Weapon Lists/New World Foundation
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Binds of The Hanged Man | 3021 | 341 | ▶ ▶ |
Fool-Hanged Man's Perseverance: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200). Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap. Earth's Majesty: Small boost to Earth allies' ATK and max HP Inverted Spine: Massive Earth damage to a foe. (240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].) |
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Collapse of The Tower | 3462 | 253 | ▶ ▶ |
Magician-Tower's Calamity: Massive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). Sephira Maxi-Earth: 20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap. Earth's Majesty: Small boost to Earth allies' ATK and max HP Callous Fist: Massive Earth damage to a foe. 300% Bonus Earth damage to all foes (Damage cap: ~400,000). MC gains 50% DMG CutTaking 50% less DMG Strength: 50%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: Bonus Earth damage cap increased to ~700,000. |
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Heat of The Sun | 3524 | 244 | ▶ ▶ |
Hierophant-Sun's Blessing: Massive boost to Fire allies' ATKModifier: EX. Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn Triple StrikeAttacks 3 times each turn Quadruple StrikeAttacks 4 times each turn effects (Healing cap: 1900). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP Coronal Ejection: Massive Fire damage to a foe. 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. 5★: Upgraded to 100% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Kiss of The Devil | 3098 | 327 | ▶ ▶ |
Strength-Devil's Seduction: Massive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn (Damage cap: 50,000). Sephira Maxi-Fire: 20% boost to Fire allies' DMG Cap in Arcarum. 5% boost to Fire allies' DMG Cap. Fire's Majesty: Small boost to Fire allies' ATK and max HP Hellfire: Massive Fire damage to a foe. Gain 50% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 200% Skill DMG UpSkill DMG is boosted Strength: 200%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to 60% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 250% Skill DMG UpSkill DMG is boosted Strength: 250%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 5★: Effect increased to 70% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 70%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 300% Skill DMG UpSkill DMG is boosted Strength: 300%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Melody of Judgement | 2921 | 363 | ▶ ▶ |
Emperor-Judgement's Awakening: Massive boost to Wind allies' ATKModifier: EX. Wind allies take 1% DMGBased on max HP every turn. 30% Earth DMG reduction. Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap. Wind's Majesty: Small boost to Wind allies' ATK and max HP Verdict Sphere: Massive Wind damage to a foe. All allies gain Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects) Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Converts "Boost to DEF" effects to "Boost to ATKNormal modifier" [Cap: 100%].) 4★: All allies also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. . 5★: Conquest Anthem'Boost to DEF' is converted to 'Boost to ATK' (Excludes certain effects) Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. and 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
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Pain of Death | 3173 | 312 | ▶ ▶ |
Lovers-Death's Demise: Massive boost to Dark allies' ATKModifier: EX. All Dark allies gain 15% ATK Up (Stackable / Max: 45%)ATK is boosted (Stackable / Can't be removed) Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and 15% DEF Up (Stackable / Max: 45%)DEF is boosted (Stackable / Can't be removed) Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out. Sephira Maxi-Dark: 20% boost to Dark allies' DMG Cap in Arcarum. 5% boost to Dark allies' DMG Cap. Dark's Majesty: Small boost to Dark allies' ATK and max HP Triumph of Death: Unworldly Dark damage to a foe (Damage cap: ~2,550,000). Self-inflict ShortedCharge bar is frozen Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Ally in fourth position gains AutoreviveRecovers once from a knockout while in effect Strength: 30% of max HPDuration: Indefinite. 4★: AutoreviveRecovers once from a knockout while in effect Strength: 40% of max HPDuration: Indefinite now restores 40% of max HP. 5★: AutoreviveRecovers once from a knockout while in effect Strength: 60% of max HPDuration: Indefinite now restores 60% of max HP. |
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Reflection of The Moon | 3285 | 304 | ▶ ▶ |
High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) . Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP Phobos Blast: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. All allies gain Tears of LunacyBoost to ATK specs based on the moon phase Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%. 5★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Rise of Justice | 3300 | 286 | ▶ ▶ |
Empress-Justice's Virtue: Massive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000). Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP Sentencing Sword: Unworldly Water damage to a foe (Damage cap: 2,550,000). Consume 60% of MC's current HP. All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Effect increased to Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shooting of The Star | 3546 | 237 | ▶ ▶ |
Chariot-Star's Wish: Massive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light: 20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's Majesty: Small boost to Light allies' ATK and max HP Heavenly Glory: Massive Light damage to a foe. All allies under DivinityTriple attack rate is boosted / DMG taken is boosted gain 90% Dark CutDark DMG is cut 90% Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Allies under DivinityTriple attack rate is boosted / DMG taken is boosted also gain Supplemental DMGDMG dealt is supplemented Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Theater of Temperance | 2842 | 377 | ▶ ▶ |
Hermit-Temperance's Accord: Massive boost to Wind allies' ATKModifier: EX. At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn . Sephira Maxi-Wind: 20% boost to Wind allies' DMG Cap in Arcarum. 5% boost to Wind allies' DMG Cap. Wind's Majesty: Small boost to Wind allies' ATK and max HP Yesohd: Unworldly Wind damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. 4★: Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 60%Duration: Indefinite. 5★: Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 70%Duration: Indefinite. |