Weapon Lists/Bow
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aetherial Bow | 2980 | 271 | Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: 10% boost to MC's debuff success rate. Dot Thruster: Massive Wind damage to a foe. Inflict ATK DownATK is lowered Duration: 180 seconds and DEF DownDEF is lowered Duration: 180 seconds. 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 . |
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Aetherial Marine | 2390 | 250 | Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap Whirling Tide: Massive Earth damage to a foe. Inflict ATK Down (Stackable)ATK is lowered (Stackable) Duration: 180 seconds and DEF Down (Stackable)DEF is lowered (Stackable) Duration: 180 seconds. |
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Agonize | 2975 | 223 | Dark's Might: Small boost to dark allies' ATK Purgatory's Spectacle: Supplement dark allies' skill DMG Defiler's Ray: Massive Dark damage to a foe. Chance of 1-turn cut to MC's skill cooldowns. 4★: 100% chance of 1-turn cut to MC's skill cooldowns. |
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Alster Bow | 1952 | 195 | Resilient Gale: Big boost to wind allies' max HP Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Alster Arrow: Massive Wind damage to a foe. Inflict 15% Wind DEF DownDEF is lowered for wind DMG Strength: 15%Duration: 180 seconds. |
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Amber Bow Relic | 1115 | 102 | Shadow Weave: Big earth DMG to a foe | |||||
Ancient Bow of Artemis | 2810 | 260 | Knightcode's Might III: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Angel Bow | 100 | 40 | Straight Shot: Medium Light damage to a foe. | |||||
Archangel Bow | 400 | 100 | Stream of Arrows: Big Light damage to a foe. | |||||
Arjunan Bow | 2505 | 230 | Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG Burn 'Em Down: Massive Fire damage to a foe. Inflict Wind ATK DownWind ATK is lowered Duration: 180 seconds. |
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Atma Bow | Any | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted Element ATK Up buff based on weapon element. |
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Aurora Bow | 2620 | 200 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG Brightness Rain: Massive Wind damage to a foe. Boost to MC's DMG cap. |
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Aves | 1725 | 161 | Tsunami's Might: Medium boost to water allies' ATK Shadow Weave: Big Water damage to a foe. |
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Bombyx Bow | 1430 | 111 | Clawed Grounds: Medium boost to earth allies' ATK Spirit Arrow: Big Earth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Bounty of Gracious Earth | 3822 | 352 | Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Hurtling Crag ++: Massive Earth damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Supplemental DMG (30,000)DMG dealt is supplemented Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Artemis | 2810 | 260 | Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is Kevala-Rta: Massive Light damage to a foe. Gain ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Eternal Splendor | 999 | 99 | Stellar Gyre: Massive Light damage to a foe. | |||||
Bow of Iliad | 2810 | 260 | Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies Dread Shot: Massive Light damage to a foe. / All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to 20% DMG CutTaking 20% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bow of Judgement | 1360 | 126 | Mountain's Might: Medium boost to earth allies' ATK Vendidad: Big Earth damage to a foe. Gain DEF UpDEF is boosted . |
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Bow of Phantasmic Obsession | 2180 | 150 | Armed Shadow: Big boost to dark allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Phantasmic Piercer: Massive Dark damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Bow of Sigurd | 2701 | 250 | ▶ |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK Yelmryk: Massive Water damage to a foe. Gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain 20% DEF UpDEF is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Sigurd Militis | 2569 | 238 | Bow Voltage II: Boost to ATK based on how many bows are equipped Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Sephira Legio Aquae: When main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects water allies.) Yelmryk Repetere: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Branwen Bow | 1400 | 131 | Tsunami's Aegis: Medium boost to water allies' max HP Grievous Cry: Big Water damage to a foe. Inflict PoisonedHP is lowered on every turn Duration: 180 secondsDamage Cap: 1000.. |
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Camazotz | 3116 | 257 | Ventosus's Might: Big boost to wind allies' ATK Wind's Garrison: Small boost to wind allies' DEF based on how low HP is Jade Arts: Boost to wind allies' skill DMG cap Crimson Chord: Massive Wind damage to a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . 4★: Also remove 1 buff from a foe. |
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Chained Bow of Hell and Heaven | 1997 | 186 | Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Winged Chainpiercer: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Col du Chat | 1366 | 124 | Clawed Gale: Medium boost to wind allies' ATK Tirer: Big Wind damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Colomba | 2826 | 253 | Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. Pasquale: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Composite Bow | 1160 | 103 | Fire's Might: Small boost to fire allies' ATK Heavy Shot: Medium Fire damage to a foe. |
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Compound Gadget Bow | 2000 | 186 | Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK Turbo Shot: Massive Earth damage to a foe. / 1-turn cooldown cut to damage skills. |
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Contrary Bow | 1395 | 125 | Hellfire's Might: Medium boost to fire allies' ATK Demagog: Big Fire damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow | 2959 | 271 | ▶ |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows. Azure Bow's Discipline: Boost to DMG Cap based on how many bows are equipped. Mediation Arrow: Massive Light damage to a foe. Gain ATK UpATK is boosted . |
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Crafted Bow | 1380 | 128 | Mountain's Aegis: Medium boost to earth allies' max HP Mighty Attack: Big Earth damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Daemonenschwinge | 2027 | 180 | Armed Shadow: Big boost to dark allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill DMG. Aufspiesser: Massive Dark damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Dark Thrasher | 2700 | 250 | Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP Deadeye Shot: Massive Water damage to a foe. Boost to critical hit rate. |
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Desolation-Crown Bow | 3262 | 299 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Stellar Demise: Massive Light damage to a foe. All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Diablo Bow | 2450 | 218 | Oblivion's Aegis: Big boost to dark allies' HP Dark's Might: Small boost to dark allies' ATK Stagnant Abyss: Massive Dark damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Diabolical Bow | 1351 | 127 | Resentment's Might: Medium boost to Dark allies' ATK Hell-Raiser: Big Dark damage to a foe. |
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Draconic Bow | 3644 | 334 | Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Hurtling Boulder: Massive Earth damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Earth Bow | 1200 | 111 | Earth's Aegis: Small boost to earth allies' max HP Heavy Shot: Medium Earth damage to a foe. |
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Elfin Bow | 1740 | 158 | Whirlwind's Might: Medium boost to wind allies' ATK Arrow Blast: Big Wind damage to a foe. |
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Eon | 2350 | 260 | Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance Ischyros: Massive Light damage to a foe. All allies gain 25% Light ATK UpLight ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Eurytos Bow | 3040 | 275 | ▶ |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Gigantomakhia: Massive Fire damage to a foe. Inflict BlindedAttacks have a slight chance to miss . |
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Exo Australis | 2848 | 249 | Horseman's Supremacy: Massive boost to wind allies' ATK Elysian Windrider's Sanctity: When main weapon (MC only): All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% upon a wind ally using a debuff skill Qaws Sagitta: Massive Wind damage to a foe. 1-turn cut to MC's debuff skill cooldowns. 4★: Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Fancy-Schmancy Bow | 1340 | 130 | Fancy-Schmancy Aegis: Medium boost to water allies' max HP Attack with Style: Big water DMG to a foe |
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Fimbul | 2370 | 220 | Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Water's Aegis: Small boost to water allies' max HP Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff. |
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Flame Bow | 1105 | 98 | Fire's Might: Small boost to fire allies' ATK Straight Shot: Medium Fire damage to a foe. |
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Fugaku Vista Bow | 3011 | 278 | Terra's Bloodshed: Big boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start Earth's Garrison: Small boost to earth allies' DEF based on how low HP is Terra's Enmity: Big boost to earth allies' ATK based on how low HP is Limitless Arrowstorm: Massive Earth damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: When MC's HP is below 50%: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Gallinarius | 2585 | 238 | Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Cognitae: Massive Earth damage to a foe. Gain rupies. |
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Gandiva | 3170 | 441 | Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies Earth's Mystery: Small boost to earth allies' C.A. DMG Mountain's Verity: Medium boost to earth allies' critical hit rate Hero's Thunder: Massive Earth damage to a foe. Inflict 15% Earth DEF DownDEF is lowered for earth DMG Strength: 15%Base Accuracy: 95%. |
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Glass Bow | 1775 | 159 | Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Shadow Weave: Big Fire damage to a foe. |
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Golden Bow Relic | 2020 | 184 | The Pulse: A soul from eons past lingers within. Golden Radiance: Massive Light damage to a foe. |
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Gusisnautar | 3204 | 292 | Armed Shine: Big boost to light allies' ATK Golden Frailty: Supplement damage to Light allies against foes with 5 or more debuffs. Luxon Laser: Massive Light damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. 4★: Also inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. |
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Gust-Piercer Arrow | 1370 | 123 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Aero Thrust: Big Wind damage to a foe. |
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Harsiesis | 2699 | 278 | Glimmer's Persistence: Supplement light allies' DMG based on how high their HP is Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed Kom Ombo: Massive Light damage to a foe. Chance of 1-turn cut to MC's skill cooldowns. 4★: Upgraded to 100% chance of 1-turn cut to MC's skill cooldowns. |
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Heavenly Fawn Bow | 2880 | 300 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. Arrow of Evil's Bane: Massive Wind damage to a foe. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. 4★: Also inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. |
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Hellward Bow | 1385 | 121 | Hatred's Might: Medium boost to dark allies' ATK Abyssal Damnation: Big Dark damage to a foe. Gain ATK UpATK is boosted . |
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Hercules | Any | 3806 | 345 | ▶ |
Medium Normal Restraint: Medium boost to weapon elementi.e., the same element as the weapon. allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate Wondrous Flames: 450%Massive elemental damage to a foe 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | 2940 | 260 | Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. Heroic Arrow-Shot: Massive Light damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | 3120 | 280 | Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). Hollow Shot: Massive Light damage to a foe. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hornet-Wing Bow | 1355 | 126 | Nectar's Aegis: Medium boost to earth allies' max HP Killer Sting: Big Earth damage to a foe. |
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Ice Bow | 1755 | 163 | Tsunami's Might: Medium boost to water allies' ATK Arrow Blast: Big Water damage to a foe. |
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Imperial Bow | 1810 | 162 | Hellfire's Might: Medium boost to fire allies' ATK Arrow Blast: Big Fire damage to a foe. |
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Indra's Edge | 2716 | 247 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Arrow of Indra: Massive Wind damage to a foe. Gain 40% Skill DMG UpSkill DMG is boosted Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to 50% Skill DMG UpSkill DMG is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain 15% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Indra's Edge Militis | 2137 | 194 | Bow Voltage II: Boost to ATK based on how many bows are equipped Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Arrow of Indra Repetere: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Iridescent Bow | 3150 | 250 | Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP Arrow of Enlightenment: Massive Light damage to a foe. Bonus Light damage (Damage cap: ~420,000). 4★: Also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Ished | 2845 | 249 | Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Amber Arts: Boost to earth allies' skill DMG cap Weben: Massive Earth damage to a foe. Slight chance to remove 1 buff. 4★: Effect increased to 100% chance to remove 1 buff. |
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Jade Bow Relic | 1115 | 102 | Shadow Weave: Big wind DMG to a foe | |||||
L'Arc Qui ne Faut | 3030 | 278 | ▶ |
Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate Failnaught: Massive Earth damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Bow Omega | 2830 | 261 | Oceansoul's Aegis II: Medium boost to water allies' max HP Reflective Water: Massive Water damage to a foe. Gain Repel (3 times)Reflects DMG Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Levin Shooter | 2800 | 300 | Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Gain Three-Sister RuleDMG dealt is supplemented (Stacks up to 3 times / Can't be removed) Strength: 10,000 upon dealing a triple attack (Stackable / Max: 3 times) Thunderstrike Triad: Massive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Longbow | 1085 | 102 | Water's Aegis: Small boost to water allies' max HP Straight Shot: Medium Water damage to a foe. |
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Mammon Bow | 1410 | 127 | Whirlwind's Aegis: Medium boost to wind allies' max HP Greedy Rob: Big Wind damage to a foe and restore HP. |
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Manawydan Bow | 1355 | 127 | Tsunami's Aegis: Medium boost to water allies' max HP Fluctuat Sorol: Big Water damage to a foe. Inflict DEF DownDEF is lowered . |
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Marine Ace | 3021 | 276 | Thunder's Majesty: Medium boost to light allies' ATK and max HP Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is Hard to Starboard!: Massive Light damage to a foe. Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Dark ATK DownDark ATK is lowered Duration: 180 seconds. 4★: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
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Maverick | Any | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Charge Bar Gain UpCharge bar gain is boosted Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. Shot through the Heart: Massive elemental DMG to a foe. All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Medusiana Floatie | 3206 | 239 | Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is Hellfire's Essence: Medium boost to fire primal allies' ATK Scarlet Arts: Boost to fire allies' skill DMG cap Medusiana Gaze: Massive Fire damage to a foe. Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: Increased chance to inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 3.5 turns. Also inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed) Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect. |
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Mittron's Bow | 2710 | 250 | Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) Pleiades: Massive Light DMG to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and 20% Light ATK UpLight ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mortality Bow | 3150 | 260 | Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap Mortality Obliteration: Massive Fire damage to a foe. All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mortality Bow Mk II | 3422 | 283 | Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap Neo Mortality Obliteration: Massive Fire damage to a foe. All Fire allies gain Fire ATK UpFire ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Murcielago | 3409 | 310 | Sangre Caliente: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Supplemental C.A. DMG (Stackable / Max: 300,000)C.A. DMG dealt is supplemented (Stackable / Can't be removed) Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) Robar Tiempo: When main weapon (MC only): When a Wind ally drains a foe's charge diamond with Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs Disparo Sonico: Unworldly Wind damage to a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. |
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Mythril Bow | 1075 | 95 | Fire's Might: Small boost to fire allies' ATK Straight Shot: Medium Fire damage to a foe. |
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Nephthys Bow | 1390 | 126 | Whirlwind's Aegis: Medium boost to wind allies' max HP Soulreap: Big Wind damage to a foe. Gain TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Nox Meteorum | 2435 | 241 | Oblivion's Stamina: Big boost to dark allies' ATK based on how high HP is Ray of Stars: Massive Dark damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Obsidian Bow | 1460 | 135 | Mountain's Might: Medium boost to earth allies' ATK Shadow Weave: Big Earth damage to a foe. |
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Oneiros Bow | 1335 | 124 | Tsunami's Might: Medium boost to water allies' ATK Noctambulous: Big Water damage to a foe. Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 180 secondsTakes 25% more damage. |
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Onyx Bow Relic | 1115 | 102 | Shadow Weave: Big dark DMG to a foe | |||||
Pearl Bow Relic | 1115 | 102 | Shadow Weave: Big light DMG to a foe | |||||
Pina Colata Bow | 1370 | 124 | Mysterious VIT: Medium boost to wind allies' max HP Enlightened Air Ball: Big Wind damage to a foe. Gain a random speed boost to charge bar. |
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Poseidon Bow | 1375 | 129 | Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP Milosz Thrust: Big Water damage to a foe. Gain ATK UpATK is boosted and DEF UpDEF is boosted . |
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Power Bow | 1170 | 108 | Earth's Might: Small boost to earth allies' ATK Straight Shot: Medium Earth damage to a foe. |
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Purifying Thunderbolt | 3373 | 295 | Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate Bijli: Massive Fire damage to a foe. / Gain 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Qilin Bow | 3285 | 296 | Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP Culmination of Nightfall: 10% boost to Dark allies' damage cap. Ebon Blade: Massive Dark damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Raijodo | 3011 | 278 | Whirlwind's Mystery: Medium boost to wind allies' C.A. DMG Whirlwind's Verity: Medium boost to wind allies' critical hit rate Jade Craft: Supplement wind allies' critical hit DMG Suiha-Byouha: Massive Wind damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Rainbow Bow | 3020 | 279 | ▶ |
Hoarfrost's Aegis II: Big boost to water allies' max HP Tsunami's Might: Medium boost to water allies' ATK Prism Arrow: Massive Water damage to a foe. Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Reflection of The Moon | 3285 | 304 | ▶ ▶ |
High Priestess-Moon's Bewitching: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) . Sephira Maxi-Water: 20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap. Water's Majesty: Small boost to Water allies' ATK and max HP Phobos Blast: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. All allies gain Tears of LunacyBoost to ATK specs based on the moon phase Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%. 5★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Resentment's Gaze | 2042 | 177 | Armed Blaze: Big boost to Fire allies' ATK Technical Artistry: When main weapon (MC only): Boost to skill DMG Flames of Penitence: Massive Fire damage to a foe. Inflict 15% Fire DEF DownDEF is lowered for fire DMG Strength: 15%Duration: 180 seconds. |
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Ring of Raphael (SR) | 1685 | 147 | Raphael's Blessing: Amplify Wind allies' damage against Earth foes by 10%. Iudicium Windstorm: Big Wind damage to a foe. All allies gain Wind ATK UpWind ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Raphael (SSR) | 2460 | 220 | Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP Iudicium Windstorm: Massive Wind damage to a foe. All allies gain 10% Wind ATK UpWind ATK is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Wandergale | 2970 | 270 | Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP Roaming Gale: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Earth DMG LoweredEarth DMG is lowered Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rose Crystal Bow | 2250 | 215 | Blood Rose Brier: Medium boost to Fire allies' ATK and max HP Blood Rose Bud: Lessen Water DMG taken for Fire allies Domination Shot: Massive Fire damage to a foe. / Lessen all allies' Water DMG. |
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Roseate Aetherial Bow | 3090 | 280 | Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. Emblazoned Charm Arrow: Massive Fire damage to a foe. Inflict CharmedAttacks are slightly limited Duration: 180 seconds. 4★: All allies gain 20% Fire ATK UpFire ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rosenbogen | 2388 | 217 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Rosenbogen (Element) | Any | 2810 | 256 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive elemental damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict Debuff Res. DownDebuff resistance is lowered Duration: 180 seconds. |
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Rosenbogen Rebirth | 2410 | 219 | Arrow Storm: Boost to Quick StepGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn ., Quick Step IIGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and 100% ATK UpATK is boosted Strength: 100%Duration: 1 turn . and Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000). Gain 100% ATK UpATK is boosted Strength: 100%Multiplier: NormalDuration: 1 turn , Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Bonus Effect on DodgeUpon dodging: Blind effect to all foes Duration: 1 turn to Bonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict BlindedAttacks have a slight chance to miss Duration: 180 seconds, DelayReduce a foe's filled charge diamonds by 1 , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Rossa Espehismo: Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Rosenbogen Replica | 1533 | 139 | Arrow Storm: Boost to Quick Step and Evasive Maneuvers Rossa Espehismo: Big Wind damage to a foe |
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Ruby Bow Relic | 1115 | 102 | Shadow Weave: Big fire DMG to a foe | |||||
Rusted Bow | 96 | 30 | Shadow Weave: Big Dark damage to a foe. | |||||
Sagittarius Bow | 2358 | 214 | Ventosus's Aegis: Big boost to wind allies' max HP Wind's Might: Small boost to wind allies' ATK Astra Horizon: Massive Wind damage to a foe. Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sapphire Bow Relic | 1115 | 102 | Shadow Weave: Big water DMG to a foe | |||||
Sarnga | 1745 | 157 | Hellfire's Might: Medium boost to fire allies' ATK Stream of Arrows: Big Fire damage to a foe. |
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Self Bow | 515 | 50 | Hornet Arrow: Small Water damage to a foe. | |||||
Sephira Emerald Bow | 2720 | 247 | Stormwyrm's Might III: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum Forbidden Blow: Massive Wind damage to a foe. Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Shadow Bow | 1755 | 155 | Hatred's Might: Medium boost to dark allies' ATK Shadow Weave: Big Dark damage to a foe. |
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Sharom Bow | 2030 | 180 | Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate. Amethyst's Splendor: Big boost to dark allies' ATK Wind of Peace: Massive Dark damage to a foe. Inflict CharmedAttacks are slightly limited . |
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Shekhinah Bow | 3040 | 276 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Cherubim Arrow: Massive Wind damage to a foe. Inflict PoisonedHP is lowered on every turn Strength: 2500Verification needed. . |
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Sherwood Bow | Any | 3087 | 320 | Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period upon using Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total). Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only): Bonus elemental DMG effect based on number of foe's debuffs. Greenwood Banditry: Massive Elemental damage to a foe. Remove 1 buff. Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) Duration: 180 seconds. |
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Shimmering Bloom | 2525 | 223 | Hellfire's Sentence: Medium boost to fire allies' C.A. DMG and C.A. DMG cap Blaze's Quenching: Supplement fire allies' C.A. DMG based on how high their HP is Blooming Astral Shower: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Shortbow | 510 | 45 | Hornet Arrow: Small Wind damage to a foe. | |||||
Silver Bow | 2365 | 211 | Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain ATK Up (Stackable)ATK is boosted while active (Stackable) Duration: 1 turn when MC uses a skill (Max: 5). Silver Bolt: Massive Wind damage to a foe. Slight chance for 1-turn cut to MC's skill cooldowns. |
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Silver Bow Relic | 1955 | 178 | Vessel Phantasmic: This masterless weapon slumbers through eternal night. Silver Shine: Massive light DMG to a foe |
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Slingshot | 1567 | 200 | Thunder's Verity: Medium boost to light allies' critical hit rate Fulldraw Shot: Big Light damage to a foe. |
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Soldier Bow | 2027 | 180 | A Pro's Tool: Big boost to earth allies' ATK Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility. Stealth Shot: Massive Earth damage to a foe. Gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spike Shooter | 2000 | 190 | Transmutation's Might: Big boost to earth allies' ATK Perforating Stake: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. Alchemic Burst: Massive Earth damage to a foe. Inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. |
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Sunset Bow | 1365 | 125 | Thunder's Might: Medium boost to light allies' ATK Light Blast: Big Light damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Sutera's Bow | 1770 | 160 | Whirlwind's Might: Medium boost to wind allies' ATK Shadow Weave: Big Wind damage to a foe. |
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Taisai Spirit Bow | 3020 | 363 | ▶ |
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK Divinity's Bow of Ruin: Massive Water damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. |
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Tamamo Bowstring | 1370 | 125 | Foxflame's Might: Medium boost to fire allies' ATK Foxflame: Big Fire damage to a foe. |
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Third Stripe of the Streak | 3026 | 275 | Oblivion's Healing: Big boost to dark allies' healing cap Dark's Aegis: Small boost to dark allies' max HP Purgatory's Persistence: Supplement dark allies' DMG based on how high their HP is Felid's Arrow: Virtue of the Tiger: Massive Dark damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also remove 1 buff from a foe. |
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Tiamat Arc Aura | 2828 | 253 | Stormwyrm's Bloodshed III: Big boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Stormwyrm's Might II: Medium boost to wind allies' ATK Inexorabilis Calamitas: Massive Wind damage to a foe. Inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 seconds. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Training Wreath | 2540 | 220 | Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is Fletch the Halls: Massive Dark damage to a foe. Inflict Light ATK DownLight ATK is lowered Duration: 180 seconds.Verification needed. Restore MC's HP. |
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Two-Crown Bow | 2370 | 217 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Two-Crown Bow Aqua | 2550 | 232 | Hoarfrost's Might: Big boost to water allies' ATK Twin Sovereign Wrath: Massive Water damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Cardinal | 2800 | 255 | Inferno's Might: Big boost to fire allies' ATK Twin Sovereign Wrath: Massive Fire damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Cobalt | 2800 | 255 | Hoarfrost's Might: Big boost to water allies' ATK Twin Sovereign Wrath: Massive Water damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Ecru | 2800 | 255 | Terra's Might: Big boost to earth allies' ATK Twin Sovereign Wrath: Massive Earth damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Incendo | 2550 | 232 | Inferno's Might: Big boost to fire allies' ATK Twin Sovereign Wrath: Massive Fire damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ivory | 2800 | 255 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Lumen | 2550 | 232 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Nyx | 2550 | 232 | Oblivion's Might: Big boost to dark allies' ATK Twin Sovereign Wrath: Massive Dark damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Obsidian | 2800 | 255 | Oblivion's Might: Big boost to dark allies' ATK Twin Sovereign Wrath: Massive Dark damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Sage | 2800 | 255 | Ventosus's Might: Big boost to wind allies' ATK Twin Sovereign Wrath: Massive Wind damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Sterling | 2510 | 230 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Terra | 2550 | 232 | Terra's Might: Big boost to earth allies' ATK Twin Sovereign Wrath: Massive Earth damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ventus | 2550 | 232 | Ventosus's Might: Big boost to wind allies' ATK Twin Sovereign Wrath: Massive Wind damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | 1390 | 120 | Thunder's Dual-Edge: Medium boost to double attack rate for light allies Tyrant Strike: Big Light damage to a foe. Gain 15% Debuff Res. UpDebuff resistance is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyros Bow | 2700 | 250 | Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate House of Thebes: Massive Water damage to a foe. Inflict 10% Fire ATK DownFire ATK is lowered Strength: 10%. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Ultima Bow | Any | 3822 | 305 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys. The Rage: Massive elemental damage to a foe. / All allies gain 30% Element ATK UpElement ATK is boosted Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Unius | 2820 | 250 | Whirlwind's Might: Medium boost to wind allies' ATK Grand Epic: Boost to ATK based on how many Epic weapons are equipped Tethra: Massive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. effect duration extended by 1 turn. |
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Verona Bow | 1990 | 188 | Hoarfrost's Aegis: Big boost to water allies' max HP Preemptive Azure Barrier: All water allies gain shield at start of battle Aurora Light Arrow: Massive Water damage to a foe. Gain 20% Fire CutFire DMG is cut 20% Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | 1324 | 121 | Thunder's Verity: Medium boost to light allies' critical hit rate Virtue Ray: Big Light damage to a foe. |
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Vogen Crescent | 1355 | 126 | Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is Stream of Arrows: Big Light damage to a foe. |
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Vymbul | 1314 | 123 | Vyrnseye: When main weapon (MC only): Boost to ATK based on how high HP is. Hroovyrnir: Big Water damage to a foe. Remove 1 debuff from MC. |
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War Bow | 1120 | 103 | Earth's Might: Small boost to earth allies' ATK Heavy Shot: Medium Earth damage to a foe. |
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Wood Bow | 1360 | 125 | Mountain's Dual-Edge: Medium boost to double attack rate for earth allies Deep Strike: Big Earth damage to a foe. Slight chance to inflict StunnedCan't attack . |
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Wrapped Bow | 1130 | 101 | Wind's Might: Small boost to wind allies' ATK Straight Shot: Medium Wind damage to a foe. |
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Yggdrasil Bow Omega | 2830 | 260 | Lifetree's Enmity III: Big boost to earth allies' ATK based on how low HP is Nether Veil: Big Earth damage to a foe. Bonus Fire damage. 4★: Earth damage upgraded to massive. |