HP | ATK | C.A.× | |
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Level 1 | 44 | 332 | ?? |
Level 150 | 332 | 2420 | ?? |
Level 200 | 368 | 2770 | ?? |
Crafted from | Nirvana Ventus | ||
Obtain |
Restrictions | |
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Only Sage and Iatromantis can equip this as a main weapon |
Hallowed Pilgrimage
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04 | HP | ATK | C.A.× |
---|---|---|---|
Level 1 | 44 | 332 | ?? |
Level 150 | 332 | 2420 | ?? |
Level 200 | 368 | 2770 | ?? |
Crafted from | Nirvana Ventus | ||
Obtain |
Restrictions | |
---|---|
Only Sage and Iatromantis can equip this as a main weapon |
ID | 1040411900 |
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JP Name | 聖者の行進 |
JP TitleIn the past many weapons had custom titles. Now replaced with series titles in game. | 慈癒杖 |
Release Date | 2018-02-22 |
4★ Date | 2018-02-22 |
5★ Date | 2018-02-22 |
Other Sites | KamigameHuiji Wiki (Chinese wiki) |
A staff that can only be wielded by those who have obtained purity of soul and empathy of heart. Its blessed light heals the wounded, all the while illuminating the path to victory. |
Charge Attack | ||
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Dharmic Doctrine | Massive Wind DMG to a foe. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Weapon Skills | ||
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Saint's Nature | When main weapon: Increase healing of Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect upon using Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. |
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Saint's Essence | This is the essence of greatness. Gain its power by using emblems. | |
Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
Saint's Humanity | When main weapon: 25% boost to debuff resistance (MC Only) | |
Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
Saint's Divinity | When main weapon: Reduce the cooldown of White WallAll allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3 turns. to 6 turns and increase shield endurance to Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns |
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Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
Saint's Devilry | When main weapon: Lessen all allies' DMG taken by 10% from foes affected by Holy SpikeHP is lowered on every turn |
Base Reduction Materials | |
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Note: This is the amount you get for a 5★ uncapped weapon. | |
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Weapon VersionsThis weapon has alternate versions. | ||||||
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5★ Class Champion Weapons | ||||||||||||||||||||||||||||||||
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