[Relived Beast of Arbitration]This title is an unofficial, amateur translation.
Cosmos
MAX HP
14354★: 1435
MAX ATK
87504★: 8750
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
10% DA / 5% TA
Element
05
RaceOfficially called "Type" in-game.
05
Style
01
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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Though she has lost her role as arbitrator, this primal is given a new existence in the Sky Realm thanks to the wish of a loyal attendant. No longer needing to tend to the scales, she now uses her azure and crimson eyes to observe the world's phenomena.
450%Massive Light damage to a foe.[1] 1-turn cut to Cosmos's skill cooldowns. (While Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect: Activates twice.)
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Sweeping Detonation
8 turns Lvl 55: 7 turns
-
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
6-hit, 400% all-elemental damage to all foes (Damage cap: ~235,000 per hit).[1] Remove 1 buff from all foes. (While Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect: Auto-activates upon charge attacks.)
Blast Erasure
8 turns Lvl 75: 7 turns
180 sec
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
800% Light damage to a foe (Damage cap: ~820,000). Inflict 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.[1] Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (While Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect: Auto-activates upon normal attacks.)
Halo Attunement
Ready in 5 turns5-turn cooldown at start of battle. / 15 turns15-turn cooldown upon use.
1 turn
Lvl 45
Gain Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) Duration: Indefinite, Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., and UnchallengedNext DMG received will be ineffective Duration: 1 turn . Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster's other skills. Can use each damage skill up to one extra time this turn.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
A Wish Renewed
Lvl 1
Ignore Fire, Water, Earth, Wind, and Dark elemental resistances. Deal superior elemental damage regardless of foe element. 1-turn cut to Halo AttunementGain Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) Duration: Indefinite, Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., and UnchallengedNext DMG received will be ineffective Duration: 1 turn . Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster's other skills. Can use each damage skill up to one extra time this turn.) skill standby and cooldown upon being targeted by a Light ally's buff or healing skill.
Entryway to Adventure
Lvl 1
While Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect: Boost to Light allies' ATK, DEF, C.A. specs, and skill specs based on how close Cosmos's HP is to 50%.
Upon using Halo AttunementGain Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) Duration: Indefinite, Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., and UnchallengedNext DMG received will be ineffective Duration: 1 turn . Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster's other skills. Can use each damage skill up to one extra time this turn.): Gain DA UpDouble attack rate is boosted Duration: 3 turns and TA UpTriple attack rate is boosted Duration: 3 turns.
Upon using Halo AttunementGain Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) Duration: Indefinite, Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., and UnchallengedNext DMG received will be ineffective Duration: 1 turn . Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster's other skills. Can use each damage skill up to one extra time this turn.): Gain DA UpDouble attack rate is boosted Duration: 3 turns and TA UpTriple attack rate is boosted Duration: 3 turns.
Auto-activates the skill Sweeping Detonation6-hit, 400% all-elemental damage to all foes (Damage cap: ~235,000 per hit). Remove 1 buff from all foes. (While Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect: Auto-activates upon charge attacks.) upon charge attacks while Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Blast Erasure
Auto-activates the skill Blast Erasure800% Light damage to a foe (Damage cap: ~820,000). Inflict 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (While Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect: Auto-activates upon normal attacks.) upon normal attacks while Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) is in effect.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Halo Attunement
The set HP effect will appear as either healing or Plain damage. These numbers are for visual purposes only and are unaffected by healing specs or damage prevention effects.
A Wish Renewed
Cut to cooldown only triggers when other Light allies use skills with a yellow or green border which target Cosmos or all allies.
The skill does not have to actually heal or grant a buff.
Skills with other border colors do not trigger the cooldown cut, even if they provide a buff or a heal.
Auto-activated skills do not trigger this support skill.
Entryway to Adventure
Boost to Light allies' ATKMultiplier:Perpetuity, DEF, C.A. specs, and skill specs based on how close Cosmos's HP is to 50%.[1]
Gain DA UpDouble attack rate is boosted Duration: 3 turns and TA UpTriple attack rate is boosted Duration: 3 turns upon using Halo AttunementGain Halo AttunementActivates Erasure Blast upon normal attack / Activates Sweeping Detonation upon charge attack / Charge attack activates twice (Can't be removed) Duration: Indefinite, Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., and UnchallengedNext DMG received will be ineffective Duration: 1 turn . Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster's other skills. Can use each damage skill up to one extra time this turn.).[1]
Rank
DA UpDouble attack rate is boosted Duration: 3 turns
TA UpTriple attack rate is boosted Duration: 3 turns