[Stalwart Slayer of Sea Creatures]This title is an unofficial, amateur translation.
Siegfried
MAX HP
19904★: 1990
MAX ATK
68504★: 6850
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
02
RaceOfficially called "Type" in-game.
01
Style
03
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
gbf-wiki (Japanese wiki)GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
Sensing a change in the ocean, the knight takes up a harpoon in place of his sword and dives into the deep waters. Who will be the one to defeat the sea creature—the hero who slayed the black dragon, or a man turned monster?
450%Massive Water damage to a foe.[1] Activate Zwei Harpunieren2-hit, 400% Water damage to random foes (Damage cap: ~420,000 per hit). Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 3 turns..
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Zwei Harpunieren
7 turns Lvl 55: 6 turns
3 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
2-hit, 400% Water damage to random foes (Damage cap: ~420,000 per hit). Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 3 turns.[1]
Dernier Allie
7 turns Lvl 75: 6 turns
3 turns
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
500% Water damage to a foe (Damage cap: ~730,000).[1] All allies gain 20% Fire CutFire DMG is cut 20% Duration: 3 turnsFire Damage Cut. and Fire SwitchElemental DMG from foes turns into fire DMG Duration: 3 turns.
Loin d'Ici
7 turns
-
Lvl 45
Sacrifice 60% of caster's current HP to gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite and 80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 80%Duration: Indefinite.[1] (Bonus Water DMG effect ends upon taking damage.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Dragon's Spirit
Lvl 1
Siegfried takes 7% max HP damage every turn (Damage cap: 800). 30% boost to ATKPerpetuity modifier, 100% boost to DEF, and guaranteed double attacks.[1] (When HP is 50% or below at end of turn: Gain Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%.)
Auto-activates the skill Zwei Harpunieren2-hit, 400% Water damage to random foes (Damage cap: ~420,000 per hit). Gain JammedATK is greatly boosted based on how low HP is Strength: 15%-45%Duration: 3 turns. after using a charge attack.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Seaside Defender
Unlike cap damage taken effects, incoming Fire damage is capped beforeShieldNext ATK received will be ineffective for a fixed amount is applied.
The cap to incoming damage is applied after most other forms of damage reduction. For example, consider a special attack which deals 9,999,999 Fire damage to all allies:
If 95% DMG CutTaking 95% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! is in effect, the damage is reduced to 499,999 before being reduced to 5,000.
If DMG MitigationDMG taken is lowered by a fixed amount is in effect, the damage is reduced to 5,000 and then reduced by the strength of the DMG Mitigation.
Additionally, if a form of Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) is in effect, the substituting character takes one attack for each party member, with each attack being reduced to 5,000. In a 4-man party, this results in a total of 20,000Verification needed. .
The following is a curated list of how different Bonus DMG sources interact with Siegfried (Summer)'s skills. Check Bonus DMG for further information and a comprehensive list.
Loin d'IciSacrifice 60% of caster's current HP to gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite and 80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) - Skill Side C
Bonus Damage Side
Sources
Stacking
Skill A
Cagliostro (Summer) - Ars NovaArs Nova: All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns.
Jeanne d'Arc (Water Summer) - ConfrontSacrifice 80% of caster's current HP. All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.)
Octavia - Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite, 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn .
Societte - First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.)
Tefnut (Summer) - IstiraahahGain Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed) Duration: 5 turns.
Catura (Holiday) - Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4 turns.)
Lucio (Summer) - Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns.
✓
Skill C
Juliet (Water) - Fulmine AzzurroAll Water allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.)
Gabriel - Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.)
Haaselia - Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)
✓
Self Element A
MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.
✓
Self Element D
MC skills that grant Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
Korwa (Water) - Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .)
✓
Superior Element B
Narmaya (Valentine) - Butter FlutterFor my sweet captain: MC gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 5 turns. When Together ForeverNext Butter Flutter also affects Narmaya Duration: Indefinite is consumed: Narmaya also gains Butter FlutterDeals bonus superior elemental DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and DA UpDouble attack rate is boosted Duration: 5 turns.
✓
Superior Ele. Unique
✓
Charge Attack
Diantha (Summer) - Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500). All allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Tlepilli GlowATK and multiattack rate are boosted (Can't be removed) Strength: 30% ATK Up / 50% DA Up / 25% TA UpMultiplier: NormalDuration: 5.5 turnsStacking: Special BuffApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Diantha gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.
Feower - Mors Certa550%Massive Water damage to a foe (Damage cap: ~2,305,000). Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. All Water allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Fateless - Frigid StingMassive Water damage to a foe. Remove 1 buff. Additional effect at 4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
CharybdisAbysmal Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
Frost Lord's ArmyRelentless AdvanceMassive Water damage to all foes. All Water allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2 turns for 2 turns.
✓
Self Element Summon
Belial (Summer)Hotter than the Sun400% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
Damascus Knife - Elemental Hunt10% Bonus Elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted .
Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of Elemental allies' triple attacks.
Maria Theresa - The Empress UprightWhen Switching to Main Ally: All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed) Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) At level 95: Set Water allies' HP to full and remove all debuffs. All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can't be reactivated.)
Zeta (Water) - Arvess ResonanceGuaranteed triple attacks. 20% hit to charge bar gain. 10% Bonus Water DMG effect to Water allies' triple attacks.
✓
Passive C
Ilsa (Formal) - Celebratory SaluteGun- or Bow-specialty Water allies gain effects in order based on number present as main allies: 1: Supplement normal attack damage by 30,000. 2: 10% Bonus Superior Elemental DMG effect. 3: Normal attack hit number increases by 1. 4: 10% boost to damage cap.
Yatima - The Centuries We've SharedRaise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.)
A piece of stately armor procured by Siegfried to hide his face while on the run. Concealing all emotion, the dark armor allows him to avoid being seen.
He appears when you least expect it—armored in signature black, clutching a crimson-hued greatsword, ready to skillfully execute his mission. Beware, you raging dragons who dare block his path; you will be cut down. For he is the legendary dragonslayer: Siegfried.
A helmetless version of Siegfried (Fire), wielding the sword seen in his second sprite set.
Other Sites
GBF Asset LookupGBF Animation Player
Siggy
A young man from another dimension who greatly resembles Siegfried. He is actually the undercover identity of the real Siegfried from that dimension, who assumed the role as a favor to that Lancelot. His disguise is so flawless that none of the members of Team Chickadee suspect him in the slightest.
Every gentleman knows that stepping out in style requires both polish and an eye for fashion. The contrast in the dark and light theme lends to the attire's mature calm and allure. And while a cool expression may veil one's true intentions, a simple bouquet of deep red roses whispers secretly of love.
Cleared of accusations, Siegfried now shows his face. Even without the mask, he remains emotionless except for an occasional captivating smile. His old armor, dark and intimidating, belies the long hair and handsome face beneath.