Category:Class Weapons

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Icon Name R El Type ATK HP Skills
Weapon m 1040113700.jpg Arabesque Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040113600.jpg Arabesque Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040114000.jpg Arabesque Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040114100.jpg Arabesque Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040113500.jpg Arabesque Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2320 220
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040113800.jpg Arabesque Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040113900.jpg Arabesque Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.pngMax HP Lowered (Stackable)Max HP is lowered (Stackable)
Can't be removed.At 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration.
Skill charge attack.png Endless Waltz: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Aschallon Aqua icon.jpg Aschallon Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Water damage to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Incendo icon.jpg Aschallon Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Crimsonic Liege: Reduce DMG taken from Wind when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Fire damage to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Lumen icon.jpg Aschallon Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Nyx icon.jpg Aschallon Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Stygian Liege: Reduce DMG taken from Light when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Rebirth icon.jpg Aschallon Rebirth Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2425 205
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive fire DMG to a foe / Boost to charge bar
Weapon m 1030005500.jpg Aschallon Replica Label Rarity SR.png Icon Element Fire.png Label Weapon Sabre.png 1550 130
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Skill charge attack.png Aurora: Big Fire damage to a foe.
Aschallon Terra icon.jpg Aschallon Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Halcyon Liege: Reduce DMG taken from Water when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Earth damage to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Aschallon Ventus icon.jpg Aschallon Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid
Viridic Liege: Reduce DMG taken from Earth when Awakening Blade is active (Effect is halved when sub-equipped)
Skill charge attack.png Aurora: Massive Wind damage to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%

If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Avenger Aqua icon.jpg Avenger Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2960 213
Ws skill job weapon.png
Ws skill job weapon.png
Swordmaster's Soul: Extend effect duration of Ability Rage.png RageAll parties gain Status AttackUp.pngATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to Ability Rage.png RageAll parties gain Status AttackUp.pngATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Skill charge attack.png Exhatio: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308900.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Dark DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308600.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Earth DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308400.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Fire DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308800.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Light DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308500.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Water DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308700.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Wind DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Championship Belt (Dark) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Dark damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt (Earth) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Earth damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt (Fire) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Fire damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt (Light) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Light damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt (Water) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Water damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Championship Belt (Wind) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Wind damage to a foe.
Gain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Chanteuse Angelique (Dark) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Dark DMG to a foe.
All allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique (Earth) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Earth DMG to a foe.
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique (Fire) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Fire DMG to a foe.
All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique (Light) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Light DMG to a foe.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique (Water) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Chanteuse Angelique (Wind) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Wind DMG to a foe.
All allies gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Demonic Longstaff (Dark) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Dark DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff (Earth) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Earth DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff (Fire) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Fire DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff (Light) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Light DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff (Water) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Water DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff (Wind) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.'s effect. MC gains Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes.
Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Wind DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040112100.jpg Devil's Finger Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Dark damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111800.jpg Devil's Finger Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Earth damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111600.jpg Devil's Finger Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Fire damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040112000.jpg Devil's Finger Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Light damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111700.jpg Devil's Finger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111900.jpg Devil's Finger Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Wind damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Faust icon.jpg Faust Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2276 229
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to Ability Morale.png A Little Pick-Me-UpAll parties gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Skill charge attack.png Cosmikonus: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Faust Aqua icon.jpg Faust Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Incendo icon.jpg Faust Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Lumen icon.jpg Faust Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Nyx icon.jpg Faust Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Rebirth icon.jpg Faust Rebirth Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2295 231
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Earth damage to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030103000.jpg Faust Replica Label Rarity SR.png Icon Element Earth.png Label Weapon Dagger.png 1458 147
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Skill charge attack.png Cosmikonus: Big earth DMG to a foe
Faust Terra icon.jpg Faust Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Faust Ventus icon.jpg Faust Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to A Little Pick-Me-Up
Forbidden Training: Boost honors gained by all allies' skills
Skill charge attack.png Cosmikonus: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Guardian's Xiphos (Dark) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Dark DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos (Earth) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Earth DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos (Fire) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Fire DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos (Light) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Light DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos (Water) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Water DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Guardian's Xiphos (Wind) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Wind DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage (Dark) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Dark DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage (Earth) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Earth DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage (Fire) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Fire DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage (Light) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Light DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage (Water) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage (Wind) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).'s by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Wind DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hellion Gauntlet icon.jpg Hellion Gauntlet Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2245 235
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Hellion Gauntlet Aqua icon.jpg Hellion Gauntlet Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Incendo icon.jpg Hellion Gauntlet Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Lumen icon.jpg Hellion Gauntlet Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Nyx icon.jpg Hellion Gauntlet Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Rebirth icon.jpg Hellion Gauntlet Rebirth Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2265 237
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
.
Weapon m 1030602500.jpg Hellion Gauntlet Replica Label Rarity SR.png Icon Element Fire.png Label Weapon Melee.png 1443 150
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Skill charge attack.png Hellion All-Blaze: Big Fire damage to a foe.
Hellion Gauntlet Terra icon.jpg Hellion Gauntlet Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hellion Gauntlet Ventus icon.jpg Hellion Gauntlet Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +Instantly boosts Charge Bar by
and Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040811400.jpg Helmholtz Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Dark damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811100.jpg Helmholtz Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Earth damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040810900.jpg Helmholtz Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Fire damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811300.jpg Helmholtz Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Light damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811000.jpg Helmholtz Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Water damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811200.jpg Helmholtz Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Wind damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmwige (Dark) icon.jpg Helmwige Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Dark damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige (Earth) icon.jpg Helmwige Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Earth damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige (Fire) icon.jpg Helmwige Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Fire damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige (Light) icon.jpg Helmwige Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Light damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige (Water) icon.jpg Helmwige Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige (Wind) icon.jpg Helmwige Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Wind damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040511100.jpg John Doe Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510800.jpg John Doe Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510600.jpg John Doe Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040511000.jpg John Doe Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510700.jpg John Doe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510900.jpg John Doe Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040417700.jpg Kanabo Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Dark damage to a foe.
4-hit, 200% Bonus Dark damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417400.jpg Kanabo Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Earth damage to a foe.
4-hit, 200% Bonus Earth damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417200.jpg Kanabo Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Fire damage to a foe.
4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417600.jpg Kanabo Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Light damage to a foe.
4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417300.jpg Kanabo Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Water damage to a foe.
4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417500.jpg Kanabo Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngCounters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngCounters on Dodge/DMG (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Wind damage to a foe.
4-hit, 200% Bonus Wind damage (Damage cap: ~130,000 per hit~520,000 total).
Kapilavastu icon.jpg Kapilavastu Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2040 276
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Aqua icon.jpg Kapilavastu Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Incendo icon.jpg Kapilavastu Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Lumen icon.jpg Kapilavastu Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Nyx icon.jpg Kapilavastu Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Rebirth icon.jpg Kapilavastu Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2060 278
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030404100.jpg Kapilavastu Replica Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1310 178
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Skill charge attack.png Great Punishment: Big Water damage to a foe.
Kapilavastu Terra icon.jpg Kapilavastu Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Ventus icon.jpg Kapilavastu Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritSacrifice 50% of current HP to increase charge bar by 3% for every 250 HP lost. to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Keraunos icon.jpg Keraunos Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2105 231
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to Aether Blast
Act of God: Boost to Focus
Skill charge attack.png Grand Meteor: Massive earth DMG to a foe / Boost to charge bar
Keraunos Aqua icon.jpg Keraunos Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive water DMG to a foe / Boost to charge bar / Skill damage UP
Keraunos Incendo icon.jpg Keraunos Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive fire DMG to a foe / Boost to charge bar / Skill damage UP
Keraunos Lumen icon.jpg Keraunos Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive light DMG to a foe / Boost to charge bar / Skill damage UP
Keraunos Nyx icon.jpg Keraunos Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive darkDMG to a foe / Boost to charge bar / Skill damage UP
Keraunos Rebirth icon.jpg Keraunos Rebirth Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2200 232
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive earth DMG to a foe / Boost to charge bar
Weapon m 1030402000.jpg Keraunos Replica Label Rarity SR.png Icon Element Earth.png Label Weapon Staff.png 1311 177
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Skill charge attack.png Grand Meteor: Big earth DMG to a foe
Keraunos Terra icon.jpg Keraunos Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive earth DMG to a foe / Boost to charge bar / Skill damage UP
Keraunos Ventus icon.jpg Keraunos Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to ether blast
Act of God: Boost to focus
Skill charge attack.png Grand Meteor: Massive wind DMG to a foe / Boost to charge bar / Skill damage UP
Langeleik icon.jpg Langeleik Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2100 232
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to Ability Regen.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
.
Banquet of Joy: Allies gain Status Heal.pngRefreshHP is restored on every turn
upon using Ability Overture.png OvertureHarp: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability Overture.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
.
Skill charge attack.png Empireo: Massive water DMG to a foe / Boost to charge bar
Langeleik Aqua icon.jpg Langeleik Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive water DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Incendo icon.jpg Langeleik Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive fire DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Lumen icon.jpg Langeleik Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive light DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Nyx icon.jpg Langeleik Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive dark DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Rebirth icon.jpg Langeleik Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2120 233
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive water DMG to a foe / Boost to charge bar
Weapon m 1030800700.jpg Langeleik Replica Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1343 149
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Skill charge attack.png Empireo: Big water DMG to a foe
Langeleik Terra icon.jpg Langeleik Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive earth DMG to a foe / Boost to charge bar / Triple Attack UP
Langeleik Ventus icon.jpg Langeleik Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost to bard song
Banquet of Joy: Allies gain refresh upon using overture and concludere
Skill charge attack.png Empireo: Massive wind DMG to a foe / Boost to charge bar / Triple Attack UP
Lunatic Broom (Dark) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Lunatic Broom (Earth) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Lunatic Broom (Fire) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Lunatic Broom (Light) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Lunatic Broom (Water) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Lunatic Broom (Wind) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn
Maverick (Dark) icon.jpg Maverick Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe.
gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Dark DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick (Earth) icon.jpg Maverick Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe.
gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Earth DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick (Fire) icon.jpg Maverick Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe.
gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Fire DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick (Light) icon.jpg Maverick Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe.
gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Light DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick (Water) icon.jpg Maverick Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe.
gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Water DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Maverick (Wind) icon.jpg Maverick Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe.
gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Duration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging
Duration: 1 turn Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Wind DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Misericorde icon.jpg Misericorde Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 2285 227
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Misericorde Aqua icon.jpg Misericorde Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Incendo icon.jpg Misericorde Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Lumen icon.jpg Misericorde Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Nyx icon.jpg Misericorde Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Rebirth icon.jpg Misericorde Rebirth Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 2285 227
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030104400.jpg Misericorde Replica Label Rarity SR.png Icon Element Wind.png Label Weapon Dagger.png 1470 146
Ws skill job weapon.png
Twilight: Slight chance to not use up Secret Gear
Skill charge attack.png Doom: Big wind DMG to a foe
Misericorde Terra icon.jpg Misericorde Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Misericorde Ventus icon.jpg Misericorde Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Murakumo icon.jpg Murakumo Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 2543 179
Ws skill job weapon.png
Ws skill job weapon.png
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Ability Meditation.png Self ReflectionGain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, Status CriticalUp.png??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Skill charge attack.png Kusanagi: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Murakumo Aqua icon.jpg Murakumo Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3000 211
Ws skill job weapon.png
Ws skill job weapon.png
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Ability Meditation.png Self ReflectionGain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, Status CriticalUp.png??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Skill charge attack.png Kusanagi: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%
.
Murakumo Incendo icon.jpg Murakumo Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3000 211
Ws skill job weapon.png
Ws skill job weapon.png
Spirit of the Morning Star: When main weapon (MC only): Charge bar fills up 20% faster.
Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Ability Meditation.png Self ReflectionGain Status AttackUp.png60% ATK UpATK is boosted
Strength: 60%Multiplier: NormalDuration: 1 turn
, Status CriticalUp.png??% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
Strength: ??% chance of dealing 50% more damage.Duration: 1 turn
, and remove all debuffs from self.
(Consumes 30% of charge bar.)
.
Skill charge attack.png Kusanagi: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%
.
Murakumo Lumen icon.jpg Murakumo Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3000 211