HP | ATK | C.A.× | |
---|---|---|---|
Level 1 | 33 | 389 | ?? |
Level 150 | 265 | 2710 | ?? |
Level 200 | 304 | 3100 | ?? |
Crafted from | Ipetam Incendo | ||
Obtain |
Restrictions | |
---|---|
Only Chaos Ruler can equip this as a main weapon |
Original Sin
|
---|
01 | HP | ATK | C.A.× |
---|---|---|---|
Level 1 | 33 | 389 | ?? |
Level 150 | 265 | 2710 | ?? |
Level 200 | 304 | 3100 | ?? |
Crafted from | Ipetam Incendo | ||
Obtain |
Restrictions | |
---|---|
Only Chaos Ruler can equip this as a main weapon |
ID | 1040013200 |
---|---|
JP Name | カオスクリエイター |
JP TitleIn the past many weapons had custom titles. Now replaced with series titles in game. | 冥混鍵 |
Release Date | 2018-02-22 |
4★ Date | 2018-02-22 |
5★ Date | 2018-02-22 |
Other Sites | KamigameHuiji Wiki (Chinese wiki) |
The invisible slashes from this curved blade cause irrecoverable wounds. And from those scars misfortune spills forth, flooding the world in bleak disorder. |
Charge Attack | ||
---|---|---|
Aberrant Phantasm | Massive Fire DMG to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Weapon Skills | ||
---|---|---|
Vigilante's Nature | When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs | |
Vigilante's Essence | This is the essence of greatness. Gain its power by using emblems. | |
Alternate skill 1: | Use Emblem of Humanity to pick this skill: | |
Vigilante's Humanity | When main weapon: Boost to double attack rate based on foe's number of debuffs (MC only) | |
Alternate skill 2: | Use Emblem of Divinity to pick this skill: | |
Vigilante's Divinity | When main weapon: All allies gain an enhanced DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 3 turns (1000 HP drain cap) as well as StrengthATK is greatly boosted based on how high HP is Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly upon using Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns.. |
|
Alternate skill 3: | Use Emblem of Devilry to pick this skill: | |
Vigilante's Devilry | When main weapon: Also grants Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% to target ally upon using UprisingTarget ally gains 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns, 30~35% DA UpDouble attack rate is boosted Strength: 30~35%Duration: 3 turns, and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 3 turns. |
Base Reduction Materials | |
---|---|
Note: This is the amount you get for a 5★ uncapped weapon. | |
|
|
Weapon VersionsThis weapon has alternate versions. | ||||||
---|---|---|---|---|---|---|
5★ Class Champion Weapons | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|