Elemental Switch
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Elemental Switch is a buff which causes incoming elemental damage to be changed to the given element prior to other damage calculations. It has no effect on Plain Damage and Destruction Damage.
Sources
Main Character
| Icon | Name | Skill | Elemental Switch |
Targets | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|
Elemental PhalanxAll allies gain 80% superior elemental DMG Cut Duration: 1 turn Fire Damage Cut. Duration: 1 turn Water Damage Cut. Duration: 1 turn Earth Damage Cut. Duration: 1 turn Wind Damage Cut. Duration: 1 turn Light Damage Cut. Duration: 1 turn Dark Damage Cut. and superior Elemental Switch Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn . All other parties gain Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. |
AnyOne of the following based on the element MC has superiority against: Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn Duration: 1 turn |
All allies | 1 turns | 5 turns | |||
RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Strength: 30%. |
AnyOne of the following based on the element MC has superiority against: Duration: 3 turns Duration: 3 turns Duration: 3 turns Duration: 3 turns Duration: 3 turns Duration: 3 turns |
All allies | 3 turns | 5 turns | Aquatic Blade ( | ||
Cathedral's BenisonAll allies gain Strength: 10,000Duration: Indefinite and Duration: Indefinite. (Cathedral's Benison ends upon taking damage 2 times.) |
AnyBased on the element MC has superiority against | All allies | Indefinite | 16 turns | Ends upon taking damage 2 times. |
Characters
All character abilities grant Elemental Switch to the element weak to the character's own.
| Icon | Name | Rarity | Element | Source | Targets | Duration | Cooldown | Notes |
|---|---|---|---|---|---|---|---|---|
| Athena | Shield of the Gods: AigisAll allies gain Duration: 1 turn Wind Damage Cut., Duration: 3 turns, and Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns. At level 90: Strength: 10% of max HP (Healing cap: 800)Duration: 3 turns healing cap increased to 800. All allies also gain Duration: Indefinite. |
All allies | 3 turns | 8 turns Lvl 55: 7 turns |
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| Cocopio | Greatshield RefleformAll Fire allies gain Duration: 2 turnsWind Damage Cut., Duration: 4 turns, Duration: 4 turns, and Duration: Indefinite. |
Fire allies | 4 turns | 8 turns | ||||
| Nemone (Holiday) | Felices FiestasMy life's in your hands! (MC gains Duration: Indefinite.) (Can't recast.) At level 55: Effect enhanced. |
Main Character | Indefinite | - | is equivalent to . | |||
| Roy Mustang | Hawk's EyeWhen using a damage skill: 400% Fire damage to a foe (Damage cap: ~800,000) and remove 1 buff. When a foe's charge diamonds are filled before attacking: Gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Self | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | - | Activates when a foe's charge diamoonds are filled before attacking. | |||
| Sato | Jelly MirrorAll Fire allies gain Duration: 4 turns and Duration: 4 turnsWind Damage Cut.. (Counts as a buff skill when cast.) |
Fire allies | 4 turns | 8 turns | Can recast once each turn it is cast when lvl is 5. | |||
| Vira (Valentine) | Vermilion Aegis MergeConsume to gain Duration: 3 turns. |
Self | 3 turns | 8 turns Lvl 75: 7 turns |
Duration: 3 turns is equivalent to . | |||
| Anre | Arm the BastionAll Water allies gain Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and Duration: 1 turn Fire Damage Cut.. At level 130: All Water allies also gain Duration: 3 turns and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
Water allies | 3 turns | 6 turns | is obtained at level 130. | |||
| Erin (SSR) | Crystal CloakAll allies gain Strength: 30%Duration: 5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., Duration: 5 turns, and 1 Duration: Indefinite. |
All allies | 5 turns | 9 turns Lvl 55: 8 turns |
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| Europa | Tyros AggerisAll allies gain Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) At level 95: All allies also gain Strength: 5000Duration: Indefinite. Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite now ends upon taking damage 3 times. |
All allies | Indefinite | 14 turns Lvl 75: 12 turns |
is equivalent to . Ends upon taking damage 2 or 3 times. | |||
| Siegfried (Summer) | Dernier Allie500% Water damage to a foe (Damage cap: ~730,000). All allies gain Duration: 3 turnsFire Damage Cut. and Duration: 3 turns. |
All allies | 3 turns | 7 turns Lvl 75: 6 turns |
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| Erin | Crystal WallAll allies gain Strength: 25%Duration: 2 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts. and Duration: 2 turns. |
All allies | 2 turns | 8 turns | ||||
| Alexiel | Uncrossable RealmAll allies gain Duration: 3 turns and Duration: 1 turn Water Damage Cut.. |
All allies | 3 turns | 7 turns Lvl 55: 6 turns |
is equivalent to . | |||
| Alexiel (Summer) | Uncrossable WatersRemove all debuffs from caster. Gain Duration: Up to 3 turns. (Consumes 1 every turn. Ends when no are deployed or after 3 turns.) |
Self | 3 turns | 8 turns Lvl 55: 7 turns |
is equivalent to . | |||
| Anthuria (Holiday) | Saintly VeilAll Earth allies gain Duration: Indefinite. (Ends upon taking damage 2 times.) |
Earth allies | Indefinite | 14 turns Lvl 55: 12 turns |
is equivalent to . Ends upon taking damage 2 times. | |||
| Caim | Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Caim's third skill resets to End cooldown for Randomly raise one of Multiplier: PerpetuityDuration: Indefinite, Duration: Indefinite, Duration: Indefinite, or Duration: Indefinite rank by 1 for all Earth allies. |
Earth allies | Indefinite | - | Requires 5★. is equivalent to . | |||
Diamond TrickAll allies gain Strength: 15%. Raise caster's Duration: Indefinite Rank by 1 (Max: 4). |
Self | Indefinite | 5 turns | Ends cooldown upon charge attack. | ||||
The Fool UprightWhen Switching to Main Ally: Caim's Multiplier: PerpetuityDuration: Indefinite, Duration: Indefinite, Duration: Indefinite, and Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. |
Self At level 95: Earth allies |
Indefinite | - | |||||
Domain Bonus AbilityUpon using charge attack: Randomly raise two of Multiplier: PerpetuityDuration: Indefinite, Duration: Indefinite, Duration: Indefinite, or Duration: Indefinite ranks by 1. |
Self | Indefinite | - | |||||
| Lich (Summer) | Cursed HolidayAll Earth allies gain Duration: 5 turns. |
Earth allies | 5 turns | 12 turns | is equivalent to . | |||
| Maleagant | SchildauraAll Earth allies gain Strength: 100%Duration: 3 turns, Duration: 3 turnsWater Damage Cut., Duration: 3 turns, and Strength: 50%Duration: 3 turns. |
Earth allies | 3 turns | 7 turns Lvl 55: 6 turns |
Ends cooldown upon charge attack. | |||
| Sara | Graphos's TeachingsGain these effects in order upon taking damage: 1: Elemental damage from foes turns into Water damage. 2: 50% boost to C.A. damage. 3: 20% boost to C.A. damage cap. 4: Debuff immunity. 5: 200% counters upon taking damage (3 times). |
Self | Indefinite | - | Any level of Convert DMG taken to water DMG / Boost to C.A. DMG / Boost to C.A. DMG cap / Debuff immunity / Counter on DMG effect (3 hits) is equivalent to . | |||
| Siegfried | Uwe250%-350% Earth damage to a foe (Damage cap: ~600,000). Gain Duration: 3 turnsWater Damage Cut.. At level 55: Damage increased to 300%-400%. At level 90: Duration: 3 turnsWater Damage Cut. now affects all allies. All allies also gain Duration: 3 turns. |
All allies | 3 turns | 6 turns | is obtained at level 90. | |||
| Siegfried (Grand) | Zerbersten1600% Earth damage to a foe (Damage cap: ~1,400,000). Remove 1 buff. All Earth allies gain Strength: 20%Duration: 3 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts. and Duration: 3 turns. |
Earth allies | 3 turns | 8 turns | Ends cooldown upon charge attack when is 2. | |||
| Sara (Summer) | Extended Mastery Support SkillChance to convert damage taken into Water damage. |
Self | Indefinite | - | ||||
| Caro | MaestaAll Wind allies gain Duration: Indefinite. (Ends upon taking damage 2 times.) (Cut to this skill's cooldown based on number of Harp-specialty allies in party [Max: 6-turn cut].) |
Wind allies | Indefinite | 16 turns Lvl 55: 14 turns |
is equivalent to . Ends upon taking damage 2 times. | |||
| Florence | ArmoniaAll allies gain Duration: 1 turn Earth Damage Cut., Duration: 3 turns, and 1 Duration: Indefinite. (When Florence's is 3 or more: All allies also gain Strength: (Healing cap: 400)Duration: 3 turns.) |
All allies | 3 turns | 8 turns Lvl 75: 7 turns |
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| Katzelia | Orbital Breeze450%Massive Wind damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
- | ||||
| Lecia (Inheritor of the Blue Mantle) | Wind VeilAll Wind allies gain Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", Strength: 50%Duration: 3 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts., Duration: 3 turns, and Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns. |
Wind allies | 3 turns | 8 turns | ||||
| Veight (Wind) | Covenant of BloodFill all charge diamonds on all foes. If successful: 500% Wind damage to all foes (Damage cap: ~635,000). All Wind allies gain Strength: 5000Duration: Indefinite and Duration: 5-12 turns. (Based on number of charge diamonds filled: Hit number increases [Max: 8 hits]. Extend Duration: 5-12 turns's duration.) |
Wind allies | 5-12 turns | 14 turns | is equivalent to . | |||
| Yuisis | Steadfast ShieldGain (Excludes all-foe all-ally attacks) Duration: 1 turn , Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Consumes 20% of charge bar.) At level 95: No longer consumes charge bar. (Excludes all-foe all-ally attacks) Duration: 1 turn upgraded to (Includes all-ally attacks) Duration: 1 turn . Also gain Duration: 3 turns. |
Self | 3 turns | 5 turns | is obtained at level 95. | |||
| Arulumaya (Light) | PrescienceAll allies gain Duration: 1 turn Dark Damage Cut., Duration: 3 turns, and Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns. |
All allies | 3 turns | 8 turns Lvl 75: 7 turns |
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| Mugen (Halloween) | Cloaked GuardianGain Duration: Indefinite, Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts., and Duration: Indefinite. (Only substitutes for a selected ally. Can't recast.) |
Self | Indefinite | - | ||||
| Nicholas (Light) | Area Repulsion ShieldGain Duration: 2 turnsDark Damage Cut. and Duration: 2 turns. (Can't recast.) |
Self | 2 turns | Can't recast | Only in Grand God Kaiser Mode | |||
| Cagliostro (Halloween) | Paranormal PhantasmAll Dark allies gain Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Duration: 3 turns, and 1 Duration: Indefinite. |
Dark allies | 3 turns | 8 turns Lvl 75: 7 turns |
Ends cooldown upon charge attack. | |||
| Catura (Summer) | Stampeding for YouCatura gains Duration: 2 turns. Dark MC gains Duration: 2 turns. (Can only be used when MC is a main ally.) |
Dark Main Character | 2 turns | 12 turns | is equivalent to . | |||
| De La Fille (Yukata) | Jeweled ProtectionAll Dark allies gain Duration: 5 turns. |
Dark allies | 5 turns | 12 turns | is equivalent to . | |||
| Lich | Phantom Pain6-hit, 100% Dark damage to random foes (Damage cap: ~95,000 per hit). All Dark allies gain Duration: 5 turns and Duration: 5 turns. |
Dark allies | 5 turns | 9 turns Lvl 55: 8 turns |
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| Yuni (Holiday) | Astrum VelaAll Dark allies gain Duration: 3 turns, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Uses 10 .) |
Dark allies | 3 turns | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
Requires 10 . |
Weapons
| Icon | Name | Rarity | Element | Type | Source | Targets | Duration | Notes |
|---|---|---|---|---|---|---|---|---|
| Higurashi | Summer's End SlashUnworldly Fire damage to a foe (Damage cap: 2,527,500). Gain Duration: Indefinite. Additional effect at 4★: All Fire allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: All Fire allies also gain Strength: 10% (Max: 30%)Duration: Indefinite. |
Fire allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||||
| Last Sahrivar | AtarMassive Earth damage to a foe. Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Buff increased to Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and now affects all allies. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Related Status Effects
- Main article:
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed)
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