Skill Damage Up
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
About Skill Damage Up

and similar effects are additive to skill damage multipliers. For example, if a skill has a damage multiplier of 250%, then 
Strength: 50% would increase the multiplier to 300%.
The debuff 
is also additive and can reduce skill damage multipliers to 0%.
Sources
Characters
| Icon | Name | Element | Source | Targets | Strength | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|---|---|
| Apsaras | Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. |
Self | 10% ~ 40% | 6 turns | Indefinite | Gains Strength: 10% (Max: 40%)Duration: Indefinite when 1 axe or spear is equipped. Activates twice when 3 axes and/or spears are equipped. | ||
| Arcana Dueler | Elemental Focus IIAll parties gain Strength: 60%Duration: 3 turns. |
All parties | 60% | 5 turns | 3 turns | |||
| Boogeyman | Blood OathConsume 10% max HP from caster and an ally of the same element as caster to swear a blood oath. (Caster and ally gain Duration: Indefinite.) When in a blood oath with two or more other allies at end of turn: Remove from all allies. Caster takes Plain damage worth 50% of current HP. |
Self and One ally | 40% | 6 turns | Indefinite | |||
| Enhancer | Elemental FocusAll parties gain Strength: 40%. |
All parties | 40% | 5 turns | 3 turns | |||
| Hermit | Laser FocusGain Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn . |
Self | 80% ~ 300% | 3 turns | Indefinite | |||
| Manadiver | Manadiver's Sapience20% boost to skill damage and 20% boost to skill damage cap for all allies. |
All allies | 20% | - | Indefinite | |||
Wilnas MinoSupport: 10% boost to skill damage (Max: 50%) and 2% boost to skill damage cap (Max: 10%) for Fire allies based on their number of . |
Fire allies | 10% ~ 50% | - | Indefinite | ||||
| Monk | Ascetic StanceGain Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise lvl by 1. At level 30: Now raises lvl by 2. |
Self | 10% ~ 100% | 5 turns | Indefinite | lvl lowers by 5 if MC is below 25% HP at end of turn. | ||
Snap PunchUpon using damage skills or charge attack: Raise lvl by 1 (Max: 10). (If MC is below 25% HP at the end of turn: lvl lowers by 5.) |
Self | 10% ~ 100% | - | Indefinite | ||||
| Shieldsworn | Shield Hurl300% Elemental damage to a foe (Damage cap: ~635,000). Gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Strength: 10,000 (Max: 50,000)Duration: Indefinite. (When lvl is 5: Activates at end of turn.) |
Self | 10% ~ 50% | 7 turns | Indefinite | Auto-activates at end of turn when lvl is 5. | ||
| Valkyrie | Resonating SurgeElemental damage to a foe. Gain Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier. |
Self | 25% ~ 200% | 5 turns | 6 turns | |||
| Warlock | Arcane Master20% boost to skill damage. 30% boost to Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .. Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .'s cooldown reduced by 1 turn. |
Self | 20% | - | Indefinite | |||
| Wizard Origin | Aether Blast IV200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) MC gains Strength: 50%Duration: 5 turns and Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].) |
Self | 50% | 6 turns | 5 turns | |||
| Anna (SSR) | Magical LineageBoost to Fire allies' skill specs based on the foe's lvl. (Takes effect even when Anna is a sub ally.) |
Fire allies | 5% ~ 50% | - | Indefinite | Takes effect even when Anna is a sub ally. | ||
| Barawa and Sarya | Partners for JusticeGuaranteed double attacks. Raise Duration: Indefinite lvl by 1 upon using skills (Max: 10). (Boost to Barawa and Sarya's skill specs based on lvl.) |
Self | 10% ~ 100% | - | Indefinite | |||
| Clarisse | Alchemic ExcitationCaster gains Duration: Indefinite. Fire MC gains Duration: Indefinite. (Can only be used when lvl is 5. Can't be recast.) |
Self and Fire Main Character | 40% | - | Indefinite | Requires level 100 (5★) and lvl 5. Can't be recast. | ||
| Elmott (SSR) | IncineratorWhen a foe uses a special attack: Activate Inflict Strength: 5000Duration: 180 seconds. Remove 1 buff. (When Elmott has 10 or more buffs: Activates twice.). At level 95: At end of turn when allies deal skill damage 20 or more times to the current target in 1 turn: Restore Fire allies' HP (Healing cap: 1000). All Fire allies gain 2 random buffs. |
Fire allies | 40% | - | 3 turns | Requires level 95 (5★). | ||
| Elmott (Yukata) | Countless Fires to Light the SkyWhen normal attacking a foe whose lvl is 7 or above: 3-hit, 100% Fire damage to foe (Damage cap: ~100,000 per hit). All allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. |
All allies | 10% ~ 50% | - | ?Verification needed. | Requires lvl 7. | ||
| Eustace (Yukata) | Spectacular PeaceWhen a Fire chain burst including Eustace and Fire MC activates: Raise Eustace's Duration: Indefinite lvl by 1 (Max: 10). (If it was a chain burst of 5 or more chains: Duration: Indefinite lvl rises by an additional 1. Based on lvl: Boost to Eustace's and Fire MC's skill specs, charge bar gain, and amplify skill damage.) |
Self and Fire MC | 5% ~ 50% | - | Indefinite | |||
| Fraux | The Devil ReversedWhen Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies. |
Fire allies | 50% | - | Indefinite | Requires level 95 (5★). | ||
| Katsuki Bakugo | Quirk: ExplosionStarts battle with Duration: IndefiniteAlso called "Lethal Attack Dodged". Duration: Indefinite lvl rises by 1 upon skill activation (Max: 10). (Boost to skill specs based on lvl.) |
Self | ?Verification needed. | - | Indefinite | |||
| Lancelot and Vane | Weissdrachen2-hit, 300% Fire damage to a foe (Damage cap: ~310,000 per hit). Inflict Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds and Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Gain 1 Duration: Indefinite stack (Max: 6). |
Self | 15% ~ 90% | 6 turns Lvl 55: 5 turns |
Indefinite | Activates upon charge attack. | ||
| Maria Theresa (Holiday) | O Holy EmpressWhen difference in main allies' remaining HP percentages is 50% or less at end of turn: Maria Theresa gains Strength: 20%. All Fire allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. When difference is more than 50% at end of turn: Activate Balance Fire allies' HP. All Fire allies gain Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns. Remove 1 debuff from Fire allies. (When difference in main allies' remaining HP percentages is 30% or more: Skill changes to Giusta Misurazione.) Balance Fire allies' HP. All Fire allies gain Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns and Strength: 2000Duration: 1 turn . Remove 1 debuff from Fire allies. instead. |
Fire allies | 10% ~ 50% | - | Indefinite | |||
| Nezha (Yukata) | Lost Legacies ResurrectedGain these effects in order based on number of Primal allies in the party: 1: Ignore foes' Wind resistance. 2: 30% boost to ATKMultiplier: Perpetuity. 3: Guaranteed triple attacks. 4: 20% boost to skill damage and 10% boost to skill damage cap. 5: Supplement skill damage (Damage cap: 30,000). |
Self | 20% | - | Indefinite | Requires 4 Primal allies. | ||
| Siegfried (Fire) | Knight Captain20% boost to skill damage and 10% boost to skill damage cap for sabre-specialty Fire allies. |
Sabre-specialty Fire allies | 20% | - | Indefinite | |||
| Sturm (Grand) | Deft BladeRaises Duration: Indefinite lvl by 1 upon using a skill (Max: 5). Doesn't consume sharp boost to ATK effects upon dealing skill damage. Upon dodging: Activate Inflict Strength: 2000Base Accuracy: 100%Duration: 180 seconds and Base Accuracy: 100%. Gain Strength: 50%Multiplier: AssassinDuration: 1 turn .. (Based on lvl: Boost to skill specs and supplement skill damage.) At level 90: At lvl 5: 20% boost to dodge rate. |
Self | 20% ~ 100% | - | Indefinite | |||
| Alec | Blaze of Thunder ++Massive Fire damage to a foe. Gain Duration: Indefinite |
Self | ?Verification needed. | - | Indefinite | Requires 5★. | ||
FireflowGain Strength: 35% (Max: 210%)Duration: Indefinite. Self-inflict Strength: 2% of max HPDuration: 1 turn . |
Self | 35% ~ 210% | 1 turn | Indefinite | ||||
Lightning BlazeBoost to skill damage. |
Self | ?Verification needed. | - | Indefinite | ||||
| Aster | Glistening DewAll allies gain Strength: 20%, Strength: 30%Duration: 3 turns, and Strength: 10%Duration: 3 turns. |
All allies | 30% | 8 turns | 3 turns | |||
| Elmott | Cannon BoomGain Duration: 1 turn . At level 65: Effect enhanced. |
Self | ?Verification needed. | 5 turns | 1 turn | |||
BackdraftBoost to skill damage. |
Self | ?Verification needed. | - | Indefinite | ||||
Extended Mastery Support SkillBoost to skill DMG against burned foes |
Self | ?Verification needed. | - | Indefinite | ||||
| Elmott (Summer) | DeflagrationGain Strength: BigDuration: 3 turns. |
Self | ?Verification needed. | 5 turns | 3 turns | |||
| Stahn Aileron | Hell Pyre150% Fire damage to a foe (Damage cap: 215,000). Gain Strength: 10% (Max: 60%)Duration: 10 turns. At level 45: Damage increased to 200%. Buff upgraded to Strength: 20% (Max: 60%)Duration: 10 turns. |
Self | ?Verification needed. | 3 turns | 10 turns | |||
| Teena | Extended Mastery Support SkillBoost to skill DMG against foes. |
Self | ?Verification needed. | - | Indefinite | |||
| Teena (Valentine) | Wrapped With LoveAll allies gain Strength: 50%Duration: 3 turns and Strength: 10%Duration: 3 turns. |
All allies | 50% | 6 turns Lvl 65: 5 turns |
3 turns | |||
| Drusilla | Shopping SpreeOne rupie shopping spree coming right up! (Use 1-10,000 rupies at random to shop. Chance for all allies to gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
All allies | 30% | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Randomly grants Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. | ||
| Filene | Silvery SnowAll Water allies gain Duration: 6 turns. |
Water allies | 50% | 14 turns Lvl 75: 12 turns |
6 turns | Extends the duration by 2 turns upon charge attack. | ||
| Gwynne | Caracole TacticsFor sabre-specialty Water allies: 20% boost to skill damage and 10% boost to skill damage cap. For gun-specialty Water allies: 30% boost to C.A. damage and 10% boost to C.A. damage cap. |
Sabre-specialty Water allies | 20% | - | Indefinite | |||
| Joel (SSR) | Protector by the WavesWhen a foe uses a special attack: Activate All Water allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. Raise caster's Duration: Indefinite lvl by 1 (Max: 5). (When lvl is 5: All Water allies also gain Strength: 30%Duration: 3 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts..). Based on lvl: Boost to Joel's attack specs, healing specs, and skill specs. |
Self | 10% ~ 50% | - | Indefinite | |||
| Macula Marius | Frigid MaidenBoost to Water allies' skill specs based on their number of . (Takes effect even when Macula Marius is a sub ally.) |
Water allies | 10% ~ 50% | - | Indefinite | Takes effect even when Macula Marius is a sub ally. | ||
| Nier (Yukata) | Never Leave MeCaster and Water MC gain Multiplier: PerpetuityDuration: 3 turns. Caster gains Duration: 1 turn . (Consumes 6 .) |
Self and Water Main Character | 50% | 6 turns | 3 turns | Requires 6 . | ||
| Vikala (Halloween) | Trick or CheeseAll Water allies gain Duration: Indefinite, Strength: 2020Duration: 1 turn , Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 6% (Max: 30%)Duration: Indefinite. |
Water allies | 10% ~ 50% | 8 turns Lvl 55: 7 turns |
Indefinite | Ends cooldown upon charge attack. | ||
| Mishra | Forest Spite's AuraBoost to all allies' skill damage. |
All allies | ?Verification needed. | - | Indefinite | |||
| Therese (Event) | InsaniaAll allies gain Duration: 3 turns. At level 45: Effect enhanced. |
All allies | ?Verification needed. | 6 turns | 3 turns | |||
| Alexiel | Mirror-Blade EruptionBoost to ATKMultiplier: Perpetuity, DEF, and C.A. specs based on number of (Max: 5). At level 95: Increase max to 10. Also boost skill specs and amplify skill damage based on number of . |
Self | 5% ~ 50% | - | Indefinite | Requires level 95 (5★). | ||
| Bhaisa | Phosphorescence of PerpetuityWhen an Earth ally uses a charge attack: Raise Bhaisa's Duration: Indefinite lvl by 1. For every 6 charge attacks by Earth allies: Activate Inflict Duration: IndefiniteStacking: Permanent, Strength: 10% (Max: 50%)Duration: 180 seconds, and Strength: 10% (Max: 50%)Duration: 180 seconds. All Earth allies gain Strength: 10%. ( effect specs increase upon each cast [Max: Lvl 5].). Raise Bhaisa's Duration: Indefinite lvl by 1 (Max: 5). Reset Duration: Indefinite lvl. (Based on lvl: Boost to Bhaisa's skill specs and special C.A. damage cap.) |
Self | 10% ~ 50% | - | Indefinite | |||
| Fraux (Formal) | Innocent Fleur450%Massive Earth damage to a foe. All Earth allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Earth allies | 30% | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
|||
The Devil's BrideBased on lvl: Boost to Fraux's and Earth MC's multiattack rate, skill specs, and amplify skill damage. When lvl is 5: Restore Earth allies' HP (Healing cap: 2000) and remove 1 debuff. (When lvl is 5: Hit number doubles) activates when the foe uses a special attack. |
Self and Earth Main Character | 10% ~ 50% | - | Indefinite | ||||
| Gon | Ja Jan Ken: Scissors500% Earth damage to a foe (Damage cap: ~600,000). Gain Duration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 10% (Max: 30%)Duration: Indefinite, and Strength: 10% (Max: 30%)Duration: Indefinite. (Consumes 10% of caster's max HP.) |
Self | 10% ~ 30% | 6 turns Lvl 75: 5 turns |
Indefinite | |||
| Herja (SSR) | Live by the Blade20% boost to skill damage and 10% boost to skill damage cap for Sabre-specialty Earth allies. |
Sabre-specialty Earth allies | 20% | - | Indefinite | |||
| Jessica (Yukata) | Vacation GearUpon using charge attack: Extend 's duration by 2 turns. Raise Duration: Indefinite lvl by 1 (Max: 2). (Start battle with 2 Duration: Indefinite lvls. Boost to skill damage specs based on lvl.) |
Self | 50% ~ 100% | - | Indefinite | |||
| Kolulu (Earth) | My Own FancyAll Earth allies gain Multiplier: NormalDuration: 5 turns and 1 Duration: Indefinite. |
Earth allies | 50% | 8 turns Lvl 55: 7 turns |
5 turns | |||
| Manamel (Halloween) | Cat-Maid CuteAll Earth allies start battle with 1 Duration: Indefinite. Boost to Earth allies' skill specs based on their number of . (Takes effect even when Manamel is a sub ally.) |
Earth allies | 10% ~ 50% | - | Indefinite | Takes effect even when Manamel is a sub ally. | ||
| Nobara Kugisaki and Maki Zen'in | Girl of Steel3-hit, 300% Earth damage to a foe (Damage cap: ~185,000 per hit). Gain Strength: 10%Duration: 3 turns, Strength: 5% (Max: 30%)Duration: Indefinite, and Strength: 5% (Max: 30%)Duration: Indefinite. |
Self | 5% ~ 30% | 5 turns Lvl 55: 4 turns |
Indefinite | |||
| Razia | Flash Point Duration: Indefinite lvl rises by 1 upon taking damage (Max: 10). (Boost to DEF, debuff resistance, damage cap, and Durchbrechen's specs based on lvl.) |
Self | 25% ~ 1600% | - | Indefinite | Only applies to At level 95: Also inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 2 turnsLocal status effect.'s damage. | ||
| Uriel | Earth Crash III3-hit, 300% Earth damage to all foes (Damage cap: ~510,000 per hit). All Earth allies gain Strength: 30% and Multiplier: PerpetuityDuration: Indefinite. (Terra Ward ends upon taking damage 3 times.) |
Earth allies | 40% | 13 turns Lvl 75: 12 turns |
Indefinite | Ends upon taking damage 3 times. | ||
| Claudia | SiestaGain Strength: 50%Duration: Until used and boost to skill hit rate. Self-inflict Strength: 30%Duration: 1 turn . |
Self | 50% | 2 turns | Indefinite | |||
| J.J. (Summer) | RemixAll allies gain Duration: 5 turns, switching between boosts to skill damage and skill damage cap (Stackable). At level 65: Effect enhanced. |
All allies | ?Verification needed. | 3 turns | 5 turns | |||
| Cagliostro and Clarisse | Total Eclipse800% Wind damage to all foes (Damage cap: ~830,000). Remove 1 buff. Gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. (While is in effect: Activates twice.) |
Self | 10% ~ 50% | 8 turns Lvl 55: 7 turns |
Indefinite | Activates twice when Cagliostro and Clarisse have . Ends cooldown when a foe uses a special attack. | ||
| Cantate | Traveling Artisan of the ArtsBoost to skill specs based on number of Harp-specialty allies in party. |
Self | 10% ~ 60% | - | Indefinite | |||
| Carmelina | Universal StarRaise Multiplier: PerpetuityDuration: Indefinite lvl by 1 at end of turn when Carmelina didn't take damage (Max: 3). (Based on Multiplier: Perpetuity lvl: Boost to ATKMultiplier: Perpetuity, DEF, multiattack rate, skill specs, and dodge rate.) |
Self | 10% ~ 30% | - | Indefinite | |||
| Freyr | AlfheimrAll Wind allies gain Strength: 50%Multiplier: NormalDuration: 2 turns, Strength: 50%Duration: 2 turns, Strength: 10%Duration: 2 turns, Strength: 35%Duration: 2 turns, Strength: 25%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 80%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 30%Duration: 2 turns, Strength: 20%Duration: 2 turns, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (Can't recast.) |
Wind allies | 80% | - | 2 turns | Can't recast. | ||
| Lancelot (Halloween) | Black Cat's Treat15% boost to dodge rate. At end of turn when Lancelot didn't take damage: Activate Remove 1 buff. Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. All Wind allies gain 1 Duration: Indefinite.. Get 1 Duration: Indefinite (Max: 5). (Based on number of : Boost to Lancelot's ATKMultiplier: Perpetuity, DEF, multiattack rate, and skill specs.) |
Self | 10% ~ 50% | - | Indefinite | |||
| Lecia (Grand) | Sonic Boom500% Wind damage to a foe (Damage cap: ~700,000). Raise Duration: Indefinite lvl by 1 (Max: 3). |
All allies | 10% ~ 30% | 6 turns Lvl 55: 5 turns |
Indefinite | |||
| Meteon (Holiday) | Nitro BoostGain Duration: 5 turns. (Consumes 2 lvls.) |
Self | 100% | 10 turns | 5 turns | Requires lvl 2. | ||
| Monika | Violetshock Flare400%-500% Wind damage to all foes (Damage cap: ~480,000). Inflict Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Raise Duration: Indefinite lvl by 1 (Max: 5). |
Self | 10% ~ 50% | 6 turns Lvl 75: 5 turns |
Indefinite | Auto-activates upon dodging. | ||
| Petra (SSR) | Ventus Irae500%Massive Wind damage to a foe. All Wind allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (4-hit, 100% Bonus Wind damage to foe [Damage cap: ~185,000 per hit] when Multiplier: Perpetuity is in effect.) |
Wind allies | 30% | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 5★. | ||
| Randall (SSR) | Cyclone Kick450%Massive Wind damage to a foe. Gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. (100% Bonus Wind damage to foe based on lvl [Damage cap: ~70,000 per hit / Max: 5 hits].) |
Self | 10% ~ 50% | - | Indefinite | |||
| Sen (SSR) | Supreme Swipe20% hit to DEF. Upon dodging: Activate Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise Duration: Indefinite lvl by 1 (Max: 5).. Boost to ATKMultiplier: Perpetuity and skill specs based on lvl. At level 95: Upon triple attacks: Activate Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise Duration: Indefinite lvl by 1 (Max: 5).. |
Self | 10% ~ 50% | - | Indefinite | |||
| Shinobu Kocho | Poison AdministratorGain Strength: 50%Multiplier: AssassinDuration: 1 turn . Raise Duration: Indefinite lvl by 1 (Max: 5). |
Self | 10% ~ 50% | 6 turns Lvl 75: 5 turns |
Indefinite | |||
Silent AngerRaise Duration: Indefinite lvl by 1 when targeted by a foe. |
Self | 10% ~ 50% | - | Indefinite | ||||
| Skuld | Eine Milliarde Blitze450%Massive Wind damage to a foe. All Wind allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. |
Wind allies | 10% ~ 50% | - | Indefinite | Activates twice when at 15 or more buffs. | ||
| Sutera (SSR) | Swift Gale Shot300% Wind damage to all foes (Damage cap: ~420,000). All Wind allies gain Strength: 10%Duration: Indefinite, Strength: 50%Duration: 3 turns, and Strength: 20%Duration: 3 turns. |
Wind allies | 50% | 6 turns Lvl 55: 5 turns |
3 turns | |||
| Tiamat | Anima DuctusAmplifyMultiplier: Seraphic damage against Earth foes by 20%. At level 95: When Tiamat is a main ally: Also amplifiesMultiplier: Seraphic other Wind allies' damage against Earth foes by 20%. Boost to Wind allies' skill specs based on their number of . (Boost to skill damage specs takes effect even when Tiamat is a sub ally.) |
Wind allies | 10% ~ 50% | - | Indefinite | Requires level 95 (5★). Takes effect even when Tiamat is a sub ally. | ||
| Uruki (Wind) | Icefall Fracture8-hit, 100% Wind damage to a foe (Damage cap: 67,500 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Caster gains Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Strength: 20%. |
Self | 10% ~ 50% | 7 turns Lvl 55: 6 turns |
Indefinite | Auto-activates upon normal attacks. | ||
| Vira (Wind) | Plan B1000% Wind damage to all foes (Damage cap: ~1,640,000). Gain Duration: 5 turnsLevel 55: Boost to debuff resistance. (Will be knocked out when effect ends. Can't recast.) At level 55: Duration: 5 turnsLevel 55: Boost to debuff resistance also boosts debuff resistance. |
Self | 50% | Ready in 3 turns3-turn cooldown at start of battle. |
5 turns | Will be knocked out when effect ends. Can't recast. | ||
| Arthur and Mordred | Sleeping DragonWhen first or second ally: 5% boost to skill damage specsSkill damage and skill damage cap for all allies. |
All allies | 5% | - | Indefinite | |||
| Sutera | Extended Mastery Support SkillBoost to skill DMG against blinded foes |
Self | ?Verification needed. | - | Indefinite | |||
| Leonora | Finisher: KamaitachiGain Duration: 3 turns and Duration: 3 turns. |
Self | ?Verification needed. | 8 turns | 3 turns | |||
| Albert | Lightning BurstGain Strength: 1000%Duration: Indefinite. Self-inflict Duration: 1 turn . At level 100: Also gain Strength: 50%Duration: Indefinite and Duration: 1 turn Duration: 1 turn . |
Self | 1000% | 10 turns Lvl 100: 8 turns |
Indefinite | |||
| Amaterasu | Solar Crown's BrillianceWhen an ally casts a skill that grants an : Raise Amaterasu's Duration: Indefinite lvl by 1 (Max: 7). (Based on lvl: Boost to ATKMultiplier: Perpetuity, DEF, and skill specs. At lvl 7 when an ally casts a skill that grants an : Activate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Remove 1 buff. (When lvl is 7: Hit number doubles.).) |
Self | 10% ~ 70% | - | Indefinite | |||
| Cosmos | Entryway to AdventureWhile is in effect: Boost to Light allies' ATK, DEF, C.A. specs, and skill specs based on how close Cosmos's HP is to 50%. |
Light allies | 10% ~ 50% | - | Indefinite | Requires . | ||
| Feena (Light) | Feena the InvincibleBoost to skill specs and dodge rate based on number of foe's debuffs. (Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. when Feena dodges.) |
Self | 5% ~ 50% | - | Indefinite | |||
| Goblin Mage (SSR) | A Beastfolk Among UsBoost to multiattack rate and skill specs based on lvl. |
Self | 10% ~ 30% | - | Indefinite | |||
| Illnott (Holiday) | All Holy City500% Light damage to all foes (Damage cap: ~460,000). Gain Duration: Indefinite. (Can only be used when at 7 Multiplier: Perpetuity. Hit number increases based on main allies' number of damage skills [Max: 10]. Can't recast.) |
Light allies | 40% | - | Indefinite | Requires 7 . Can't recast. | ||
| Melissabelle (Valentine) | DecorateGain (Includes all-ally attacks) Duration: 1 turn , Strength: 100% chance of taking 80% less damage.Duration: 1 turn , and Strength: 50%Duration: 1 turn . |
Self | 50% | 7 turns | 1 turn | |||
| Monika (Summer) | Poolside CommandBoost to Light allies' skill specs based on foe's lvl. (Takes effect even when Monika is a sub ally.) |
Light allies | 5% ~ 50% | - | Indefinite | Takes effect even when Monika is a sub ally. | ||
| Percival (Light) | Lord of Flames AglowBoost to Light allies' skill specs based on their number of . (Takes effect even when Percival is a sub ally.) |
Light allies | 10% ~ 50% | - | Indefinite | Takes effect even when Percival is a sub ally. | ||
| Robertina | Il Canto AzzurroGain Duration: 5 turns. |
Light allies | 10% ~ 50% | 8 turns Lvl 55: 7 turns |
Indefinite | Grants Strength: 10% (Max: 50%)Duration: Indefinite at end of turn. | ||
| Ezecrain (Event) | The Ultimate AvengerBoost to skill damage against foes with . |
Self | ?Verification needed. | - | Indefinite | |||
| J.J. | RemixAll allies gain Strength: 20% (Max: 80%)Duration: 5 turns. |
All allies | 20% ~ 80% | 3 turns | 5 turns | |||
| Albert (Dark) | Electrifying FeatsBoost to Dark allies' skill specs based on foe's lvl. (Takes effect even when Albert is a sub ally.) |
Dark allies | 5% ~ 50% | - | Indefinite | Takes effect even when Albert is a sub ally. | ||
| Aletheia (Dark) | Moonheart Gleam800% Dark damage to a foe (Damage cap: ~830,000). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds. All Dark allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. (While is in effect: Damage increased to 1000% and damage cap to ~1,160,000.) |
Dark allies | 10% ~ 50% | 8 turns Lvl 55: 7 turns |
Indefinite | Auto-activates upon dodging when lvl is 3 or above. | ||
| Catura (Summer) | Divine Ox on the BeachOnce per turn after both Catura and Dark MC deal a triple attack: Activate Remove 1 buff. Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. All Dark allies gain Duration: 2 turns.. Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 5). 1-turn cut to skill cooldowns. (Based on Multiplier: Perpetuity lvl: Boost to Dark allies' ATKMultiplier: Perpetuity, DEF, and skill specs.) |
Dark allies | 10% ~ 50% | - | Indefinite | |||
| Constance | Monster TimeCommence Multiplier: PerpetuityDuration: Indefinite. Gain Duration: 1 turn and Strength: 5,000Duration: Indefinite. (Can only be used when lvl is 5. Can't recast.) At level 75: Shield endurance increased to Strength: 10,000Duration: Indefinite. |
Self | 100% | - | Indefinite | Requires lvl 5. Can't recast. | ||
She Who Commands the WaywardAt end of turn when Constance didn't take damage: Raise Duration: Indefinite lvl by 1 (Max: 5). Activate Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Restore Dark allies' HP (Healing cap: 1000). (Increase number of hits based on lvl [Max: 10 hits].). (Based on lvl: Boost to other Dark allies' ATKMultiplier: Perpetuity, DEF, multiattack rate, and skill specs.) |
Dark allies except Constance | 10% ~ 50% | - | Indefinite | ||||
| Danua (Summer) | Fear Domain5% boost to skill damage and 5% boost to debuff success rate for all allies. |
All allies | 5% | - | Indefinite | |||
| Florence (Dark) | Difesa CurativaAll Dark allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Strength: 100% chance of taking 20% less damage.Duration: 3 turns. Restore 10% of Dark allies' HP (Healing cap: 1500). |
Dark allies | 10% ~ 50% | 8 turns Lvl 75: 7 turns |
Indefinite | Auto-activates at end of turn in which another Dark ally grants an to Florence. | ||
| Forte | Sky SupremacyBoost to Dark allies' skill specs based on their number of . (Takes effect even when Forte is a sub ally.) |
Dark allies | 10% ~ 50% | - | Indefinite | Takes effect even when Forte is a sub ally. | ||
| Hekate (Summer) | Embrace of the Netherworld500% Dark damage to all foes (Damage cap: ~470,000). Gain Duration: Indefinite. (Can only be used when Hekate has 5 . Hit number increases based on main allies' number of damage skills [Max: 10 hits]. Can't recast.) |
Dark allies | 40% | - | Indefinite | Requires 5 . Can't recast. | ||
| Indala | Venom and VigorAll Dark allies gain Duration: 5 turns. Caster gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (3-turn cut to caster's duration.) |
Dark allies | 50% | 5 turns | 5 turns | Requires with a 4-turn or higher duration. | ||
| Koku | Last Rites: Huolin450%Massive Dark damage to a foe. All Dark allies gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. End cooldown for Koku's skills. |
Dark allies | 50% | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Lobelia (Valentine) | Twisted LongingAll Dark allies start battle with 1 Duration: Indefinite. Boost to Dark allies' skill specs based on their number of . (Takes effect even when Lobelia is a sub ally.) |
Dark allies | 10% ~ 50% | - | Indefinite | Takes effect even when Lobelia is a sub ally. | ||
| Lucius (SSR) | Uncompromising EfficiencyGain Duration: 3 turns. Dark ally in next position gains Strength: 50%Duration: 3 turns, Strength: 30%Duration: 3 turns, Strength: 60%Duration: 3 turns, and Strength: 30%Duration: 3 turns. |
One Dark ally in next position | 60% | 12 turns | 3 turns | Requires level 100 (5★). | ||
| Satyr (Halloween) | Bonds of FellowshipAll Dark allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. Restore 10% of Dark allies' HP (Healing cap: 2000). 2-turn cut to Dark allies' debuff durations. (When a foe uses a special attack: Auto-activates by consuming 1 .) |
Dark allies | 10% ~ 50% | 6 turns Lvl 75: 5 turns |
Indefinite | Auto-activates when a foe uses a special attack and Satyr has 1 . | ||
| Sevastien (SSR) | Loup AboyeurSwitch to Duration: Indefinite mode. (Sanguine Savagery ends when below 25% HP.) |
Self | 60% | 6 turns Lvl 55: 5 turns |
Indefinite | Ends when below 25% HP. | ||
| Tabina (Summer) | Hubu Al-RaqsAll Dark allies gain Duration: Indefinite. (Ends upon taking damage 2 times.) |
Dark allies | 50% | 8 turns | Indefinite | Ends upon taking damage 2 times. | ||
| Vaseraga | Carnage MoonMassive Dark damage to a foe. Gain Strength: 500% Skill DMG Up, 100% Skill DMG Cap UpDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 500% | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Requires 5★. | ||
| Zehek (SSR) | Encroaching MagicBased on Zehek's number of debuffs: Boost to ATKMultiplier: Perpetuity, DEF, multiattack rate, and skill specs. Chance to activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. at end of turn. (Chance increases based on Zehek's number of debuffs.) |
Self | 10% ~ 50% | - | Indefinite | |||
| Danua | Marionette FearBoost to skill damage. |
Self | ?Verification needed. | - | Indefinite | |||
| Lucius | Extended Mastery Support SkillBoost to skill damage against foes. |
Self | 30% | - | Indefinite | 30% boost at 3★. | ||
| Stan (Event) | Unbreakable Heart Duration: IndefiniteCan't be removed lvl rises by 1 upon taking damage (Max: 3). ( Can't be removed resets upon using skills or charge attack.) |
Self | ?Verification needed. | - | Indefinite | Resets upon using skills or charge attack. |
Weapons
| Icon | Name | Element | Type | Source | Targets | Strength | Duration | Notes |
|---|---|---|---|---|---|---|---|---|
| Anklet of Ascendance | - | Charge AttackCharge Attack Additional Effect: MC gains and . |
Self Lvl 200: Allies of same element as the weapon |
?Verification needed. | ?Verification needed. | Requires 4★. | ||
| Cometa Sica | Conjurer's AcumenWhen main weapon (MC only): Increase Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.)'s specs. (Upon cast: Gain Strength: 50%Duration: 6 turns, Strength: 20%Duration: 6 turns, Strength: 150%Duration: 6 turns, Strength: 90%Duration: 6 turns, and Strength: 30%Duration: 6 turns.) |
Self | 50% | 6 turns | Must be used as a main weapon. | |||
| Keraunos (Element) | Grand MeteorMassive Elemental damage to a foe. Gain Strength: 20% and . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Lux in Tenebris | Roses of VengeanceMassive Elemental damage to a foe. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Also deal multi-hit, 100% Bonus Elemental damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on . |
Self | 30% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Proximo (Element) | Cross EngravingMassive Elemental damage to a foe. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | ?Verification needed. | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Tall-Tale Teller | Secluded CabinMassive Elemental damage to a foe. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 30% | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Balanced Blade | Whirling AssaultMassive Fire damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Benedia | Naval StrikeMassive Fire damage to a foe. All allies gain Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Buffs increased to Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 15% | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Bewitching Bouquet | The Big QMassive Fire damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Escalus Harp | DemagogMassive Fire damage to a foe. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 30% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Feendrache Pennant | The UnityMassive Fire damage to a foe. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Illusion Scepter | Meteor StormMassive Fire damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Debuff immunity (1 time). |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Kiss of The Devil | HellfireMassive Fire damage to a foe. Gain Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 200%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Additional effect at 4★: Effect increased to Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 250%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Additional effect at 5★: Effect increased to Strength: 70%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 300%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 300% | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
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| Ray of Zhuque | Southern LightsMassive Fire damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| S.D. | Final FuryMassive Fire damage to a foe. / Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Subekuri Gauntlet | Explosive CandyMassive Fire damage to a foe. All Fire allies gain Strength: 10%. Additional effect at 4★: All Fire allies also gain and .Verification needed. |
Fire allies | ?Verification needed. | ?Verification needed. | Requires 4★. | |||
| Twinpain-Wolf Gun | Papillon FlamboyantMassive Fire damage to a foe. All allies gain Duration: Indefinite and Duration: Indefinite. Additional effect at 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 5★: All allies also gain Duration: Indefinite. |
All allies | ?Verification needed. | Indefinite | ||||
| Contrary Bow | DemagogBig Fire damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Contrary Sword | DemagogBig Fire damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Leather Belt | Mighty SmiteBig Fire damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Silver Bracelet | Mighty SmiteBig Fire damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Exitosus | Moonlight BloomMassive Water damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Gleipnir | Vanagandr CryMassive Water damage to a foe. / Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Rainbow Bow | Prism ArrowMassive Water damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Rainbow Lyre | Prism MelodyMassive Water damage to a foe. All allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 30% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | |||
| Skirnir | VanagandrBig Water damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Leyding | VanagandrBig Water damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Ouroboros | Ars MagnaMassive Earth damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also gain . |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Shade and Suffering | Nighttide BlossomMassive Earth damage to a foe. All Earth allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also inflict on a foe. |
Earth allies | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Truffle Skewer | Myconid MountainMassive Earth damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Crafted Bow | Mighty AttackBig Earth damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Knight's Beach Banner | Die EinheitBig Earth damage to a foe. / All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | ?Verification needed. | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Tughril | Luz de TierraBig Earth damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Wooden Sword | Mighty AttackBig Earth damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Bon Joie | FeliciteMassive Wind damage to a foe. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 10%. |
All allies | 30% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Ewiyar's Beak | Zephyr BladeMassive Wind damage to a foe. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also deal 300% bonus Wind damage to a foe (Damage cap: ~630,000). |
All allies | 30% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Galleon Float | Earth's VigorMassive Wind damage to a foe. All Wind allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Random 1-turn cut to MC's skill cooldowns. |
Wind allies | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Indra's Edge | Arrow of IndraMassive Wind damage to a foe. Gain Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Increased to Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 50% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Jewel Modele | RicochetMassive Wind damage to a foe. Randomly causes ??? |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Randomly gains Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. | |||
| Tiamat Edge Aura | Falx PerfurensMassive Wind damage to a foe. Inflict Strength: 20%Duration: 180 seconds. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 20% | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| First Fling of the Mischief | Blooming Swarm: Virtue of the RatMassive Light damage to a foe. All Light allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Light allies also gain . |
Light allies | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Fonic Rod | Eclair de LarmesMassive Light damage to a foe. / Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Gauntlets | BeastMassive Light damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Sealed Claustrum | Close to YouMassive Light damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Sword on the Cob | Mays EvertaMassive Light damage to a foe. All allies gain and . Additional effect at 4★: Also remove 1 debuff from all allies. |
All allies | ?Verification needed. | ?Verification needed. | ||||
| Takeminakata | Focal RayMassive Light damage to a foe. Boost to all allies' skill DMG and skill DMG cap. |
All allies | ?Verification needed. | ?Verification needed. | ||||
| Ten-Wolf Gun Sterling | Cosmic AlignmentMassive Light damage to a foe. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 20% | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Applies to all upgraded forms. | |||
| Sunset Bow | Light BlastBig Light damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Sunset Dagger | Light BlastBig Light damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Abyss Dagger | AssassinateMassive Dark damage to a foe. Gain Verification needed. . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Alabaster Zenith | GoblinslayerMassive Dark damage to a foe. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: 300% Bonus Dark damage (Damage cap: ~635,000). |
All allies | 30% | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Black Claws | Despair WaltzMassive Dark damage to a foe. All Dark allies gain Strength: 10%. Additional effect at 4★: All Dark allies also gain and . |
Dark allies | ?Verification needed. | ?Verification needed. | Requires 4★. | |||
| Guivre Rod | Ignite TerrorMassive Dark damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Plumeria Scepter | Midsummer StormMassive Dark damage to a foe. All allies gain and . Additional effect at 4★: MC also gains 1 Duration: Indefinite. |
All allies | ?Verification needed. | ?Verification needed. | ||||
| Second Star | Azure EdgeMassive Dark damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | ?Verification needed. | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Thundergale of the Crimson | Ragestorm ErasureMassive Dark damage to a foe. All Dark allies gain and . |
Dark allies | ?Verification needed. | ?Verification needed. | ||||
| Albacore Head | Thunnus AttackBig Dark damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Albacore Nose | Thunnus AttackBig Dark damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. | ||||
| Albacore Rifle | Thunnus AttackBig Dark damage to a foe. Gain . |
Self | ?Verification needed. | ?Verification needed. |
Summons
| Icon | Name | Element | Source | Targets | Strength | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|---|---|
| Hisoka | HisokaMain Aura40% boost to all allies' ATK. 10% boost to skill damage. All allies start battle with Strength: 2000Duration: Indefinite. |
All allies | 10% After 4★: 20% |
- | Indefinite | Must be used as a main summon. | ||
| Cybele | Bountiful HarvestBountiful HarvestMassive Earth damage to all foes. All allies gain Strength: 60%Duration: 3 turns. |
All allies | 60% | 9 turns | 3 turns | |||
| Freyr (Summon) | AlfheimrAlfheimrAll allies gain Strength: 50%Multiplier: NormalDuration: 2 turns, Strength: 50%Duration: 2 turns, Strength: 10%Duration: 2 turns, Strength: 35%Duration: 2 turns, Strength: 25%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 80%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 30%Duration: 2 turns, and Strength: 20%Duration: 2 turns. |
All allies | 80% | 3 turns | 2 turns | Can only be summoned once per battle. | ||
| Mari and Unit 08 | Mari and Unit 08Main Aura50% boost to all allies' ATK. 30% boost to skill damage. |
All allies | 30% | - | Indefinite | Must be used as a main summon. | ||
| Fairy Princess | Glitter GardenGlitter Garden900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain Duration: 3 turns and Duration: 3 turns. |
Light allies | ?Verification needed. | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 3 turns | |||
| Milim Nava | Milim NavaMain Aura50% boost to all allies' ATK. 20% boost to skill damage. |
All allies | 20% After 4★: 30% |
- | Indefinite | Must be used as a main summon. | ||
| Morgana Car | Time to Fly!Time to Fly!Massive Dark damage to all foes. Inflict Strength: 15%Duration: 180 seconds. Restore 10% of all allies' HP (Healing cap: 500). Hidden Effect: Joker gains Strength: 30%Duration: 3 turns. |
Joker | 30% | 9 turns | 3 turns | |||
| Qilin | QilinMain Aura40% boost to all Elemental ATK. 50% boost to skill damage. | All allies | 50% | - | Indefinite | Must be used as a main summon. |


























































































































































































































































































































































































































































































































