Weapon Lists/Hollowsky

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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills


Icon Name R El Type ATK HP Skills
Hollowsky Axe 3270 240
Voidfeigned Crag: 20% boostSize: Big
Modifier: EX
to axe- and melee-specialty allies' ATK
10% boostSize: Big
Modifier: Normal
to axe- and melee-specialty allies' triple attack rate
Contentious Covenant: Supplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000)
Hollow Impact: Massive Earth damage to a foe. / All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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4★: All allies also gain 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
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Hollowsky Blade 3140 260
Voidbroken Wing: 20% boostSize: Big
Modifier: EX
to sabre- and dagger-specialty allies' ATK.
10% boostSize: Big to sabre- and dagger-specialty allies' debuff success rate.
Calamitous Covenant: Supplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000).
Hollow Slash: Massive Dark damage to a foe.
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%
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4★: Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%
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Hollowsky Bow 3120 280
Voidcast Arrow: 20% boostSize: Big
Modifier: EX
to bow- and gun-specialty allies' ATK.
Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate.
Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000).
Hollow Shot: Massive Light damage to a foe.
All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hollowsky Spear 2870 320
Voidforged Lance: 20% boostSize: Big
Modifier: EX
to spear- and katana-specialty allies' ATK
10% boostSize: Big to spear- and katana-specialty allies' HP
Impervious Covenant: Supplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000)
Hollow Thrust: Massive Fire damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 500 HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hollowsky Staff 2660 360
Voidsung Grasp: 20% boostSize: Big
Modifier: EX
to staff- and harp-specialty allies' ATK
10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle
Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000)
Hollow Stream: Massive Water damage to a foe. / All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain High Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
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