Wilhelm Militis

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This article is about the Militis weapon. For the Primal weapon, see Wilhelm.

Label Rarity SSR.pngWeaponSeries Militis Weapons icon.pngMilitis Weapons
[Militis Weapons]
Wilhelm Militis
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Label Element Water.png Label Weapon Melee.png HP ATK C.A.×
Level 1 36 312 ??
Level 100 214 1990 ??
Obtain

ID 1040615700
JP Name ヴィルヘルム・ミーレス
Release Date 2022-02-21
Extra Slot 11In Extra Grids there are three additional weapon slots where a limited selection of weapons can be equipped. Yes
Other Sites
Icon gbf-wiki.pnggbf-wiki
(Japanese wiki)
Icon Gamewith.pngGamewith Icon Kamigame.pngKamigame

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The power of a divine steed takes a hero by the hand and guides them through a transient world. With a war cry that reaches the legendary spirit domain, even those on the fiercest battlefields will freeze in terror.
Charge Attack
Skill charge attack.png Aura Prison Repetere Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon Skills
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Gauntlet Voltage II Boost to ATK based on how many melee weapons are equipped
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Snowfall's Marvel Supplement water allies' skill DMG based on how low their HP is
Base Reduction Materials
Militis Weapons
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Gauntlet Voltage II

  • 8% boost to ATK (Max: 80%)Modifier: EX to all allies per Melee Weapon in the grid.[1]
    • Multiple Voltage skills stack additively up to a maximum of 80%.
    • Melee weapons of any element contribute to the boost.
    • Affects allies of any element.

Snowfall's Marvel

  • Supplemental damage for Water allies' skill damage.
    • Damage cap varies from 50,000 - 150,000 based on ally's current HP percentage.[2]
    • Damage cap stacks up to 200,000 when equipping multiple copies.
    • Supplemental Damage Cap Formula: 100,000 × ((Maximum HP - Current HP) / Maximum HP) + 50,000

References