Psycho Syringe
From Granblue Fantasy Wiki
![]() [Class Champion Weapons]
Psycho Syringe
![]() ![]() |
---|
Once used by a legendary physician who could ward off even the Grim Reaper, this syringe gun can act as either the greatest elixir or the deadliest poison depending on the amount of medicine injected. |
Charge Attack | ||
---|---|---|
![]() |
Clear-Cut Diagnosis | Massive550% elemental damage elemental damage to a foe. 20% bonus damage to foes. Inflicts a random debuff. (, , ![]() Duration: 1.5 turns Takes 25% more damage Local status effect Applied during the attack phase. On the next turn, it'll have 1 turns remaining. ![]() Duration: 0.5-1.5 turns Local status effect Applied during the attack phase. On the next turn, it'll have 0-1 turns remaining. |
Weapon Skills | ||
---|---|---|
![]() |
Doctor's Nature | When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%) Multiplier: Unique Duration: Indefinite ![]() Strength: 10% (Max: 50%) Duration: Indefinite |
![]() |
Doctor's Essence | This is the essence of greatness. Gain its power by using emblems. |
Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
![]() |
Doctor's Humanity | When main weapon: Boost to Just the Cure's specs Healing Cap increased by 500 . / Immunity to Zombie effect. |
Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
![]() |
Doctor's Divinity | When main weapon: Debuff immunity to all allies at battle start. |
Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
![]() |
Doctor's Devilry | When main weapon (MC only): All allies gain and upon using healing skills. |
Weapon versionsThis weapon has alternate versions. |
||||||
---|---|---|---|---|---|---|
|
5★ Class Champion Weapons | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Gameplay Notes[edit]
Clear-Cut Diagnosis[edit]
- The bonus charge attack damage against foes is not associated with which random debuff is inflicted (it always happens).
- The bonus charge attack damage is 20% of the main charge attack damage, so it is affected by Charge Attack DMG Cap Boosted effects.
- Clear-Cut Diagnosis always attempts to inflict a random debuff.
- The chance lasts 1.5 turns is ~50%Estimate based on sample size of 38.. Otherwise, it lasts only 0.5 turns.
- always lasts until the next turn if the foe receives no further damage within the attack phase.
- The chance lasts 1.5 turns is
ChanceEstimates based on sample size of 400.
|
Debuff Inflicted | Duration |
---|---|---|
~60% | 180s | |
~20% | 180s | |
~10% | 0.5-1.5 turns | |
~10% | ![]() Duration: 1.5 turns Takes 25% more damage Local status effect Applied during the attack phase. On the next turn, it'll have 1 turns remaining. |
1.5 turns |
Doctor's Nature[edit]
- Blue Potions will apply the buffs to all allies, even if they were already at full HP.
Doctor's Devilry[edit]
The buff only applies for healing skills cast by the Main Character.
References[edit]
- ↑ GameWith Psycho Syringe https://twitter.com/Granblue_GW/status/1074871573432004609