Psycho Syringe

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Rarity SSR.png
[Class Champion Weapons]
Psycho Syringe
Icon Blue Star Full.pngCan be uncapped to 4★
Icon Blue Star Full.pngCan be uncapped to 5★
Weapon b 1040509700 note.png

Label Element Any.pngYou select this weapon's element when crafting or trading for it.
Label Weapon Gun.png
HP ATK
Level 1 38 364
Level 150 270 2680
Level 200 309 3065
Crafted from Faust square.jpg Faust
Obtain
Restrictions
Only Doctor can equip this as a main weapon

ID 1040509700_note
JP Name マッドネスシリンジ
Release Date 2018-12-18
4★ Date 2018-12-18
5★ Date 2018-12-18
Other Sites
Icon Kamigame.pngKamigame

Once used by a legendary physician who could ward off even the Grim Reaper, this syringe gun can act as either the greatest elixir or the deadliest poison depending on the amount of medicine injected.
Charge Attack
Skill charge attack.png Clear-Cut Diagnosis
Massive550% elemental damage
elemental damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon Skills
Ws skill job weapon.png
Doctor's Nature When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.[1]
Ws skill blank.png
Doctor's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Ws skill job weapon.png
Doctor's Humanity When main weapon: Boost to
Just the Cure's specs Healing Cap increased by 500
. / Immunity to Zombie effect.
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Ws skill job weapon.png
Doctor's Divinity When main weapon: Debuff immunity to all allies at battle start.
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Ws skill job weapon.png
Doctor's Devilry When main weapon (MC only): All allies gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 2 turns
and
Status DefenseDown.png50% DEF DownDEF is lowered (Can't be removed)

Strength: 50%
Duration: 2 turns
upon using healing skills.
Weapon versionsThis weapon has alternate versions.
Weapon m 1040509700.jpg
Weapon m 1040509800.jpg
Weapon m 1040509900.jpg
Weapon m 1040510000.jpg
Weapon m 1040510100.jpg
Weapon m 1040510200.jpg
5★ Class Champion Weapons
Weapon m 1040308400 note.jpg
Guardian's Xiphos icon.jpg
Hallowed Pilgrimage icon.jpg
Demonic Longstaff icon.jpg
The Storyteller icon.jpg
Original Sin icon.jpg
Championship Belt icon.jpg
Maverick icon.jpg
Chanteuse Angelique icon.jpg
Helmwige icon.jpg
Weapon m 1040509700 note.jpg
Tetrastreamer icon.jpg
Unsigned Kaneshige icon.jpg
Ridill icon.jpg
Lunatic Broom icon.jpg

Gameplay Notes[edit]

Clear-Cut Diagnosis[edit]

  • The bonus charge attack damage against
    Status Poison.pngPoisonedHP is lowered on every turn
    foes is not associated with which random debuff is inflicted (it always happens).
  • The bonus charge attack damage is 20% of the main charge attack damage, so it is affected by Charge Attack DMG Cap Boosted effects.
  • Clear-Cut Diagnosis always attempts to inflict a random debuff.
    • The chance lasts 1.5 turns is
      ~50%Estimate based on sample size of 38.
      . Otherwise, it lasts only 0.5 turns.
    • Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

      Takes 25% more damage
      Local status effect
      always lasts until the next turn if the foe receives no further damage within the attack phase.
ChanceEstimates based on sample size of 400.
Debuff Inflicted Duration
~60%
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
180s
~20%
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
180s
~10%
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
0.5-1.5 turns
~10%
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
1.5 turns

Doctor's Nature[edit]

  • Blue Potions will apply the buffs to all allies, even if they were already at full HP.

Doctor's Devilry[edit]

The buff only applies for healing skills cast by the Main Character.

References[edit]

  1. GameWith Psycho Syringe https://twitter.com/Granblue_GW/status/1074871573432004609