Abu Simbel

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Ennead Weapons
Abu Simbel
Can be uncapped to 4★Can be Awakened
ID 1040616600
JP Name アブシンベル
Release Date 2022-07-20
4★ Date 2022-07-20
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
An item resembling the legendary weapon of the sun goddess. The deity's love of dance knows no bounds, and she can be seen bounding gracefully through the skies. Her leaping figure dispels the clouds until her light reaches the horizon itself. When the sun goddess's followers see the light return, they rejoice, spending the day dancing with their beloved deity.
Charge Attack
Setepenre Massive Wind damage to a foe.
Inflict 20% Wind DEF DownDEF is lowered for wind DMG
Strength: 20%Duration: 180 seconds
.
Additional effect at 4★:
Also inflicts 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 180 seconds
.[1]
Weapon Skills
Tranquility's Fortitude Supplement wind allies' DMG based on how low HP is
Preemptive Gale Blade Boost to wind allies' ATK for first 8 turns of battle
4★ Uncap
Rupies ×10,000
Base Reduction Materials
Keep enough fully-uncapped copies for multiple Weapon Awakening types. Extras are safe to reduce or use as fodder.
Awakening
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 100 1500
Lvl Attack Defense Special
2 Might +1% HP +20 ATK +50
3 Might +1% DEF +2% HP +10
4 Might +1% HP +2% C.A. DMG Cap +1%
5 ATK +100 HP +2% DMG Cap +1%
6 Might +2% DEF +2% ATK +50
7 Might +2% HP +4% HP +10
8 Might +2% HP +4% ATK +50
9 Might +2% DEF +2% C.A. DMG Cap +2%
10 ATK +100 HP +40 DMG Cap +1%
11 Might +3% HP +6% HP +15
12 Might +3% DEF +2% ATK +50
13 Might +4% HP +7% HP +15
14 Might +4% DEF +2% C.A. DMG Cap +2%
15 ATK +300 HP +40 DMG Cap +1%
Total Might +25%Normal modifier
ATK +500
DEF +10%
HP +25%
HP +100
C.A. DMG Cap +5%
DMG Cap +3%
HP +50
ATK +200
Ennead Weapons












Gameplay Notes

Tranquility's Fortitude

  • Supplemental damage for Wind allies.[2]
    • Strength is 1% of a foe's max HP.
    • Damage cap varies from 10,000 - 60,000 based on ally's current HP percentage.
    • Damage cap stacks up to 100,000 when equipping multiple copies.
    • Supplemental Damage Cap Formula: 50,000 × ((Maximum HP - Current HP) / Maximum HP) + 10,000

Preemptive Gale Blade

  • Wind allies gain ATK UpATK is boosted
    Duration: 8 turns
    for 8 turns at the start of battle.
  • Cannot be boosted by auras.
  • Multiple "ATK Up for 8 turns" weapon skills of the same multiplier do not stack; the highest value takes effect.[3]
Skill Level ATK UpATK is boosted
Duration: 8 turns
1 5%
10 15%
15 20%

Resources

References