Elemental Switch

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About Status Effects
Glossary | Quick Navigation | Field Effects


Elemental Switch is a defensive buff which causes all incoming non-Plain Damage to be changed to the given element prior to other damage calculations.

Sources

Main Character

Icon Name Skill Elemental
Switch
Targets Duration Cooldown Notes
Paladin  
Elemental PhalanxAll allies gain 80% superior elemental DMG Cut80% Fire CutFire DMG is cut 80%
Duration: 1 turn Fire Damage Cut.

80% Water CutWater DMG is cut 80%
Duration: 1 turn Water Damage Cut.

80% Earth CutEarth DMG is cut 80%
Duration: 1 turn Earth Damage Cut.

80% Wind CutWind DMG is cut 80%
Duration: 1 turn Wind Damage Cut.

80% Light CutLight DMG is cut 80%
Duration: 1 turn Light Damage Cut.

80% Dark CutDark DMG is cut 80%
Duration: 1 turn Dark Damage Cut.
and superior Elemental SwitchFire SwitchElemental DMG from foes turns into fire DMG
Duration: 1 turn

Water SwitchElemental DMG from foes turns into water DMG
Duration: 1 turn

Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 1 turn

Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 1 turn

Light SwitchElemental DMG from foes turns into light DMG
Duration: 1 turn

Dark SwitchElemental DMG from foes turns into dark DMG
Duration: 1 turn

.
All other parties gain 80% DMG CutTaking 80% less DMG
Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
AnyOne of the following based on the element MC has superiority against:
Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 1 turn

Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 1 turn

Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 1 turn

Water SwitchElemental DMG from foes turns into water DMG
Duration: 1 turn

Light SwitchElemental DMG from foes turns into light DMG
Duration: 1 turn

Dark SwitchElemental DMG from foes turns into dark DMG
Duration: 1 turn
All allies 1 turns 5 turns
Runeslayer  
RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
AnyOne of the following based on the element MC has superiority against:
Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns

Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 3 turns

Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns

Water SwitchElemental DMG from foes turns into water DMG
Duration: 3 turns

Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns

Dark SwitchElemental DMG from foes turns into dark DMG
Duration: 3 turns
All allies 3 turns 5 turns Aquatic Blade ( + )
Sage  
Cathedral's BenisonAll allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: Indefinite
and Cathedral's BenisonEffects that remove buffs are nullified / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Cathedral's Benison ends upon taking damage 2 times.)
AnyBased on the element MC has superiority against All allies Indefinite 16 turns Ends upon taking damage 2 times.

Characters

All character abilities grant Elemental Switch to the element weak to the character's own.

Icon Name Rarity Element Source Targets Duration Cooldown Notes

Athena
 Shield of the Gods: AigisAll allies gain 40% Wind CutWind DMG is cut 40%
Duration: 1 turn Wind Damage Cut.
, Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 3 turns
, and RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns
.
At level 90:
RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 800)Duration: 3 turns
healing cap increased to 800.
All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
All allies 3 turns 8 turns
Lvl 55:
7 turns

Nemone (Holiday)
 Felices FiestasMy life's in your hands!
(MC gains Nemo DefenseReceives foe attacks in place of Nemone / Wind DMG is lowered / Elemental DMG from foes turns into wind DMG (Can't be removed)
Duration: Indefinite
.)
(While in effect: MC substitutes for Nemone, 30% Wind damage reduction, and convert damage taken to Wind damage.
Can't recast.)
At level 55:
Effect enhanced.
Main Character Indefinite - Nemo DefenseReceives foe attacks in place of Nemone / Wind DMG is lowered / Elemental DMG from foes turns into wind DMG (Can't be removed)
is equivalent to Wind SwitchElemental DMG from foes turns into wind DMG
.

Sato
 Jelly MirrorAll Fire allies gain Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 4 turns
and 30% Wind CutWind DMG is cut 30%
Duration: 4 turnsWind Damage Cut.
.
(Counts as a buff skill when cast.)
Fire allies 4 turns 8 turns Can recast once each turn it is cast when Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed)
lvl is 5.

Vira (Valentine)
 Vermilion Aegis MergeConsume Vermilion BitCharge bar is boosted each turn (Can't be removed)
to gain Vermilion Aegis MergeDEF is boosted / Debuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / Nullify foe normal attacks / Elemental DMG from foes turns into wind DMG (Can't be removed)
Duration: 3 turns
.
Self 3 turns 8 turns
Lvl 75:
7 turns
Vermilion Aegis MergeDEF is boosted / Debuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / Nullify foe normal attacks / Elemental DMG from foes turns into wind DMG (Can't be removed)
Duration: 3 turns
is equivalent to Wind SwitchElemental DMG from foes turns into wind DMG
.

Anre
 Arm the BastionAll allies gain 100% DMG CutTaking 100% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and 100% Fire CutFire DMG is cut 100%
Duration: 1 turn Fire Damage Cut.
.
At level 130:
All allies also gain Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns
.
All allies 3 turns 6 turns Fire SwitchElemental DMG from foes turns into fire DMG
is obtained at level 130.

Erin (SSR)
 Crystal CloakAll allies gain 30% Fire DMG LoweredFire DMG is lowered
Strength: 30%Duration: 5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
, Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 5 turns
, and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
All allies 5 turns 9 turns
Lvl 55:
8 turns

Europa
 Tyros AggerisAll allies gain Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times)
Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
.
(Ends upon taking damage 2 times.)
At level 95:
All allies also gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
.
Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times)
Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite
now ends upon taking damage 3 times.
All allies Indefinite 14 turns
Lvl 75:
12 turns
Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed (Can't be removed / Ends upon taking DMG 2 times)
is equivalent to Fire SwitchElemental DMG from foes turns into fire DMG
.
Ends upon taking damage 2 or 3 times.

Siegfried (Summer)
 Dernier Allie500% Water damage to a foe (Damage cap: ~730,000).
All allies gain 20% Fire CutFire DMG is cut 20%
Duration: 3 turnsFire Damage Cut.
and Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 3 turns
.
All allies 3 turns 7 turns
Lvl 75:
6 turns

Erin
 Crystal WallAll allies gain 25% Fire DMG LoweredFire DMG is lowered
Strength: 25%Duration: 2 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.
and Fire SwitchElemental DMG from foes turns into fire DMG
Duration: 2 turns
.
All allies 2 turns 8 turns

Alexiel (Summer)
 Uncrossable WatersRemove all debuffs from caster.
Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
Duration: Up to 3 turns
.
(Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
every turn.
Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
are deployed or after 3 turns.)
Self 3 turns 8 turns
Lvl 55:
7 turns
Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
is equivalent to Water SwitchElemental DMG from foes turns into water DMG
.

Anthuria (Holiday)
 Saintly VeilAll Earth allies gain Saintly VeilDebuff resistance is boosted / Water DMG taken is lowered / Buffs can't be removed / Elemental DMG from foes turns into water DMG (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Ends upon taking damage 2 times.)
Earth allies Indefinite 14 turns
Lvl 55:
12 turns
Saintly VeilDebuff resistance is boosted / Water DMG taken is lowered / Buffs can't be removed / Elemental DMG from foes turns into water DMG (Can't be removed / Ends upon taking DMG 2 times)
is equivalent to Water SwitchElemental DMG from foes turns into water DMG
.
Ends upon taking damage 2 times.

Caim  
Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000).
Caim's third skill resets to Blank Face.
End cooldown for Blank Face.
Randomly raise one of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
rank by 1 for all Earth allies.
Earth allies Indefinite - Requires 5★.
DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
is equivalent to Water SwitchElemental DMG from foes turns into water DMG
.

 Diamond TrickAll allies gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Raise caster's DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).
Self Indefinite 5 turns Ends cooldown upon charge attack.
 
The Fool UprightWhen Switching to Main Ally:
Caim's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, and ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
ranks all rise by a random number (Max: 4).
(Can't be reactivated.)
At level 95:
Now affects all Earth allies.
Self
At level 95:
Earth allies
Indefinite -
 
Domain Bonus AbilityUpon using charge attack: Randomly raise two of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
ranks by 1.
Self Indefinite -

Sara  
Graphos's TeachingsGain these effects in order upon taking damage:
1: Elemental damage from foes turns into Water damage.
2: 50% boost to C.A. damage.
3: 20% boost to C.A. damage cap.
4: Debuff immunity.
5: 200% counters upon taking damage (3 times).
Self Indefinite - Any level of Graphos's TeachingsGain these effects in order upon taking DMG:
Convert DMG taken to water DMG /
Boost to C.A. DMG /
Boost to C.A. DMG cap /
Debuff immunity /
Counter on DMG effect (3 hits)
is equivalent to Water SwitchElemental DMG from foes turns into water DMG
.

Siegfried
 Uwe250%-350% Earth damage to a foe (Damage cap: ~600,000).
Gain 20% Water CutWater DMG is cut 20%
Duration: 3 turnsWater Damage Cut.
.
At level 55:
Damage increased to 300%-400%.
At level 90:
20% Water CutWater DMG is cut 20%
Duration: 3 turnsWater Damage Cut.
now affects all allies.
All allies also gain Water SwitchElemental DMG from foes turns into water DMG
Duration: 3 turns
.
All allies 3 turns 6 turns Water SwitchElemental DMG from foes turns into water DMG
is obtained at level 90.

Sara (Summer)  
Extended Mastery Support SkillChance to convert damage taken into Water damage.
Self Indefinite -

Caro
 MaestaAll Wind allies gain MaestaDebuff resistance is boosted / Charge bar is boosted every turn / Elemental DMG from foes turns into earth DMG / Earth DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
. (Ends upon taking damage 2 times.)
(Cut to this skill's cooldown based on number of Harp-specialty allies in party [Max: 6-turn cut].)
Wind allies Indefinite 16 turns
Lvl 55:
14 turns
MaestaDebuff resistance is boosted / Charge bar is boosted every turn / Elemental DMG from foes turns into earth DMG / Earth DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times)
is equivalent to Earth SwitchElemental DMG from foes turns into earth DMG
.
Ends upon taking damage 2 times.

Florence
 ArmoniaAll allies gain 40% Earth CutEarth DMG is cut 40%
Duration: 1 turn Earth Damage Cut.
, Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns
, and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
is 3 or more:
All allies also gain RefreshHP is restored on every turn
Strength: (Healing cap: 400)Duration: 3 turns
.)
All allies 3 turns 8 turns
Lvl 75:
7 turns

Katzelia  
Orbital Breeze450%Massive Wind damage to a foe.
All allies gain 20% Earth DMG LoweredEarth DMG is lowered
Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
-

Veight (Wind)
 Covenant of BloodFill all charge diamonds on all foes. If successful:
500% Wind damage to all foes (Damage cap: ~635,000).
All Wind allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
and Honorary VowNormal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gain is boosted / Elemental DMG from foes turns into earth DMG / Earth DMG is lowered (Can't be removed)
Duration: 5-12 turns
.
(Based on number of charge diamonds filled:
Hit number increases [Max: 8 hits].
Extend Honorary VowNormal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gain is boosted / Elemental DMG from foes turns into earth DMG / Earth DMG is lowered (Can't be removed)
Duration: 5-12 turns
's duration.)
Wind allies 5-12 turns 14 turns Honorary VowNormal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gain is boosted / Elemental DMG from foes turns into earth DMG / Earth DMG is lowered (Can't be removed)
is equivalent to Earth SwitchElemental DMG from foes turns into earth DMG
.

Yuisis
 Steadfast ShieldGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
, 70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Consumes 20% of charge bar.)
At level 95:
No longer consumes charge bar.
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upgraded to Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
.
Also gain Earth SwitchElemental DMG from foes turns into earth DMG
Duration: 3 turns
.
Self 3 turns 5 turns Earth SwitchElemental DMG from foes turns into earth DMG
is obtained at level 95.

Arulumaya (Light)
 PrescienceAll allies gain 40% Dark CutDark DMG is cut 40%
Duration: 1 turn Dark Damage Cut.
, Dark SwitchElemental DMG from foes turns into dark DMG
Duration: 3 turns
, and RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns
.
All allies 3 turns 8 turns
Lvl 75:
7 turns

Mugen (Halloween)
 Cloaked GuardianGain Substitute (Select)Receives foe attack in place of an ally (Can't be removed)
Duration: Indefinite
, 30% Dark DMG LoweredDark DMG is lowered (Can't be removed)
Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
, and Dark SwitchElemental DMG from foes turns into dark DMG (Can't be removed)
Duration: Indefinite
.
(Only substitutes for a selected ally. Can't recast.)
Self Indefinite -

Nicholas (Light)
 Area Repulsion ShieldGain 100% Dark CutDark DMG is cut 100%
Duration: 2 turnsDark Damage Cut.
and Dark SwitchElemental DMG from foes turns into dark DMG
Duration: 2 turns
.
(Can't recast.)
Self 2 turns Can't recast Only in Grand God Kaiser Mode

Cagliostro (Halloween)
 Paranormal PhantasmAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Strength: 20% ATK Up / 20% DEF Up / 30% DA Up / 15% TA UpMultiplier: NormalDuration: 3 turnsCan't be removed
and Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
From 8th turn onward: All allies also gain Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns
.
All allies 3 turns 8 turns
Lvl 75:
7 turns
From 8th turn onward.

De La Fille (Yukata)
 Jeweled ProtectionAll Dark allies gain Jeweled ProtectionCharge bar gain is boosted / Elemental DMG from foes turns into light DMG / Light DMG is lowered / Recovers HP each turn / If HP can't be recovered: Charge bar is boosted instead (Can't be removed)
Duration: 5 turns
.
Dark allies 5 turns 12 turns Jeweled ProtectionCharge bar gain is boosted / Elemental DMG from foes turns into light DMG / Light DMG is lowered / Recovers HP each turn / If HP can't be recovered: Charge bar is boosted instead (Can't be removed)
is equivalent to Light SwitchElemental DMG from foes turns into light DMG
.

Lich
 Phantom Pain6-hit, 100% Dark damage to random foes (Damage cap: ~95,000 per hit).
All Dark allies gain Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed)
Duration: 5 turns
and Light SwitchElemental DMG from foes turns into light DMG
Duration: 5 turns
.
Dark allies 5 turns 9 turns
Lvl 55:
8 turns

Yuni (Holiday)
 Astrum VelaAll Dark allies gain Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
.
(Uses 10 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.)
Dark allies 3 turns Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
1 turn
Requires 10 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.

Weapons

Icon Name Rarity Element Type Source Targets Duration Notes

Higurashi  
Summer's End SlashUnworldly Fire damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
After 4★:
All Fire allies also gain Wind SwitchElemental DMG from foes turns into wind DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Fire allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.

Last Sahrivar  
Atar450%Massive Earth damage to a foe.
Gain 20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Water SwitchElemental DMG from foes turns into water DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
Damage increased to 550%.
Buff increased to 25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and now affects all allies.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Related Status Effects

Main article: Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed)
Local status effect