Elemental Switch
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Elemental Switch is a defensive buff which causes all incoming non-Plain Damage to be changed to the given element prior to other damage calculations.
Sources
Main Character
Icon | Name | Skill | Elemental Switch |
Targets | Duration | Cooldown | Notes |
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Paladin | Elemental PhalanxAll allies gain 80% superior elemental DMG Cut80% Fire CutFire DMG is cut 80% Duration: 1 turn Fire Damage Cut. 80% Water CutWater DMG is cut 80% Duration: 1 turn Water Damage Cut. 80% Earth CutEarth DMG is cut 80% Duration: 1 turn Earth Damage Cut. 80% Wind CutWind DMG is cut 80% Duration: 1 turn Wind Damage Cut. 80% Light CutLight DMG is cut 80% Duration: 1 turn Light Damage Cut. 80% Dark CutDark DMG is cut 80% Duration: 1 turn Dark Damage Cut. and superior Elemental SwitchFire SwitchElemental DMG from foes turns into fire DMG Duration: 1 turn Water SwitchElemental DMG from foes turns into water DMG Duration: 1 turn Earth SwitchElemental DMG from foes turns into earth DMG Duration: 1 turn Wind SwitchElemental DMG from foes turns into wind DMG Duration: 1 turn Light SwitchElemental DMG from foes turns into light DMG Duration: 1 turn Dark SwitchElemental DMG from foes turns into dark DMG Duration: 1 turn . All other parties gain 80% DMG CutTaking 80% less DMG Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. |
AnyOne of the following based on the element MC has superiority against: Fire SwitchElemental DMG from foes turns into fire DMG Duration: 1 turn Wind SwitchElemental DMG from foes turns into wind DMG Duration: 1 turn Earth SwitchElemental DMG from foes turns into earth DMG Duration: 1 turn Water SwitchElemental DMG from foes turns into water DMG Duration: 1 turn Light SwitchElemental DMG from foes turns into light DMG Duration: 1 turn Dark SwitchElemental DMG from foes turns into dark DMG Duration: 1 turn |
All allies | 1 turns | 5 turns | ||
Runeslayer | RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
AnyOne of the following based on the element MC has superiority against: Fire SwitchElemental DMG from foes turns into fire DMG Duration: 3 turns Wind SwitchElemental DMG from foes turns into wind DMG Duration: 3 turns Earth SwitchElemental DMG from foes turns into earth DMG Duration: 3 turns Water SwitchElemental DMG from foes turns into water DMG Duration: 3 turns Light SwitchElemental DMG from foes turns into light DMG Duration: 3 turns Dark SwitchElemental DMG from foes turns into dark DMG Duration: 3 turns |
All allies | 3 turns | 5 turns | Aquatic Blade ( + ) | |
Sage | Cathedral's BenisonAll allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite and Cathedral's BenisonBuffs can't be removed or shortened / Elemental DMG taken is converted to the element MC has superiority against / Elemental DMG is reduced (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Cathedral's Benison ends upon taking damage 2 times.) |
AnyBased on the element MC has superiority against | All allies | Indefinite | 16 turns | Ends upon taking damage 2 times. |
Characters
All character abilities grant Elemental Switch to the element weak to the character's own.
Icon | Name | Rarity | Element | Source | Targets | Duration | Cooldown | Notes | ||||||
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Athena | Shield of the Gods: AigisAll allies gain 40% Wind CutWind DMG is cut 40% Duration: 1 turn Wind Damage Cut., Wind SwitchElemental DMG from foes turns into wind DMG Duration: 3 turns, and RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns. At level 90: RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 800)Duration: 3 turns healing cap increased to 800. All allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. |
All allies | 3 turns | 8 turns Lvl 55: 7 turns |
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Nemone (Holiday) | Felices FiestasMy life's in your hands! (MC gains Nemo DefenseReceives foe attacks in place of Nemone / Wind DMG is lowered / Elemental DMG from foes turns into wind DMG (Can't be removed) Duration: Indefinite.) (While in effect: MC substitutes for Nemone, 30% Wind damage reduction, and convert damage taken to Wind damage. Can't recast.) At level 55: Effect enhanced. |
Main Character | Indefinite | - | Nemo DefenseReceives foe attacks in place of Nemone / Wind DMG is lowered / Elemental DMG from foes turns into wind DMG (Can't be removed) is equivalent to Wind SwitchElemental DMG from foes turns into wind DMG . | |||||||||
Sato | Jelly MirrorAll Fire allies gain Wind SwitchElemental DMG from foes turns into wind DMG Duration: 4 turns and 30% Wind CutWind DMG is cut 30% Duration: 4 turnsWind Damage Cut.. (Counts as a buff skill when cast.) |
Fire allies | 4 turns | 8 turns | Can recast once each turn it is cast when Ninja ArtGains effects in order based on lvl: Boost to ATK / Deal triple attacks / Boost to dodge rate / Supplement skill DMG / Activate Brown Sugar Blast at end of turn if no DMG has been taken (Max: 5 / Can't be removed) lvl is 5. | |||||||||
Vira (Valentine) | Vermilion Aegis MergeConsume Vermilion BitCharge bar is boosted each turn (Can't be removed) to gain Vermilion Aegis MergeDEF is boosted / Debuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / Nullify foe normal attacks / Elemental DMG from foes turns into wind DMG (Can't be removed) Duration: 3 turns. |
Self | 3 turns | 8 turns Lvl 75: 7 turns |
Vermilion Aegis MergeDEF is boosted / Debuff resistance is boosted / Receives all attacks in place of allies (Includes all-ally attacks) / Nullify foe normal attacks / Elemental DMG from foes turns into wind DMG (Can't be removed) Duration: 3 turns is equivalent to Wind SwitchElemental DMG from foes turns into wind DMG . | |||||||||
Anre | Arm the BastionAll allies gain 100% DMG CutTaking 100% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and 100% Fire CutFire DMG is cut 100% Duration: 1 turn Fire Damage Cut.. At level 130: All allies also gain Fire SwitchElemental DMG from foes turns into fire DMG Duration: 3 turns. |
All allies | 3 turns | 6 turns | Fire SwitchElemental DMG from foes turns into fire DMG is obtained at level 130. | |||||||||
Erin (SSR) | Crystal CloakAll allies gain 30% Fire DMG LoweredFire DMG is lowered Strength: 30%Duration: 5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., Fire SwitchElemental DMG from foes turns into fire DMG Duration: 5 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. |
All allies | 5 turns | 9 turns Lvl 55: 8 turns |
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Europa | Tyros AggerisAll allies gain Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 2 times) Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) At level 95: All allies also gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite. Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 2 times) Strength: 15% ATK Up / 50% Fire DMG LoweredMultiplier: PerpetuityDuration: Indefinite now ends upon taking damage 3 times. |
All allies | Indefinite | 14 turns Lvl 75: 12 turns |
Star SanctuaryATK is boosted / Elemental DMG is converted to fire DMG / Fire DMG is reduced / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 2 times) is equivalent to Fire SwitchElemental DMG from foes turns into fire DMG . Ends upon taking damage 2 or 3 times. | |||||||||
Siegfried (Summer) | Dernier Allie500% Water damage to a foe (Damage cap: ~730,000). All allies gain 20% Fire CutFire DMG is cut 20% Duration: 3 turnsFire Damage Cut. and Fire SwitchElemental DMG from foes turns into fire DMG Duration: 3 turns. |
All allies | 3 turns | 7 turns Lvl 75: 6 turns |
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Erin | Crystal WallAll allies gain 25% Fire DMG LoweredFire DMG is lowered Strength: 25%Duration: 2 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts. and Fire SwitchElemental DMG from foes turns into fire DMG Duration: 2 turns. |
All allies | 2 turns | 8 turns | ||||||||||
Alexiel | Uncrossable RealmAll allies gain Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: 3 turns and 70% Water CutWater DMG is cut 70% Duration: 1 turn Water Damage Cut.. |
All allies | 3 turns | 7 turns Lvl 55: 6 turns |
Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed) is equivalent to Water SwitchElemental DMG from foes turns into water DMG . | |||||||||
Alexiel (Summer) | Uncrossable WatersRemove all debuffs from caster. Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) Duration: Up to 3 turns. (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) every turn. Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed) are deployed or after 3 turns.) |
Self | 3 turns | 8 turns Lvl 55: 7 turns |
Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed) is equivalent to Water SwitchElemental DMG from foes turns into water DMG . | |||||||||
Anthuria (Holiday) | Saintly VeilAll Earth allies gain Saintly VeilDebuff resistance is boosted / Water DMG taken is lowered / Buffs can't be removed or shortened / Elemental DMG from foes turns into water DMG (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) |
Earth allies | Indefinite | 14 turns Lvl 55: 12 turns |
Saintly VeilDebuff resistance is boosted / Water DMG taken is lowered / Buffs can't be removed or shortened / Elemental DMG from foes turns into water DMG (Can't be removed / Ends upon taking DMG 2 times) is equivalent to Water SwitchElemental DMG from foes turns into water DMG . Ends upon taking damage 2 times. | |||||||||
Caim | Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Caim's third skill resets to Blank Face. End cooldown for Blank Face. Randomly raise one of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite rank by 1 for all Earth allies. |
Earth allies | Indefinite | - | Requires 5★. DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) is equivalent to Water SwitchElemental DMG from foes turns into water DMG . | |||||||||
Diamond TrickAll allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Raise caster's DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4). |
Self | Indefinite | 5 turns | Ends cooldown upon charge attack. | ||||||||||
The Fool UprightWhen Switching to Main Ally: Caim's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, and ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. |
Self At level 95: Earth allies |
Indefinite | - | |||||||||||
Domain Bonus AbilityUpon using charge attack: Randomly raise two of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite ranks by 1. |
Self | Indefinite | - | |||||||||||
Sara | Graphos's TeachingsGain these effects in order upon taking damage: 1: Elemental damage from foes turns into Water damage. 2: 50% boost to C.A. damage. 3: 20% boost to C.A. damage cap. 4: Debuff immunity. 5: 200% counters upon taking damage (3 times). |
Self | Indefinite | - | Any level of Graphos's TeachingsGain these effects in order upon taking DMG: Convert DMG taken to water DMG / Boost to C.A. DMG / Boost to C.A. DMG cap / Debuff immunity / Counter on DMG effect (3 hits) is equivalent to Water SwitchElemental DMG from foes turns into water DMG . | |||||||||
Siegfried | Uwe250%-350% Earth damage to a foe (Damage cap: ~600,000). Gain 20% Water CutWater DMG is cut 20% Duration: 3 turnsWater Damage Cut.. At level 55: Damage increased to 300%-400%. At level 90: 20% Water CutWater DMG is cut 20% Duration: 3 turnsWater Damage Cut. now affects all allies. All allies also gain Water SwitchElemental DMG from foes turns into water DMG Duration: 3 turns. |
All allies | 3 turns | 6 turns | Water SwitchElemental DMG from foes turns into water DMG is obtained at level 90. | |||||||||
Sara (Summer) | Extended Mastery Support SkillChance to convert damage taken into Water damage.
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Self | Indefinite | - | ||||||||||
Caro | MaestaAll Wind allies gain MaestaDebuff resistance is boosted / Charge bar is boosted every turn / Elemental DMG from foes turns into earth DMG / Earth DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) (Cut to this skill's cooldown based on number of Harp-specialty allies in party [Max: 6-turn cut].) |
Wind allies | Indefinite | 16 turns Lvl 55: 14 turns |
MaestaDebuff resistance is boosted / Charge bar is boosted every turn / Elemental DMG from foes turns into earth DMG / Earth DMG taken is lowered (Can't be removed / Ends upon taking DMG 2 times) is equivalent to Earth SwitchElemental DMG from foes turns into earth DMG . Ends upon taking damage 2 times. | |||||||||
Florence | ArmoniaAll allies gain 40% Earth CutEarth DMG is cut 40% Duration: 1 turn Earth Damage Cut., Earth SwitchElemental DMG from foes turns into earth DMG Duration: 3 turns, and 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) is 3 or more: All allies also gain RefreshHP is restored on every turn Strength: (Healing cap: 400)Duration: 3 turns.) |
All allies | 3 turns | 8 turns Lvl 75: 7 turns |
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Katzelia | Orbital Breeze450%Massive Wind damage to a foe. All allies gain 20% Earth DMG LoweredEarth DMG is lowered Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and Earth SwitchElemental DMG from foes turns into earth DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Veight (Wind) | Covenant of BloodFill all charge diamonds on all foes. If successful: 500% Wind damage to all foes (Damage cap: ~635,000). All Wind allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and Honorary VowNormal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gain is boosted / Elemental DMG from foes turns into earth DMG / Earth DMG is lowered (Can't be removed) Duration: 5-12 turns. (Based on number of charge diamonds filled: Hit number increases [Max: 8 hits]. Extend Honorary VowNormal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gain is boosted / Elemental DMG from foes turns into earth DMG / Earth DMG is lowered (Can't be removed) Duration: 5-12 turns's duration.) |
Wind allies | 5-12 turns | 14 turns | Honorary VowNormal attack and C.A. DMG dealt is partially absorbed to HP / Charge bar gain is boosted / Elemental DMG from foes turns into earth DMG / Earth DMG is lowered (Can't be removed) is equivalent to Earth SwitchElemental DMG from foes turns into earth DMG . | |||||||||
Yuisis | Steadfast ShieldGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn , 70% DMG CutTaking 70% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Consumes 20% of charge bar.) At level 95: No longer consumes charge bar. SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upgraded to Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . Also gain Earth SwitchElemental DMG from foes turns into earth DMG Duration: 3 turns. |
Self | 3 turns | 5 turns | Earth SwitchElemental DMG from foes turns into earth DMG is obtained at level 95. | |||||||||
Arulumaya (Light) | PrescienceAll allies gain 40% Dark CutDark DMG is cut 40% Duration: 1 turn Dark Damage Cut., Dark SwitchElemental DMG from foes turns into dark DMG Duration: 3 turns, and RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 400)Duration: 3 turns. |
All allies | 3 turns | 8 turns Lvl 75: 7 turns |
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Mugen (Halloween) | Cloaked GuardianGain Substitute (Select)Receives foe attack in place of an ally (Can't be removed) Duration: Indefinite, 30% Dark DMG LoweredDark DMG is lowered (Can't be removed) Strength: 30%Duration: IndefiniteDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts., and Dark SwitchElemental DMG from foes turns into dark DMG (Can't be removed) Duration: Indefinite. (Only substitutes for a selected ally. Can't recast.) |
Self | Indefinite | - | ||||||||||
Nicholas (Light) | Area Repulsion ShieldGain 100% Dark CutDark DMG is cut 100% Duration: 2 turnsDark Damage Cut. and Dark SwitchElemental DMG from foes turns into dark DMG Duration: 2 turns. (Can't recast.) |
Self | 2 turns | Can't recast | Only in Grand God Kaiser Mode | |||||||||
Cagliostro (Halloween) | Paranormal PhantasmAll Dark allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Light SwitchElemental DMG from foes turns into light DMG Duration: 3 turns, and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. |
Dark allies | 3 turns | 8 turns Lvl 75: 7 turns |
Ends cooldown upon charge attack. | |||||||||
De La Fille (Yukata) | Jeweled ProtectionAll Dark allies gain Jeweled ProtectionCharge bar gain is boosted / Elemental DMG from foes turns into light DMG / Light DMG is lowered / Recovers HP each turn / If HP can't be recovered: Charge bar is boosted instead (Can't be removed) Duration: 5 turns. |
Dark allies | 5 turns | 12 turns | Jeweled ProtectionCharge bar gain is boosted / Elemental DMG from foes turns into light DMG / Light DMG is lowered / Recovers HP each turn / If HP can't be recovered: Charge bar is boosted instead (Can't be removed) is equivalent to Light SwitchElemental DMG from foes turns into light DMG . | |||||||||
Lich | Phantom Pain6-hit, 100% Dark damage to random foes (Damage cap: ~95,000 per hit). All Dark allies gain Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery (Can't be removed) Duration: 5 turns and Light SwitchElemental DMG from foes turns into light DMG Duration: 5 turns. |
Dark allies | 5 turns | 9 turns Lvl 55: 8 turns |
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Yuni (Holiday) | Astrum VelaAll Dark allies gain Light SwitchElemental DMG from foes turns into light DMG Duration: 3 turns, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Uses 10 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed) .) |
Dark allies | 3 turns | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
Requires 10 Precious HolidayConsumed upon using Yuni's skills (Max: 10 / Can't be removed) . |
Weapons
Icon | Name | Rarity | Element | Type | Source | Targets | Duration | Notes |
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Higurashi | Summer's End SlashUnworldly Fire damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. After 4★: All Fire allies also gain Wind SwitchElemental DMG from foes turns into wind DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Fire allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Requires 4★. | ||||
Last Sahrivar | AtarMassive Earth damage to a foe. Gain 20% Earth ATK UpEarth ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Water SwitchElemental DMG from foes turns into water DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Buff increased to 25% Earth ATK UpEarth ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and now affects all allies. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Related Status Effects
- Main article: Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed)
Local status effect