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HP | ATK | C.A.× |
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Level 1 | 34 | 326 | 350% |
Level 100 | 218 | 1969 | 400% |
Level 150 | 264 | 2380 | 450% |
Additional SlotIn Party Set Extra, there are three additional weapon slots where a limited selection of weapons can be equipped. | Yes | ||
Obtain |
Erichthonius Militis
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This article is about the Militis weapon. For the Primal weapon, see Erichthonius.
ID | 1040216800 |
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JP Name | エリクトニオス・ミーレス |
Release Date | 2022-02-21 |
4★ Date | 2025-03-14 |
Other Sites | ![]() (Japanese wiki) ![]() ![]() ![]() (Chinese wiki) |
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This spear of majestic blue flame has further ambitions for a transient world. Its divine fire turns the rebellious to ash, thus preserving peace. |
Charge Attack | ||
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Piercing Blaze Repetere | Massive Fire damage to a foe. All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[1] Additional effect at 4★: All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Weapon Skills | ||
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Spear Voltage II | Boost to ATK based on how many spears are equipped. |
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Blaze's Initiation | Supplement fire allies' C.A. DMG based on how low their HP is |
▶ 120 | Unlocks at level 120: | Unlocks at level 120: |
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Sephira Telum Ignis | All Fire allies start battle with ![]() Duration: Indefinite and ![]() Duration: Indefinite. (In ArcarumArcarum: The World Beyond Replicard Sandbox: Boost to specs. 50% boost to Fire allies' charge bars at battle start.) |
4★ Uncap | |
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Base Reduction Materials | |
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Keep enough fully-uncapped copies for usage in a grid. Extras are safe to reduce or use as fodder. |
Militis Weapons | ||||||||||||||||||
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Gameplay Notes
Spear Voltage II
- 8% boost to ATK (Max: 80%)Multiplier: EX for all allies per Spear weapon in the grid.[2]
- Multiple copies of this skill stack additively up to a maximum of 80%.
- Voltage, Wrath, and Grand Epic weapon skills all share the same cap.
- Spear weapons of any element contribute to the boost.
- Affects allies of any element.
- Multiple copies of this skill stack additively up to a maximum of 80%.
Blaze's Initiation
- Supplemental damage for Fire allies' charge attacks.[3]
- Strength is 5% of a foe's max HP.
- Damage cap varies from 100,000 - 600,000 based on ally's current HP percentage.
- Supplemental Damage Cap Formula:
500,000 × ((Maximum HP - Current HP) / Maximum HP) + 100,000
- Damage cap stacks up to 1,000,000 when equipping multiple copies.
- Damage and cap is affected by Seraphic boost where applicable.
References
- ↑ GameWith, Erichthonius Militis. https://グランブルーファンタジー.gamewith.jp/article/show/319817
- ↑ GameWith, Onikiri Yasutsuna. https://グランブルーファンタジー.gamewith.jp/article/show/326442
- ↑ GameWith, Bigeh and Edfu. https://グランブルーファンタジー.gamewith.jp/article/show/313260