Elemental Switch

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About Status Effects
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Status Fire Switch.pngStatus Water Switch.pngStatus Earth Switch.pngStatus Wind Switch.pngStatus Light Switch.pngStatus Dark Switch.png

Elemental Switch is a defensive buff which causes all incoming non-Plain Damage to be changed to the given element prior to other damage calculations.

Sources

Main Character

Icon Name Skill Elemental
Switch
Targets Duration Cooldown Notes
Leader s 110401 01.jpg Icon job 110401.png Paladin Ability m 1720 3.png 
Elemental PhalanxAll allies gain 80% superior elemental DMG CutStatus Fire Cut 80.png80% Fire CutFire DMG is cut 80%
Duration: 1 turn Fire Damage Cut.

Status Water Cut 80.png80% Water CutWater DMG is cut 80%
Duration: 1 turn Water Damage Cut.

Status Earth Cut 80.png80% Earth CutEarth DMG is cut 80%
Duration: 1 turn Earth Damage Cut.

Status Wind Cut 80.png80% Wind CutWind DMG is cut 80%
Duration: 1 turn Wind Damage Cut.

Status Light Cut 80.png80% Light CutLight DMG is cut 80%
Duration: 1 turn Light Damage Cut.

Status Dark Cut 80.png80% Dark CutDark DMG is cut 80%
Duration: 1 turn Dark Damage Cut.
and superior Elemental SwitchStatus Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 1 turn

Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 1 turn

Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 1 turn

Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 1 turn

Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 1 turn

Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG
Duration: 1 turn

.
All other parties gain Status Dmg Cut 80.png80% DMG CutTaking 80% less DMG
Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
AnyOne of the following based on the element MC has superiority against:
Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 1 turn

Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 1 turn

Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 1 turn

Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 1 turn

Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 1 turn

Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG
Duration: 1 turn
All allies 1 turns 5 turns
Leader s 210301 01.jpg Icon job 210301.png Runeslayer Ability Runeweaving.png 
RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
AnyOne of the following based on the element MC has superiority against:
Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns

Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 3 turns

Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns

Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 3 turns

Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns

Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG
Duration: 3 turns
All allies 3 turns 5 turns Aquatic Blade (WaterRune.png + WaterRune.png)
Leader s 120301 01.jpg Icon job 120301.png Sage Ability m 2013 3.png 
Cathedral's BenisonAll allies gain Status Shield.pngShield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: Indefinite
and Status 3195 2.pngCathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Cathedral's Benison ends upon taking damage 2 times.)
AnyBased on the element MC has superiority against All allies Indefinite 16 turns Ends upon taking damage 2 times.

Characters

All character abilities grant Elemental Switch to the element weak to the character's own.

Icon Name Rarity Element Source Targets Duration Cooldown Notes
Npc m 3040202000 01.jpg
Athena Rarity SSR.png Label Element Fire.png Ability Shield of the Gods Aigis.png
 Shield of the Gods: AigisAll allies gain Status Wind Cut 40.png40% Wind CutWind DMG is cut 40%
Duration: 1 turn Wind Damage Cut.
, Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 3 turns
, and Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns
.
At level 90:
Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 800)Duration: 3 turns
healing cap increased to 800.
All allies also gain Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
All allies 3 turns 8 turns
Lvl 55:
7 turns
Npc m 3040306000 01.jpg
Nemone (Holiday) Rarity SSR.png Label Element Fire.png Ability m 1325 3.png
 Felices FiestasMy life's in your hands!
(MC gains Status 3116.pngNemo DefenseReceives foe attacks in place of Nemone / Wind DMG is lowered / Elemental DMG from foes turns into wind DMG (Can't be removed)
Duration: Indefinite
.)
(While in effect: MC substitutes for Nemone, 30% Wind damage reduction, and convert damage taken to Wind damage.
Can't recast.)
At level 55:
Effect enhanced.
Main Character Indefinite - Status 3116.pngNemo DefenseReceives foe attacks in place of Nemone / Wind DMG is lowered / Elemental DMG from foes turns into wind DMG (Can't be removed)
is equivalent to Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
.
Npc m 3040385000 01.jpg
Vira (Valentine) Rarity SSR.png Label Element Fire.png Ability m 1677 3.png
 Vermilion Aegis MergeConsume Status 7340.pngVermilion BitCharge bar is boosted each turn (Can't be removed)
to gain Status 7333.pngVermilion Aegis MergeDEF is boosted / Debuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / Nullify foe normal attacks / Elemental DMG from foes turns into wind DMG (Can't be removed)
Duration: 3 turns
.
Self 3 turns 8 turns
Lvl 75:
7 turns
Status 7333.pngVermilion Aegis MergeDEF is boosted / Debuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / Nullify foe normal attacks / Elemental DMG from foes turns into wind DMG (Can't be removed)
Duration: 3 turns
is equivalent to Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
.
Npc m 3040030000 01.jpg
Anre Rarity SSR.png Label Element Water.png Ability m 1455 3.png
 Arm the BastionAll allies gain Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status Fire Cut 100.png100% Fire CutFire DMG is cut 100%
Duration: 1 turn Fire Damage Cut.
.
At level 130:
All allies also gain Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns
.
All allies 3 turns 6 turns Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
is obtained at level 130.
Npc m 3040439000 01.jpg
Erin (SSR) Rarity SSR.png Label Element Water.png Ability m 1906 3.png
 Crystal CloakAll allies gain Status FireResUp.png30% Fire DMG LoweredFire DMG is lowered
Strength: 30%Duration: 5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
, Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 5 turns
, and Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
All allies 5 turns 9 turns
Lvl 55:
8 turns
Npc m 3040190000 01.jpg
Europa Rarity SSR.png Label Element Water.png Ability Tyros Aggeris.png
 Tyros AggerisAll allies gain Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times)
Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
.
(Ends upon taking damage 2 times.)
At level 95:
All allies also gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
.
Status Star Sanctuary 3.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times)
Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
now ends upon taking damage 3 times.
All allies Indefinite 14 turns
Lvl 75:
12 turns
Status Star Sanctuary 2.pngStar SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times)
is equivalent to Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
.
Ends upon taking damage 2 or 3 times.
Npc m 3040344000 01.jpg
Siegfried (Summer) Rarity SSR.png Label Element Water.png Ability m 1514 1.png
 Dernier Allie500% Water damage to a foe (Damage cap: ~730,000).
All allies gain Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%
Duration: 3 turnsFire Damage Cut.
and Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns
.
All allies 3 turns 7 turns
Lvl 75:
6 turns
Npc m 3030164000 01.jpg
Erin Rarity SR.png Label Element Water.png Ability m 52 3.png
 Crystal WallAll allies gain Status FireResUp.png25% Fire DMG LoweredFire DMG is lowered
Strength: 25%Duration: 2 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
and Status Fire Switch.pngFire SwitchElemental DMG from foes turns into fire DMG
Duration: 2 turns
.
All allies 2 turns 8 turns
Npc m 3040232000 01.jpg
Alexiel (Summer) Rarity SSR.png Label Element Earth.png Ability Uncrossable Waters.png
 Uncrossable WatersRemove all debuffs from caster.
Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns
.
(Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn.
Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed or after 3 turns.)
Self 3 turns 8 turns
Lvl 55:
7 turns
Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
is equivalent to Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
.
Npc m 3040369000 01.jpg
Anthuria (Holiday) Rarity SSR.png Label Element Earth.png Ability m 1614 3.png
 Saintly VeilAll Earth allies gain Status 3131.pngSaintly VeilDebuff resistance is boosted / Water DMG taken is lowered / Buffs can't be removed / Elemental DMG from foes turns into water DMG (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Ends upon taking damage 2 times.)
Earth allies Indefinite 14 turns
Lvl 55:
12 turns
Status 3131.pngSaintly VeilDebuff resistance is boosted / Water DMG taken is lowered / Buffs can't be removed / Elemental DMG from foes turns into water DMG (Can't be removed / Ends upon taking DMG 2 times)
is equivalent to Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
.
Ends upon taking damage 2 times.
Npc m 3040164000 01.jpg
Caim Rarity SSR.png Label Element Earth.png Skill charge attack.png 
Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000).
Caim's third skill resets to Blank Face.
End cooldown for Blank Face.
Randomly raise one of Status Jack of Spades.pngSpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, Status Jack of Diamonds.pngDiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, or Status Jack of Clubs.pngClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
rank by 1 for all Earth allies.
Earth allies Indefinite - Requires 5★.
Status Jack of Diamonds.pngDiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
is equivalent to Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
.
Ability Diamond Trick.png
 Diamond TrickAll allies gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Raise caster's Status Jack of Diamonds.pngDiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).
Self Indefinite 5 turns Ends cooldown upon charge attack.
Icon Arcarum Main Support Skill.png 
The Fool UprightWhen Switching to Main Ally:
Caim's Status Jack of Spades.pngSpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, Status Jack of Diamonds.pngDiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, and Status Jack of Clubs.pngClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
ranks all rise by a random number (Max: 4).
(Can't be reactivated.)
At level 95:
Now affects all Earth allies.
Self
At level 95:
Earth allies
Indefinite -
Icon Domain Bonus Ability.png 
Domain Bonus AbilityUpon using charge attack: Randomly raise two of Status Jack of Spades.pngSpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, Status Jack of Hearts.pngHeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, Status Jack of Diamonds.pngDiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, or Status Jack of Clubs.pngClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
ranks by 1.
Self Indefinite -
Npc m 3040041000 01.jpg
Sara Rarity SSR.png Label Element Earth.png Icon Support Skill.png 
Graphos's TeachingsGain these effects in order upon taking damage:
Elemental damage from foes turns into Water damage,
50% boost to C.A. damage,
20% boost to C.A. damage cap,
debuff immunity,
200% counters upon taking damage (3 times).
Self Indefinite - Any level of Status Graphos's Teachings.pngGraphos's TeachingsGain these effects in order upon taking DMG:
Convert DMG taken to water DMG /
Boost to C.A. DMG /
Boost to C.A. DMG cap /
Debuff immunity /
Counter on DMG effect (3 hits)
is equivalent to Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
.
Npc m 3040025000 01.jpg
Siegfried Rarity SSR.png Label Element Earth.png Ability Uwe.png
 Uwe250%-350% Earth damage to a foe (Damage cap: ~600,000).
Gain Status Water Cut 20.png20% Water CutWater DMG is cut 20%
Duration: 3 turnsWater Damage Cut.
.
At level 55:
Damage increased to 300%-400%.
At level 90:
Status Water Cut 20.png20% Water CutWater DMG is cut 20%
Duration: 3 turnsWater Damage Cut.
now affects all allies.
All allies also gain Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 3 turns
.
All allies 3 turns 6 turns Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
is obtained at level 90.
Npc m 3030147000 01.jpg
Sara (Summer) Rarity SR.png Label Element Earth.png Icon Extended Mastery Support Skill.png 
Extended Mastery Support SkillChance to convert damage taken into Water damage.
Self Indefinite -
Npc m 3040460000 01.jpg
Caro Rarity SSR.png Label Element Wind.png Ability m 2026 3.png
 MaestaAll Wind allies gain Status 3193 2.pngMaestaDebuff resistance is boosted / Charge bar is boosted every turn / Elemental DMG from foes turns into earth DMG / Earth DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
(Cut to this skill's cooldown based on number of Harp-specialty allies in party [Max: 6-turn cut].)
Wind allies Indefinite 16 turns
Lvl 55:
14 turns
Status 3193.pngMaestaDebuff resistance is boosted / Charge bar is boosted every turn / Elemental DMG from foes turns into earth DMG / Earth DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
is equivalent to Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
.
Ends upon taking damage 2 times.
Npc m 3040299000 01.jpg
Florence Rarity SSR.png Label Element Wind.png Ability m 1285 3.png
 ArmoniaAll allies gain Status Earth Cut 40.png40% Earth CutEarth DMG is cut 40%
Duration: 1 turn Earth Damage Cut.
, Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns
, and Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Florence's Status Typhoon Crest.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is 3 or more:
All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns
.)
All allies 3 turns 8 turns
Lvl 75:
7 turns
Npc m 3040166000 01.jpg
Katzelia Rarity SSR.png Label Element Wind.png Skill charge attack.png 
Orbital Breeze450%Massive Wind damage to a foe.
All allies gain Status EarthResUp.png20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
-
Npc m 3040105000 01.jpg
Yuisis Rarity SSR.png Label Element Wind.png Ability Red Dish.png
 Steadfast ShieldGain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
, Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, and Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Consumes 20% of charge bar.)
At level 95:
No longer consumes charge bar.
Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upgraded to Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
.
Also gain Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns
.
Self 3 turns 5 turns Status Earth Switch.pngEarth SwitchElemental DMG from foes turns into earth DMG
is obtained at level 95.
Npc m 3040367000 01.jpg
Arulumaya (Light) Rarity SSR.png Label Element Light.png Ability m 1605 3.png
 PrescienceAll allies gain Status Dark Cut 40.png40% Dark CutDark DMG is cut 40%
Duration: 1 turn Dark Damage Cut.
, Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG
Duration: 3 turns
, and Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns
.
All allies 3 turns 8 turns
Lvl 75:
7 turns
Npc m 3040428000 01.jpg
Mugen (Halloween) Rarity SSR.png Label Element Light.png Ability m 1866 3.png
 Cloaked GuardianGain Status 1075.pngSubstitute (Select)Receives foe attack in place of an ally (Can't be removed)
Duration: Indefinite
, Status DarkResUp.png30% Dark DMG LoweredDark DMG is lowered (Can't be removed)
Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
, and Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG (Can't be removed)
Duration: Indefinite
.
(Only substitutes for a selected ally. Can't recast.)
Self Indefinite -
Npc m 3040315000 01.jpg
Nicholas (Light) Rarity SSR.png Label Element Light.png Ability m 1353 3.png
 Area Repulsion ShieldGain Status Dark Cut 100.png100% Dark CutDark DMG is cut 100%
Duration: 2 turnsDark Damage Cut.
and Status Dark Switch.pngDark SwitchElemental DMG from foes turns into dark DMG
Duration: 2 turns
.
(Can't recast.)
Self 2 turns Can't recast Only in Grand God Kaiser Mode
Npc m 3040062000 01.jpg
Cagliostro (Halloween) Rarity SSR.png Label Element Dark.png Ability Arcana Evolution.png
 Paranormal PhantasmAll allies gain Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Strength: 20% ATK Up / 20% DEF Up / 30% DA Up / 15% TA UpMultiplier: NormalDuration: 3 turnsCan't be removed
and Status Oblivion Crest.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
From 8th turn onward: All allies also gain Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns
.
All allies 3 turns 8 turns
Lvl 75:
7 turns
From 8th turn onward.
Npc m 3040357000 01.jpg
Lich Rarity SSR.png Label Element Dark.png Ability m 1554 1.png
 Phantom Pain6-hit, 100% Dark damage to random foes (Damage cap: ~95,000 per hit).
All Dark allies gain Status DeathsGrace.pngDeath's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 5 turns
and Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 5 turns
.
Dark allies 5 turns 9 turns
Lvl 55:
8 turns
Npc m 3040495000 01.jpg
Yuni (Holiday) Rarity SSR.png Label Element Dark.png Ability m 2204 3.png
 Astrum VelaAll Dark allies gain Status Light Switch.pngLight SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns
, Status 1003.pngVeil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Status Armored.png100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Uses 10 Status 7735 1.pngPrecious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.)
Dark allies 3 turns Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
1 turn
Requires 10 Status 7735 1.pngPrecious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.

Weapons

Icon Name Rarity Element Type Source Targets Duration Notes
Weapon m 1040913400.jpg
Higurashi Rarity SSR.png Label Element Fire.png Label Weapon Katana.png Skill charge attack.png 
Summer's End SlashUnworldly Fire damage to a foe.
Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
After 4★:
All Fire allies also gain Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Fire allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.
Last Sahrivar icon.jpg
Last Sahrivar Rarity SSR.png Label Element Earth.png Label Weapon Sabre.png Skill charge attack.png 
Atar450%Massive Earth damage to a foe.
Gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status Water Switch.pngWater SwitchElemental DMG from foes turns into water DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Damage increased to 550%.
Buff increased to Status EarthAtkUp.png25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and now affects all allies.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Related Status Effects

Main article: Status 7038.pngElemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed)
Local status effect