Category:Unique Skill Weapons

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Icon Name R El Type ATK HP Skills
Weapon m 1040700400.jpg Aetherial Bow Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 2980 271
Ws skill atk 4 3.png
Ws skill job weapon.png
Ventosus's Might: Big boost to wind allies' ATK
Elegant Stratagem: 10% boost to MC's debuff success rate.
Skill charge attack.png Dosura Star: Massive Wind damage to a foe.
Inflict Status AttackDown.pngATK DownATK is lowered
Duration: 180 seconds
and Status DefenseDown.pngDEF DownDEF is lowered
Duration: 180 seconds
.
4★: Also inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
Weapon m 1040020500.jpg Aquamarine Hatchet Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2430 211
Ws skill atk m 2 3.png
Ws skill job weapon.png
Oceansoul's Might II: Big boost to water allies' ATK
Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed
Skill charge attack.png Aquamarine Cleave: Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040413300.jpg Architect Frame Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 1760 225
Ws skill job weapon.png
Ws skill atk a 6 3.png
Architect Battle Arts: When main weapon (MC only): Chance to gain a random buff with every one-foe attack
Architect ATK Ⅱ: Big boost to dark allies' ATK
Skill charge attack.png Lightwhip Flurry: Massive Dark damage to a foe.
Gain Status CriticalUp.pngCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040309200.jpg Bell Striker Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 2118 154
Ws skill job weapon.png
Ws skill atk a 4 3.png
Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack.
Search for Enlightenment: Big boost to wind allies' ATK
Skill charge attack.png Purify Mind: Massive Wind damage to a foe.
Remove 108 debuffs from MC.
Weapon m 1040308900.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Dark DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308600.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Earth DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308400.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Fire DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308800.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Light DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308500.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Water DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040308700.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Wind DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040009500.jpg Blade of the Scourged Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 2050 166
Ws skill job weapon.png
Ws skill atk a 6 3.png
Dark Drain: When main weapon, slight chance to heal based on one-foe attack damage inflicted
Cursed Tentacle: Big boost to Dark allies' ATK
Skill charge attack.png Shadow Tears: Massive Dark damage to a foe.
All allies gain Status DarkAtkUp.pngDark ATK UpDark ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040602900.jpg Brahma Gauntlet Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2840 300
Ws skill atk 1 3.png
Ws skill atk 1.png
Ws skill job weapon.png
Inferno's Might: Big boost to fire allies' ATK
Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle
Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate.
Skill charge attack.png Inferno Punch: Massive Fire damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
4★: Also gain Status CriticalUp.png30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30%Duration: 3 turns
.
Weapon m 1040019400.jpg Brand of Binding Oath Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3105 254
Ws skill atk 4 3.png
Ws skill job weapon.png
Ventosus's Might: Big boost to wind allies' ATK
Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate
Skill charge attack.png Oathkeeper: Massive Wind damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1000)
.
Weapon m 1040200300.jpg Brionac Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 2710 298
Ws skill atk 1 2.png
Ws skill hp 1 2.png
Ws skill job weapon.png
Hellfire's Might: Medium boost to fire allies' ATK
Hellfire's Aegis: Medium boost to fire allies' max HP
Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate.
Skill charge attack.png Tathlum: Massive Fire damage to a foe.
Bonus Plain damage.
4★: Cut to overdrive.
Weapon m 1040000500.jpg Caladbolg Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3030 260
Ws skill atk 5 3.png
Ws skill hp 3 3.png
Ws skill job weapon.png
Zion's Might: Big boost to light allies' ATK
Terra's Aegis: Big boost to earth allies' max HP
Promenade of the Priestess: Gain Refresh while main weapon.
Skill charge attack.png Divine Punishment: Massive Light damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
.
Weapon m 1040609600.jpg Championship Belt Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Dark damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040609300.jpg Championship Belt Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Earth damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040609100.jpg Championship Belt Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Fire damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040609500.jpg Championship Belt Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Light damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040609200.jpg Championship Belt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Water damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040609400.jpg Championship Belt Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Wind damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040808100.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Dark DMG to a foe.
All allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807800.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Earth DMG to a foe.
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807600.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Fire DMG to a foe.
All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040808000.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Light DMG to a foe.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807700.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807900.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Wind DMG to a foe.
All allies gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040210600.jpg Cherished Flip Charm Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 1990 250
Ws skill job weapon.png
Ws skill job weapon.png
Bountiful Protection: All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite
at start of battle
Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty
Skill charge attack.png Treasure Drop: Massive light DMG to a foe / ? time boost to a foe's item-drop rate
Weapon m 1040110900.jpg Chop-Chop Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 2106 155
Ws skill atk a 6 3.png
Ws skill job weapon.png
Blood Drip: Big boost to dark allies' ATK
It Follows: When main weapon (MC only): 15% Bonus Dark damage effect when under Status Cursed.pngCursedCan't be healed
.
Skill charge attack.png Exsanguination: Massive Dark damage to a foe.
Gain Status DarkAtkUp.png50% Dark ATK UpDark ATK is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-Inflict Status Cursed.pngCursedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040705500.jpg Compound Gadget Bow Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 2000 186
Ws skill job weapon.png
Ws skill atk a 3 3.png
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap
Point and Shoot: Big boost to Earth allies' ATK
Skill charge attack.png Turbo Shot: Massive Earth damage to a foe. / 1-turn cooldown cut to damage skills.
Weapon m 1040910900.jpg Crimson Sapphire Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3140 240
Ws skill atk 4 3.png
Ws skill job weapon.png
Ventosus's Might: Big boost to wind allies' ATK
Foxy Seclusion: When main weapon: Wind allies restore 500 HP upon dodging.
Skill charge attack.png Flowers in Bloom: Massive Wind damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
and Status Dodge Up Stack.png5% Dodge Rate Up (Stackable / Max: 15%)While in effect, chance of immunity to DMG taken and debuff effects
Strength: 5% (Max: 15%)Duration: Indefinite
.
4★: Status AttackUpStack.png10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
now affects all allies.
All allies also gain Status DefenseUpStack.png10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Weapon m 1030606100.jpg Crimson Vyrnger Label Rarity SR.png Icon Element Fire.png Label Weapon Melee.png 1700 140
Ws skill job weapon.png
Ws skill job weapon.png
Need Some Help?: When main weapon (MC only): Bonus Fire DMG effect to one-foe attacks against burned foes
Nice-Abs: When main weapon (MC only): Boost to ATK upon taking damage (Stackable)
Skill charge attack.png Meltvyrn: Big Fire damage to a foe.
Inflict Status Burned.pngBurnedHP is lowered on every turn
.
Weapon m 1040000000.jpg Dainsleif Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3010 253
Ws skill atk 1 3.png
Ws skill job weapon.png
Inferno's Might: Big boost to fire allies' ATK
Strategist's Temperament: 7% boost to MC's charge bar gain.
Skill charge attack.png Hyeznin Rune: Massive Fire damage to a foe.
Restore MC's HP (Healing cap: 1500).
4★: Healing cap increased to 2000.
Weapon m 1040313300.jpg Dalmoran Battle Axe Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 2113 154
Ws skill atk a 6 3.png
Ws skill job weapon.png
Sovereign Defender's Might: Big boost to dark allies' ATK
Bitter Perseverance: When main weapon (MC only): 15% boost to charge bar gain.
Skill charge attack.png Molten Sparkle: Massive Dark damage to a foe.
Gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3 turns
.
Damascus Knife (Dark) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Graphite Arts: Boost to Dark allies' skill DMG cap.
Graphite Hunt: 10% bonus Dark DMG to Dark allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Dark damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Dark DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Earth) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Amber Arts: Boost to Earth allies' skill DMG cap.
Amber Hunt: 10% bonus Earth DMG to Earth allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Earth damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Earth DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Fire) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Scarlet Arts: Boost to Fire allies' skill DMG cap.
Scarlet Hunt: 10% bonus Fire DMG to Fire allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Fire damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Light) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Golden Arts: Boost to Light allies' skill DMG cap.
Golden Hunt: 10% bonus Light DMG to Light allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Water) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Cobalt Arts: Boost to Water allies' skill DMG cap.
Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Wind) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Jade Arts: Boost to Wind allies' skill DMG cap.
Jade Hunt: 10% bonus Wind DMG to Wind allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Wind damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Wind DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Weapon m 1040108800.jpg Dandelion Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 1926 191
Ws skill job weapon.png
Ws skill atk a 4 3.png
Trust in Me: 5% boost to male Wind allies' ATKEX modifier and 5% boost to female Wind allies' DEF when main weapon.
My Words for You: Big boost to wind allies' ATK
Skill charge attack.png Sincerest Love: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 700).
Weapon m 1040412700.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Dark DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040412400.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Earth DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040412200.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Fire DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040412600.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Light DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040412300.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Water DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040412500.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Wind DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040112100.jpg Devil's Finger Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Dark damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111800.jpg Devil's Finger Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Earth damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111600.jpg Devil's Finger Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Fire damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040112000.jpg Devil's Finger Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Light damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111700.jpg Devil's Finger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040111900.jpg Devil's Finger Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Wind damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040211500.jpg Drill Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 1830 210
Ws skill atk a 3 3.png
Ws skill job weapon.png
Turbine's Might: Big boost to Earth allies' ATK
Great Turbine: When main weapon (MC only): Gain Status AttackUpStack.png5% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 20%)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
upon one-foe attack
Skill charge attack.png Piercing Drill: Massive Earth damage to a foe.
Inflict Status AttackDown.png15% ATK DownATK is lowered
Strength: 15%Duration: 180 seconds
.
Weapon m 1030104500.jpg Egoism Label Rarity SR.png Icon Element Wind.png Label Weapon Dagger.png 1300 130
Ws rosetta atk def.png
Ws skill job weapon.png
Rosetta Heartbond: Boost to ATK and DEF when Rosetta is in the party
Aromatic Aura: 5% boost to debuff resistance.
Skill charge attack.png Sullen Rose: Big Wind damage to a foe.
Weapon m 1040500700.jpg Far Away Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3160 208
Ws skill hp 4 3.png
Ws skill job weapon.png
Ventosus's Aegis: Big boost to wind allies' max HP
Gilded in Sage: 25% boost to MC's debuff resistance.
Skill charge attack.png Windmael Skaven: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 900).
4★: Also remove 1 debuff from all allies.
Weapon m 1040902600.jpg Fudo-Kuniyuki Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3200 220
Ws skill atk 6 3.png
Ws skill atk 2 3.png
Ws skill job weapon.png
Oblivion's Might: Big boost to dark allies' ATK
Hoarfrost's Might: Big boost to water allies' ATK
Phantasmagoric Fencer: When main weapon: 20% boost to skill DMG and 10% boost to skill DMG cap for Dark allies.
Skill charge attack.png Twilight: Massive Dark damage to a foe.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
4★: All allies gain Status DefenseUp.pngDEF UpDEF is boosted
.
Weapon m 1040906000.jpg Fugudoku Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 2155 148
Ws skill atk a 4 3.png
Ws skill job weapon.png
Self-taught Swordsmanship: Big boost to wind allies' ATK
Self-taught Mastery: When main weapon and superior element, you have 20% / 100% boost to critical hit rate20% chance of dealing 100% more damage..
Skill charge attack.png Senpuu Retsuzan: Massive Wind damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Weapon m 1040019300.jpg Gachatti Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 2500 200
Ws skill atk a 4 3.png
Ws skill job weapon.png
Gachapin's Might: Big boost to wind allies' ATK
Tenacious Dinosaur: When main weapon (MC only): Guts effect to MC and Gachapin at battle start.
Skill charge attack.png Gachapin Parade: Massive Wind damage to a foe.
Gachapin's gotcha! (300%-600% Bonus Wind damage [Damage cap: ~400,000].)
4★: Gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Gae Bulg (Dark) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 6 2.png
Oblivion's Progression: Big boost to Dark allies' Dark ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Hatred's Verity: Medium boost to Dark allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Dark damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Earth) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 3 2.png
Terra's Progression: Big boost to Earth allies' Earth ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Mountain's Verity: Medium boost to Earth allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Earth damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Fire) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 1 2.png
Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Hellfire's Verity: Medium boost to Fire allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Fire damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Light) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 5 2.png
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Thunder's Verity: Medium boost to Light allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Light damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Water) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 2 2.png
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Tsunami's Verity: Medium boost to Water allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Water damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Wind) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 4 2.png
Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Whirlwind's Verity: Medium boost to Wind allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Wind damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Weapon m 1040313200.jpg Garnet Broadaxe Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 2566 184
Ws skill atk m 1 3.png
Ws skill job weapon.png
Ironflame's Might II: Big boost to fire allies' ATK
Ironflame's Progression II: Medium boost to fire allies' fire ATK based on number of turns passed
Skill charge attack.png Garnet Slash: Massive Fire damage to a foe.
All allies gain Status Armored.png50% / 50% ArmoredChance of lowering DMG taken
Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040214600.jpg Glaive of Exultation Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 1840 210
Ws skill atk a 1 3.png
Ws skill job weapon.png
Warrior's Assault: Big boost to fire allies' ATK
Undefeated Hero: When main weapon (MC only): Gain Status AttackUpStack.png5% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 30%)Multiplier: Unique Stackable
and Status DefenseUpStack.png5% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 5% (Max: 30%)
upon multiattacks.
Skill charge attack.png Crowning Rampage: Massive Fire damage to a foe.
Gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040015100.jpg Glory Thread Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2017 173
Ws skill atk a 5 3.png
Ws skill job weapon.png
Heaven's Truth: Big boost to light allies' ATK
Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted
Skill charge attack.png Chains of Life: Massive Light damage to a foe / Gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040306500.jpg Golden Axe Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2125 154
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040705900.jpg Golden Bow Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 2020 184
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040108600.jpg Golden Dagger Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 1930 193
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040606600.jpg Golden Gauntlet Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 1890 201
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040506600.jpg Golden Gun Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 2170 145
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040805500.jpg Golden Harp Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 1730 209
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040207400.jpg Golden Spear Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 1855 209
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040409700.jpg Golden Staff Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 1490 198
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040403900.jpg Gotle Bell Cane Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 1500 200
Ws skill job weapon.png
Bells of Grace: 5% boost to EXP
Skill charge attack.png Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP.
Weapon m 1040013100.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Dark DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040012800.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Earth DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040012600.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Fire DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040013000.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Light DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040012700.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Water DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040012900.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Wind DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040412100.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Dark DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040411800.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Earth DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040411600.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Fire DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040412000.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Light DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040411700.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040411900.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Wind DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040001000.jpg Hauteclaire Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3080 260
Ws skill hp 5 3.png
Ws skill atk 1 3.png
Ws skill job weapon.png
Zion's Aegis: Big boost to light allies' max HP
Inferno's Might: Big boost to fire allies' ATK
Thunderswift Bladework: When main weapon (MC only): Boost to multiattack rate.
Skill charge attack.png Roncevaux: Massive Light damage to a foe.
5% Bonus Plain damage.
Weapon m 1040103800.jpg Heaven's Cloud Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 2800 279
Ws skill atk 4 3.png
Ws skill hp 5 3.png
Ws skill job weapon.png
Ventosus's Might: Big boost to wind allies' ATK
Zion's Aegis: Big boost to light allies' max HP
Skyrule Storm: Boost to Wind allies' Skill DMG cap.
Skill charge attack.png Nature's Wonder: Massive Wind damage to a foe.
Bonus Light and Water damage.
4★: Gain Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Weapon m 1040811400.jpg Helmholtz Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Dark damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811100.jpg Helmholtz Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Earth damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040810900.jpg Helmholtz Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Fire damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811300.jpg Helmholtz Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Light damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811000.jpg Helmholtz Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Water damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811200.jpg Helmholtz Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Wind damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040210200.jpg Helmwige Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Dark damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040209900.jpg Helmwige Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Earth damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040209700.jpg Helmwige Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Fire damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040210100.jpg Helmwige Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Light damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040209800.jpg Helmwige Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040210000.jpg Helmwige Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Wind damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040102100.jpg Hoarfrost Blade Persius Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2790 282
Ws skill atk 2 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Swiftblade Oath: Massive boost to MC's double attack rate
Skill charge attack.png Ivory Blade: Massive water DMG to a foe / Boost to double attack rate
4★: Boost to all allies' Water ATK
Weapon m 1040810000.jpg Holy Fox Strings Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 1777 194
Ws skill atk a 5 3.png
Ws skill job weapon.png
Fleeting Wisps: Big boost to light allies' ATK
Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with Status Burned.pngBurnedHP is lowered on every turn
.
Skill charge attack.png Resolute Trailblazer: Massive Light damage to a foe.
Inflict Status Burned.pngBurned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Weapon m 1040401200.jpg Illusion Scepter Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2530 334
Ws skill atk 1 3.png
Ws skill job weapon.png
Inferno's Might: Big boost to fire allies' ATK
True Enchantment: ~5% boost to skill damage cap for Fire allies.
Skill charge attack.png Meteor Storm: Massive Fire damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Debuff immunity (1 time).
Weapon m 1030902600.jpg Izuminokami Kanesada Label Rarity SR.png Icon Element Fire.png Label Weapon Katana.png 1706 117
Ws skill atk a 1 2.png
Ws skill job weapon.png
Hijikata Edge: Medium boost to fire allies' ATK
Kanesada Crafted: When main weapon (MC Only): Boost to debuff resistance
Skill charge attack.png Blade of Branding: Big Fire damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040511100.jpg John Doe Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510800.jpg John Doe Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Earth damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510600.jpg John Doe Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040511000.jpg John Doe Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510700.jpg John Doe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040510900.jpg John Doe Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Wind damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1040313700.jpg Kahuan Leiomano Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 2143 148
Ws skill atk a 4 3.png
Ws skill job weapon.png
Warrioress's Might: Big boost to wind allies' ATK
War-Beast Bond: When main weapon: 10% boost to female Wind allies' ATK
Skill charge attack.png Niho Oki: Massive Wind damage to a foe.
Inflict Status WindResDown.png15% Wind DEF DownDEF is lowered for wind DMG
Strength: 15%Duration: 180 seconds
.
Weapon m 1040417700.jpg Kanabo Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Dark damage to a foe.
4-hit, 200% Bonus Dark damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417400.jpg Kanabo Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Earth damage to a foe.
4-hit, 200% Bonus Earth damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417200.jpg Kanabo Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Fire damage to a foe.
4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417600.jpg Kanabo Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Light damage to a foe.
4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417300.jpg Kanabo Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Water damage to a foe.
4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040417500.jpg Kanabo Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Wind damage to a foe.
4-hit, 200% Bonus Wind damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040400200.jpg Kerykeion Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2530 323
Ws skill atk 4 3.png
Ws skill job weapon.png
Ventosus's Might: Big boost to wind allies' ATK
Seven Gem Barrier: When dealing a one-foe attack, chance to gain Status Counter.pngDodge-and-Counter (1 time)Dodge and counter one-ally attacks
Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
(Boost to counter damage based on skill lvl).
Skill charge attack.png Trismegistos: Massive Wind damage to a foe.
Gain Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Also gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Kicking Enhancement Shoes icon.jpg Kicking Enhancement Shoes Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2190 230
Ws skill atk a 5 3.png
Ws skill job weapon.png
Doc Agasa's Invention: Big boost to light allies' ATK
Game Changer: Boost to light allies' skill DMG
Skill charge attack.png Amplified Striker: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040915100.jpg Kusanagi Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Dark damage to a foe.
Bonus Dark damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1040914800.jpg Kusanagi Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Earth damage to a foe.
Bonus Earth damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1040914600.jpg Kusanagi Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Fire damage to a foe.
Bonus Fire damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1040915000.jpg Kusanagi Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Light damage to a foe.
Bonus Light damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1040914700.jpg Kusanagi Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Water damage to a foe.
Bonus Water damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1040914900.jpg Kusanagi Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Wind damage to a foe.
Bonus Wind damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1030403300.jpg Little Witch Scepter Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1200 150
Ws io atk def.png
Ws skill job weapon.png
Io Heartbond: Boost to ATK and DEF when Io is in the party
Arcane Praxis: Boost to skill DMG
Skill charge attack.png Elemental Gust: Big water DMG to a foe
Weapon m 1040413900.jpg Lunatic Broom Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1040413600.jpg Lunatic Broom Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1040413400.jpg Lunatic Broom Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1040413800.jpg Lunatic Broom Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1040413500.jpg Lunatic Broom Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1040413700.jpg Lunatic Broom Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1040309800.jpg Master Key Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3300 170
Ws skill atk 6 3.png
Ws skill job weapon.png
Oblivion's Might: Big boost to dark allies' ATK
Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain.
Skill charge attack.png Uninvited Guest: Massive Dark damage to a foe.
Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered (Can't be removed)
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040708000.jpg Maverick Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Dark DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040707700.jpg Maverick Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Earth DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040707500.jpg Maverick Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Fire DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040707900.jpg Maverick Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Light DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040707600.jpg Maverick Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Water DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040707800.jpg Maverick Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Wind DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040414000.jpg Medusiana Staff Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2520 371
Ws skill atk 3 3.png
Ws skill job weapon.png
Terra's Might: Big boost to earth allies' ATK
Incantation Fang: Big boost to triple attack rate (MC only).
Immunity to Stone effect
Skill charge attack.png Lethal Gaze: Massive Earth damage to a foe.
Gain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040911300.jpg Metal Destroyer Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3040 230
Ws skill atk 1 3.png
Ws skill job weapon.png
Inferno's Might: Big boost to fire allies' ATK
Volcanic Blade: Boost to Fire allies' damage cap.
Skill charge attack.png Overwhelming Destruction: Massive Fire damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mjolnir (Dark) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3977 283
Ws skill ranbu 6 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 6 1.png
Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Dark DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Earth) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3977 283
Ws skill ranbu 3 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 3 1.png
Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Earth DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Fire) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3977 283
Ws skill ranbu 1 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 1 1.png
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Fire DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Light) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3977 283
Ws skill ranbu 5 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 5 1.png
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Water) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3977 283
Ws skill ranbu 2 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 2 1.png
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Water DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Wind) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3977 283
Ws skill ranbu 4 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 4 1.png
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Wind DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Nebuchad Rebirth icon.jpg Nebuchad Rebirth Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 2605 169
Ws skill job weapon.png
Ws skill job weapon.png
God of Death: Boost Ability m 153 3.png Triple ThreatGain Status Triple Threat.pngTriple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain Status AttackUpStack.png30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict Status DefenseDownStack.png7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
to Status AttackUpStack.png40% ATK Up (Stackable / Max: 200%)ATK is boosted while active (Stackable)
Strength: 40% (Max: 200%)Duration: 6 turns
and Status DefenseDownStack.png5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Duration: 6 turns
.
Consecrated Sacrifice: Critical effect when Status Triple Threat.pngTriple ThreatGuaranteed triple attack
is active.
Skill charge attack.png Carchemish: Massive Dark damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030503800.jpg Nebuchad Replica Label Rarity SR.png Icon Element Dark.png Label Weapon Gun.png 1670 106
Ws skill job weapon.png
God of Death: Boost to Ability m 153 3.png Triple ThreatGain Status Triple Threat.pngTriple ThreatGuaranteed triple attack
Duration: 6 turns or until used
for 1 hit.
Gain Status AttackUpStack.png30% ATK Up (Stackable / Max: 150%)ATK is boosted while active (Stackable)
Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns
and self-inflict Status DefenseDownStack.png7% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable / Can't be removed)
Strength: 7% (Max: 20%)Duration: 6 turns
.
skill
Skill charge attack.png Carchemish: Big Dark damage to a foe.
Weapon m 1040611800.jpg Nibelung Glas Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 3126 243
Ws skill deadly 3 2.png
Ws skill job weapon.png
Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap
Uncrossable Paradise: When main weapon: Boost to Earth allies' double attack rate when Water DMG cut is granted
Skill charge attack.png Tropical Mirror-Blades: Massive Earth damage to a foe.
Remove 1 buff.
4★: All allies gain Status Water Cut 20.png20% Water CutWater DMG is cut 20%
Duration: 2.5 turnsWater Damage Cut.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040404700.jpg Nirvana Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 322
Ws skill job weapon.png
Ws skill job weapon.png
Serenity's Mead: When main weapon: Boost to Ability m 36 2.png PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain Status AutoRevive.pngAutorevivedRecovers once from a knockout while in effect
when casting Ability m 36 2.png PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Skill charge attack.png Akashic Records: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Status Heal.pngHealing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Heal.png25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040415600.jpg Only for a Cutie Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2784 312
Ws skill moment 2.png
Ws skill job weapon.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
Skill charge attack.png The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
.
Weapon m 1040013700.jpg Original Sin Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Dark DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040013400.jpg Original Sin Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Earth DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040013200.jpg Original Sin Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Fire DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040013600.jpg Original Sin Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Light DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040013300.jpg Original Sin Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Water DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040013500.jpg Original Sin Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Wind DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1040210900.jpg Orleans Standard Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2430 350
Ws skill hp 4 3.png
Ws skill job weapon.png
Ventosus's Aegis: Big boost to wind allies' max HP
Oracle's Allegiance: Boost to Wind allies' damage cap.
Skill charge attack.png Holy Call: Massive Wind damage to a foe. / All allies gain Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain Status CriticalUp.png??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030108600.jpg Paravyrnium Label Rarity SR.png Icon Element Dark.png Label Weapon Dagger.png 1287 123
Ws skill job weapon.png
Vyscordant Maelstrom: When main weapon (MC only): Boost to multiattack rate when targeted by a foe.
Skill charge attack.png Vyrdict Bringer: Big Dark damage to a foe.
Bonus Dark DMG effect to all allies.
Weapon m 1040513500.jpg Peridot Crossbow Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 2619 173
Ws skill atk m 4 3.png
Ws skill job weapon.png
Stormwyrm's Might II: Big boost to wind allies' ATK
Stormwyrm's Progression II: Medium boost to wind allies' wind ATK based on number of turns passed
Skill charge attack.png Peridot Shot: Massive Wind damage to a foe.
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 600)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Healing cap: 600).
4★: Effect increased to Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 800)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Healing cap: 800).
Weapon m 1040417000.jpg Piña Bestiary Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2230 250
Ws skill atk a 6 3.png
Ws skill job weapon.png
Mysterious ATK II: Big boost to dark allies' ATK
Unidentified Forbidden Oomph: Boost to dark allies' ATK for the first 10 turns of battle
Skill charge attack.png Black-Winged Stampede: Massive Dark damage to a foe.
White-Winged Creature descends at end of turn. (500% Dark damage to all foes [Damage cap: ~330,000].)
Weapon m 1030008700.jpg Premium Sword Label Rarity SR.png Icon Element Fire.png Label Weapon Sabre.png 1732 150
Ws skill job weapon.png
Prime Time Happy Hour: When main weapon: Boost to Fire allies' C.A. DMG (Effect increases from 3 p.m. to 11:59 p.m. [JST] on Fridays)
Skill charge attack.png Premium Attack: Big Fire damage to a foe.
Gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040510200.jpg Psycho Syringe Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Dark damage Dark damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040509900.jpg Psycho Syringe Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Earth damage Earth damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040509700.jpg Psycho Syringe Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Fire damage Fire damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040510100.jpg Psycho Syringe Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Light damage Light damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040509800.jpg Psycho Syringe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Water damage Water damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040510000.jpg Psycho Syringe Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Wind damage Wind damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040610800.jpg Rainbow Bracelet Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2270 240
Ws skill atk a 5 3.png
Ws skill job weapon.png
Power of the Prism Stones: Big boost to Light allies' ATK
Rainbow-Colored Light: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain Status Revitalize.png10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
Skill charge attack.png Pretty Cure Rainbow Storm: Massive Light damage to a foe.
Gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040015500.jpg Red Cyclone Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2122 152
Ws skill atk a 1 3.png
Ws skill job weapon.png
A Thousand Dreams: Big boost to Fire allies' ATK.
Ceaseless Striving: When main weapon (MC only): Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
upon charge attack.
Skill charge attack.png Zaman Nihaya: Massive Fire damage to a foe.
Gain Status CriticalUp.pngCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
.
Weapon m 1040014900.jpg Ridill Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Dark Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Dark damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040014600.jpg Ridill Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Earth Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Earth damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040014400.jpg Ridill Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Fire Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Fire damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040014800.jpg Ridill Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Light Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Light damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040014500.jpg Ridill Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Water Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Water damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040014700.jpg Ridill Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Wind Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Wind damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040611900.jpg Rin's Maracas Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 2282 241
Ws skill atk a 4 3.png
Ws skill job weapon.png
School Idol: Big boost to Wind allies' ATK
If You're Smiling, Any Day Is Okay!: MC only: 20% boost to charge attack DMG when not debuffed.
Skill charge attack.png Chase Your Dreams: Massive Wind damage to a foe.
Gain Status 1502.pngHypeATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040613600.jpg Ringed Armguards Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Dark damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040613300.jpg Ringed Armguards Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Earth damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040613100.jpg Ringed Armguards Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Fire damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040613500.jpg Ringed Armguards Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Light damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040613200.jpg Ringed Armguards Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Water damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040613400.jpg Ringed Armguards Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Wind damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040020700.jpg Sacred Sword of the Guardian Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2007 175
Ws skill atk a 1 3.png
Ws skill job weapon.png
Spirit's Might: Big boost to fire allies' ATK
Protector of Verona: When main weapon (MC only): Gain Status DoubleUp.pngGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
upon single attacks.
Skill charge attack.png Blazing Traverse: Massive Fire damage to a foe.
25% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040602500.jpg Scarlet Vane Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2730 290
Ws skill atk 2 3.png
Ws skill hp 1 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Inferno's Aegis: Big boost to fire allies' max HP
Dancer's Discipline: Boost to Water allies' DMG cap.7% at skill level 15.
Skill charge attack.png Wildflower: Massive Water damage to a foe.
Gain Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
4★: All allies gain Status WaterAtkUp.png30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3 turns
.
Weapon m 1040710500.jpg Sherwood Bow Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Dark DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Dark damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1040710200.jpg Sherwood Bow Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Earth DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Earth damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1040710000.jpg Sherwood Bow Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Fire damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1040710400.jpg Sherwood Bow Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Light damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1040710100.jpg Sherwood Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Water DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Water damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1040710300.jpg Sherwood Bow Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Wind DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Wind damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1040510500.jpg SHRIMP Spreader Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 2561 163
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Inferno's Might II: Big boost to fire allies' ATK
Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays
Skill charge attack.png SHRIMP-ageddon: Massive fire DMG to a foe / Random debuff to all foes (Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG
Strength: 10%Duration: 180 seconds
, Status Burned.pngBurned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
, or both)
4★: All allies also gain Status FireAtkUp.pngFire ATK UpFire ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040705600.jpg Silver Bow Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 2365 211
Ws skill atk a 4 3.png
Ws skill job weapon.png
Forest Blessing: Big boost to wind allies' ATK
Forest Dweller's Insight: When main weapon: All allies gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: 1 turn
when MC uses a skill (Max: 5).
Skill charge attack.png Silver Bolt: Massive Wind damage to a foe.
Slight chance for 1-turn cut to MC's skill cooldowns.
Weapon m 1040809000.jpg Silverslime Bell Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 1670 250
Ws skill hp a 6 3.png
Ws skill job weapon.png
Silverslime's Aegis: Big boost to dark allies' max HP
Silver's Sparkle: When main weapon (MC only): Chance to grant a random buff to all allies with every one-foe attack.
Skill charge attack.png Silver Stomp Classic: Massive Dark damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Slight chance to inflict Status Stun.pngStunnedCan't attack
.
Weapon m 1040112900.jpg Simple Opener Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 1921 192
Ws skill atk a 2 3.png
Ws skill job weapon.png
Opener's Might: Big boost to water allies' ATK
Shell-Piercing: When main weapon (MC only): 50% chance to inflict Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
with every normal attack.
Skill charge attack.png Easy Access: Massive Water damage to a foe.
Inflict Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
Weapon m 1040014200.jpg Snap Blade Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 2566 158
Ws skill atk a 4 3.png
Ws skill job weapon.png
Flesh Ripper: Big boost to Wind allies' ATK
Vertical Maneuvering Assault: When main weapon (MC only): 30% Hit to DEF.
30% boost to DA rate and 20% boost to TA rate.
Skill charge attack.png Klingentornado: Massive Wind damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040606200.jpg Souval Gauntlet Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 1900 197
Ws skill job weapon.png
Ws skill atk a 1 3.png
Feral Roar: When main weapon (MC only): Gain Status DoubleUp.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: 5 turns
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 5 turns
after being targeted by a foe.
Rachis of Fire: Big boost to Fire allies' ATK
Skill charge attack.png Crimson Fist: Massive Fire damage to a foe.
Gain Status 1383.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040710600.jpg Spike Shooter Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 2000 190
Ws skill atk a 3 3.png
Ws skill job weapon.png
Transmutation's Might: Big boost to earth allies' ATK
Perforating Stake: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining.
Skill charge attack.png Alchemic Burst: Massive Earth damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Weapon m 1040212800.jpg Spymur's Clause Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2856 295
Ws skill atk 3 3.png
Ws skill job weapon.png
Terra's Might: Big boost to earth allies' ATK
Riff on Resonance: Reduce earth allies' water DMG
Skill charge attack.png Spymur's Punishment: Massive Earth damage to a foe. / Inflict Status EarthResDown.png15% Earth DEF DownDEF is lowered for earth DMG
Strength: 15%Duration: 180 seconds
.
4★: Also deals bonus Earth damage.
Weapon m 1040414500.jpg Staff of Divine Justice Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2070 280
Ws skill atk a 5 3.png
Ws skill job weapon.png
Divine Gavel: Big boost to Light allies' ATK
Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap.
Skill charge attack.png Luminous Verdict: Massive Light damage to a foe. / Inflict Status LightResDown.png15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
4★: All allies gain Status 1003.png30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040312000.jpg Tall-Tale Teller Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3297 226
Ws skill job weapon.png
Ws skill job weapon.png
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of Ability Laughing Logger.png Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain Status CriticalUp.png~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain Status Keen.pngKeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and Status DamageCapUp.png15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Skill charge attack.png Secluded Cabin: Massive Fire damage to a foe.
Gain Status AttackUp.png30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040910800.jpg Tetrastreamer Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Dark damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Dark damage to all foes at end of turn)
Weapon m 1040910500.jpg Tetrastreamer Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Earth damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Earth damage to all foes at end of turn)
Weapon m 1040910300.jpg Tetrastreamer Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Fire damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Fire damage to all foes at end of turn)
Weapon m 1040910700.jpg Tetrastreamer Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Light damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Light damage to all foes at end of turn)
Weapon m 1040910400.jpg Tetrastreamer Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Water damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Water damage to all foes at end of turn)
Weapon m 1040910600.jpg Tetrastreamer Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Wind damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Wind damage to all foes at end of turn)
Weapon m 1040508500.jpg The Storyteller Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Dark damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040508200.jpg The Storyteller Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Earth damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040508000.jpg The Storyteller Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Fire damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040508400.jpg The Storyteller Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Light damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040508100.jpg The Storyteller Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Water damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040508300.jpg The Storyteller Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Wind damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040110700.jpg Thorny Rose Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2775 282
Ws skill atk 3 3.png
Ws skill guard 3.png
Ws skill job weapon.png
Terra's Might: Big boost to earth allies' ATK
Rose's Refuge: Boost to earth allies' DEF for the first 8 turns of battle.
When main weapon, reduce all allies' DMG taken from foes with Status Poison.pngPoisonedHP is lowered on every turn
effect.
Skill charge attack.png Stone Roses: Massive Earth damage to a foe.
Inflict Status Poison.pngPoisonedHP is lowered on every turn
.
4★: All allies gain Status Armored.png70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030206100.jpg Treasured Talisman Label Rarity SR.png Icon Element Dark.png Label Weapon Spear.png 1240 146
Ws skill job weapon.png
Ws skill job weapon.png
Bounty Hunter's Teachings: When main weapon: ~5% damage reduction for all allies from foes with Status Bounty.pngBountyItem drop rate is boosted

Trust in the Profit: When main weapon (MC only): Slight chance to gain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 0.5 turnsTurn-based statusApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.

Skill charge attack.png Treasure Drop: Big Dark damage to a foe.
Inflict Status Bounty.pngBountyItem drop rate is boosted
up to 5 times.
Weapon m 1040200800.jpg Turpin Spear Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2690 300
Ws skill hp 4 3.png
Ws skill hp 5 3.png
Ws skill job weapon.png
Ventosus's Aegis: Big boost to wind allies' max HP
Zion's Aegis: Big boost to light allies' max HP
One Star-Soaring Show: Boost to Wind allies' debuff success rate.
Skill charge attack.png Androgynous: Massive Wind damage to a foe.
Gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
.
Weapon m 1040909800.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Dark damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040909500.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Earth damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040909300.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Fire damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040909700.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Light damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040909400.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Water damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040909600.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Wind damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Urchin Fist icon.jpg Urchin Fist Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 1885 200
Ws skill job weapon.png
Ws skill atk a 1 3.png
Echinoderm: When main weapon: Boost to all allies' DEF
Tube Feet: Big boost to Fire allies' ATK
Skill charge attack.png Urchin Attack: Massive Fire damage to a foe.
Gain Status Repel.png20% Repel (3 times)Reflects DMG
Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040214000.jpg Vanguard Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 3246 257
Ws skill job weapon.png
Ws skill job weapon.png
Cavalier's Nature: When main weapon (MC only): Gain Status 1180.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
upon using Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on Status 6814.pngEquestrian AffinityDEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Skill charge attack.png Landau: Massive Fire damage to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040301200.jpg Vassago Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3090 222
Ws skill hp 6 3.png
Ws skill job weapon.png
Oblivion's Aegis: Big boost to dark allies' max HP
Wild Wanderer: Massive boost to your triple attack rate.
Skill charge attack.png Daredevil: Massive Dark damage to a foe.
Gain Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Also gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030207400.jpg Vysla Label Rarity SR.png Icon Element Dark.png Label Weapon Spear.png 1236 133
Ws skill job weapon.png
Vyrn, Vyrn Again: When main weapon (MC only): Boost to ATK based on how low HP is
Skill charge attack.png Vyrns Thrust: Big dark DMG to a foe / Blind effect
Weapon m 1040018600.jpg Wasserspeier Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Dark damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Weapon m 1040018300.jpg Wasserspeier Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Earth damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Weapon m 1040018100.jpg Wasserspeier Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Fire damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Weapon m 1040018500.jpg Wasserspeier Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Light damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Weapon m 1040018200.jpg Wasserspeier Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Water damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Weapon m 1040018400.jpg Wasserspeier Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Wind damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Weapon m 1040304200.jpg Way Flyer Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 2695 193
Ws skill atk 1 3.png
Ws skill job weapon.png
Inferno's Might: Big boost to fire allies' ATK
Mad Alveolar: Cut to overdrive gauge is boosted
Skill charge attack.png Danger: High Voltage: Massive Fire damage to a foe.
Chance to gain Status 1502.pngHypeATK is boosted
.
Wicked Sick Blaster icon.jpg Wicked Sick Blaster Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2180 140
Ws skill job weapon.png
Ws skill atk a 2 3.png
Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack
Wicked Sick Might: Big boost to water allies' ATK
Skill charge attack.png No-Scope Headshot: Massive Water damage to a foe.
Boost to ATK.
Weapon m 1030902700.jpg Yamanbagiri Kunihiro Label Rarity SR.png Icon Element Earth.png Label Weapon Katana.png 1691 120
Ws skill atk a 3 2.png
Ws skill job weapon.png
Kunihiro Masterpiece: Medium boost to earth allies' ATK
Kunihiro Horikawa Crafted: When main weapon (MC Only): Boost to double attack rate
Skill charge attack.png Blade of Transience: Big Earth damage to one enemy.
Gain 1-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.

Pages in category "Unique Skill Weapons"

The following 200 pages are in this category, out of 976 total.

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