Weapon Lists/Fire
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Al-Abad | 2302 | 345 | Blaze's Crux: Supplement fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap Restore 10% of all allies' HP (Healing cap: 700). 4★: Also remove 1 debuff from all allies. |
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| Ameno Habakiri | 4036 | 287 | Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Hellfire's Trium: Medium boost to Fire allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Ancient Ecke Sachs | 2030 | 800 | Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Strength: 15%. |
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| Anelace | 1115 | 92 | Fire's Aegis: Small boost to fire allies' max HP |
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| Antwerp | 2535 | 210 | Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Arabesque Incendo | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn . Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Duration: 4 turns.'s effect duration by 1 turn. Gain Strength: 20% and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Arcane Rouge | 3070 | 250 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap All allies gain Strength: 10%. 4★: All allies also gain Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. and Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. . |
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| Arjunan Bow | 2505 | 230 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Inflict Duration: 180 seconds. |
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| Arquebus | 1600 | 100 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Arson | 1505 | 197 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Arson Blaze | 2648 | 339 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain . 4★: Also inflict . |
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| Arson Link | 1527 | 213 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Arvess Replica | 2411 | 235 | Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP Gain . |
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| Asauchi | 2601 | 181 | Nameless Zanpakuto: Big boost to fire allies' ATK The Origin of All Zanpakuto: When main weapon (MC only): Medium boost to multiattack rate 4★: Boost to MC's charge attack DMG (Stackable) |
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| Aschallon | 2405 | 203 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Gain Strength: 20%. |
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| Aschallon Incendo | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Gain Strength: 20%. If : Recover 5 energy. |
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| Aschallon Rebirth | 2425 | 205 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Wind damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Gain Strength: 20%. |
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| Aschallon Replica | 1550 | 130 | Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid |
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| Astro Modele | 2300 | 120 | Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. All allies gain Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Astro Wand | 1140 | 160 | Clawed Blaze: Medium boost to fire allies' ATK Restore 5% of all allies' HP (Healing cap: 500). |
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| Asura | 3230 | 225 | Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might II: Big boost to water allies' ATK Gain . |
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| Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP . |
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| Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP . |
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| Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP . |
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| Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP . |
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| Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP . |
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| Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP . |
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| Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP . |
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| Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP . |
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| Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP . |
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| Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP . |
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| Auriculata Bow | 2454 | 227 | Inferno's Verity: Big boost to fire allies' critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain Duration: Indefinite. |
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| Avenger | 2519 | 180 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20%. |
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| Avenger Incendo | 2960 | 213 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Avenger Rebirth | 2540 | 182 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20%. |
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| Avenger Replica | 1619 | 115 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. |
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| Bakugo's Bracers | 2793 | 139 | Explosive Reinforcement: Big boost to fire allies' ATK Explosive Tenacity: When main weapon (MC only): 20% boost to skill damage. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also inflict Duration: 180 seconds. |
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| Balanced Blade | 2015 | 173 | Strength: Big boost to Fire allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Balmung | 2380 | 200 | Inferno's Aegis: Big boost to fire allies' max HP Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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| Baselard | 530 | 50 | ||||||
| Batadia | 1280 | 125 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK |
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| Belfast | 2980 | 270 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is All allies gain Duration: 2.5 turnsWind Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Benbenet | 2776 | 251 | Blaze's Persistence: Supplement fire allies' DMG based on how high their HP is Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Inflict Strength: 20%Duration: 180 seconds. 4★: Also inflict Strength: 10%Duration: 180 seconds. |
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| Bending Whip | 1415 | 121 | Delicious Aegis: Medium boost to Fire allies' max HP |
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| Benedia | 3600 | 240 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Multiplier: NormalDuration: 1 turn , and Strength: 30%Duration: 1 turn . At level 30: Also gain Strength: 20%Duration: Indefinite and Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Bewitching Bouquet | 2020 | 174 | Inferno's Might: Big boost to fire allies' ATK Gain . |
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| Bird Eye | 3260 | 218 | Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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| Black Dragon's Maw | 3270 | 220 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Inferno's Bloodshed: Big boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start Gain Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Damage increased to 550%. Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain Strength: 20%. |
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| Blade of Calamity's Bane | 2042 | 168 | Armed Blaze: Big boost to fire allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Inflict Strength: 5000Duration: 180 seconds. Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Blade of Loyalty | 2497 | 218 | Fire's Majesty: Small boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP All allies gain Strength: 20%Wind Damage Cut.. |
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| Blazefist of Prosperity Verboten | 2617 | 283 | Taboo Doomfire's Fandango II: Medium boost to fire allies' ATK / Medium boost to triple attack rate Taboo Doomfire's Garrison III: Big boost to fire allies' DEF based on how low HP is Inflict Strength: 5000Duration: 180 seconds. Chance to inflict . |
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| Blazing Mistral | 3584 | 400 | Purity of Nature II: When main weapon (MC only): When a foe uses a special attack and for every 3 skills used by Fire allies: 2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff. Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. (Hit number increases with each activation [Max: 7 hits].) Fine Wind, Clear Heart II: When main weapon (MC only): When a Fire ally removes a foe's buff: 2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit). Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain Strength: 10% and Strength: 10,000 (Max: 50,000)Duration: Indefinite. Inferno's Majesty: Big boost to fire allies' ATK and max HP Remove 2 buffs. Foe gains Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 2-turn cut to MC's skill cooldowns. 5★: All Fire allies also gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. |
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| Blazing Rakan | 2188 | 280 | Hellfire's Grace: Medium boost to fire allies' max HP and debuff resistance Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is All allies gain Strength: ??Duration: ?? and Strength: ??Duration: ??. |
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| Blushing Blossom Pin | 2325 | 253 | Inferno's Might: Big boost to fire allies' ATK Fire's Dual-Edge: Small boost to double attack rate for fire allies Gain . |
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| Bonsai Blade | 3236 | 224 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also inflict on a foe. |
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| Brahma Gauntlet | 2840 | 300 | Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Supremacy's Fist: When main weapon: 15% boost to melee-specialty allies' double attack rate. Gain (Effect removed on next all-foe all-ally attack) . 4★: Also gain Strength: 30%Duration: 3 turns. |
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| Brennuglofi | 1307 | 129 | Clawed Blaze: Medium boost to fire allies' ATK Inflict Duration: 180 seconds. |
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| Brionac | 2710 | 298 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Piercing Fang: When main weapon (MC Only): Medium boost to critical hit rate. Bonus Plain damage. 4★: Cut to overdrive. |
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| Broken Bottle | 1130 | 110 | Fire's Enmity: Small boost to fire allies' ATK based on how low HP is |
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| Bronze Axe | 525 | 35 | ||||||
| Bronze Dagger | 480 | 45 | ||||||
| Bronze Glaive | 460 | 48 | ||||||
| Bronze Rod | 430 | 54 | ||||||
| Bronze Sword | 500 | 40 | ||||||
| Buffalo Horn | 1315 | 135 | Delicious Might: Medium boost to Fire allies' ATK |
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| Butler's Glove | 1357 | 119 | Clawed Blaze: Medium boost to fire allies' ATK Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Caduceus | 3259 | 435 | Fire's Majesty: Small boost to Fire allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldowns every turn when HP is 75% or below at end of turn. Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is 2-turn cut to MC's skill cooldowns. 4★: 20%Verification needed. chance to end MC's skill cooldowns. |
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| Caestus | 505 | 51 | ||||||
| Chain Knuckles | 1665 | 174 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Chains of Caucasus | 2830 | 240 | Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Grand Epic: 4% boost to ATK (Max: 80%)Multiplier: EX to all allies per Epic weapon equipped. Inflict Strength: 15%. 4★: Effect increased to Strength: 20%. |
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| Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.'s effect / Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and Strength: ??%Duration: ??T. |
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| Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and Duration: 1 turn for 1 turn upon using Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Charming Broom | 2450 | 380 | Inferno's Majesty: Big boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP All allies gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Chopsticks | 1135 | 118 | Fire's Verity: Small boost to fire allies' critical hit rate |
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| Claymore | 1085 | 190 | Fire's Might: Small boost to fire allies' ATK |
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| Cloudblazer's Broom | 3079 | 251 | Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle Scarlet Arts: Boost to fire allies' skill DMG cap Hellfire's Majesty: Medium boost to fire allies' ATK and max HP 1-turn cut to MC's skill cooldowns. All allies gain Verification needed. . 4★: Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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| Clucky Lantern | 2130 | 151 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG. Inflict Strength: 5000Duration: 180 seconds. Restore 10% of all allies' HP (Healing cap: 1000). |
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| Colossus Blade Omega | 3030 | 210 | Ironflame's Enmity III: Big boost to fire allies' ATK based on how low HP is Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Colossus Bomber Ira | 2970 | 212 | Ironflame's Tempering III: Big boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Ironflame's Might: Small boost to fire allies' ATK Inflict Strength: 20%Duration: 180 seconds. All allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Colossus Breaker | 1340 | 131 | Ironflame's Might II: Medium boost to fire allies' ATK Inflict . |
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| Colossus Buster Ira | 2826 | 241 | Ironflame's Healing III: Big boost to fire allies' healing cap Ironflame's Grace: Small boost to fire allies' max HP and debuff resistance Inflict Strength: 20%Duration: 180 seconds. All allies gain Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Colossus Cane Ira | 2348 | 336 | Omega Exalto Ardendi: 20% boost to Ironflame's weapon skills Ironflame's Might III: Big boost to fire allies' ATK Iron's Vivification: Boost to ATK and DMG cap based on how many weapons with Ironflame's weapon skills are equipped Inflict Strength: 20%Duration: 180 seconds. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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| Colossus Cane Omega | 2450 | 324 | Ironflame's Might III: Big boost to fire allies' ATK Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Colossus Carbine Omega | 3060 | 201 | Ironflame's Aegis II: Medium boost to fire allies' max HP Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Colossus Fist | 1310 | 136 | Ironflame's Might II: Medium boost to fire allies' ATK Inflict . |
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| Colossus Fist Omega | 2670 | 280 | Ironflame's Clarity III: Slight chance to dodge and counter (big DMG) for fire allies Inflict Strength: 10%Duration: 180 seconds. 4★: Increased to Strength: 15%Duration: 180 seconds. |
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| Colossus Piton | 1470 | 104 | Ironflame's Might II: Medium boost to fire allies' ATK Inflict . |
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| Cometa Sica | 3251 | 397 | Conjurer's Sapience: When main weapon (MC only): Increase Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.)'s specs. (Consumes 10% less charge bar for each Crest of MC's element [Max: 50%].) Conjurer's Erudition: When main weapon (MC only): Increase All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.)'s specs. (Upon cast: All allies gain Strength: 10%Duration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: 20%Duration: 3 turns.) Conjurer's Acumen: When main weapon (MC only): Increase Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.)'s specs. (Upon cast: Gain Strength: 50%Duration: 6 turns, Strength: 20%Duration: 6 turns, Strength: 150%Duration: 6 turns, Strength: 90%Duration: 6 turns, and Strength: 30%Duration: 6 turns.) All Fire allies gain 1 Duration: Indefinite and Strength: 100,000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 5★: Also deal multi-hit, 100% Bonus Fire damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on MC's number of . |
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| Composite Bow | 1160 | 103 | Fire's Might: Small boost to fire allies' ATK |
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| Contrary Bow | 1395 | 125 | Hellfire's Might: Medium boost to fire allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Contrary Sword | 1400 | 117 | Hellfire's Aegis: Medium boost to fire allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Corseque | 510 | 54 | ||||||
| Cotton Candy | 1630 | 170 | Hellfire's Healing: Medium boost to fire allies' healing cap Restore all allies' HP. |
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| Couse | 1020 | 111 | Fire's Aegis: Small boost to fire allies' max HP |
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| Crimson Axe | 825 | 60 | Fire's Might: Small boost to fire allies' ATK |
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| Crimson Finger | 2850 | 300 | Inferno's Might II: Big boost to fire allies' ATK Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Gain . |
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| Crimson Lordkeeper | 3210 | 230 | Inferno's Healing: Big boost to fire allies' healing cap Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP |
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| Crimson Scale | 3508 | 253 | Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Strength: 15%. |
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| Crimson Stinger | 2321 | 253 | Inferno's Mystery: Big boost to fire allies' C.A. DMG Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Remove 1 buff. All allies gain . |
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| Crimson Talons | 1725 | 180 | Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies |
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| Crimson Vyrnger | 1700 | 140 | Need Some Help?: When main weapon (MC only): Bonus Fire DMG effect to one-foe attacks against burned foes Nice-Abs: When main weapon (MC only): Boost to ATK upon taking damage (Stackable) Inflict . |
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| Cup and Saucer | 1695 | 177 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Cursed Flame Candelabra | 1000 | 130 | Fire's Might: Small boost to fire allies' ATK |
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| Custom Arquebus | 1980 | 129 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Czar's Belchzooka | 2171 | 142 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. DMG. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Dagger | 490 | 46 | ||||||
| Dainsleif | 3010 | 253 | Inferno's Might: Big boost to fire allies' ATK Strategist's Temperament: 7% boost to MC's charge bar gain. Restore MC's HP (Healing cap: 1500). 4★: Healing cap increased to 2000. |
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| Damascus Knife | 3728 | 640 | Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to . Scarlet Arts: Boost to Fire allies' skill damage cap. Scarlet Hunt: 10% Bonus Fire DMG effect to Fire allies against foes with . Chance to deal massive Bonus Fire damage up to 2 times. 4★: 2-hit, 450% Bonus Fire damage is now guaranteed (Damage cap: ~720,000 per hit). Raise by 2. |
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| Deathcannon of Prosperity Verboten | 3067 | 193 | Taboo Doomfire's Glory II: Medium boost to fire allies' C.A. specs and chain burst specs Taboo Doomfire's Crux III: Big supplemental boost to fire allies' C.A. DMG Inflict Strength: 5000Duration: 180 seconds. All Fire allies gain Strength: 10%. |
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| Deathly Arson | 1560 | 204 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Decorus Sicarius | 2412 | 235 | Hellfire's Might: Medium boost to fire allies' ATK Strike: Fire: Boost to fire allies' normal attack DMG cap All Fire allies gain . |
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| Deirdre's Heart | 2760 | 320 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Majesty: Small boost to fire allies' ATK and max HP All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Delta Apex | 1680 | 144 | Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is |
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| Delta Quartz | 3010 | 260 | Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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| Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains Strength: 20%Duration: 3 turns upon using At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%Duration: 4 turns and Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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| Demonspear of Prosperity Verboten | 2654 | 275 | Taboo Doomfire's Majesty IV: Big boost to fire allies' ATK and max HP Taboo Doomfire's Empowerment III: Big amplifying boost to fire allies' DMG Inflict Strength: 5000Duration: 180 seconds. All Fire allies gain Strength: 10% (Max: 30%)Duration: IndefiniteStacking: Elemental. |
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| Derringer | 1300 | 84 | Fire's Might: Small boost to fire allies' ATK |
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| Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. 1-turn cut to skill cooldown Raise lvl by 1 |
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| Diadem Moulinet | 3524 | 344 | King's Apex: When main weapon while is in effect (MC only / Requires an auxiliary weapon / Requires Gain Duration: 1 turn . (Bonus damage based on foe's lvl [Max: 5 hits].) set as a skill): Activate Gain Duration: 1 turn . (Bonus damage based on foe's lvl [Max: 5 hits].) after normal attacks. King's Nature: When main weapon (MC only / Requires an auxiliary weapon): Boost to Duration: 3 turns. When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Extend duration by 5 turns and raise a foe's lvl by 2.'s specs. (Based on foe's lvl: Extend 's duration. Further boost 's attack specs and supplement skill damage.) King's Prowess: When main weapon upon activating Send goons to deal 2-hit, 150% superior elemental damage to random foes. Inflict Strength: 15% (Max: 40%)Duration: 180 seconds, Strength: 15% (Max: 40%)Duration: 180 seconds, and Duration: 180 seconds on all foes. (MC only / Requires an auxiliary weapon): 8-hit superior Elemental damage to random foes (Damage cap: ~50,000 per hit). Inflict Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all foes. Raise lvl by 2. 5★: Bonus Fire damage based on lvl (Damage cap: ~80,000 per hit / Max: 10 hits). |
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| Disaster Bolt | 1541 | 83 | Clawed Blaze: Medium boost to fire allies' ATK Inflict Duration: 180 seconds. |
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| Disaster Claw | 1957 | 185 | Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Dolphin | 1870 | 122 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Doombringer Sword | 3931 | 313 | Destruction's Godblade II: 25% boost to Fire allies' ATKMultiplier: EX. 15% Bonus Destruction DMG effect. Rebirth's Godshield II: 20% boost to Fire allies' max HP. 5% Bonus Destruction C.A. DMG effect. Cycle of Strife: A symbol of the divine will to competition. It can be granted power with an anklet. Remove 1 buff. Additional effect based on the anklet. |
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| Draco Claw | 2571 | 207 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG |
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| Draconic Harp | 3240 | 399 | Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 5★: All allies also gain Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Dragon Spear | 1890 | 209 | Hellfire's Might: Medium boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP Gain Strength: 7%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Dragon Tail | 1945 | 127 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Dragonbeard's Harp | 1235 | 131 | Hellfire's Might: Medium boost to fire allies' ATK Inflict . |
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| Dragonscale Lance | 1285 | 141 | Hellfire's Might: Medium boost to fire allies' ATK Inflict . |
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| Dragoon Lance | 1350 | 150 | Dragon-Knight's Might: 1000 boost to ATK Dragon-Knight's Dual-Edge: 3% boost to double attack rate |
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| Dreadful Flamesword | 3045 | 258 | Hellfire's Aegis: Medium boost to fire allies' max HP Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate All allies gain Strength: 10%. 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Ecke Sachs | 2030 | 800 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Strength: 15%. |
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| Eight-Life Katana Cardinal | 2990 | 210 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Random 1-turn cut to skill cooldown. Gain Strength: 30%. |
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| Eight-Life Katana Incendo | 2720 | 190 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK |
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| Ember Blade | 1785 | 150 | Hellfire's Aegis: Medium boost to fire allies' max HP |
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| Emberfire Longblade | 2420 | 168 | Dreadflame's Supremacy: Massive boost to Fire allies' ATK. All allies gain Strength: 20%. |
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| Embroidered Handballs | 2340 | 250 | Inferno's Verity: Big boost to fire allies' critical hit rate Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Enchanted Staff | 480 | 60 | ||||||
| Equinius | 3031 | 274 | Inferno's Mystery: Big boost to fire allies' C.A. DMG Scarlet Arts: Boost to fire allies' skill DMG cap Arsus Excelsior: Boost to fire allies' C.A. DMG cap Gain Duration: Indefinite and Duration: Indefinite. 4★: Also gain Strength: 20%. |
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| Erichthonius | 2500 | 278 | Inferno's Tyranny: Big Boost to fire allies' ATK / 10% cut to fire allies' max HP Inferno's Trium: Big boost to fire allies' multiattack rate Chance to inflict . 4★: Debuff success rate of increased. |
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| Erichthonius Militis | 2380 | 264 | Spear Voltage II: Boost to ATK based on how many spears are equipped. Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is Sephira Telum Ignis: All Fire allies start battle with Duration: Indefinite and Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Fire allies' charge bars at battle start.) All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Escalus Harp | 1790 | 192 | Inferno's Aegis: Big boost to fire allies' max HP Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Eurytos Bow | 3040 | 275 | Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict . |
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| Excalibur | 3792 | 316 | Inferno's Garrison: Big boost to Fire allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap. Hellfire's Stamina: Medium boost to Fire allies' ATK based on how high HP is Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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| Exhilarating Banana | 2636 | 190 | Hellfire's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is |
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| Exo Krodha | 3303 | 300 | Dreadflame's Supremacy: Decimation: Massive boost to Fire allies' ATK. 5% boost to Fire allies' damage cap. Searing Enlightener's Jurisdiction: When main weapon (MC only): For every 20 hits dealt to a foe: All Fire allies gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10,000 (Max: 50,000)Duration: Indefinite. All Fire allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Fire allies also gain Strength: 30%Duration: Indefinite. 5★: All Fire allies also gain Strength: 100%Duration: Indefinite. |
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| Exo Maitrah Karuna | 3163 | 314 | Dreadflame's Supremacy: Decimation: Massive boost to Fire allies' ATK. 5% boost to Fire allies' damage cap. Searing Enlightener's Sanctity: When main weapon upon triple attacks (MC only): All Fire allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10,000 (Max: 30,000)Duration: Indefinite. All allies gain Duration: Indefinite and Duration: Indefinite. 4★: MC also gains Duration: Indefinite. 5★: All allies also gain Duration: Indefinite. |
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| Extinction Blade | 3135 | 265 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Plain damage to MC based on 30% of current HP. 4★: Also gain . |
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| Extinction Blade Mk II | 3406 | 288 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Plain damage to MC based on 30% of current HP. Gain Duration: Indefinite and Strength: 4000. |
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| Falchion | 1140 | 195 | Fire's Might: Small boost to fire allies' ATK |
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| Faust Incendo | 2680 | 270 | Nature's Truth: Boost to Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Feendrache Pennant | 2295 | 261 | Hellfire's Primacy: Medium boost to fire allies' ATK and double attack rate Fire's Aegis: Small boost to fire allies' max HP All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Fienddagger of Prosperity Verboten | 2727 | 261 | Odious Exalto Ardendi: 25% boost to Taboo Doomfire's weapon skills Taboo Doomfire's Puncturing: Fire allies ignore a small percentage of foes' DEF Taboo Doomfire's Pact III: Big supplemental boost to fire allies' DMG |
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| Fight Suppressor | 3198 | 230 | Bulwark's Nature: When main weapon (MC only): Starts battle with Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise Duration: Indefinite lvl by 1. 1-turn cut to At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Duration: 1 turn .'s cooldown. (Bonus Fire damage based on lvl [Max: 5 hits].) Gain Duration: Indefinite. |
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| Fire Baselard | 1110 | 108 | Fire's Might: Small boost to fire allies' ATK |
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| Fire Glaive | 1065 | 117 | Fire's Might: Small boost to fire allies' ATK |
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| Fire Nymph Staff | 700 | 90 | Fire's Might: Small boost to fire allies' ATK |
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| Fire of Prometheus | 2430 | 320 | Inferno's Insignia: Big boost to fire allies' ATK / Take 5% damageBased on max HP. every turn. Hellfire's Primacy: Medium boost to fire allies' ATK / Medium boost to fire allies' double attack rate Inflict Strength: 15%. 4★: Effect increased to Strength: 20%. |
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| Fire Piece | 2000 | 133 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Fire Starter | 1403 | 110 | Clawed Blaze: Medium boost to fire allies' ATK All allies gain . |
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| Fire Sword | 1165 | 97 | Fire's Might: Small boost to fire allies' ATK |
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| Fireball | 1090 | 112 | Fire's Might: Small boost to fire allies' ATK |
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| Firecracker | 1215 | 78 | Fire's Might: Small boost to fire allies' ATK |
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| Firestorm Scythe | 3618 | 231 | Inferno's Crux: Big supplemental boost to fire allies' C.A. DMG Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Self-inflict Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe and inflict . |
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| Firework Galvanizer | 2781 | 161 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Blaze's Crux: Supplement fire allies' C.A. DMG Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. |
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| Fist of Destruction | 3141 | 327 | Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Five-Finger Chain | 2857 | 296 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Inflict Duration: 180 seconds and Duration: 180 seconds. 4★: Also gain . |
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| Five-Soul Staff Cardinal | 2420 | 320 | Inferno's Might: Big boost to fire allies' ATK Restore all allies' HP (Healing cap: 2000). All allies gain Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Five-Soul Staff Incendo | 2200 | 290 | Inferno's Might: Big boost to fire allies' ATK Restore all allies' HP. All allies gain . |
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| Flag of Verona | 1241 | 143 | Regalia's Aegis: Medium boost to fire allies' max HP All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Flame Alchemy Gloves | 2854 | 297 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap |
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| Flame Bolt | 1330 | 86 | Fire's Might: Small boost to fire allies' ATK |
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| Flame Bow | 1105 | 98 | Fire's Might: Small boost to fire allies' ATK |
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| Flame Halberd | 1110 | 122 | Fire's Might: Small boost to fire allies' ATK |
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| Flame Lit Curl | 1732 | 150 | Fire's Majesty: Small boost to fire allies' ATK and max HP Remove 1 buff. |
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| Flame Rapier | 1190 | 99 | Fire's Aegis: Small boost to fire allies' max HP |
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| Flamelance: Accendo | 2310 | 255 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Hit to Fire DEF. Gain Strength: 10%. |
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| Flare Glaive | 1605 | 177 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Flohrenberk | 2115 | 209 | Insight of Elation: Honor gained from winning event battles is increased by 10%. Applies to story events but not Unite and Fight. Gain . |
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| Footman's Axe | 1500 | 120 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies |
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| Forbidden Cuffs | 1287 | 133 | Clawed Blaze: Medium boost to Fire allies' ATK Inflict Duration: 180 seconds. |
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| Forbidden Inferno | 2200 | 280 | Inferno's Dual-Edge: Big boost to double attack rate for fire allies Fire's Might: Small boost to fire allies' ATK All allies gain . |
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| Forest Hermit Staff | 1045 | 136 | Fire's Healing: Small boost to healing cap for fire allies |
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| Four-Sky Blade Cardinal | 2680 | 268 | Inferno's Might: Big boost to fire allies' ATK All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Four-Sky Blade Incendo | 2430 | 243 | Inferno's Might: Big boost to fire allies' ATK All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Fragarach | 1755 | 147 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Freikugel | 4069 | 277 | Inferno's Tyranny: Big boost to Fire allies' ATK / 10% cut to Fire allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Hellfire's Trium: Medium boost to Fire allies' multiattack rate Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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| Frostbloom Fan | 2432 | 231 | Inferno's Might: Big boost to fire allies' ATK Fire's Spearhead: Small boost to fire allies' triple attack rate and critical hit rate All Fire allies gain 1 Duration: Indefinite. (When MC has 5 : All Fire allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
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| Gae Bulg | 3496 | 391 | Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Hellfire's Verity: Medium boost to Fire allies' critical hit rate Gain . 4★: now affects all allies. |
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| Gangsta Knife | 2950 | 280 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
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| Garnet Broadaxe | 3009 | 216 | Ironflame's Might III: Big boost to fire allies' ATK Ironflame's Progression III: Big boost to fire allies' fire ATK based on number of turns passed All allies gain Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also restore 10% of all allies' HP (Healing cap: 700). |
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| Gladius | 555 | 45 | ||||||
| Glaive | 470 | 50 | ||||||
| Glaive of Exultation | 1840 | 210 | Warrior's Assault: Big boost to fire allies' ATK Undefeated Hero: When main weapon (MC only): Gain Strength: 5% (Max: 30%)Multiplier: Unique Stackable and Strength: 5% (Max: 30%) upon multiattacks. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Glass Bow | 1775 | 159 | Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies |
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| Gold Beak | 3029 | 261 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate All Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Strength: 20%. |
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| Golden Baselard | 1398 | 111 | Diamond Sand's Might: Medium boost to fire allies' ATK |
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| Golden Bell | 1780 | 194 | Good and Tasty: Big boost to Fire allies' ATK Fire's Healing: Small boost to healing cap for fire allies Restore 5% of all allies' max HP (Healing cap: 750). |
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| Golden Sickle | 1452 | 98 | Diamond Sand's Aegis: Medium boost to fire allies' max HP |
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| Grenade | 1250 | 80 | Fire's Might: Small boost to fire allies' ATK |
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| Grim Evidence | 1991 | 178 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Slight chance to inflict . |
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| Grynoth Demiclone | 2321 | 253 | Inferno's Might: Big boost to fire allies' ATK Fire's Garrison: Small boost to fire allies' DEF based on how low HP is Gain Counter attacks grant 5% charge bar per hit. and . |
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| Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Also called "Lethal Attack Dodged". MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Guitarron del Maestro | 3018 | 445 | Trovador's Calling: When main weapon (MC only): Increase Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (While is in effect: Auto-activates upon normal attacks.)'s specs. (Inflict Duration: 180 seconds, Duration: 180 seconds, and Strength: 10% (Max: 40%)Duration: 180 seconds on a foe.) Trovador's Pride: When main weapon (MC only): Upon using Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns, Strength: 6% (Max: 30%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Duration: Indefinite.: Caster gains Strength: 15%Only takes effect in Battle System 2.0. All allies gain Strength: 2% (Max: 10%)Duration: Indefinite. Trovador's Genius: When main weapon (MC only): to put on a show with the ultimate ensemble. (Effect changes based on the selected song. Gain 1 Duration: Indefinite upon activating a Fated Chain [Max: 3].) consumes 2 . Max number of becomes 2. Remove 1 buff. 5★: MC also gains 1 random Note Duration: Indefinite Duration: Indefinite Duration: Indefinite. |
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| Gun of Eternal Splendor | 999 | 99 | ||||||
| Hala Kahiki | 1237 | 143 | Pineapple's Might: Medium boost to fire allies' ATK Hit to DEF. |
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| Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains upon using At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Hand Axe | 2840 | 150 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate Boost to all allies' critical hit rate. |
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| Hand of Brahman | 2550 | 270 | Ironflame's Gauntlet III: Big boost to melee-specialty fire allies' ATK Ironflame's Clarity II: Slight chance to dodge and counter (medium DMG) for fire allies Inflict and . All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Heat of The Sun | 3524 | 244 | Hierophant-Sun's Blessing: Massive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrike effects (Healing cap: 1900). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP 50% chance to gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. 5★: Upgraded to 100% chance to gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Heated Pata | 1030 | 107 | Fire's Aegis: Small boost to fire allies' max HP |
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| Hellion Gauntlet | 2245 | 235 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.. Gain Strength: 20%. |
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| Hellion Gauntlet Incendo | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.. Gain Strength: 20% and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hellion Gauntlet Rebirth | 2265 | 237 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.. Gain Strength: 20%. |
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| Hellion Gauntlet Replica | 1443 | 150 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. |
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| Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Gain . |
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| Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hercules | 3806 | 345 | Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Higurashi | 4161 | 289 | Transience of Life II: When main weapon (MC only): When a Fire chain burst activates: Add 2 to the number of chains. All Fire allies gain Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Strength: 10%. (If 5 or more chains: Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit]. All Fire allies gain Strength: 20%Duration: Indefinite.) Blazing Chain II: When main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), and 10% boost to special C.A. damage cap. Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs Gain Duration: Indefinite. 4★: All Fire allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: All Fire allies also gain Strength: 10% (Max: 30%)Duration: Indefinite. |
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| Hollowsky Spear | 2870 | 320 | Voidforged Lance: 20% boostSize: Big Modifier: EX to spear- and katana-specialty allies' ATK 10% boostSize: Big to spear- and katana-specialty allies' HP Impervious Covenant: Supplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000) Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ifrit Axe | 1450 | 103 | Hellfire's Might: Medium boost to fire allies' ATK Gain . |
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| Ifrit Blade | 1380 | 116 | Hellfire's Might: Medium boost to fire allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ifrit Dagger | 1315 | 129 | Hellfire's Might: Medium boost to fire allies' ATK Gain . |
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| Ifrit Halberd | 2170 | 241 | Inferno's Might: Big boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Illusion Scepter | 2530 | 334 | Inferno's Might: Big boost to fire allies' ATK True Enchantment: ~5% boost to skill damage cap for Fire allies. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Debuff immunity (1 time). |
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| Imperial Bow | 1810 | 162 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Ipetam Incendo | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to Inflict . series' damage. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Iron Axe | 555 | 37 | ||||||
| Iron Cannon | 1570 | 74 | Soldier's Assault: Medium boost to fire allies' ATK Inflict Duration: 180 seconds. |
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| Iron Dagger | 505 | 47 | ||||||
| Iron Fist of Severed Chains | 3642 | 319 | Rikishi's Calling: When main weapon (MC only): Increase Inflict Strength: 25%Duration: 2 turnsLocal status effect and Strength: 30%Duration: 1 turn Local status effect.'s specs. (Hit number doubles. Gain Strength: 100%Multiplier: AssassinDuration: 1 turn .) Rikishi's Pride: When main weapon (MC only): Increase Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.)'s specs. (Gain Strength: 50%Duration: 3 turns and Duration: IndefiniteAlso called "Lethal Attack Dodged". Consumes 40% of max HP instead.) Rikishi's Genius: When main weapon (MC only): 5-turn cut to (Enter Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.)'s skill standby. Gain Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Also gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Iron Glaive | 485 | 51 | ||||||
| Iron Pliers | 1165 | 82 | Fire's Verity: Small boost to fire allies' critical hit rate |
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| Iron Rod | 455 | 57 | ||||||
| Iron Staff | 460 | 52 | ||||||
| Iron Sword | 530 | 42 | ||||||
| Ixaba | 3620 | 236 | Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Gain Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Izuminokami Kanesada | 1706 | 117 | Hijikata Edge: Medium boost to fire allies' ATK Kanesada Crafted: When main weapon (MC Only): Boost to debuff resistance All allies gain Strength: 10%. |
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| Jack-O'-Brand | 2450 | 242 | Inferno's Might: Big boost to fire allies' ATK |
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| John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 30%. Reload bullets. |
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| Ka Pua U'i | 2223 | 132 | Blossom's Might: Big boost to fire allies' ATK Party's Peak: When main weapon (MC only): Gain Strength: 5% upon multiattacks. Gain Duration: Indefinite and Duration: Indefinite. |
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| Kadala | 1340 | 112 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Kaladanda | 2428 | 320 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Restore 5% of all allies' HP (Healing cap: 750). 4★: Healing cap increased to 1500. |
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| Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise lvl by 1. At level 30: Now raises lvl by 2.'s specs. (Counter upgraded to Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. 4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total). |
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| Kapilavastu Incendo | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Karmasword of Prosperity Verboten | 2781 | 250 | Doomfire's Vitiation: Boost to fire allies' ATK and DMG cap based on how many weapons with Taboo Doomfire skills are equipped Taboo Doomfire's Enmity: Small boost to fire allies' ATK based on how low HP is Doomfire's Execration: Amplify fire allies' C.A. DMG and boost to special C.A. DMG cap based on how many weapons with Taboo Doomfire skills are equipped |
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| Kerak | 2952 | 364 | Inferno's Progression: Big boost to fire allies' fire ATK based on number of turns passed Hellfire's Majesty: Medium boost to fire allies' ATK and max HP All Fire allies gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Keraunos Incendo | 2570 | 265 | Thunder's Roar: Boost to Act of God: Boost to Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .. Gain Strength: 20% and . |
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| Kiss of The Devil | 3098 | 327 | Strength-Devil's Seduction: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with (Damage cap: 50,000). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP Gain Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 200%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 250%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Effect increased to Strength: 70%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 300%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Kotetsu | 1855 | 128 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Kusanagi | 3425 | 243 | Venerator's Nature: When main weapon (MC only): Raise Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for Reduce an Omen's cancel requirements by 20% of the maximum value. Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. Bonus Fire damage. (Boost to bonus damage specs based on Multiplier: Perpetuity lvl.) |
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| La Sylphide | 2673 | 333 | Hellfire's Might: Medium boost to fire allies' ATK Fire's Sentence: Small boost to fire allies' C.A. DMG and C.A. DMG cap Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is All allies gain Strength: 10%. 4★: All allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Laevateinn | 2565 | 217 | Inferno's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to fire allies' max HP |
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| Langdebeve | 1040 | 115 | Fire's Aegis: Small boost to fire allies' max HP |
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| Langeleik Incendo | 2480 | 266 | Lost Song of the Sages: Boost Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain Strength: 3% maximum HP (Healing cap: 150 HP).'s to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using Strength: 25% and Strength: 20%. Dagger: All parties gain Strength: 10% and Strength: 10%., Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Leather Belt | 1415 | 115 | Hellfire's Might: Medium boost to fire allies' ATK Gain . |
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| Little Scarlet | 1055 | 103 | Fire's Aegis: Small boost to fire allies' max HP |
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| Logic Breaker | 2836 | 150 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Lohengrin | 3050 | 260 | Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Wall: Boost to DEF for fire allies for first 8 turns of battle Loyalty's Flame: When main weapon (MC Only): 10% Bonus Fire DMG effect on one-foe attacks against foes. Gain Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Longsword | 515 | 41 | ||||||
| Lord of Flames | 3350 | 285 | Scarlet Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's Majesty: Small boost to fire allies' ATK and max HP Bonus Fire damage to all foes (Damage cap: ~800,000). 4★: Also raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite lvl by 1 (Max: 10). |
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| Luin | 2730 | 310 | Inferno's Verity: Big boost to fire allies' critical hit rate Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Noble's Dance: When main weapon (MC only): Massive boost to multiattack rate. Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side and Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side. 4★: All allies gain Strength: 10%. |
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| Lulling Flambeau | 2163 | 285 | Fire's Majesty: Small boost to fire allies' ATK and max HP Scarlet Arts: Boost to fire allies' skill DMG cap All allies gain 1 Duration: Indefinite. |
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| Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 20%. Recover 3 at end of turn. |
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| Lux in Tenebris | 3716 | 305 | Revenger's Calling: When main weapon: 200% Fire damage to a foe (Damage cap: ~470,000) upon allies' triple attacks. Revenger's Pride: When main weapon (MC only): Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (When is 5: Affects all allies.)'s cooldown changes to 7 turns. Revenger's Genius: When main weapon (MC only): Increase Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Remove 1 buff. Gain Duration: Indefinite. (When a foe uses a special attack: End cooldown.)'s specs. (Inflict Strength: 20%Duration: 180 seconds and Strength: 50%Duration: 3 turnsLocal status effect on all foes.) Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also deal multi-hit, 100% Bonus Fire damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on . |
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| Lyre of Lamia | 980 | 105 | Fire's Aegis: Small boost to fire allies' max HP |
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| Magma Gauntlet | 2400 | 252 | Inferno's Might: Big boost to fire allies' ATK Fire's Clarity: Slight chance to dodge and counter (small DMG) for fire allies Gain Duration: Indefinite. |
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| Magma Rush | 2378 | 330 | Hellfire's Healing: Medium boost to fire allies' healing cap Hellfire's Tempering: Medium boost to fire allies' skill DMG cap / Medium supplemental boost to skill DMG Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack on all foes. |
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| Marquesas | 3015 | 317 | Armed Blaze: Big boost to fire allies' ATK Scarlet Reticle: 20% boost to fire allies' critical hit rate All allies gain Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Martial Steel of the Sovereign | 2150 | 150 | Foxflame's Glare: When main weapon (MC only): 10% bonus Fire DMG to one-foe attacks against burned foes. Foxflame's Flicker: Big boost to fire allies' ATK Inflict Strength: 2500 HPDuration: 180 seconds. |
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| Massive Axe | 1835 | 131 | Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies |
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| Matchlock | 1190 | 77 | Fire's Aegis: Small boost to fire allies' max HP |
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| Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Medusiana Floatie | 3206 | 239 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Inflict Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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| Metal Destroyer | 3040 | 230 | Inferno's Might: Big boost to fire allies' ATK Volcanic Blade: Boost to Fire allies' damage cap. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mezieres | 3033 | 312 | Dragoon's Nature: When main weapon: All allies gain Strength: 20% upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Fire DMG effect based on lvl. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Mindfade Edge | 1472 | 98 | Clawed Blaze: Medium boost to fire allies' ATK Inflict Duration: 180 seconds. |
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| Miner's Lantern | 1393 | 112 | Willed Blaze: Medium boost to fire allies' max HP |
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| Misericorde Incendo | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts Strength: 20%Duration: 1 turn Can't be removed. instead. Gain Strength: 20%. 1-turn cut to MC's skill cooldown. |
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| Mjolnir | 3977 | 283 | Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Mobius Strip | 2600 | 280 | Inferno's Might: Big boost to fire allies' ATK Terra's Might: Big boost to earth allies' ATK Almost Alchemy: When main weapon (MC only): Boost to Mode Bar Cut. Gain Strength: Restore 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 20%. |
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| Mochi Mallet | 1450 | 100 | Hellfire's Aegis: Medium boost to fire allies' max HP |
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| Mortality Bow | 3150 | 260 | Scarlet Enforcement: When any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF. Striking Art: Fire: 10% boost to Fire allies' skill damage cap and 5% boost to Fire allies' normal attack damage cap. All Fire allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Mortality Bow Mk II | 3422 | 283 | Scarlet Enforcement: When any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier: EX boost to Fire allies' ATK and 15% boost to Fire allies' DEF. Striking Art: Fire: 10% boost to Fire allies' skill damage cap and 5% boost to Fire allies' normal attack damage cap. All Fire allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Murakumo Incendo | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Incendo | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| My Little Mim | 2228 | 272 | Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate Fire's Mystery: Small boost to fire allies' C.A. DMG All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Mysterious Shooter | 1480 | 95 | Mysterious ATK: Medium boost to fire allies' ATK Gain a random speed boost to charge bar. |
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| Mysterious Sword | 2065 | 174 | Mysterious ATK II: Big boost to fire allies' ATK |
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| Mystic Spray Gun | 3270 | 210 | Inferno's Might: Big boost to fire allies' ATK Fire's Mystery: Small boost to fire allies' C.A. DMG Arsus Excelsior: Boost to fire allies' C.A. DMG cap Random buff to all allies. 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Mythril Axe | 815 | 57 | ||||||
| Mythril Bolt | 1810 | 310 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Mythril Bow | 1075 | 95 | Fire's Might: Small boost to fire allies' ATK |
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| Mythril Dagger | 745 | 71 | ||||||
| Mythril Glaive | 715 | 77 | ||||||
| Mythril Rod | 670 | 86 | ||||||
| Mythril Sword | 780 | 64 | ||||||
| Nature's Mystery | 1510 | 196 | Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is |
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| Nebuchad Incendo | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active. Gain Strength: 20%. Reload bullets. |
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| Nebula Gauntlets | 3188 | 317 | Blaze's Maneuver: Supplement fire allies' normal attack DMG Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Scarlet Athos: Boost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above) Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| New Year Kadomatsu Staff | 1860 | 204 | Hellfire's Might: Medium boost to fire allies' ATK Fire's Verity: Small boost to fire allies' critical hit rate |
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| New Year Mayudama Branch | 1370 | 118 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies |
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| Nilakantha | 2590 | 260 | Ironflame's Stamina III: Big boost to fire allies' ATK based on how high HP is Ironflame's Aegis: Small boost to fire allies' max HP All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Nine-Realm Harp Cardinal | 2470 | 275 | Inferno's Might: Big boost to fire allies' ATK Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Nine-Realm Harp Incendo | 2250 | 250 | Inferno's Might: Big boost to fire allies' ATK Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Nirvana Incendo | 2420 | 322 | Serenity's Mead: When main weapon: Boost to Reincarnation: When main weapon (MC only): Gain when casting Gain Strength: 20%, Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nodachi | 1145 | 78 | Fire's Might: Small boost to fire allies' ATK |
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| Norden Labrys | 3954 | 258 | Legend's Apex: When main weapon (MC only): Boost to Strength: 100% and Duration: 2 turns.'s specs. (Extend 's duration by 2 turns. Gain Duration: Indefinite upon use. When ends: Gain Duration: Indefinite.) Legend's Nature: When main weapon (MC only): Boost to All allies gain two random buffs.'s specs. (Gain Duration: 1 turn upon use.) Legend's Prowess: When main weapon (MC only / Requires Inflict Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. set as a skill): Activate Inflict Strength: 25%Duration: 180 secondsStacking: Single. If main or auxiliary weapon is a sabre: Boost to number of hits (2 times). If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element Strength: 25%Duration: 180 seconds. at end of turn when allies deal damage 40 or more times to the current target in 1 turn. Bonus Fire damage (Damage cap: ~700,000). 5★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Oliver Incendo | 3030 | 200 | Loki's Wit: When main weapon: lvl by 1. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. Inflict 1 stack. |
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| One-Rift Spear Cardinal | 2570 | 295 | Inferno's Might: Big boost to fire allies' ATK All allies gain Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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| One-Rift Spear Incendo | 2440 | 162 | Inferno's Might: Big boost to fire allies' ATK All allies gain Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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| Onmyoji's Reito | 3856 | 281 | Exorcist's Sapience: When main weapon (MC only): Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes. (Consumes 3 to end cooldown.) consumes 1 fewer to end its cooldown. Exorcist's Erudition: When main weapon (MC only): Increase Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.)'s specs. (Additional effect activates without consuming .) Exorcist's Acumen: When main weapon (MC only): Increase 2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) Five-Phase Seal: 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.)'s specs. (Upon use: Remove 3 additional buffs. Inflict Strength: 100%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, and Strength: 30%Duration: 6 turnsLocal status effect.) Inflict Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: All Fire allies also gain Strength: 10%. MC gains 1 Duration: Indefinite. |
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| Opening Shamisen | 1220 | 147 | Clawed Blaze: Medium boost to fire allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Original Sin | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Ornamented Paddle | 2196 | 278 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Grace: Medium boost to fire allies' max HP and debuff resistance Restore all allies' HP and remove 1 debuff. |
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| Ouranosphaira Ravdos | 3390 | 371 | Physician-Seer's Sapience: When main weapon (MC only): Increase Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and Duration: Indefinite. MC gains Duration: Indefinite.'s specs. ( activates 1 extra time. Upon use: All allies gain Duration: Indefinite and Strength: 30%Duration: Indefinite.) Physician-Seer's Erudition: When main weapon (MC only): Increase Multiplier: NormalDuration: IndefiniteStacking: Special Buff.'s specs. (10% Bonus Elemental DMG effect to target upon use. [Effect upgraded to Multiplier: NormalDuration: IndefiniteStacking: Special Buff.]) Physician-Seer's Acumen: When main weapon (MC only): Increase Fully restore all allies' HP and remove all debuffs. (Can't recast.)'s specs. (Removes all buffs from all foes upon cast. Gains a cooldown of 12 turns and can now be recast.) Remove 1 buff. 5★: All Fire allies also gain Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Overrider | 3114 | 331 | Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's Celere: Small boost to fire allies' ATK and critical hit rate Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Partly Powerful Popgun | 3297 | 218 | Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs. Blaze's Ascendancy: 10% boost to Fire allies' special C.A. damage cap. MC can't attack next turn. 4★: Also inflict Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Pata | 1015 | 105 | Fire's Might: Small boost to fire allies' ATK |
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| Phoenix Beakblade | 1930 | 190 | Inferno's Aegis: Big boost to fire allies' max HP Restore 5% HP (Max: 1500). |
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| Phoenix Tail Feathers | 1220 | 160 | Hellfire's Aegis: Medium boost to fire allies' max HP Restore HP. |
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| Phoenix Talon-Lance | 1260 | 138 | Hellfire's Aegis: Medium boost to fire allies' max HP Restore HP. |
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| Phoenix Wing-Axe | 2120 | 152 | Inferno's Aegis: Big boost to fire allies' max HP Restore 5% HP (Max: 1500). |
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| Phoenix's Torch | 2789 | 397 | Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap Flame of the Godrender: When main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Prayer of the Phoenix: When main weapon (MC only): At end of turn when a foe's lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain Strength: 10%. 1-turn cut to MC's skill cooldowns. 4★: All Fire allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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| Pilum | 2610 | 291 | Inferno's Might: Big boost to fire allies' ATK Royal Wing Barrier: Massive boost to your double attack rate Inflict Strength: 2500Duration: 180 seconds. 4★: Also deal bonus Fire damage to a foe in Break. |
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| Pink Blade | 1154 | 110 | ||||||
| Pink Light | 1154 | 130 | ||||||
| Premium Sword | 1732 | 150 | Prime Time Happy Hour: When main weapon: Boost to Fire allies' C.A. DMG (Effect increases from 3 p.m. to 11:59 p.m. [JST] on Fridays) Gain Strength: 10%. |
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| Progressive Knife (Man-Portable) | 3018 | 263 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Inflict . 4★: All Fire allies also gain Verification needed. . |
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| Protean Folding Fan | 1907 | 195 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Inflict Strength: 5000Duration: 180 seconds. Gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Prototype Reboot | 3219 | 268 | Contractor's Nature: When main weapon: Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to Duration: Indefinite's specs based on number of .) now always grants Strength: 4500. Contractor's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of . Gain 2 Duration: Indefinite. |
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| Proximo Incendo | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Psycho Syringe | 3065 | 309 | Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 50%Duration: 3 turns, and Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. 20% bonus damage to foes. Inflicts a random debuff. ( Strength: 30,000 HPDuration: 180 seconds, Duration: 180 seconds, Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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| Pugnale dei Volant | 2889 | 289 | Hellfire's Auspice: Medium boost to fire allies' max HP and healing cap Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All Fire allies gain Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from Fire allies. |
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| Purifying Thunderbolt | 3373 | 295 | Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Raging Halberd | 1630 | 181 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Ram-Dao | 1690 | 142 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Ray of Zhuque | 2530 | 175 | Inferno's Might II: Big boost to fire allies' ATK Gain . |
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| Ray of Zhuque Malus | 2970 | 205 | Inferno's Might II: Big boost to fire allies' ATK Essence of the South: Boost to Fire allies' damage cap. Gain . |
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| Ray of Zhuque Pontus | 2970 | 205 | Inferno's Might II: Big boost to fire allies' ATK Wings of Divinity: When main weapon (MC only): Immunity to . Boost to dodge rate. Gain . |
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| Ray of Zhuque Regus | 2970 | 205 | Inferno's Might II: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP Gain . |
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| Red Blade | 1162 | 130 | ||||||
| Red Cyclone | 2122 | 152 | A Thousand Dreams: Big boost to Fire allies' ATK. Ceaseless Striving: When main weapon (MC only): Gain Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite upon charge attack. Gain . |
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| Red Light | 1161 | 110 | ||||||
| Red Sphere | 2490 | 370 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed All allies gain Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Red Sun | 2150 | 150 | Mifune Style, Zen Impact: Big boost to fire allies' ATK / 7% cut to fire allies' max HP Mifune Style, Binary Star: Small boost to double attack rate for fire allies Gain . |
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| Red-Hot Noodles | 1701 | 156 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict Strength: 1000Duration: 180 seconds. |
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| Refrain of Blazing Vigor | 3397 | 419 | Wilnas's Firestorm: Boost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. All allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite, Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Reputable Red Relic | 2006 | 273 | Bountiful Influence: 10% boost to all allies' debuff resistance. Immunity to skill-sealing debuffs Bountiful Guidance: When main weapon (MC only): Boost to multiattack rate based on Bounty lvl |
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| Resentment's Gaze | 2042 | 177 | Armed Blaze: Big boost to Fire allies' ATK Technical Artistry: When main weapon (MC only): Boost to skill DMG Inflict Strength: 15%Duration: 180 seconds. |
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| Ridill | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Fire Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. |
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| Ringed Armguards | 2961 | 345 | Enlightened Monk's Nature: When main weapon: Boost lvl gain from Snap Punch by 1. lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Rip Van Winkle | 2638 | 339 | Kind Woodcutter's Nature: When main weapon: All other allies gain Strength: 2500 upon using Duration: Indefinite and a shield effect worth 4000. (Every turn during Leaf Burning: All allies gain Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, Strength: 4% (Max: 20%)Duration: Indefinite, and Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Rocket Launcher | 2331 | 110 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. damage. Inflict Strength: 5000Duration: 180 seconds. |
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| Romulus Spear Incendo | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict Duration: 180 seconds upon casting Gain Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Gain Strength: 20%, Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Rope Knuckles | 1711 | 155 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Rose Crystal Bow | 2250 | 215 | Blood Rose Brier: Medium boost to Fire allies' ATK and max HP Blood Rose Bud: Lessen Water DMG taken for Fire allies |
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| Rose Crystal Wand | 2030 | 260 | Blood Rose Thorns: Big boost to Fire allies' ATK Blood Rose Barrier: Lessen Wind DMG for all allies Strength: 15%Duration: 180 seconds. |
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| Roseate Aetherial Bow | 3090 | 280 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. Inflict Duration: 180 seconds. 4★: All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Rosenbogen Incendo | 2810 | 256 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. Inflict Duration: 180 seconds. |
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| Royal Deliverance | 3536 | 340 | Holy Knight's Apex: When main weapon (MC only): Boost to (Includes all-ally attacks) Duration: 1 turn and Strength: 10000Duration: Indefinite.'s specs. (Gain Duration: 1 turn upon use.) Holy Knight's Nature: When main weapon (MC only): Boost to Strength: 200%Duration: 5 turns and Duration: 5 turns.'s specs. (Extend duration of Strength: 200% and by 5 turns.) Holy Knight's Prowess: When main weapon (MC only): Boost to Strength: 10000Duration: 1 turn .'s specs. (All allies gain Strength: 50% upon use.) Remove 1 buff. 5★: Restore MC's HP (Healing cap: 5000). All allies also gain Strength: 3,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Rubia Rod | 1065 | 138 | Fire's Clarity: Slight chance to dodge and counter (small DMG) for fire allies |
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| Ruby Axe Relic | 1175 | 85 | ||||||
| Ruby Bow Relic | 1115 | 102 | ||||||
| Ruby Dagger Relic | 1065 | 107 | ||||||
| Ruby Gauntlet Relic | 1045 | 111 | ||||||
| Ruby Gun Relic | 1200 | 80 | ||||||
| Ruby Harp Relic | 985 | 107 | ||||||
| Ruby Katana Relic | 1185 | 84 | ||||||
| Ruby Lance Relic | 1025 | 115 | ||||||
| Ruby Staff Relic | 960 | 128 | ||||||
| Ruby Sword Relic | 1120 | 96 | ||||||
| Rudolfina | 3114 | 300 | Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect. Dancer's Essence: This is the essence of greatness. Gain its power by using emblems. Raise all allies' by 1. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| S.D. | 2025 | 170 | Exceed: Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upon taking damage. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sacred Lance | 2240 | 270 | Inferno's Aegis: Big boost to fire allies' max HP Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Inflict Duration: 180 seconds. |
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| Sacred Sword of the Guardian | 2007 | 175 | Spirit's Might: Big boost to fire allies' ATK Protector of Verona: When main weapon (MC only): Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. upon single attacks. 25% chance to gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Sarnga | 1745 | 157 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Sawed-Off Shotgun | 1275 | 82 | Fire's Aegis: Small boost to fire allies' max HP |
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| Scarlet Crest Axe | 3090 | 222 | Inferno's Might: Big boost to fire allies' ATK Fire Barrier: Chance to remove 1 debuff from yourself at turn start Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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| Scarlet Oath | 1500 | 200 | Hellfire's Healing: Medium boost to healing cap for fire allies Inflict Duration: 180 seconds. |
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| Schoolbag | 2580 | 190 | Schoolmates: Big boost to Fire allies' ATK Aspire to Shine!: MC only: 20% boost to charge attack DMG when not debuffed Gain Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Gain Strength: 10%Duration: 1.5TVerification needed. . |
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| Scimitar of Brahman | 2730 | 230 | Ironflame's Primacy II: Medium boost to fire allies' ATK / Medium boost to double attack rate for fire allies Ironflame's Aegis: Small boost to fire allies' max HP Inflict and . All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Scorched Scorn | 2057 | 165 | Clawed Blaze: Medium boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Duration: 180 seconds. |
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| Scorching Fan | 1443 | 102 | Clawed Blaze: Medium boost to fire allies' ATK Inflict Strength: 5000Duration: 180 seconds. |
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| Scythe of Renunciation | 3870 | 277 | Ironflame's Majesty IV: Big boost to Fire allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. |
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| Scythe of Repudiation | 3870 | 277 | Inferno's Majesty II: Big boost to Fire allies' ATK and max HP Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum. Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. |
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| Selene | 3493 | 223 | Contractor's Nature: When main weapon: , Duration: Indefinite, and Duration: Indefinite based on number of . (Consumes all .) will not consume . Contractor's Apex: When main weapon: Gain 1 every 3 turns. 200% Bonus Fire damage (Damage cap: ~135,000 per hit). (Boost to number of hits based on number of [Max: 6].) |
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| Sennen Goji | 3577 | 244 | Blaze's Spectacle: Supplement fire allies' skill DMG Inferno's Impalement: Fire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet Aramis: Boost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above) Gain Duration: Indefinite. 4★: Also remove 1 buff from a foe. |
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| Sephira Emerald Dagger | 2608 | 257 | Ironflame's Might III: Big boost to fire allies' ATK Sephira Fire-Tek: Massive boost to fire allies' critical hit rate in Arcarum Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Sephira Emerald Fork | 2503 | 278 | Ironflame's Might III: Big boost to fire allies' ATK Sephira Firesoul: Big boost to fire allies' max HP in Arcarum Deal bonus Fire damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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| Septian Burner | 1900 | 250 | Flames of Prosperity: When main weapon, ~3%Verification needed. boost to item drop rate Inflict . |
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| Seven-Star Sword Cardinal | 2810 | 242 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Seven-Star Sword Incendo | 2550 | 220 | Inferno's Might: Big boost to fire allies' ATK All allies gain Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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| Shadowverse Gauntlet | 2303 | 237 | Shadowverse Player: Big boost to fire allies' ATK Trump Card: When main weapon (MC only): Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Duration: Indefinite, and Strength: 30%Duration: Indefinite when below 25% HP at end of turn (1 time). Gain Strength: 25%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Shati Hariq | 2657 | 336 | Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is Blaze's Crux: Supplement fire allies' C.A. DMG Restore Fire allies' HP. 4★: All Fire allies also gain and . |
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| Sherwood Bow | 3087 | 320 | Longstrider's Nature: When main weapon (MC only):Gain upon using Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus Fire DMG effect based on number of foe's debuffs. Remove 1 buff. Inflict Duration: 180 seconds. |
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| Shimmering Bloom | 3048 | 270 | Hellfire's Sentence: Medium boost to Fire allies' C.A. DMG and C.A. DMG cap Blaze's Quenching: Supplement Fire allies' C.A. DMG based on how high their HP is Hellfire's Aegis: Medium boost to Fire allies' max HP Gain Strength: 20%. 4★: Also inflict Duration: 180 secondsVerification needed. on a foe. |
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| Shine and Silence | 3262 | 214 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Hellfire's Healing: Medium boost to fire allies' healing cap Inflict . Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain and . |
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| SHRIMP Spreader | 2561 | 163 | Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays Strength: 10%Duration: 180 seconds, Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Signal Flare | 1756 | 145 | Hellfire's Aegis: Medium boost to fire allies' max HP Inflict . |
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| Sikinnis | 2193 | 279 | Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP Inflict . |
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| Silver Bracelet | 1300 | 132 | Hellfire's Aegis: Medium boost to fire allies' max HP Gain . |
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| Siwar Al-Laahabi | 2734 | 321 | Inferno's Insignia: Big boost to fire allies' ATK / Take 5% damageBased on max HP. every turn Inferno's Aegis: Big boost to fire allies' max HP Fire's Enmity: Small boost to fire allies' ATK based on how low HP is Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain . |
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| Six-Ruin Fist Cardinal | 2630 | 280 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Six-Ruin Fist Incendo | 2400 | 250 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Skofnung Incendo | 2810 | 244 | Indomitable Loyalty: Boost to Sword of the Saviour: Chance of Substitute effect. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sky Piercer | 3562 | 382 | Inferno's Enmity: Big boost to Fire allies' ATK based on how low HP is Apocalyptic Power II: When main weapon (MC only): Guaranteed triple attacks. Take 5% damageBased on max HP every turn. Starts battle with Strength: 30%Duration: Indefinite. Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks. Gain Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
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| Snack Pole | 2185 | 283 | Inferno's Might: Big boost to fire allies' ATK |
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| Sol Remnant | 3272 | 236 | Heliacal Sovereign: Unworldly boost to Fire allies' ATK. Astral Blow II: 10% Bonus Fire DMG effect to Fire allies' triple attacks. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain Strength: 10%Multiplier: SeraphicDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Soldier Axe | 1040 | 114 | Fire's Might: Small boost to fire allies' ATK |
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| Solomon's Accelerator | 3441 | 182 | Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Verity: Medium boost to fire allies' critical hit rate Fire's Might: Small boost to fire allies' ATK Gain Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. now affects all allies. |
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| Sombre Axe | 2490 | 175 | Mysterious ATK II: Big boost to fire allies' ATK |
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| Soothing Torch | 1530 | 201 | Hellfire's Aegis: Medium boost to fire allies' max HP |
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| Sou-ou Momijimaru | 2702 | 181 | Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs Inflict Strength: 20%Duration: 180 seconds. |
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| Soul Echoer Incendo | 2470 | 266 | Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Strength: 20%Duration: 1 turn , Strength: 10%Duration: 1 turn , and Strength: 60%Duration: 1 turn .. Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap. Gain and Strength: 20%. |
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| Soulbond Dirk | 1610 | 158 | Hellfire's Aegis: Medium boost to fire allies' max HP |
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| Souval Cutlass | 1355 | 120 | Hellfire's Verity: Medium boost to fire allies' critical hit rate Bonus Fire damage. |
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| Souval Gauntlet | 1900 | 197 | Feral Roar: When main weapon (MC only): Gain Duration: 5 turns and Duration: 5 turns after being targeted by a foe. Rachis of Fire: Big boost to Fire allies' ATK Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Souval Halberd | 1255 | 140 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Bonus Fire damage. |
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| Sparkle Beat Vol. 29 | 2525 | 363 | Inferno's Stamina: Big boost to fire allies' ATK based on how high HP is Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate Restore 20% of MC's HP (Healing cap: 2500). Gain Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also removes 1 debuff. |
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| Splash Howl | 3287 | 209 | Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate Blood Red Blow: 20% Bonus Fire DMG effect to third hit of Fire allies' triple attacks. Gain . 4★: Also gain Verification needed. . |
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| Staff of Reincarnation | 1180 | 154 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Starblaze Rings | 2550 | 340 | Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Healing: Small boost to healing cap for fire allies Celestial Guidance: When main weapon (MC only): Boost to double attack rate when the field effect Field effect is active. (When Duration: 180 secondsField effect is active: Boost to C.A. DMG.) 4★: (When Duration: 180 secondsField effect is active: Also boosts C.A. DMG Cap.) |
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| Steel Axe | 565 | 39 | ||||||
| Steel Dagger | 515 | 49 | ||||||
| Steel Glaive | 495 | 53 | ||||||
| Steel Rod | 465 | 59 | ||||||
| Steel Sword | 540 | 44 | ||||||
| Steelflame Hornaxe | 2083 | 160 | Armed Blaze: Big boost to fire allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG |
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| Strawberry Slasher | 3263 | 217 | Inferno's Majesty: Big boost to fire allies' ATK and max HP Fire's Aegis: Small boost to fire allies' max HP Restore all allies' HP (Healing cap: 2000). All allies gain Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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| Subekuri Gauntlet | 2854 | 297 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate All Fire allies gain Strength: 10%. 4★: All Fire allies also gain and .Verification needed. |
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| Summer Night Blaze | 2413 | 230 | Inferno's Might: Big boost to fire allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict . |
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| Summer's Mirage | 2551 | 168 | Ironflame's Might II: Medium boost to fire allies' ATK Ironflame's Sentence II: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buffs increased to Strength: 50%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 20%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Sunflower Wand | 2100 | 276 | Inferno's Might: Big boost to fire allies' ATK |
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| Swirly Wurst Songweaver | 1395 | 129 | Mysterious VIT: Medium boost to fire allies' max HP Gain a random speed boost to charge bar. |
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| Sword of Michael (SR) | 1680 | 140 | Michael's Blessing: Amplify Fire allies' damage against Wind foes by 10%. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sword of Michael (SSR) | 2465 | 206 | Michael's Blessing II: Amplify Fire allies' damage against Wind foes by 20%. Fire's Majesty: Small boost to fire allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sword of Pallas | 2734 | 232 | Inferno's Might: Big boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP All allies gain Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Sword of Pallas Militis | 2603 | 221 | Sword Voltage II: Boost to ATK based on how many sabres are equipped. Blaze's Exertion: Boost to fire allies' multiattack rate based on how high their HP is Sephira Legio Ignis: When main weapon (MC only): Starts battle with Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Fire allies.) All allies gain Strength: 30%Duration: 2.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Sword of Valorblaze | 2980 | 250 | Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%. Fire's Majesty: Small boost to fire allies' ATK and max HP All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Tadpole Tail | 1320 | 128 | Mysterious VIT: Medium boost to fire allies' max HP Gain a random speed boost to charge bar. |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tamamo Banestaff | 1185 | 155 | Foxflame's Aegis: Medium boost to fire allies' max HP |
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| Tamamo Bowstring | 1370 | 125 | Foxflame's Might: Medium boost to fire allies' ATK |
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| Tanzanite Blade | 3130 | 210 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Shall We Duel?: When main weapon (MC Only): Boost to charge attack DMG based on how high HP is Gain Strength: 20%Verification needed. . 4★: Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain Strength: 20%Verification needed. Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Tanzanite Sword Mikoh | 1810 | 152 | Hellfire's Aegis: Medium boost to fire allies' max HP |
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| Ten-Wolf Gun Cardinal | 3020 | 200 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ten-Wolf Gun Incendo | 2740 | 180 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tetrastreamer | 3455 | 237 | Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. MC gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Fire damage to all foes at end of turn) |
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| The Storyteller | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Raise by 3 on all foes. |
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| Thorned Axe of Roses and Blood | 2138 | 149 | Armed Blaze: Big boost to fire allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Inflict Duration: 180 seconds. |
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| Three-Tiger Axe Cardinal | 2950 | 215 | Inferno's Might: Big boost to fire allies' ATK Inflict Strength: 35%Duration: 10 seconds. |
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| Three-Tiger Axe Incendo | 2680 | 195 | Inferno's Might: Big boost to fire allies' ATK Inflict Strength: 30%Duration: 10 seconds. |
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| Time-Tested Iron | 1630 | 170 | Hellfire's Verity: Medium boost to fire allies' critical hit rate |
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| Tiny Logger's Axe | 3204 | 226 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Fire's Stamina: Small boost to fire allies' ATK based on how high HP is All allies gain . 4★: Also restore all allies' HP. |
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| Torch | 1020 | 132 | Fire's Aegis: Small boost to fire allies' max HP |
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| Trap Knight's Helm | 1217 | 147 | Willed Blaze: Medium boost to fire allies' max HP Inflict Duration: 180 seconds. |
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| Traveller's Sword | 1500 | 120 | Discipline's Might: 1000 boost to ATK Discipline's Aegis: 200 boost to HP |
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| Trick Serpent | 2790 | 310 | Inferno's Might: Big boost to fire allies' ATK Trick or Trick: When main weapon (MC only): Deal 2-hit DMG to random foes for every normal attack. All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: MC also gains Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Trident of Brahman | 2500 | 280 | Ironflame's Might II: Medium boost to fire allies' ATK Ironflame's Devastation: Small boost to fire allies' triple attack rate Inflict and . All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Tropical Fairy | 2630 | 340 | Inferno's Might: Big boost to fire allies' ATK Fire's Stamina: Small boost to fire allies' ATK based on how high HP is Balmy Healing Breeze: When main weapon (MC only): At end of turn when is at 5: Fire damage to all foes (Damage cap: ~635,000) and restore 10% of all allies' HP (Healing cap: 1000). Inflict . All allies gain 1 . 4★: All allies also gain (Effect removed on next all-foe all-ally attack) . |
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| Tropical Winter | 2143 | 289 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP Gain (Effect removed on next all-foe all-ally attack) . |
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| True Infernal Flamescythe | 3198 | 228 | True Dreadflame's Supremacy: Massive boost to Fire allies' ATK. Small boost to max HP. Dreadflame's Claws: When main weapon (MC only): 20% Bonus DMG against foes with upon normal attacks and charge attack. Inflict Strength: 5000Base Accuracy: 25%Duration: 180 seconds. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Strength: 5000Duration: 180 seconds base accuracy increased. |
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| Twelfth Vertex of the Passel | 2936 | 280 | Inferno's Tempering: Big boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Fire's Might: Small boost to fire allies' ATK All allies gain Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also inflict Strength: 15%Duration: 180 seconds on a foe. |
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| Twinpain-Wolf Gun | 4129 | 274 | Gun Voltage II: Boost to ATK based on how many guns are equipped. Cloud of Howling Twilight II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. All allies gain Duration: Indefinite and Duration: Indefinite. 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: All allies also gain Duration: Indefinite. |
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| Two-by-Four | 2640 | 190 | Inferno's Tyranny: Big boost to fire allies' ATK / 10% cut to fire allies' max HP Fire's Mystery: Small boost to fire allies' C.A. DMG Gain Strength: SlightDuration: 3 turns and Strength: 20%. |
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| Two-Crown Bow Cardinal | 2800 | 255 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 4 turns. |
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| Two-Crown Bow Incendo | 2550 | 232 | Inferno's Might: Big boost to fire allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ullikummi | 3371 | 349 | Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vogue Hymn II: When main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill. Fire's Majesty: Small boost to Fire allies' ATK and max HP All allies gain Strength: 5% (Max: 30%)Multiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 5% (Max: 30%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 10% of all allies' HP (Healing cap: 3000). All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Ultima Axe | 4169 | 245 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Blade | 4191 | 240 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Bow | 3822 | 305 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Claw | 3415 | 349 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Dagger | 3525 | 333 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Gun | 4188 | 232 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Harp | 3293 | 314 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Spear | 3452 | 350 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Staff | 3173 | 401 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ultima Sword | 3807 | 288 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Unsigned Kaneshige | 3435 | 241 | Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 10%. |
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| Urchin Fist | 1885 | 200 | Echinoderm: When main weapon: Boost to all allies' DEF Tube Feet: Big boost to Fire allies' ATK Gain Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Urchin Lance | 1260 | 140 | Spiky's Might: Medium boost to Fire allies' ATK |
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| Urchin Mace | 1440 | 103 | Spiky's Aegis: Medium boost to Fire allies' max HP |
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| Ushumgal | 3240 | 268 | Armed Blaze: Big boost to fire allies' ATK Scarlet Arts: Boost to Fire allies' skill damage cap. 300% Bonus Fire damage (Damage cap: ~635,000). 4★: Also inflict Strength: 15%Base Accuracy: 90%Duration: 180 seconds. |
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| Valentine Harp | 1255 | 133 | Hellfire's Aegis: Medium boost to fire allies' max HP Restore HP. |
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| Vanguard | 3246 | 257 | Cavalier's Nature: When main weapon (MC only): Gain Strength: (Healing cap: 800)Duration: 3 turns upon using Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on lvl. All allies gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Vijaya | 2540 | 220 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Scarlet Arts: Boost to fire allies' skill DMG cap |
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| Vintage Flat Iron | 1220 | 101 | Fire's Verity: Small boost to fire allies' critical hit rate |
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| Vivid Verdure | 3236 | 224 | Hellfire's Majesty: Medium boost to fire allies' ATK and max HP Hellfire's Healing: Medium boost to fire allies' healing cap Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped All allies gain Strength: 1000Duration: Indefinite. 4★: All allies also gain Strength: 10%. |
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| Vocazione | 1182 | 154 | Clawed Blaze: Medium boost to fire allies' ATK Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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| Vulcan Gauntlet | 1450 | 131 | Hellfire's Might: Medium boost to fire allies' ATK |
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| Vyxaba | 1820 | 120 | Vyrlyrian Blade: When main weapon (MC only): Refresh effect |
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| Wamdus Santa | 2714 | 324 | Hellfire's Glory: Medium boost to fire allies' C.A. specs and chain burst specs Hellfire's Majesty: Medium boost to fire allies' ATK and max HP All Fire allies gain Strength: 10%. 4★: All Fire allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Wandering Blade | 1880 | 125 | Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies |
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| War Fan of Secret Teachings | 3032 | 261 | Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Arsus Excelsior: Boost to fire allies' C.A. DMG cap Scarlet Craft: Supplement fire allies' critical hit DMG All allies gain 1 Duration: Indefinite. 4★: Also inflict on a foe. |
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| Wasserspeier | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain Strength: 30%. effect increased to Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Duration: Indefinite and Duration: Indefinite. |
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| Way Flyer | 2695 | 193 | Inferno's Might: Big boost to fire allies' ATK Mad Alveolar: Cut to overdrive gauge is boosted Chance to gain . |
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| White Dragon Rifle | 1480 | 96 | Hellfire's Might: Medium boost to fire allies' ATK Gain . |
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| White Dragon Sword | 1425 | 119 | Hellfire's Aegis: Medium boost to fire allies' max HP Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Wilnas's Finger | 2825 | 297 | Firestorm's Enmity: Massive boost to Fire allies' ATK based on how low HP is. Vermillion Covenant: Supplement Fire allies' damage based on how low HP is. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 debuff from all allies. |
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| Witch's Broom | 1585 | 208 | Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies |
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| Worldscathing Leon | 2763 | 340 | Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame II: Amplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Gain Strength: 10%. |
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| Wrathfire Longblade | 3230 | 225 | True Dreadflame's Supremacy: Massive boost to Fire allies' ATK. Small boost to max HP. Infernal's Rage: When main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). All allies gain Strength: 25%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: All allies also gain Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Wrathfire Militis | 2486 | 172 | Ironflame's Majesty III: Big boost to Fire allies' ATK and max HP Fortified Blade: Boost to DEF based on how many katanas are equipped All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Charge attack activates twice in Arcarum.) |
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| Xeno Infernal Flamescythe | 2795 | 199 | Dreadflame's Supremacy: Massive boost to Fire allies' ATK. All allies gain and . |
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| Zhuque Lyrewings | 2020 | 220 | Inferno's Second Insignia: Big boost to ATK for a Fire ally in second position. Take damage every turn (5% of max HP). Inferno's Might: Big boost to fire allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Zombie Hunter | 1458 | 99 | Clawed Blaze: Medium boost to fire allies' ATK Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |

























































































































































































































































































































































































































































































































































































































































































































































































































































































































































































