Weapon Lists/SSR/Light
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Adamantine Gauntlet | 2640 | 280 | Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: Boost to ATK based on how many Epic weapons are equipped Dauntless Grip: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Altruism-Soul Staff | 2810 | 375 | Staff Voltage II: Boost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Hyper-Ultra Celestial Surge!: Massive Light damage to a foe. Restore 15% of all allies' HP (Healing cap: 2000). 4★: Healing cap increased to 3000. Also remove 1 buff from a foe. |
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Ameno Habakiri | 4036 | 287 | ▶ |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed) and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) upon dealing multiattacks. Thunder's Trium: Medium boost to Light allies' multiattack rate Orochi no Aramasa: Massive Light damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. 4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Amyna Xiphos | 2327 | 252 | Zion's Might: Big boost to light allies' ATK Mutiny's Light Blade: Light allies gain ATK Up (Stackable)ATK is boosted while active (Stackable) Duration: 3 turns upon taking damage. Robust Edge: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Hostility UpMore likely to be attacked Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Bow of Artemis | 2810 | 260 | Knightcode's Might III: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arabesque Lumen | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Aschallon Lumen | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Dark damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Asclepius Rod | 2610 | 348 | ▶ |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. Holy Nova: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted . |
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Auguste Commemorative Staff | 1725 | 231 | Resort's Might: Big boost to light allies' ATK Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10% Strength: 10% if HP is full. Auguste Splash: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 750). |
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Autograph Art Sketchbook | 1850 | 206 | Armed Shine: Big boost to light allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. I Stan for the Best!: Massive Light damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. |
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Avenger Lumen | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted Strength: 10%Duration: 1 turn and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn upon using Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 1 turn . At level 30: Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Savage Surge: Massive Light DMG to a foe / All allies gain 40% ATK UpATK is boosted Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bitternote Sun | 2150 | 290 | Zion's Might: Big boost to light allies' ATK Thunder's Healing: Medium boost to light allies' healing cap Sunflower Sparks: Massive Light damage to a foe. All allies gain Light ATK UpLight ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Black Dragonslayer Sword | 2907 | 140 | Zion's Might: Big boost to light allies' ATK Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Drachenfaenge: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Blockbuster | 2781 | 161 | Thunder's Tempering: Medium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Light's Aegis: Small boost to light allies' max HP Party Shot: Massive Light damage to a foe. Inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds and Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. |
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Bow of Artemis | 2810 | 260 | Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Eternal Splendor | 999 | 99 | Stellar Gyre: Massive Light damage to a foe. | |||||
Bow of Iliad | 2810 | 260 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies Dread Shot: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bravery | 2492 | 220 | Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Light's Aegis: Small boost to light allies' max HP Dividing Edge: Massive Light damage to a foe. Boost to MC's ATK and DEF (Stackable). |
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Caduceus | 3259 | 435 | ▶ |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caladbolg | 3030 | 260 | Zion's Might: Big boost to light allies' ATK Terra's Aegis: Big boost to earth allies' max HP Promenade of the Priestess: Gain Refresh while main weapon. Divine Punishment: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Light ATK UpLight ATK is boosted . |
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Capulet's Oath | 2165 | 287 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle Capulet's Beacon: Massive Light damage to a foe. / Gain RefreshHP is restored on every turn Strength: 5% Max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Certificus | 3385 | 280 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap Primal Rage: Massive Light damage to a foe. All allies gain 40% DEF UpDEF is boosted Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.'s effect / Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Ready to Rumble: Massive Light damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ??% DEF UpDEF is boosted Strength: ??%Duration: ??T. |
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Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ImmuneDebuffs will be nullified Duration: 1 turn for 1 turn upon using ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. Finale Fatale: Massive Light DMG to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Cherished Flip Charm | 1990 | 250 | Bountiful Protection: All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: Indefinite at start of battle Bountiful Strike: When main weapon (MC only): Bonus Light DMG effect to a foe with Bounty Treasure Drop: Massive light DMG to a foe / ? time boost to a foe's item-drop rate |
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Chichiushi | 2130 | 153 | Nature's Providence: Medium boost to light allies' ATK Nature's Protection: When main weapon (MC only): 20%Verification needed. boost to charge bar gain. Annu Mutsube: Massive Light damage to a foe. / Gain Charge Bar +Instantly boosts Charge Bar by . |
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Claidheamh Soluis | 3200 | 230 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Brilliant Break: Massive Light damage to a foe. Cut to mode bar when a foe is in overdrive. Gain Mode Bar Cut BoostedCut to overdrive gauge is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cletine | 2305 | 259 | Thunder's Verity: Medium boost to light allies' critical hit rate Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Palves Javelin: Massive Light damage to a foe. / Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Codex of Mysteria | 2459 | 372 | Zion's Aegis: Big boost to light allies' max HP Light's Healing: Small boost to light allies' healing cap Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Radiant Explosion: Massive Light damage to a foe. All allies gain DEF Up (Stackable)DEF is boosted while active (Stackable) and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. . 4★: All allies also gain ATK Up (Stackable)ATK is boosted while active (Stackable) . |
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Collbrande | 3070 | 250 | ▶ |
Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Sentence: Small boost to light allies' C.A. DMG and C.A. DMG cap Light's Stamina: Small boost to light allies' ATK based on how high HP is Caliburnus: Massive Light damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia | 2963 | 303 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia Mk II | 3219 | 329 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Neo Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Conifer | 2299 | 259 | Zion's Aegis: Big boost to light allies' max HP Thunder's Verity: Medium boost to light allies' critical hit rate Noble Thrust: Massive light DMG to a foe / Remove 1 debuff from all allies |
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Corde Azzurre | 2206 | 276 | Light's Majesty: Small boost to light allies' ATK and max HP Golden Arts: Boost to light allies' skill DMG cap Riflettore: Massive Light damage to a foe. All Light allies gain UpliftedCharge bar is boosted on every turn . |
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Cosmic Blade | 3157 | 222 | ▶ |
Cosmic Blade II: 50% boost to ATK and HP of equipped katanas. Azure Blade's Discipline: Boost to DMG Cap based on how many katanas are equipped. Mediation Slay: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Bow | 2959 | 271 | ▶ |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. Mediation Arrow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Dagger | 2832 | 283 | ▶ |
Cosmic Dagger II: 50% boost to ATK and HP of equipped daggers. Azure Dagger's Discipline: Boost to DMG Cap based on how many daggers are equipped. Mediation Sting: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Gauntlet | 2775 | 294 | ▶ |
Cosmic Gauntlet II: 50% boost to ATK and HP of equipped melee weapons. Azure Gauntlet's Discipline: Boost to DMG Cap based on how many melee weapons are equipped. Mediation Blow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Harp | 2619 | 325 | ▶ |
Cosmic Harp II: 50% boost to ATK and HP of equipped harps. Azure Harp's Discipline: Boost to DMG Cap based on how many harps are equipped. Mediation Sound: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Lance | 2718 | 306 | ▶ |
Cosmic Lance II: 50% boost to ATK and HP of equipped spears. Azure Lance's Discipline: Boost to DMG Cap based on how many spears are equipped. Mediation Thrust: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Rifle | 3185 | 213 | ▶ |
Cosmic Rifle II: 50% boost to ATK and HP of equipped guns. Azure Rifle's Discipline: Boost to DMG Cap based on how many guns are equipped. Mediation Shot: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Rod | 2549 | 340 | ▶ |
Cosmic Rod II: 50% boost to ATK and HP of equipped staffs. Azure Rod's Discipline: Boost to DMG Cap based on how many staffs are equipped. Mediation Ether: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Scythe | 3115 | 226 | ▶ |
Cosmic Scythe II: 50% boost to ATK and HP of equipped axes. Azure Scythe's Discipline: Boost to DMG Cap based on how many axes are equipped. Mediation Impact: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Cosmic Sword | 2973 | 255 | ▶ |
Cosmic Sword II: 50% boost to ATK and HP of equipped swords. Azure Sword's Discipline: Boost to DMG Cap based on how many sabres are equipped. Mediation Slash: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Crystal Luin | 2295 | 260 | Zion's Trium: Big boost to light allies' multiattack rate Light's Enmity: Small boost to light allies' ATK based on how low HP is Royal Vacation: Massive light DMG to a foe / Inflict 10% ATK DownATK is lowered Strength: 10%Duration: 180 seconds and 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds |
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Dagger of Truth | 496 | 28 | Lapis Veritas: Massive Light damage to a foe. | |||||
Damascus Knife | 3728 | 640 | ▶ |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted Golden Arts: Boost to Light allies' skill DMG cap. Golden Hunt: 10% bonus Light DMG to Light allies against foes with BountyItem drop rate is boosted . Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times 4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise BountyItem drop rate is boosted by 2. |
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Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns upon using Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. Invoke Calamity: Massive Light DMG to a foe. All allies gain ??% Skill DMG UpSkill DMG is boosted Strength: ??%Duration: 4 turns and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Desolation-Crown Bow | 3262 | 299 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Stellar Demise: Massive Light damage to a foe. All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. On Pins and Needles: Massive Light damage to a foe. 1-turn cut to skill cooldown Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl by 1 |
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Diaitesia | 3185 | 317 | Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP Conflicting Ray: Massive Light damage to a foe. Inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. 4★: Also inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds. |
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Diamond Edge | 2450 | 245 | Zion's Aegis: Big boost to light allies' max HP Seventh Agony: Massive light DMG to a foe / Restore HP |
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Dominion Harp | 1727 | 188 | Aura Divine: When main weapon: 10% boost to all allies' DEF and debuff resistance. Sign from Above: Big boost to light allies' ATK Dominion Echo: Massive Light damage to a foe. Inflict 5% Debuff Res. DownDebuff resistance is lowered Strength: 5%Duration: 180 seconds. |
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Don Patch Sword | 1832 | 189 | Zion's Might: Big boost to Light allies' ATK With This, I'm Invincible!: 15%EX modifier boost to Light allies' ATK (Only on Mondays [JST]). Onion of Legends: 400%Massive Light damage to a foe. Inflict a random debuff. |
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Donare Trane | 1884 | 199 | Lightbeam's Might: Big boost to light allies' ATK Ever-Watching Eye: When main weapon (MC only): 10% Bonus Light DMG effect to critical hits. Esoteric Gaze: Massive Light damage to a foe. All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. |
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Dormius | 2770 | 194 | Zion's Might: Big boost to light allies' ATK Light's Dual-Edge: Small boost to double attack rate for light allies Aureus: Massive Light damage to a foe. Gain rupies. |
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Draconic Blade | 3894 | 273 | Lu Woh's Authority: Boost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Radiant Blade: Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: MC also gains 15% C.A. DMG Up (Stackable / Max: 60%)Charge attack DMG is boosted (Stackable) Strength: 15% (Max: 60%)Duration: Indefinite and 3% C.A. DMG Cap Up (Stackable / Max: 12%)Charge attack DMG cap is boosted (Stackable) Strength: 3% (Max: 12%)Duration: Indefinite. |
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Eden | 3140 | 340 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Sail On: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 25% ATK UpATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500. |
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Efes | 3357 | 283 | Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG Evangelium: Massive Light damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. |
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Eight-Life Katana | 2530 | 178 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Eight-Life Katana Ivory | 2990 | 210 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Lumen | 2720 | 190 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Sterling | 2675 | 188 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Random 1-turn cut to skill cooldown. |
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Eon | 2350 | 260 | Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance Ischyros: Massive Light damage to a foe. All allies gain 25% Light ATK UpLight ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ethereal Lasher | 3250 | 280 | ▶ |
Thunder's Primacy: Medium boost to light allies' ATK and double attack rate Thunder's Aegis: Medium boost to light allies' max HP Tough Love: Massive Light damage to a foe. Gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain 30% DEF UpDEF is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Excalibur | 3792 | 316 | ▶ |
Zion's Garrison: Big boost to Light allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. DMG / Supplement C.A. DMG / 30% boost to C.A. DMG cap. Thunder's Stamina: Medium boost to Light allies' ATK based on how high HP is King's Sword: Massive Light damage to a foe. Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Exo Aristarchus | 2632 | 280 | Solaris's Supremacy: Massive boost to Light allies' ATK. Resplendent Ruler's Sanctity: When main weapon upon MC using a damage skill (MC only): All Light allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite. Heliacal Blaze: Massive Light damage to a foe. Gain Lethal Attack Dodged (25% HP / 1 time)Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP) Duration: Indefinite. 4★: 1-turn cut to MC's damage skill cooldowns. |
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Faust Lumen | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Feast's Signum | 2140 | 290 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Night Decoration: Massive Light damage to a foe. Restore 20% of all allies' HP (Healing cap: 1500). MC gains Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
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Fight Suppressor | 3198 | 230 | Bulwark's Nature: When main weapon (MC only): Starts battle with Bulwark's Nature (1 time)At end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes Bulwark's NatureAt end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Revitalize effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1. 1-turn cut to Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn .'s cooldown. Bolide Crush: Massive Light damage to a foe. (Bonus Light damage based on OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Revitalize effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) lvl [Max: 5 hits].) Gain TA Up (1 time)Triple attack rate is boosted (1 time) Duration: Indefinite. |
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Firefly's Light | 2382 | 241 | Thunder's Mystery: Medium boost to light allies' C.A. DMG Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Dazzling Bioluminescence: Massive Light damage to a foe. All Light allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. . |
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Five-Soul Staff | 2040 | 272 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Five-Soul Staff Ivory | 2420 | 320 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | 2200 | 290 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Sterling | 2160 | 288 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Flamma Orbis | 3248 | 216 | ▶ |
True Solaris's Supremacy: Massive boost to Light allies' ATK. Small boost to max HP. Sunveil's Crown: When main weapon (MC only): 50% boost to skill damage and 30% boost to skill damage cap for Light allies when MC is not debuffed. Coronae Blast: Massive Light damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. MC gains Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Also remove 1 debuff from all allies. |
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Fonic Rod | 1730 | 230 | Magic Charge: Medium boost to light allies' ATK based on how low HP is Speed Cast: Small boost to Light allies' ATK Eclair de Larmes: Massive Light damage to a foe. / Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Four-Sky Blade | 2270 | 227 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Four-Sky Blade Ivory | 2680 | 268 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | 2430 | 243 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | 2400 | 240 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Freikugel | 4069 | 277 | ▶ |
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Thunder's Trium: Medium boost to Light allies' multiattack rate Soul Stealer: 450%Massive Light damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Frilly Charm Bracelet | 1852 | 206 | Resilient Shine: Big boost to light allies' max HP Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Tie a Ribbon: Massive Light damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. |
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Full Metal Recoil | 3500 | 170 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Light's Mystery: Small boost to light allies' C.A. DMG Golden Arts: Boost to Light allies' skill damage cap. Concussion Inducer: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 secondsStacking: Charge Attack. 4★: Also inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Fusion Mobius | 2688 | 283 | Zion's Might: Big boost to light allies' ATK Light's Mystery: Small boost to light allies' C.A. DMG Light's Majesty: Small boost to light allies' ATK and HP Fusion Reaction: Massive Light damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also remove 1 buff. |
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Futsunomitama | 3257 | 325 | Thunder God's Authority: When main weapon (MC only): 4-hit Light damage to all foes (Damage Cap: ~425,000 per hit) and raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 upon using first-slot skill (Max: 10). Thunder God's Subjugation: When main weapon (MC only): When attacking a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 7 or above: 4-hit Light damage to all foes (Damage Cap: ~187,000 per hit) upon normal attacks. Zion's Majesty: Big boost to light allies' ATK and max HP Fulmination Blade: Unworldly Light damage to a foe. Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 (Max: 10). 4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gae Bulg | 3496 | 391 | ▶ |
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Thunder's Verity: Medium boost to Light allies' critical hit rate Burst Spear: Massive Light damage to a foe. Gain KeenSupplemental DMG to critical hits . 4★: KeenSupplemental DMG to critical hits now affects all allies. |
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Gambanteinn | 2760 | 380 | ▶ |
Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate Io's Promise: Massive Light damage to a foe. Restore allies' HP (Healing cap: 1000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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Gauntlets | 1880 | 201 | Strength: Big boost to Light allies' ATK Beast: Massive Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gigante Bisector | 2332 | 255 | Zion's Might: Big boost to light allies' ATK Light's Garrison: Small boost to light allies' DEF based on how low HP is Atomic Iron Render: Massive Light damage to a foe. Gain Hostility UpMore likely to be attacked Strength: 100% chanceVerification needed. Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Dodge-and-Counter (2 times)Dodge and counter one-ally attacks Counter attacks grant 5% charge bar per hit.. |
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Gigante Fist | 1910 | 203 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Gigaton Smasher: Massive Light damage to a foe. Slight chance to inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds. |
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Glory Thread | 2017 | 173 | Heaven's Truth: Big boost to light allies' ATK Herald of the Seraph: When main weapon (MC only): Boost to double attack rate when light ATK is boosted Chains of Life: Massive Light damage to a foe / Gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Golden Axe Relic | 2125 | 154 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Blossom | 1785 | 195 | Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boost to light allies' max HP Twilight Serenade: Massive Light damage to a foe. Gain 20% Debuff Res. UpDebuff resistance is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Dagger Relic | 1930 | 193 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Fists of Ura | 3192 | 338 | Ogre's Retribution: When main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Eternal Animosity: When main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate Ura's Ward: Unworldly Light damage to a foe (Damage cap: ~2,550,000). Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. until end of turn. 4★: Also gain ?% / 80% ArmoredChance of lowering DMG taken Strength: ?% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden Gauntlet Relic | 1890 | 201 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Gun Relic | 2170 | 145 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Harp Relic | 1730 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Katana Relic | 2155 | 152 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Premium Sword | 197 | 25 | Butterfried Blade +: Massive Light damage to a foe. Gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Golden SHRIMP Spreader | 79 | 24 | SHRIMP-tastrophe: Massive Light damage to a foe. Boost to all allies' C.A. DMG while in effect. |
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Golden Spear Relic | 1855 | 209 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Staff Relic | 1490 | 198 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Golden Sword Relic | 2030 | 174 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Goldslime Bell | 1620 | 255 | Goldslime's Aegis: Big boost to light allies' max HP Gold's Gleam: When main weapon (MC only): Boost to C.A. DMGUp to 120% and C.A. DMG CapUp to 20% based on how high HP is Golden Glare: Massive light DMG to a foe / Remove 1 buff / Boost to MC's ATK (Stackable) |
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Gothic Cutlery | 2469 | 219 | Thunder's Primacy: Medium boost to light allies' ATK / Medium boost to double attack rate for light allies Light's Dual-Edge: Small boost to double attack rate for light allies Menagere: Massive light DMG to a foe / Restore all allies' HP |
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Gotle Bell Cane | 1500 | 200 | Bells of Grace: 5% boost to EXP Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP. |
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Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. Herculean Feat: Massive Light DMG to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Gungnir | 2490 | 280 | Thunder's Might: Medium boost to light allies' ATK Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Ragnarok Beckons: Massive Light damage to a foe. Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gusisnautar | 3204 | 292 | Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. Luxon Laser: Massive Light damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. 4★: Also inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. |
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Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect upon using Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Dharmic Doctrine: Massive Light DMG to a foe. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Harakhte | 3038 | 202 | Glimmer's Crux: Supplement light allies' C.A. DMG Luminis Excelsior: Boost to light allies' C.A. DMG cap Heru-Behdeti: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Harmonia | 2870 | 381 | Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap Arbitration Ray: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 on a foe. |
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Harp of Everlore | 2660 | 270 | Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%. Light's Majesty: Small boost to light allies' ATK and max HP Eternal Grace: Massive Light damage to a foe. All allies gain 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harp of the Teachers | 2200 | 230 | Teachers' Guidance II: Amplify Light allies' damage against Dark foes by 20%. Light's Majesty: Small boost to light allies' ATK and max HP Seraph Aria: Massive Light damage to a foe. All allies gain 10% Light ATK UpLight ATK is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harsiesis | 2699 | 278 | Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Kom Ombo: Massive Light damage to a foe. Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
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Hauteclaire | 3080 | 260 | Zion's Aegis: Big boost to light allies' max HP Inferno's Might: Big boost to fire allies' ATK Thunderswift Bladework: When main weapon (MC only): Boost to multiattack rate. Roncevaux: Massive Light damage to a foe. 5% Bonus Plain damage. |
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Heartbeat Mitten | 2398 | 238 | Zion's Healing: Big boost to light allies' healing cap Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is Sweets Maker: Massive Light damage to a foe. All allies gain Tank-and-Counter (1 time)Counters upon taking DMG Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hekatonkheles | 2120 | 154 | Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP Wild Thunder: Massive Light damage to a foe. / Inflict 11% DEF DownDEF is lowered Strength: 11%Duration: 180 seconds. |
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Heliogabalus Militis | 1888 | 235 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Resonant Rumble Repetere: Massive Light damage to a foe. Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Hellion Gauntlet Lumen | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Pentatonic Dyad: Massive Light damage to a foe. Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4) . |
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Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Moment of Truth: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | 3806 | 345 | ▶ |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate Wondrous Flames: 450%Massive Light damage to a foe 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | 2940 | 260 | Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. Heroic Arrow-Shot: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). Hollow Shot: Massive Light damage to a foe. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Holy Fox Strings | 1777 | 194 | Fleeting Wisps: Big boost to light allies' ATK Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with BurnedHP is lowered on every turn . Resolute Trailblazer: Massive Light damage to a foe. Inflict Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds. |
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Hope-Filled Knuckles | 2883 | 291 | Zion's Might: Big boost to light allies' ATK Radiant Pearl Blow: 20% Bonus Light DMG effect to the third hit of Light allies' triple attacks. Lightning Hound: Massive Light damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to 40% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 40% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hrotti | 2990 | 257 | Zion's Aegis: Big boost to light allies' max HP Noble's Defense: Light allies gain Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." at start of the first attack phase. Krio Geis: Massive Light damage to a foe Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Huanglong Gauntlet | 3080 | 320 | Thunder of the Sunrise: Big boost to Light allies' ATK Scales of the Sunrise: Lessen Dark damage. Alabaster Blade: Massive Light damage to a foe. Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Huanglong Katana | 3490 | 246 | Zion's Tyranny II: Massive boostSkill lvl 20: 25.5% to light allies' ATK / 10% cut to light allies' max HP Prayer of the Sunrise: All allies gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills. Alabaster Blade: Massive Light damage to a foe. Gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. |
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Huanglong Spear | 3010 | 336 | ▶ |
Zion's Might II: Big boost to light allies' ATK Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs. 20% boost to all allies' C.A. DMG and C.A. DMG Cap. Alabaster Blade: Massive Light damage to a foe. All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 2.5 turnsOther parties receive 3 turns of effect instead.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Imperious Fury | 3116 | 331 | Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP Light's Majesty: Small boost to light allies' ATK and max HP Scattering Lightfall: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Impossible Diagram | 2413 | 385 | ▶ |
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs. Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap. Shruti Smriti: Massive Light damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns.Verification needed. |
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Indigo Flame Stinger | 3065 | 254 | Zion's Mystery: Big boost to light allies' C.A. DMG Preemptive Light Blade: Boost to light allies' ATK for first 8 turns of battle Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Full Bloom Fireflower: Massive Light damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Indutiae | 3039 | 260 | Zion's Might: Big boost to light allies' ATK Thunder's Verity: Medium boost to light allies' critical hit rate Golden Craft: Supplement light allies' critical hit DMG Fleur de Plage: Massive Light damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Into the Sunset | 2590 | 350 | ▶ |
Thunder's Grace: Medium boost to light allies' max HP and debuff resistance Light's Majesty: Small boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Secret Fanzine: Massive Light damage to a foe. Gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also remove 1 debuff from all allies. |
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Ipetam Lumen | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Arrow of Enlightenment: Massive Light damage to a foe. Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Ivory Ark | 3180 | 318 | ▶ |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance Covenant of Light: Massive Light damage to a foe. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Light damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Jolly Starcracker | 3160 | 210 | Thunder's Celere: Medium boost to light allies' ATK and critical hit rate Treasure Trick: When main weapon (MC only): Boost to double attack rate based on foe's BountyItem drop rate is boosted level. Red Holly: Massive Light damage to a foe. Inflict BountyItem drop rate is boosted . 4★: All allies also gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. Tenacious Thrash: Massive Light damage to a foe. 4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu Lumen | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Keraunos Lumen | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Kicking Enhancement Shoes | 2190 | 230 | Doc Agasa's Invention: Big boost to light allies' ATK Game Changer: Boost to light allies' skill DMG Amplified Striker: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Koukouvagia Militis | 2296 | 153 | Gun Voltage II: Boost to ATK based on how many guns are equipped. Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Minas Repetere: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). |
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Kusanagi | 3425 | 243 | Venerator's Nature: When main weapon (MC only): Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head800% Elemental damage to a foe (Damage cap: ~730,000). Reduce an Omen's cancel requirements by 20% of the maximum value. Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. Purging Trifecta: Massive Light damage to a foe. Bonus Light damage. (Boost to bonus damage specs based on YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: Perpetuity lvl.) |
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Lancet | 2838 | 300 | Zion's Healing: Big boost to light allies' healing cap Thunder's Majesty: Medium boost to light allies' ATK and max HP Light's Garrison: Small boost to light allies' DEF based on how low HP is Bloodstained: Massive Light damage to a foe. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain 20% Healing UpHealing skill's healing amount is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 15% Healing Cap UpHealing skill's healing cap is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Langeleik Lumen | 2480 | 266 | Lost Song of the Sages: Boost Bard SongHarp: All allies gain RefreshHP is restored on every turn Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain RefreshHP is restored on every turn Strength: 3% maximum HP (Healing cap: 150 HP).'s RefreshHP is restored on every turn to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using OvertureHarp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 25% and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 20%. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10% and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Strength: 10%., Overture IIHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain |