Weapon Lists/SSR/Wind
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Abu Simbel | 2812 | 244 | Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Preemptive Gale Blade: Boost to wind allies' ATK for first 8 turns of battle Setepenre: Massive Wind damage to a foe. Inflict 20% Wind DEF DownDEF is lowered for wind DMG Strength: 20%Duration: 180 seconds. 4★: Also inflicts 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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Aetherial Bow | 2980 | 271 | Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: 10% boost to MC's debuff success rate. Dot Thruster: Massive Wind damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Alster Bow | 1952 | 195 | Resilient Gale: Big boost to wind allies' max HP Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Alster Arrow: Massive Wind damage to a foe. Inflict 15% Wind DEF DownDEF is lowered for wind DMG Strength: 15%Duration: 180 seconds. |
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Aluminum Bat | 2150 | 150 | Squad Goals: Big boost to wind allies' ATK Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. Swing for the Fences: Massive Wind damage to a foe. Slight chance to hit an out-of-the-park homer. (Inflict Lethal HitInstant death for the victim. Base Accuracy: Slight.) |
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Ameno Habakiri | 4036 | 287 | ▶ |
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed) and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) upon dealing multiattacks. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Orochi no Aramasa: Massive Wind damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. 4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancient Nalakuvara | 2580 | 290 | Stormwyrm's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Stormwyrm's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Vayu-Isha: Massive Wind damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Anemoi Silver Lyre | 1950 | 211 | Practice and Perfection: 5% boost to EXP. Vanguard Gale: Massive Wind damage to a foe. Boost to ATK. |
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Another Sky | 2690 | 280 | Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Coeli Excelsior: Boost to wind allies' C.A. DMG cap Someday I'll Fly with You: Massive Wind damage to a foe. Gain 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Arabesque Ventus | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arkab | 2142 | 220 | Horseman's Supremacy: Massive boost to wind allies' ATK Southern Dipper: Massive Wind damage to a foe. All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Arkab Prior | 2858 | 295 | ▶ |
True Horseman's Supremacy: Massive boost to wind allies' ATK / Small boost to max HP Conviction's Double Star: When main weapon (MC only): All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn after a chain burst activation of 4 or more chains. Southern Dipper Beta: Massive Wind damage to a foe. All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldowns. 5★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Arkab Prior Militis | 2181 | 230 | Stormwyrm's Majesty III: Big boost to Wind allies' ATK and max HP Fortified Gauntlet: Boost to DEF based on how many melee weapons are equipped Dipper Beta Repetere: Massive Wind damage to a foe. All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldowns. (Activates twice in Arcarum.) |
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Aschallon Ventus | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Earth damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted . |
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Aurora Bow | 2620 | 200 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG Brightness Rain: Massive Wind damage to a foe. Boost to MC's DMG cap. |
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Avenger Ventus | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bell of Happy Endings | 2170 | 250 | Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle White Bliss: Massive Wind damage to a foe. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Bell Striker | 2118 | 154 | Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK Purify Mind: Massive Wind damage to a foe. Remove 108 debuffs from MC. |
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Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted Strength: 10%Duration: 1 turn and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn upon using Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 1 turn . At level 30: Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Savage Surge: Massive Wind DMG to a foe / All allies gain 40% ATK UpATK is boosted Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bon Joie | 2909 | 285 | Ventosus's Mystery: Big boost to wind allies' C.A. DMG Jade Arts: Boost to wind allies' skill DMG cap Coeli Excelsior: Boost to wind allies' C.A. DMG cap Felicite: Massive Wind damage to a foe. All allies gain 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Bovinius | 2021 | 315 | Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance Whirlwind's Trium: Medium boost to wind allies' multiattack rate Virtue of the Ox: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 2021). All allies gain 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Brand of Binding Oath | 3105 | 254 | Ventosus's Might: Big boost to wind allies' ATK Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate Oathkeeper: Massive Wind damage to a foe. Gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Hostility UpMore likely to be attacked Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain RefreshHP is restored on every turn Strength: (Healing cap: 1000). |
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Bubbleizer | 2721 | 173 | Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Wind's Enmity: Small boost to wind allies' ATK based on how low HP is Seapiercer: Massive Wind damage to a foe. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% and Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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C'est la Vie | 2312 | 255 | Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Wind's Enmity: Small boost to wind allies' ATK based on how low HP is A Life-Changing Taste: Massive Wind damage to a foe. Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and CharmedAttacks are slightly limited Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Caduceus | 3259 | 435 | ▶ |
Wind's Majesty: Small boost to Wind allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Camazotz | 3116 | 257 | Ventosus's Might: Big boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Jade Arts: Boost to wind allies' skill DMG cap Crimson Chord: Massive Wind damage to a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . 4★: Also remove 1 buff from a foe. |
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Cardinal Spear | 2290 | 260 | Ventosus's Might: Big boost to wind allies' ATK Wind's Healing: Small boost to wind allies' healing cap Howling Illumination: Massive Wind damage to a foe. All allies gain Recovery Cap Boosted (500)Recovery cap is boosted Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.'s effect / Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Ready to Rumble: Massive Wind damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ??% DEF UpDEF is boosted Strength: ??%Duration: ??T. |
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Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ImmuneDebuffs will be nullified Duration: 1 turn for 1 turn upon using ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. Finale Fatale: Massive Wind DMG to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chivalrous Blade | 2130 | 150 | Armed Gale: Big boost to wind allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Squall of Retribution: Massive Wind damage to a foe. Inflict Lethal HitInstant death for the victim. Base Accuracy: Slight. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Claíomh Solais Díon | 3345 | 286 | Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's Majesty: Small boost to wind allies' ATK and max HP Shamed Be Whoever Bears Evil: Massive Wind damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Compact Automatic Pistol | 2540 | 160 | Weaver Stance: Big boost to wind allies' ATK Sidearm: When main weapon (MC only): Boost to double attack rate Squeeze Cocker: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds. |
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Cords of Heaven Lyre | 2595 | 276 | Ventosus's Might: Big boost to wind allies' ATK Inferno's Might: Big boost to fire allies' ATK Anointed Overture: When main weapon: Boost to all allies' debuff success rate.8% at SL 15. Benevolence: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 3 turns. 4★: Gain DA UpDouble attack rate is boosted Duration: 3 turns and TA UpTriple attack rate is boosted Duration: 3 turns. |
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Coruscant Crozier | 2400 | 350 | Stormwyrm's Majesty: Small boost to wind allies' ATK and max HP Stormwyrm's Restraint II: Medium boost to wind allies' double attack rate and critical hit rate Unbridled Windbloom: Massive Wind damage to a foe. Gain Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects Duration: Indefinite. All allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite. |
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Creepy Claws | 2895 | 291 | Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Tricky Moon Strike: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crimson Sapphire | 3140 | 240 | Ventosus's Might: Big boost to wind allies' ATK Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging. Flowers in Bloom: Massive Wind damage to a foe. Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and 5% Dodge Rate Up (Stackable / Max: 15%)While in effect, chance of immunity to DMG taken and debuff effects Strength: 5% (Max: 15%)Duration: Indefinite. 4★: 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite now affects all allies. All allies also gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. |
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Cythara Anglica | 2013 | 282 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Healing: Medium boost to healing cap for wind allies Brillante: Massive Wind damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. |
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Damascus Knife | 3728 | 640 | ▶ |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted Jade Arts: Boost to Wind allies' skill DMG cap. Jade Hunt: 10% bonus Wind DMG to Wind allies against foes with BountyItem drop rate is boosted . Blade of Lost Legend: Massive Wind damage to a foe / Chance to deal massive bonus DMG up to 2 times 4★: 2-hit, 450% bonus Wind DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise BountyItem drop rate is boosted by 2. |
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Dandelion | 1926 | 191 | Trust in Me: 5% boost to male Wind allies' ATKEX modifier and 5% boost to female Wind allies' DEF when main weapon. My Words for You: Big boost to wind allies' ATK Sincerest Love: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 700). |
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Daur da Blao | 2800 | 360 | Armed Gale: Big boost to wind allies' ATK Jade Arts: Boost to wind allies' skill DMG cap Clairseach: Massive Wind damage to a foe. 300% Bonus Wind damage (Damage cap: 600,000). 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Deirdre's Claws | 2830 | 300 | ▶ |
Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Whirlwind's Verity: Medium boost to wind allies' critical hit rate Blistering Breeze: Massive Wind damage to a foe. All allies gain Wind ATK UpWind ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Earth DMG LoweredEarth DMG is lowered Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Deirdre's Symbol | 2281 | 261 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Protect Her Highness: Massive Wind damage to a foe. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ArmoredChance of lowering DMG taken Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns upon using Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. Invoke Calamity: Massive Wind DMG to a foe. All allies gain ??% Skill DMG UpSkill DMG is boosted Strength: ??%Duration: 4 turns and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Dent du Chat | 2022 | 172 | Armed Gale: Big boost to wind allies' ATK Synchronized Artistry: When main weapon (MC only): Medium boost to multiattack rate. Coupe Bourrasque: Massive Wind damage to a foe. All allies gain Wind ATK UpWind ATK is boosted . |
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Destiny Knuckles | 3070 | 250 | Ventosus's Bloodshed: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's Enmity: Small boost to wind allies' ATK based on how low HP is Wind's Might: Small boost to wind allies' ATK Let's Dance: Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. On Pins and Needles: Massive Wind damage to a foe. 1-turn cut to skill cooldown Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl by 1 |
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Disturbance Signum | 2158 | 286 | Wind's Majesty: Small boost to wind allies' ATK and max HP Wind's Aegis: Small boost to wind allies' max HP Turbulent Thunderstorm: Massive Wind damage to a foe. Remove 1 buff. |
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Dojigiri Yasutsuna | 3250 | 220 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Verity: Small boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG Demon Slaughter: Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~180,000 per hit). |
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Dowry Blade | 2477 | 222 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Sentence: Small boost to wind allies' C.A. DMG and C.A. DMG cap Flowery Union: Massive Wind damage to a foe. Gain 2 random buffs. |
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Draconic Rod | 3148 | 418 | Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Cyclone Cage: Massive Wind damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
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Dragon Slayer | 3180 | 220 | Ventosus's Might: Big boost to wind allies' ATK Zion's Might: Big boost to light allies' ATK Hero's Testament: When main weapon: Boost to Wind allies' Charge Attack damage.10% at SL10 - SL15. Dragon-Bane: Massive Wind damage to a foe. Gain ?% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. 4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Eight-Life Katana Sage | 2990 | 210 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Eight-Life Blade : Aeon: Massive Wind damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 1-turn cut to a random skill's cooldown. |
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Eight-Life Katana Ventus | 2720 | 190 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Eight-Life Blade : Aeon: Massive wind DMG to a foe. 1-turn Skill Interval LoweredInstant cut to skill cooldown. to a random skill. |
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Eighth Point of the Flock | 3180 | 230 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies Fortuitous Wind Covenant: Supplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks. Last Ramifications: Virtue of the Ram: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Evanescence | 3369 | 281 | ▶ |
Ventosus's Verity II: Big boost to wind allies' critical hit rate Whirlwind's Might: Medium boost to wind allies' ATK Jade Craft: Supplement wind allies' critical hit DMG Nine-Winged Butterfly: Massive Wind damage to a foe. All allies gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Evening Floral Shower | 2900 | 286 | Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Tranquility's Spectacle: Supplement wind allies' skill DMG Dawn of Summer: Massive Wind damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Also remove 1 buff. |
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Evyg Em Noytnetta | 2163 | 286 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Breath of Fine Fortune: Massive Wind damage to a foe. Gain rupies. |
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Ewiyar's Beak | 3209 | 224 | Gale's Might: Massive boost to wind allies' ATK Emerald Covenant: Supplement Wind allies' skill damage. Zephyr Blade: 400%Massive Wind damage to a foe. All allies gain 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 450%Massive. Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000). |
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Excalibur | 3792 | 316 | ▶ |
Ventosus's Garrison: Big boost to Wind allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. DMG / Supplement C.A. DMG / 30% boost to C.A. DMG cap. Whirlwind's Stamina: Medium boost to Wind allies' ATK based on how high HP is King's Sword: Massive Wind damage to a foe. Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Exo Australis | 2848 | 249 | Horseman's Supremacy: Massive boost to wind allies' ATK Elysian Windrider's Sanctity: When main weapon (MC only): All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% upon a wind ally using a debuff skill Qaws Sagitta: Massive Wind damage to a foe. 1-turn cut to MC's debuff skill cooldowns. 4★: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Fangorn | 2120 | 150 | Ventosus's Aegis: Big boost to wind allies' max HP Preemptive Cloud Wall: Boost to DEF for Wind allies for first 8 turns of battle Gaia Strike: Massive Wind damage to a foe. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fantasia-Realm Harp | 2892 | 358 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Mystic Musician's Melody: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Stjarnornas Spela: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 2000). 4★: All allies also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Far Away | 3160 | 208 | Ventosus's Aegis: Big boost to wind allies' max HP Gilded in Sage: 25% boost to MC's debuff resistance. Windmael Skaven: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 900). 4★: Also remove 1 debuff from all allies. |
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Faust Ventus | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Fight Suppressor | 3198 | 230 | Bulwark's Nature: When main weapon (MC only): Starts battle with Bulwark's Nature (1 time)At end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes Bulwark's NatureAt end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Revitalize effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1. 1-turn cut to Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn .'s cooldown. Bolide Crush: Massive Wind damage to a foe. (Bonus Wind damage based on OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Revitalize effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) lvl [Max: 5 hits].) Gain TA Up (1 time)Triple attack rate is boosted (1 time) Duration: Indefinite. |
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Five-Soul Staff Sage | 2420 | 320 | Ventosus's Might: Big boost to wind allies' ATK The Five Pillars of Heaven: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Ventus | 2200 | 290 | Ventosus's Might: Big boost to wind allies' ATK The Five Pillars of Heaven: Massive Wind damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Flowering Twilight | 2567 | 354 | Whirlwind's Healing: Medium boost to wind allies' healing cap Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Night Sky Shimmer: Massive Wind damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s healing cap increased to 1000 and duration increased to 3.5 turns. All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Flying A | 1869 | 202 | Pickup's Might: Big boost to wind allies' ATK Choking: When main weapon (MC only): Boost to ATK upon taking DMG (Stackable). Piercing Distortion: Massive Wind damage to a foe. Gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Foil's Foiler | 2158 | 145 | Armed Gale: Big boost to wind allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Knockout Combo: Massive Wind damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. Slight chance to inflict StunnedCan't attack Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Four-Sky Blade Sage | 2680 | 268 | Ventosus's Might: Big boost to wind allies' ATK Part the Heavens: Massive wind DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Ventus | 2430 | 243 | Ventosus's Might: Big boost to wind allies' ATK Part the Heavens: Massive wind DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | 4069 | 277 | ▶ |
Ventosus's Tyranny: Big boost to Wind allies' ATK / 10% cut to Wind allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Soul Stealer: 450%Massive Wind damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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FRIED Spear | 2301 | 257 | Ventosus's Might: Big boost to wind allies' ATK Black Night Fever: Big boost to wind allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays Crispbolg: Massive Wind damage to a foe. (Sharp boost to C.A. specs from 3 p.m. to 11:59 p.m. [JST] on Fridays.) |
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Frigorific Summer Parasol | 2133 | 291 | Wind's Majesty: Small boost to wind allies' ATK and max HP Wind's Aegis: Small boost to wind allies' max HP Crystal Whirl: Massive Wind damage to a foe. Restore all allies' HP. All allies gain 20% Earth CutEarth DMG is cut 20% Strength: 20%Earth Damage Cut.. |
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Froggly Bell | 1785 | 195 | Mysterious ATK II: Big boostUnknown 5% base, 1% per skill level, SL10 15% to Wind allies' ATK Ribbity Ribbit!: Massive Wind damage to a foe. Gain a random Charge Bar Gain UpCharge bar gain is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. boost. |
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Fugudoku | 2155 | 148 | Self-taught Swordsmanship: Big boost to wind allies' ATK Self-taught Mastery: When main weapon and superior element, you have 20% / 100% boost to critical hit rate20% chance of dealing 100% more damage.. Senpuu Retsuzan: Massive Wind damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Gachatti | 2500 | 200 | Gachapin's Might: Big boost to wind allies' ATK Tenacious Dinosaur: When main weapon (MC only): Guts effect to MC and Gachapin at battle start. Gachapin Parade: Massive Wind damage to a foe. Gachapin's gotcha! (300%-600% Bonus Wind damage [Damage cap: ~400,000].) 4★: Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Gae Bulg | 3496 | 391 | ▶ |
Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Whirlwind's Verity: Medium boost to Wind allies' critical hit rate Burst Spear: Massive Wind damage to a foe. Gain KeenSupplemental DMG to critical hits . 4★: KeenSupplemental DMG to critical hits now affects all allies. |
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Galactic Impact | 2476 | 222 | Ventosus's Might: Big boost to Wind allies' ATK Big Fang Theory: Massive Wind damage to a foe. Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
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Galleon Float | 2725 | 322 | Ventosus's Tempering: Big boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG Wind's Might: Small boost to wind allies' ATK Earth's Vigor: Massive Wind damage to a foe. All Wind allies gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Random 1-turn cut to MC's skill cooldowns. |
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Galvanic Lance | 2813 | 304 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Essence: Medium boost to wind primal allies' ATK Jade Arts: Boost to wind allies' skill DMG cap Diaptora Soteria: Massive Wind damage to a foe. Gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted . 4★: Also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Verification needed. . |
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Gateway-Star Sword | 3278 | 281 | Sword Voltage II: Boost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Espada Estrellada: Massive Wind damage to a foe. All allies gain Earth DMG LoweredEarth DMG is lowered Duration: 0.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: All allies also gain Dispel CancelEffects that remove buffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Golden Dragon | 2500 | 218 | Ventosus's Might: Big boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Feilong Fangs: Massive Wind damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Hostility UpMore likely to be attacked Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. Herculean Feat: Massive Wind DMG to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Gullinbursti | 3415 | 184 | ▶ |
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Wind's Celere: Small boost to wind allies' ATK and critical hit rate Freyr enn Frodi: Massive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect upon using Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Dharmic Doctrine: Massive Wind DMG to a foe. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harp of Eternal Splendor | 999 | 99 | Lucid Reverb: Massive Wind damage to a foe. | |||||
Harp of Westerly Winds | 1800 | 190 | Westerly Crescendo: When main weapon: 5% boost to all allies' debuff success rate. Westerly Rhapsody: Big boost to wind allies' ATK March of the Gales: Massive Wind damage to a foe. Inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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Hatsoiiłhał | 2700 | 270 | Coeli Excelsior: Boost to wind allies' C.A. DMG cap Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Schwarzer Nebel: Massive Wind damage to a foe. Gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Heaven's Cloud | 2800 | 279 | Ventosus's Might: Big boost to wind allies' ATK Zion's Aegis: Big boost to light allies' max HP Skyrule Storm: Boost to Wind allies' Skill DMG cap. Nature's Wonder: Massive Wind damage to a foe. Bonus Light and Water damage. 4★: Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Heavenly Fawn Bow | 2880 | 300 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Arrow of Evil's Bane: Massive Wind damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. 4★: Also inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. |
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Heiliges Schwert | 2510 | 215 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Sword of Feendrache: Massive Wind damage to a foe. Inflict 10% Earth ATK DownEarth ATK is lowered Strength: 10%Duration: 180 seconds. |
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Hellion Gauntlet Ventus | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Pentatonic Dyad: Massive Wind damage to a foe. Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4) . |
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Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Moment of Truth: Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | 3806 | 345 | ▶ |
Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Wondrous Flames: 450%Massive Wind damage to a foe 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Incomplete Polarsector | 3228 | 221 | Ventosus's Bloodshed: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Existence Cleave: Massive Wind damage to a foe. Inflict Wind DEF Down (Stackable)DEF is lowered for wind DMG (Stackable) . 4★: Also inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) . |
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Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Arrow of Indra: Massive Wind damage to a foe. Gain 40% Skill DMG UpSkill DMG is boosted Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to 50% Skill DMG UpSkill DMG is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain 15% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Indra's Edge Militis | 2137 | 194 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Arrow of Indra Repetere: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Innocent Love | 2748 | 340 | ▶ |
Verdant Sovereign: Unworldly boost to Wind allies' ATK. Astral Echo II: Boost to Wind allies' one-foe attack damage cap based on their number of buffs. Golden Thorns: Massive Wind damage to a foe. All Wind allies gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Wind allies also gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Intervallo Bramoso | 1709 | 234 | Resilient Gale: Big boost to wind allies' max HP Covert Artistry: When main weapon (MC only): Boost to C.A. DMG Partitura di Desiderio: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Ipetam Ventus | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ishkur Shaft | 2107 | 155 | Tempest's Vestige: Big boost to wind allies' ATK Climate Control: When main weapon (MC only): Medium boost to multiattack rate Dust Devil: Massive Wind damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Jewel Modele | 2265 | 150 | Ventosus's Verity: Big boost to wind allies' critical hit rate Ricochet: Massive Wind damage to a foe. Randomly causes ??? |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Wind damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Joyeuse | 3090 | 264 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Ronzvaal: Massive Wind damage to a foe. Gain DA UpDouble attack rate is boosted . |
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Kaguya's Folding Fan | 3105 | 333 | Optimus Exalto Aeros: 30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate Ventosus's Demolishment: Big amplifying boost to wind allies' normal attack DMG Autumn Night Alight: Massive Wind damage to a foe. 800% Bonus Wind damage to all foes (Damage cap: ~800,000). 4★: All Wind allies also gain 80% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kahuan Leiomano | 2143 | 148 | Warrioress's Might: Big boost to wind allies' ATK War-Beast Bond: When main weapon: 10% boost to female Wind allies' ATK Niho Oki: Massive Wind damage to a foe. Inflict 15% Wind DEF DownDEF is lowered for wind DMG Strength: 15%Duration: 180 seconds. |
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Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. Tenacious Thrash: Massive Wind damage to a foe. 4-hit, 200% Bonus Wind damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu Ventus | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Ventus | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Kerykeion | 2530 | 323 | Ventosus's Might: Big boost to wind allies' ATK Seven Gem Barrier: When dealing a one-foe attack, chance to gain Dodge-and-Counter (1 time)Dodge and counter one-ally attacks Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. (Boost to counter damage based on skill lvl). Trismegistos: Massive Wind damage to a foe. Gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Also gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Khopesh | 2042 | 168 | Bloodthirsty Deities: Big boost to wind allies' ATK Shield-Tearing Dance: When main weapon (MC only): Inflict 5% DEF Down (Stackable / Max: 25%)DEF is lowered (Stackable) Strength: 5% (Max: 25%)Duration: 180 seconds on a foe upon triple attacks. Furiae Dirae: Massive Wind damage to a foe. Gain 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Kusanagi | 3425 | 243 | Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head800% Elemental damage to a foe (Damage cap: ~730,000). Reduce an Omen's cancel requirements by 20% of the maximum value. Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. Purging Trifecta: Massive Wind damage to a foe. Bonus Wind damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl.) |
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Langeleik Ventus | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Empireo: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Last Storm Blade | 2900 | 200 | Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate Stormwyrm's Essence II: Medium boost to wind primal allies' ATK Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Last Storm Harp | 2400 | 260 | Stormwyrm's Stamina II: Medium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity III: Big boost to wind allies' critical hit rate Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Last Storm Lance | 2490 | 280 | Stormwyrm's Might II: Medium boost to wind allies' ATK Stormwyrm's Abandon: Boost to wind allies' multiattack rate based on turns passed. Flash Ruination: Massive Wind damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Le Fay | 2570 | 290 | Ventosus's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP Ventosus's Trium: Big boost to wind allies' multiattack rate Tethra: Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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Love Eternal | 3200 | 320 | ▶ |
Ventosus's Might III: Massive boost to wind allies' ATK Whirlwind's Primacy: Medium boost to wind allies' ATK / Medium boost to double attack rate for wind allies Violets are Red, Roses are Blue: Massive Wind damage to a foe. All allies gain 15% DA UpDouble attack rate is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Recover 3 MPMagic power is amplified at end of turn. |
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Lupercalia | 2780 | 320 | Ventosus's Might: Big boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Rouge Pierre Tempest: When main weapon (MC only): 4-hit Wind damage to a foe at end of turn when HP is 80% or above. Aeneis: Massive Wind damage to a foe. All Wind allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~135,000 per hit~540,000 total). |
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Majestic Royal Pole | 1765 | 234 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Aegis: Small boost to wind allies' max HP Chaos Burn: Massive Wind damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds or DEF DownDEF is lowered Duration: 180 seconds. |
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Mammon Glove | 1890 | 199 | Ventosus's Aegis: Big boost to wind allies' max HP Greed: Massive Wind damage to a foe. Restore HP. |
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Mandjet | 3135 | 179 | Tranquility's Persistence: Supplement wind allies' DMG based on how high their HP is Whirlwind's Progression: Medium boost to wind allies' wind ATK based on number of turns passed Mawjat Mariqa: Massive Wind damage to a foe. Chance to inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: Effect increased to 100% chance to inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. Shot through the Heart: Massive Wind DMG to a foe. All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Melody of Judgement | 2921 | 363 | ▶ ▶ |
Emperor-Judgement's Awakening: Massive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction. Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap. Wind's Majesty: Small boost to Wind allies' ATK and max HP Verdict Sphere: Massive Wind damage to a foe. All allies gain Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects) Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].) 4★: All allies also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. . 5★: Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects) Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. and 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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Mezieres | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% upon using Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total). Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable) Strength: 40% (Max: 120%)Duration: Indefinite and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable) Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Wind DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed) lvl. Landau: Massive Wind damage to a foe. All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Misericorde | 2285 | 227 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Misericorde Rebirth | 2305 | 229 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Misericorde Ventus | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: Retaliation RepriseEnd cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts 20% DEF DownDEF is lowered Strength: 20%Duration: 1 turn Can't be removed. instead. Doom: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mjolnir | 3977 | 283 | ▶ |
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Thunderstorm Clobbering: 450%Massive Wind DMG to a foe Gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Murakumo Ventus | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Kusanagi: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Muramasa Ventus | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". The Frontlines: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Murcielago | 3409 | 310 | Sangre Caliente: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed) Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) Robar Tiempo: When main weapon (MC only): When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs Disparo Sonico: Unworldly Wind damage to a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. |
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Mysterian Holy Scepter | 1740 | 227 | Mysteries of Mysteria: 15% boost to staff-specialty allies' charge attack damage. Breath of Mysteria: Big boost to wind allies' ATK Holy Gale: Massive Wind damage to a foe. All allies gain 10% Wind ATK UpWind ATK is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mysterious Wand |