Category:Fortitude Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Abu Simbel | 2812 | 244 | Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Preemptive Gale Blade: Boost to wind allies' ATK for first 8 turns of battle Inflict Strength: 20%Duration: 180 seconds. 4★: Also inflicts Strength: 10%Duration: 180 seconds. |
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| Clapotis Douleur | 3293 | 208 | Oblivion's Bloodshed: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Hatred's Verity: Medium boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is All Dark allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 1 Duration: Indefinite. 4★: All Dark allies also gain . |
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| Creepy Claws | 2895 | 291 | Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Esna | 2252 | 355 | Snowfall's Fortitude: Supplement water allies' DMG based on how low HP is Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is All allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: All allies also gain Strength: 1000Duration: Indefinite. |
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| Faceless | 2480 | 310 | Terra's Garrison: Big boost to earth allies' DEF based on how low HP is Ridge's Fortitude: Supplement earth allies' DMG based on how low HP is All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also removes 1 debuff from all allies. |
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| Indra's Edge Militis | 2584 | 235 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Sephira Salire Ventus: 3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.) All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also inflict Duration: 180 seconds on a foe. |
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| Koukouvagia Militis | 2778 | 185 | Gun Voltage II: Boost to ATK based on how many guns are equipped. Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Sephira Salire Lux: 3% boost to Light allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Light allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Light allies take DMG worth 40% of max HP at battle start.) Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Predator Claw | 2867 | 294 | Hatred's Trium: Medium boost to dark allies' multiattack rate Dark's Verity: Small boost to dark allies' critical hit rate Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is Gain Strength: 20%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) 4★: Also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Ramsund Militis | 2242 | 292 | Staff Voltage II: Boost to ATK based on how many staffs are equipped. Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is Sephira Salire Tenebris: 3% boost to Dark allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Dark allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Dark allies take DMG worth 40% of max HP at battle start.) All allies gain Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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| Tatjenen | 2807 | 245 | Ridge's Fortitude: Supplement earth allies' DMG based on how low HP is Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. All allies also gain Strength: 10%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Pages in category "Fortitude Skill Weapons"
The following 10 pages are in this category, out of 10 total.












































