Category:Fire Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Hellfire's Trium: Medium boost to Fire allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Arquebus | ![]() |
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1600 | 100 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Arson | ![]() |
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1505 | 197 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Arson Link | ![]() |
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1527 | 213 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Arvess Replica | ![]() |
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2411 | 235 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() . |
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Asura | ![]() |
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3230 | 225 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Balanced Blade | ![]() |
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2015 | 173 | ![]() |
Strength: Big boost to Fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bewitching Bouquet | ![]() |
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2020 | 174 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Gain ![]() . |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Fire's Majesty: Small boost to Fire allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Chain Knuckles | ![]() |
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1665 | 174 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Claymore | ![]() |
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1085 | 190 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Colossus Fist | ![]() |
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1310 | 136 | ![]() |
Ironflame's Might: Medium boost to fire allies' ATK![]() Inflict ![]() . |
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Colossus Piton | ![]() |
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1470 | 104 | ![]() |
Ironflame's Might: Medium boost to fire allies' ATK![]() Inflict ![]() . |
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Composite Bow | ![]() |
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1160 | 103 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Contrary Bow | ![]() |
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1395 | 125 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Contrary Sword | ![]() |
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1400 | 117 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cotton Candy | ![]() |
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1630 | 170 | ![]() |
Hellfire's Healing: Medium boost to fire allies' healing cap![]() Restore all allies' HP. |
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Couse | ![]() |
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1020 | 111 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Crimson Axe | ![]() |
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825 | 60 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Crimson Talons | ![]() |
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1725 | 180 | ![]() |
Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies![]() |
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Crimson Vyrnger | ![]() |
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1700 | 140 | ![]() ![]() |
Need Some Help?: When main weapon (MC only): Bonus Fire DMG effect to one-foe attacks against burned foes Nice-Abs: When main weapon (MC only): Boost to ATK upon taking damage (Stackable) ![]() Inflict ![]() . |
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Cup and Saucer | ![]() |
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1695 | 177 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Cursed Flame Candelabra | ![]() |
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1000 | 130 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Custom Arquebus | ![]() |
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1980 | 129 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Scarlet Arts: Boost to Fire allies' skill DMG cap. Scarlet Hunt: 10% bonus Fire DMG to Fire allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Deathly Arson | ![]() |
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1560 | 204 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Delta Apex | ![]() |
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1680 | 144 | ![]() |
Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is![]() |
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Delta Quartz | ![]() |
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3010 | 260 | ![]() ![]() ![]() |
Inferno's Trium: Big boost to fire allies' multiattack rate Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies Fire's Enmity: Small boost to fire allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affect all allies. |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Derringer | ![]() |
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1300 | 84 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Dolphin | ![]() |
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1870 | 122 | ![]() |
Hellfire's Verity: Medium boost to fire allies' critical hit rate![]() |
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Draco Claw | ![]() |
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2571 | 207 | ![]() ![]() |
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() |
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Dragon Spear | ![]() |
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1890 | 209 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() Strength: 7%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dragon Tail | ![]() |
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1945 | 127 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Dragonbeard's Harp | ![]() |
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1235 | 131 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Inflict ![]() . |
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Dragonscale Lance | ![]() |
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1285 | 141 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Inflict ![]() . |
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Dragoon Lance | ![]() |
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1350 | 150 | ![]() ![]() |
Dragon-Knight's Might: 1000 boost to ATK Dragon-Knight's Dual-Edge: 3% boost to double attack rate ![]() |
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Eight-Life Katana Incendo | ![]() |
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2720 | 190 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() |
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Ember Blade | ![]() |
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1785 | 150 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() |
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Falchion | ![]() |
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1140 | 195 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Feendrache Pennant | ![]() |
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2295 | 261 | ![]() ![]() |
Hellfire's Primacy: Medium boost to fire allies' ATK and double attack rate Fire's Aegis: Small boost to fire allies' max HP ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Fire Baselard | ![]() |
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1110 | 108 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Fire Glaive | ![]() |
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1065 | 117 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Fire Nymph Staff | ![]() |
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700 | 90 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Fire Piece | ![]() |
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2000 | 133 | ![]() |
Hellfire's Verity: Medium boost to fire allies' critical hit rate![]() |
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Fire Sword | ![]() |
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1165 | 97 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Fireball | ![]() |
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1090 | 112 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Firecracker | ![]() |
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1215 | 78 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Five-Soul Staff Cardinal | ![]() |
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2420 | 320 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Incendo | ![]() |
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2200 | 290 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore all allies' HP. All allies gain ![]() . |
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Flag of Verona | ![]() |
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1241 | 143 | ![]() |
Regalia's Aegis: Medium boost to fire allies' max HP![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Flame Bolt | ![]() |
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1330 | 86 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Flame Bow | ![]() |
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1105 | 98 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Flame Halberd | ![]() |
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1110 | 122 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Flame Rapier | ![]() |
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1190 | 99 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Flare Glaive | ![]() |
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1605 | 177 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Footman's Axe | ![]() |
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1500 | 120 | ![]() |
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies![]() |
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Forest Hermit Staff | ![]() |
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1045 | 136 | ![]() |
Fire's Healing: Small boost to healing cap for fire allies![]() |
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Four-Sky Blade Cardinal | ![]() |
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2680 | 268 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Incendo | ![]() |
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2430 | 243 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fragarach | ![]() |
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1755 | 147 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Freikugel | ![]() |
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4069 | 277 | ![]() ![]() ![]() ![]() |
Inferno's Tyranny: Big boost to Fire allies' ATK / 10% cut to Fire allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Hellfire's Trium: Medium boost to Fire allies' multiattack rate ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Gae Bulg | ![]() |
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3496 | 391 | ![]() ![]() ![]() ![]() |
Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Hellfire's Verity: Medium boost to Fire allies' critical hit rate ![]() Gain ![]() . 4★: ![]() now affects all allies. |
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Gangsta Knife | ![]() |
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2950 | 280 | ![]() ![]() ![]() |
Inferno's Enmity: Big boost to fire allies' ATK based on how low HP is Fire's Verity: Small boost to fire allies' critical hit rate Hellfire's Garrison: Medium boost to fire allies' DEF based on how low HP is ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When MC is below 25% HP: ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. affect all allies.) |
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Garnet Broadaxe | ![]() |
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2566 | 184 | ![]() ![]() |
Ironflame's Might II: Big boost to fire allies' ATK Ironflame's Progression II: Medium boost to fire allies' fire ATK based on number of turns passed ![]() All allies gain ![]() Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Glaive of Exultation | ![]() |
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1840 | 210 | ![]() ![]() |
Warrior's Assault: Big boost to fire allies' ATK Undefeated Hero: When main weapon (MC only): Gain ![]() Strength: 5% (Max: 30%)Multiplier: Unique Stackable and ![]() Strength: 5% (Max: 30%) upon multiattacks. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Glass Bow | ![]() |
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1775 | 159 | ![]() |
Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies![]() |
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Golden Baselard | ![]() |
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1398 | 111 | ![]() |
Diamond Sand's Might: Medium boost to fire allies' ATK![]() |
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Golden Sickle | ![]() |
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1452 | 98 | ![]() |
Diamond Sand's Aegis: Medium boost to fire allies' max HP![]() |
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Grenade | ![]() |
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1250 | 80 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Guardian's Xiphos | ![]() |
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3215 | 279 | ![]() ![]() |
Legionnaire's Nature: When main weapon: MC gains ![]() . MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hallowed Pilgrimage | ![]() |
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2770 | 368 | ![]() ![]() |
Saint's Nature: When main weapon: Increase healing of ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains ![]() upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hand Axe | ![]() |
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2840 | 150 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate ![]() Boost to all allies' critical hit rate. |
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Heated Pata | ![]() |
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1030 | 107 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Helmholtz | ![]() |
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2826 | 300 | ![]() ![]() |
Shredder's Nature: When main weapon: 1 ![]() to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() . |
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Helmwige | ![]() |
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2950 | 332 | ![]() ![]() |
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Ifrit Axe | ![]() |
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1450 | 103 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() . |
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Ifrit Blade | ![]() |
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1380 | 116 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ifrit Dagger | ![]() |
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1315 | 129 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() . |
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Imperial Bow | ![]() |
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1810 | 162 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Iron Cannon | ![]() |
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1570 | 74 | ![]() |
Soldier's Assault: Medium boost to fire allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Iron Pliers | ![]() |
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1165 | 82 | ![]() |
Fire's Verity: Small boost to fire allies' critical hit rate![]() |
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Izuminokami Kanesada | ![]() |
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1706 | 117 | ![]() ![]() |
Hijikata Edge: Medium boost to fire allies' ATK Kanesada Crafted: When main weapon (MC Only): Boost to debuff resistance ![]() All allies gain ![]() Strength: 10%. |
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Jack-O'-Brand | ![]() |
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2450 | 242 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() |
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John Doe | ![]() |
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3475 | 231 | ![]() ![]() |
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 30%. Reload bullets. |
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Kadala | ![]() |
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1340 | 112 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Kanabo | ![]() |
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2872 | 348 | ![]() ![]() |
Warrior Monk's Nature: When main weapon: Boost to ![]() ![]() Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() lvl by 1. At level 30: Now raises ![]() lvl by 2.'s specs. (Counter upgraded to ![]() Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. ![]() 4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kotetsu | ![]() |
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1855 | 128 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Kusanagi | ![]() |
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3425 | 243 | ![]() ![]() |
Venerator's Nature: When main weapon (MC only): Raise ![]() Multiplier: Perpetuity lvl by 2 at battle start. Venerator's Apex: When main weapon (MC only): End cooldown for ![]() Reduce an Omen's cancel requirements by 20% of the maximum value. Raise ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value. when a foe uses a special attack. ![]() Bonus Fire damage. (Boost to bonus damage specs based on ![]() Multiplier: Perpetuity lvl.) |
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Laevateinn | ![]() |
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2565 | 217 | ![]() |
Inferno's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18%, SL15 21% to fire allies' max HP![]() |
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Langdebeve | ![]() |
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1040 | 115 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Leather Belt | ![]() |
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1415 | 115 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() . |
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Little Scarlet | ![]() |
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1055 | 103 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Lunatic Broom | ![]() |
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2750 | 365 | ![]() ![]() |
Nightbender's Nature: When main weapon (MC only): Recover 1 ![]() every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 20%. Recover 3 ![]() at end of turn. |
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Lyre of Lamia | ![]() |
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980 | 105 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Massive Axe | ![]() |
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1835 | 131 | ![]() |
Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies![]() |
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Matchlock | ![]() |
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1190 | 77 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Metal Destroyer | ![]() |
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3040 | 230 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Volcanic Blade: Boost to Fire allies' damage cap. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mochi Mallet | ![]() |
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1450 | 100 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() |
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My Little Mim | ![]() |
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2228 | 272 | ![]() ![]() |
Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Mysterious Shooter | ![]() |
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1480 | 95 | ![]() |
Mysterious ATK: Medium boost to fire allies' ATK![]() Gain a random speed boost to charge bar. |
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Mysterious Sword | ![]() |
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2065 | 174 | ![]() |
Mysterious ATK II: Big boost to fire allies' ATK![]() |
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Mythril Axe | ![]() |
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815 | 57 | ![]() |
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Mythril Bolt | ![]() |
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1810 | 310 | ![]() |
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mythril Bow | ![]() |
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1075 | 95 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Mythril Dagger | ![]() |
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745 | 71 | ![]() |
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Mythril Glaive | ![]() |
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715 | 77 | ![]() |
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Mythril Rod | ![]() |
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670 | 86 | ![]() |
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Mythril Sword | ![]() |
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780 | 64 | ![]() |
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New Year Mayudama Branch | ![]() |
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1370 | 118 | ![]() |
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies![]() |
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Nine-Realm Harp Cardinal | ![]() |
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2470 | 275 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore 16% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Incendo | ![]() |
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2250 | 250 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Restore 11% of all allies' HP (Healing cap: 2000). All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nodachi | ![]() |
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1145 | 78 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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One-Rift Spear Cardinal | ![]() |
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2570 | 295 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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One-Rift Spear Incendo | ![]() |
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2440 | 162 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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Original Sin | ![]() |
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3100 | 304 | ![]() ![]() |
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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Pata | ![]() |
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1015 | 105 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Phoenix Beakblade | ![]() |
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1930 | 190 | ![]() |
Inferno's Aegis: Big boost to fire allies' max HP![]() Restore 5% HP (Max: 1500). |
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Phoenix Tail Feathers | ![]() |
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1220 | 160 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Restore HP. |
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Phoenix Talon-Lance | ![]() |
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1260 | 138 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Restore HP. |
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Phoenix Wing-Axe | ![]() |
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2120 | 152 | ![]() |
Inferno's Aegis: Big boost to fire allies' max HP![]() Restore 5% HP (Max: 1500). |
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Pink Blade | ![]() |
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1154 | 110 | ![]() |
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Pink Light | ![]() |
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1154 | 130 | ![]() |
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Premium Sword | ![]() |
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1732 | 150 | ![]() |
Prime Time Happy Hour: When main weapon: Boost to Fire allies' C.A. DMG (Effect increases from 3 p.m. to 11:59 p.m. [JST] on Fridays)![]() Gain ![]() Strength: 10%. |
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Psycho Syringe | ![]() |
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3065 | 309 | ![]() ![]() |
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Strength: 10% (Max: 50%)Duration: Indefinite, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns. Doctor's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 20% bonus damage to ![]() foes. Inflicts a random debuff. ( ![]() Strength: 30,000 HPDuration: 180 seconds, ![]() Duration: 180 seconds, ![]() Duration: 1.5 turnsTakes 25% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining., or ![]() Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0-1 turns remaining..) |
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Raging Halberd | ![]() |
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1630 | 181 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Red Blade | ![]() |
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1162 | 130 | ![]() |
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Red Cyclone | ![]() |
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2122 | 152 | ![]() ![]() |
A Thousand Dreams: Big boost to Fire allies' ATK. Ceaseless Striving: When main weapon (MC only): Gain ![]() Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite upon charge attack. ![]() Gain ![]() . |
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Red Light | ![]() |
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1161 | 110 | ![]() |
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Red Sun | ![]() |
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2150 | 150 | ![]() ![]() |
Mifune Style, Zen Impact: Big boost to fire allies' ATK / 7% cut to fire allies' max HP Mifune Style, Binary Star: Small boost to double attack rate for fire allies ![]() Gain ![]() . |
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Red-Hot Noodles | ![]() |
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1701 | 156 | ![]() |
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies![]() Inflict ![]() Strength: 1000Duration: 180 seconds. |
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Ridill | ![]() |
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3300 | 275 | ![]() ![]() |
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Fire Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() |
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Ringed Armguards | ![]() |
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2961 | 345 | ![]() ![]() |
Enlightened Monk's Nature: When main weapon: Boost ![]() lvl gain from Snap Punch by 1. ![]() lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn. Enlightened Monk's Apex: When main weapon: Inflict ![]() Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds and ![]() Strength: 7% (Max: 30%)Base Accuracy: 80% on all foes when damage is dealt by Mantra. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Rope Knuckles | ![]() |
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1711 | 155 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Rubia Rod | ![]() |
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1065 | 138 | ![]() |
Fire's Clarity: Slight chance to dodge and counter (small DMG) for fire allies![]() |
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Ruby Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Ruby Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Ruby Dagger Relic | ![]() |
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1065 | 107 | ![]() |
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Ruby Gauntlet Relic | ![]() |
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1045 | 111 | ![]() |
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Ruby Gun Relic | ![]() |
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1200 | 80 | ![]() |
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Ruby Harp Relic | ![]() |
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985 | 107 | ![]() |
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Ruby Lance Relic | ![]() |
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1025 | 115 | ![]() |
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Ruby Staff Relic | ![]() |
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960 | 128 | ![]() |
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Sacred Sword of the Guardian | ![]() |
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2007 | 175 | ![]() ![]() |
Spirit's Might: Big boost to fire allies' ATK Protector of Verona: When main weapon (MC only): Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. upon single attacks. ![]() 25% chance to gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Sarnga | ![]() |
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1745 | 157 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Sawed-Off Shotgun | ![]() |
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1275 | 82 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Schoolbag | ![]() |
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2580 | 190 | ![]() ![]() |
Schoolmates: Big boost to Fire allies' ATK Aspire to Shine!: MC only: 20% boost to charge attack DMG when not debuffed ![]() Gain ![]() Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Gain ![]() Strength: 10%Duration: 1.5TVerification needed. . |
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Seven-Star Sword Cardinal | ![]() |
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2810 | 242 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only): Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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SHRIMP Spreader | ![]() |
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2561 | 163 | ![]() ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Golden Night Fever: Massive boost to fire allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays ![]() ![]() Strength: 10%Duration: 180 seconds, ![]() Strength: 5000Duration: 180 seconds, or both) 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Signal Flare | ![]() |
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1756 | 145 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Inflict ![]() . |
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Silver Bracelet | ![]() |
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1300 | 132 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Gain ![]() . |
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Six-Ruin Fist Cardinal | ![]() |
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2630 | 280 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Incendo | ![]() |
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2400 | 250 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Snack Pole | ![]() |
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2185 | 283 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() |
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Soldier Axe | ![]() |
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1040 | 114 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Sombre Axe | ![]() |
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2490 | 175 | ![]() |
Mysterious ATK II: Big boost to fire allies' ATK![]() |
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Soothing Torch | ![]() |
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1530 | 201 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() |
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Soul Echoer Incendo | ![]() |
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2470 | 266 | ![]() ![]() |
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using ![]() ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 10%Duration: 1 turn , and ![]() Strength: 60%Duration: 1 turn .. Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap. ![]() Gain ![]() and ![]() Strength: 20%. |
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Soulbond Dirk | ![]() |
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1610 | 158 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() |
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Staff of Reincarnation | ![]() |
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1180 | 154 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Sunflower Wand | ![]() |
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2100 | 276 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() |
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Swirly Wurst Songweaver | ![]() |
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1395 | 129 | ![]() |
Mysterious VIT: Medium boost to fire allies' max HP![]() Gain a random speed boost to charge bar. |
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Sword of Michael (SR) | ![]() |
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1680 | 140 | ![]() |
Michael's Blessing: Amplify Fire allies' damage against Wind foes by 10%.![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sword of Valorblaze | ![]() |
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2980 | 250 | ![]() ![]() |
Michael's Blessing III: Amplify Fire allies' damage against Wind foes by 23%. Fire's Majesty: Small boost to fire allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Tadpole Tail | ![]() |
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1320 | 128 | ![]() |
Mysterious VIT: Medium boost to fire allies' max HP![]() Gain a random speed boost to charge bar. |
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Tall-Tale Teller | ![]() |
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3297 | 226 | ![]() ![]() |
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of ![]() Gain ![]() Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain ![]() Strength: 15%Duration: 3 turns. onward and ![]() Strength: 15%Duration: 3 turns from 2nd cast onward. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tanzanite Sword Mikoh | ![]() |
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1810 | 152 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() |
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Ten-Wolf Gun Cardinal | ![]() |
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3020 | 200 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Incendo | ![]() |
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2740 | 180 | ![]() |
Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tetrastreamer | ![]() |
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3455 | 237 | ![]() ![]() |
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn Tetra's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() MC gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Fire damage to all foes at end of turn) |
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The Storyteller | ![]() |
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3465 | 229 | ![]() ![]() |
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Raise ![]() by 3 on all foes. |
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Three-Tiger Axe Cardinal | ![]() |
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2950 | 215 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Incendo | ![]() |
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2680 | 195 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Time-Tested Iron | ![]() |
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1630 | 170 | ![]() |
Hellfire's Verity: Medium boost to fire allies' critical hit rate![]() |
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Torch | ![]() |
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1020 | 132 | ![]() |
Fire's Aegis: Small boost to fire allies' max HP![]() |
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Tropical Winter | ![]() |
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2143 | 289 | ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Aegis: Medium boost to fire allies' max HP ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . |
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Two-by-Four | ![]() |
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2640 | 190 | ![]() ![]() |
Inferno's Tyranny: Big boost to fire allies' ATK / 10% cut to fire allies' max HP Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Gain ![]() Strength: SlightDuration: 3 turns and ![]() Strength: 20%. |
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Two-Crown Bow Cardinal | ![]() |
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2800 | 255 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Incendo | ![]() |
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2550 | 232 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Fire's Majesty: Small boost to Fire allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Unsigned Kaneshige | ![]() |
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3435 | 241 | ![]() ![]() |
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 10%. |
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Urchin Fist | ![]() |
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1885 | 200 | ![]() ![]() |
Echinoderm: When main weapon: Boost to all allies' DEF Tube Feet: Big boost to Fire allies' ATK ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Urchin Lance | ![]() |
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1260 | 140 | ![]() |
Spiky's Might: Medium boost to Fire allies' ATK![]() |
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Urchin Mace | ![]() |
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1440 | 103 | ![]() |
Spiky's Aegis: Medium boost to Fire allies' max HP![]() |
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Valentine Harp | ![]() |
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1255 | 133 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Restore HP. |
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Vanguard | ![]() |
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3246 | 257 | ![]() ![]() |
Cavalier's Nature: When main weapon (MC only): Gain ![]() Strength: (Healing cap: 800)Duration: 3 turns upon using ![]() Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain ![]() Strength: 40% (Max: 120%)Duration: Indefinite and ![]() Strength: 15% (Max: 45%)Duration: Indefinite.. Cavalier's Apex: When main weapon (MC only): Amplify normal attack damage based on ![]() lvl. ![]() All allies gain ![]() Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Vintage Flat Iron | ![]() |
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1220 | 101 | ![]() |
Fire's Verity: Small boost to fire allies' critical hit rate![]() |
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Vulcan Gauntlet | ![]() |
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1450 | 131 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Wandering Blade | ![]() |
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1880 | 125 | ![]() |
Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies![]() |
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Wasserspeier | ![]() |
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3218 | 275 | ![]() ![]() |
Dual Blade's Nature: When main weapon (MC only): ![]() ![]() Duration: Indefinite, ![]() Strength: 20%Duration: Indefinite, and ![]() Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain ![]() Strength: 30%. effect increased to ![]() Strength: 30%Duration: Indefinite and ![]() Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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White Dragon Rifle | ![]() |
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1480 | 96 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() . |
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White Dragon Sword | ![]() |
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1425 | 119 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Witch's Broom | ![]() |
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1585 | 208 | ![]() |
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies![]() |
Pages in category "Fire Weapons"
The following 200 pages are in this category, out of 447 total.
(previous page) (next page)A
- Al-Abad
- Ameno Habakiri (Fire)
- Ancient Ecke Sachs
- Anelace
- Antwerp
- Arabesque Incendo
- Arcane Rouge
- Arjunan Bow
- Arquebus
- Arson
- Arson Blaze
- Arson Link
- Arvess Replica
- Aschallon
- Aschallon Incendo
- Aschallon Rebirth
- Aschallon Replica
- Astro Modele
- Astro Wand
- Asura
- Atma Axe (Fire)
- Atma Blade (Fire)
- Atma Bow (Fire)
- Atma Dagger (Fire)
- Atma Fist (Fire)
- Atma Gun (Fire)
- Atma Harp (Fire)
- Atma Spear (Fire)
- Atma Staff (Fire)
- Atma Sword (Fire)
- Auriculata Bow
- Avenger
- Avenger Incendo
- Avenger Rebirth
- Avenger Replica
B
- Balanced Blade
- Balmung
- Baselard
- Batadia
- Belfast
- Benbenet
- Bending Whip
- Benedia
- Berserker's Barrage (Fire)
- Bewitching Bouquet
- Bird Eye
- Black Dragon's Maw
- Blade of Loyalty
- Blazing Mistral
- Blushing Blossom Pin
- Bonsai Blade
- Brahma Gauntlet
- Brionac
- Broken Bottle
- Bronze Axe
- Bronze Dagger
- Bronze Glaive
- Bronze Rod
- Bronze Sword
- Buffalo Horn
C
- Caduceus (Fire)
- Caestus
- Chain Knuckles
- Chains of Caucasus
- Championship Belt (Fire)
- Chanteuse Angelique (Fire)
- Charming Broom
- Chopsticks
- Claymore
- Cloudblazer's Broom
- Clucky Lantern
- Colossus Blade Omega
- Colossus Breaker
- Colossus Cane Omega
- Colossus Carbine Omega
- Colossus Fist
- Colossus Fist Omega
- Colossus Piton
- Composite Bow
- Contrary Bow
- Contrary Sword
- Corseque
- Cotton Candy
- Couse
- Crimson Axe
- Crimson Finger
- Crimson Scale
- Crimson Stinger
- Crimson Talons
- Crimson Vyrnger
- Cup and Saucer
- Cursed Flame Candelabra
- Custom Arquebus
- Czar's Belchzooka
D
- Dagger
- Dainsleif
- Damascus Knife (Fire)
- Deathly Arson
- Deirdre's Heart
- Delta Apex
- Delta Quartz
- Demonic Longstaff (Fire)
- Derringer
- Devil's Finger (Fire)
- Disaster Bolt
- Disaster Claw
- Dolphin
- Draco Claw
- Draconic Harp
- Dragon Spear
- Dragon Tail
- Dragonbeard's Harp
- Dragonscale Lance
- Dragoon Lance
- Dreadful Flamesword
E
F
- Falchion
- Faust Incendo
- Feendrache Pennant
- Fire Baselard
- Fire Glaive
- Fire Nymph Staff
- Fire of Prometheus
- Fire Piece
- Fire Starter
- Fire Sword
- Fireball
- Firecracker
- Firestorm Scythe
- Fist of Destruction
- Five-Soul Staff Cardinal
- Five-Soul Staff Incendo
- Flag of Verona
- Flame Bolt
- Flame Bow
- Flame Halberd
- Flame Lit Curl
- Flame Rapier
- Flamelance: Accendo
- Flare Glaive
- Flohrenberk
- Footman's Axe
- Forbidden Cuffs
- Forbidden Inferno
- Forest Hermit Staff
- Four-Sky Blade Cardinal
- Four-Sky Blade Incendo
- Fragarach
- Freikugel (Fire)