Tetrastreamer (Wind)

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Class Champion Weapons
Can be uncapped to 4★Can be uncapped to 5★
Fire, water, earth, wind—these four elements coalesced to form the world as we know it. This rainbow-colored blade is capable of unlocking the secrets of creation, allowing the wielder to control them at will.
Charge Attack
Hidden Utopia Massive Wind damage to a foe.
MC gains Reflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Wind damage to all foes at end of turn)
Weapon Skills
Tetra's Nature When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Tetra's Humanity When main weapon: 10% Bonus Wind Damage effect to allies whose elemental ATK is boosted.[1]
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Tetra's Divinity When main weapon: Boost to multiattack rate based on number of Magic Circles granted to MC (MC only)
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Tetra's Devilry When main weapon: 1-turn cut to skill cooldown (MC only)
Base Reduction Materials
Note: This is the amount you get for a 5★ uncapped weapon.
Weapon VersionsThis weapon has alternate versions.

5★ Class Champion Weapons

Gameplay Notes

Tetra's Humanity

  • Does not stack with similar passive A-sided Bonus Damage effects. Only the highest effect takes precedence.
  • Elemental boostsFire ATK UpFire ATK is boosted

    Water ATK UpWater ATK is boosted

    Earth ATK UpEarth ATK is boosted

    Wind ATK UpWind ATK is boosted

    Light ATK UpLight ATK is boosted

    Dark ATK UpDark ATK is boosted
    of any element will activate the bonus elemental damage.
  • The bonus elemental damage uses the element of the affected ally regardless of the elemental boost's element.