Category:Voltage Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Altruism-Soul Staff | 2810 | 375 | Staff Voltage II: Boost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for staff-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Hyper-Ultra Celestial Surge!: Massive Light damage to a foe. Restore 15% of all allies' HP (Healing cap: 2000). 4★: Healing cap increased to 3000. Also remove 1 buff from a foe. |
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Bow of Sigurd Militis | 2569 | 238 | Bow Voltage II: Boost to ATK based on how many bows are equipped Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Sephira Legio Aquae: When main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects water allies.) Yelmryk Repetere: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Colomba | 2826 | 253 | Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. Pasquale: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Covenant-Ruin Fist | 3079 | 320 | Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for melee-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Essence of a Masked Devastator: Massive Dark damage to a foe. All allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crimson Scale | 3508 | 253 | Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap Damnatio: Massive Fire damage to a foe. All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Desolation-Crown Bow | 3262 | 299 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Heaven-Eye's Light: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for bow-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Stellar Demise: Massive Light damage to a foe. All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Embrasque Demiclone | 3030 | 260 | Mountain's Might: Medium boost to earth allies' ATK Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap Sword Voltage: Boost to ATK based on how many sabres are equipped Duplication Raid: Massive Earth damage to a foe. All allies gain Tank-and-Counter (1 time)Counters upon taking DMG Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Erichthonius Militis | 1969 | 218 | Spear Voltage II: Boost to ATK based on how many spears are equipped Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is Piercing Blaze Repetere: Massive Fire damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fantasia-Realm Harp | 2892 | 358 | Harp Voltage II: Boost to ATK based on how many harps are equipped. Mystic Musician's Melody: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Stjarnornas Spela: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 2000). 4★: All allies also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Gateway-Star Sword | 3278 | 281 | Sword Voltage II: Boost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Espada Estrellada: Massive Wind damage to a foe. All allies gain Earth DMG LoweredEarth DMG is lowered Duration: 0.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. 4★: All allies also gain Dispel CancelEffects that remove buffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Gospel of Water and Sky | 3002 | 354 | Snowfall's Pact: Supplement water allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Snowfall's Quintessence: Boost to Water allies' damage cap. Sacred Word: Massive Water damage to a foe. All allies gain 100% / 40% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also restore 10% of all allies' HP (Healing cap: 1500). |
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Harmonia | 2870 | 381 | Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap Arbitration Ray: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict DelayReduce a foe's filled charge diamonds by 1 on a foe. |
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Heliogabalus Militis | 1888 | 235 | Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is Resonant Rumble Repetere: Massive Light damage to a foe. Inflict 15% Light DEF DownDEF is lowered for light DMG Strength: 15%Duration: 180 seconds. |
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Indra's Edge Militis | 2137 | 194 | Bow Voltage II: Boost to ATK based on how many bows are equipped Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is Arrow of Indra Repetere: Massive Wind damage to a foe. All allies gain 20% Wind ATK UpWind ATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Koukouvagia Militis | 2296 | 153 | Gun Voltage II: Boost to ATK based on how many guns are equipped Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is Minas Repetere: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 1500). |
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Pain and Suffering | 2260 | 500 | Purgatory's Pact: Supplement dark allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Quintessence: Boost to dark allies' DMG cap Death Blossom: 1100%Unworldly Dark damage to a foe (Damage cap: ~2,550,000). Gain Blood SacrificeHP is lowered every turn Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain Unchallenged (1 time)Next DMG received will be ineffective . |
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Piercing Galewing | 3185 | 317 | Tranquility's Pact: Supplement wind allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Quintessence: Boost to wind allies' DMG cap Quilling Dust Devil: Massive Wind damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Pillardriver | 3086 | 337 | Ridge's Pact: Supplement earth allies' DMG Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped Ridge's Quintessence: Boost to earth allies' DMG cap Terra Strike: Massive Earth damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . 4★: All Earth allies also gain StrengthATK is greatly boosted based on how high HP is Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Plasma Ripper | 2141 | 148 | Rending's Might: Big boost to dark allies' ATK Excess Voltage: When main weapon (MC only): Chance to gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite upon one-foe attacks. Cutting Blast: Massive Dark damage to a foe. Inflict 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Plume of Suparna Militis | 2046 | 203 | Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Exertion: Boost to wind allies' multiattack rate based on how high their HP is Suparna Stab Repetere: Massive Wind damage to a foe. Inflict DEF DownDEF is lowered Duration: 180 seconds. |
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Ramsund Militis | 1857 | 241 | Staff Voltage II: Boost to ATK based on how many staffs are equipped Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is Runic Repetere: Massive Dark damage to a foe. All allies gain 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Selfless-Rift Spear | 2986 | 340 | Spear Voltage II: Boost to ATK based on how many spears are equipped. Dawnfinder's Calm: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for spear-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Infinite Spiral Onslaught: Massive Water damage to a foe. Partial reflection for 3 hits for all allies / Refresh effectAll allies gain Repel (3 times)Reflects DMG Duration: ?Damage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! and RefreshHP is restored on every turn . |
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Solomon's Axe Militis | 2711 | 198 | Axe Voltage II: Boost to ATK based on how many axes are equipped Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is Sephira Manus Terra: 6% boost to earth allies' multiattack rate. (60% boost to earth allies' multiattack rate in Arcarum.) Goa Roar Repetere: Massive Earth damage to a foe. All allies gain 30% DEF UpDEF is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spymur's Vision Militis | 2773 | 186 | Gun Voltage II: Boost to ATK based on how many guns are equipped Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is Sephira Salire Terra: 3% boost to earth allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to earth allies' normal attack damage cap. Boost to specs to ATK based on how low HP is. Earth allies take DMG worth 40% of max HP at battle start.) Visionary Shot Repetere: Massive Earth damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sword of Pallas Militis | 2153 | 182 | Sword Voltage II: Boost to ATK based on how many sabres are equipped Blaze's Exertion: Boost to fire allies' multiattack rate based on how high their HP is Metis Slash Repetere: Massive Fire damage to a foe. All allies gain 30% Wind DMG LoweredWind DMG is lowered Strength: 30%Duration: 2.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Toothache and Suffering | 3300 | 206 | Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is Treat Blossom: Unworldly Wind damage to a foe. Foe gains DA UpDouble attack rate is boosted Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: DA UpDouble attack rate is boosted Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and TA UpTriple attack rate is boosted Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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Twinfall-Sky Blade | 3112 | 314 | Dagger Voltage II: Boost to ATK based on how many daggers are equipped. Dualblade Flash's Bond: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for dagger-specialty allies.) Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Ultima Forsan: Massive Water damage to a foe. Inflict Water DEF Down (Stackable)DEF is lowered for water DMG (Stackable) . All allies gain DA UpDouble attack rate is boosted and TA UpTriple attack rate is boosted . |
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Vynateya Militis | 2265 | 159 | Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Exertion: Boost to dark allies' multiattack rate based on how high their HP is Vata Repetere: Massive Dark damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% (Healing cap: 700)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wilhelm Militis | 2410 | 259 | Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped Snowfall's Marvel: Supplement water allies' skill DMG based on how low their HP is Sephira Manus Aquae: 6% boost to water allies' multiattack rate. (60% boost to water allies' multiattack rate in Arcarum.) Aura Prison Repetere: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Voltage Skill Weapons"
The following 28 pages are in this category, out of 28 total.