Wilhelm Militis
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This article is about the Militis weapon. For the Primal weapon, see Wilhelm.
| HP | ATK | C.A.× | |
|---|---|---|---|
| Level 1 | 36 | 312 | 350% |
| Level 100 | 214 | 1990 | 400% |
| Level 150 | 259 | 2410 | 450% |
| Additional SlotIn Party Set Extra, there are three additional weapon slots where a limited selection of weapons can be equipped. | Yes | ||
| Obtain | |||
| ID | 1040615700 |
|---|---|
| JP Name | ヴィルヘルム・ミーレス |
| Release Date | 2022-02-21 |
| 4★ Date | 2024-05-07 |
| Other Sites | (Japanese wiki) (Chinese wiki) |
| The power of a divine steed takes a hero by the hand and guides them through a transient world. With a war cry that reaches the legendary spirit domain, even those on the fiercest battlefields will freeze in terror. |
| Charge Attack | ||
|---|---|---|
| Aura Prison Repetere | Massive Water damage to a foe. All allies gain Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
|
| Weapon Skills | ||
|---|---|---|
| Gauntlet Voltage II | Boost to ATK based on how many melee weapons are equipped. | |
| Snowfall's Marvel | Supplement water allies' skill DMG based on how low their HP is | |
| ▶ 120 | Unlocks at level 120: | Unlocks at level 120: |
| Sephira Manus Aquae | 6% boost to Water allies' multiattack rate. (60% boost to Water allies' multiattack rate in Arcarum.) |
|
| 4★ Uncap | |
|---|---|
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| Base Reduction Materials | |
|---|---|
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| Keep enough fully-uncapped copies for usage in a grid. Extras are safe to reduce or use as fodder. | |
| Militis Weapons | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grid Suggestions
Gameplay Notes
Gauntlet Voltage II
- 8% boost to ATK (Max: 80%)Multiplier: EX for all allies per Melee weapon in the grid.[1]
- Multiple copies of this skill stack additively up to a maximum of 80%.
- Voltage, Wrath, and Grand Epic weapon skills all share the same cap.
- Melee weapons of any element contribute to the boost.
- Affects allies of any element.
- Multiple copies of this skill stack additively up to a maximum of 80%.
Snowfall's Marvel
- Supplemental damage for Water allies' skill damage.
- Damage cap varies between 50,000-150,000 based on ally's current HP percentage.[2]
- Damage cap stacks up to 200,000 when equipping multiple copies.
- Supplemental damage cap formula:
100,000 × ((Maximum HP - Current HP) / Maximum HP) + 50,000
References
- ↑ GameWith, Onikiri Yasutsuna. https://グランブルーファンタジー.gamewith.jp/article/show/326442
- ↑ GameWith, Wilhelm Militis. https://グランブルーファンタジー.gamewith.jp/article/show/319819













































