Category:Water Weapons

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Icon Name R El Type ATK HP Skills
Weapon m 1030101300.jpg Acinaces Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1645 167
Ws skill atk 2 2.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Wind Weasel: Big Water damage to a foe.
Weapon m 1040018700.jpg Ain Soph Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2577 202
Ws skill nirrti 2.png
Ws skill sp atk 2 3.png
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate
Hoarfrost's Mystery: Big boost to water allies' CA DMG
Skill charge attack.png Fifth Heaven: Massive Water damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
Weapon m 1030001200.jpg Almace Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1795 157
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Tempest Blade: Big water DMG to a foe
Weapon m 1040904500.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 4036 287
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 2 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
and Status 7225.pngDMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
upon dealing multiattacks.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain Status Shield.pngShield (5,000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1030006000.jpg Aquablade Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1730 150
Ws skill tec 2 2.png
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Rising Shot: Big Water damage to a foe.
Weapon m 1040020500.jpg Aquamarine Hatchet Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2430 211
Ws skill atk m 2 3.png
Ws skill job weapon.png
Oceansoul's Might II: Big boost to water allies' ATK
Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed
Skill charge attack.png Aquamarine Cleave: Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1020201500.jpg Aquan Killer Label Rarity R.png Icon Element Water.png Label Weapon Spear.png 1025 118
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Swing: Medium Water damage to a foe.
Weapon m 1030802100.jpg Aquarium Harp Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1525 170
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Lullaby of Eternal Sleep: Big Water damage to a foe.
Weapon m 1040307300.jpg Atma Axe Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2844 165
Ws skill weapon atk 4.png
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040907000.jpg Atma Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2856 163
Ws skill weapon atk 10.png
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040706400.jpg Atma Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2608 206
Ws skill weapon atk 8.png
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040109200.jpg Atma Dagger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2402 224
Ws skill weapon atk 2.png
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040607600.jpg Atma Fist Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2328 237
Ws skill weapon atk 7.png
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040506900.jpg Atma Gun Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2857 157
Ws skill weapon atk 6.png
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040806500.jpg Atma Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040208300.jpg Atma Spear Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2350 238
Ws skill weapon atk 3.png
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040410300.jpg Atma Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2162 270
Ws skill weapon atk 5.png
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040011400.jpg Atma Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2594 195
Ws skill weapon atk 1.png
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1030700100.jpg Aves Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1725 161
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Shadow Weave: Big Water damage to a foe.
Weapon m 1020300800.jpg Bardiche Label Rarity R.png Icon Element Water.png Label Weapon Axe.png 1145 86
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Concussion: Medium Water damage to a foe.
Weapon m 1040308500.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status 1457.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Water DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040006000.jpg Blast Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2010 176
Ws skill atk a 2 3.png
Auto Apparatus: Big boost to water allies' ATK
Skill charge attack.png Demon Destroyer: Massive water DMG to a foe / Boost to ATK
Weapon m 1030107500.jpg Blue Light Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1159 120 Skill charge attack.png Music Start!: Big Water damage to a foe.
Weapon m 1020602000.jpg Boogie Plates Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1015 111
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Punch: Medium Water damage to a foe.
Weapon m 1030006500.jpg Bottle o' Blossoms Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1737 149
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Sparkling Pink Splash: Big Water damage to a foe.
Weapon m 1030702200.jpg Branwen Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1400 131
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Grievous Cry: Big Water damage to a foe.
Inflict Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 secondsDamage Cap: 1000.
.
Weapon m 1030004200.jpg Branwen Rapier Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1405 123
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Grievous Cry: Big Water damage to a foe. / Inflict Status Poison.pngPoisonedHP is lowered on every turn
.
Weapon m 1030300200.jpg Bullova Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1815 135
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Melee: Big Water damage to a foe.
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3259 435
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 2 2.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Weapon m 1020400200.jpg Cane Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 935 128
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Shock: Medium Water damage to a foe.
Weapon m 1040609200.jpg Championship Belt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.
's effect / Gain Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Water damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040807700.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1020601900.jpg Cold Noodles Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1065 116
Ws skill tec 2 1.png
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png The Pulverizer: Medium Water damage to a foe.
Weapon m 1030503900.jpg Colorful Crackerjack Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1860 124
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Loose Shot: Big Water damage to a foe.
Weapon m 1030604200.jpg Croak Head Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1290 133
Ws skill atk a 2 2.png
Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Rib-Ribbit!: Big Water damage to a foe. Gain a random speed boost to charge bar.
Weapon m 1040111400.jpg Crystal Bellflowers Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2385 245
Ws skill grace 2 2.png
Ws skill ta 2 2.png
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance
Tsunami's Trium: Medium boost to water allies' multiattack rate
Skill charge attack.png Crystal Flos: Massive Water damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040112800.jpg Dagger of Eternal Splendor Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 999 99 Skill charge attack.png Biting Flurry: Massive Water damage to a foe.
Damascus Knife (Water) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Cobalt Arts: Boost to Water allies' skill DMG cap.
Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Weapon m 1040412300.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability m 60 1.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Water DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status 1561.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040111700.jpg Devil's Finger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1040408300.jpg Dream Atlas Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 1700 235
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Vision Chronicle: Massive Water damage to a foe.
Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Weapon m 1040900800.jpg Eight-Life Katana Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2720 190
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown
Weapon m 1030606900.jpg Epoxy Boogie Plates Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1610 170
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Beat Bash: Big Water damage to a foe.
Weapon m 1030704000.jpg Fancy-Schmancy Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1340 130
Ws skill hp a 2 2.png
Fancy-Schmancy Aegis: Medium boost to water allies' max HP
Skill charge attack.png Attack with Style: Big water DMG to a foe
Weapon m 1020600700.jpg Fish Tooth Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1070 116
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png The Pulverizer: Medium Water damage to a foe.
Weapon m 1040402200.jpg Five-Soul Staff Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2200 290
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP
All allies gain Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1040403200.jpg Five-Soul Staff Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 320
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030006700.jpg Floaty Sword Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1680 160
Ws skill ta 2 1.png
Water's Trium: Small boost to water allies' multiattack rate
Skill charge attack.png Rising Shot: Big Water damage to a foe.
Weapon m 1040102400.jpg Four-Sky Blade Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2430 243
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Part the Heavens: Massive water DMG to a foe
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040103200.jpg Four-Sky Blade Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2680 268
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Part the Heavens: Massive water DMG to a foe
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030501000.jpg Fraud Fire Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1460 100
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Judecca: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Freikugel (Water) icon.jpg Freikugel Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 4069 277
Ws skill tyrant 2.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 2 2.png
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Water damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Weapon m 1040012500.jpg Frostbite Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2575 205
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Skill charge attack.png Blade of Ice: Massive Water damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040415200.jpg Froststar Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2095 300
Ws skill primal 2 2.png
Ws skill ta 2 2.png
Tsunami's Essence: Medium boost to Water primal allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Skill charge attack.png Freerhen Alp Traum: Massive Water damage to a foe. / All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Gae Bulg (Water) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 2 2.png
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Tsunami's Verity: Medium boost to Water allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Water damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Weapon m 1020600000.jpg Gauntlet Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1020 111
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Punch: Medium Water damage to a foe.
Weapon m 1040301500.jpg Gleipnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2465 182
Ws skill da 2 3.png
Ws skill atk 2 1.png
Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Vanagandr Cry: Massive Water damage to a foe. / Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040012700.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Water DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040411700.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability m 36 2.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1030202300.jpg Harpoon Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1335 153
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Soul Crush: Big Water damage to a foe.
Weapon m 1020301300.jpg Harvester Label Rarity R.png Icon Element Water.png Label Weapon Axe.png 1170 88
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Concussion: Medium Water damage to a foe.
Weapon m 1040811000.jpg Helmholtz Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Water damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040209800.jpg Helmwige Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hercules (Water) icon.jpg Hercules Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3806 345
Ws skill coki 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 2 1.png
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Water damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Weapon m 1030404600.jpg Ice Bough Staff Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1470 202
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Light Ray: Big Water damage to a foe.
Weapon m 1030702600.jpg Ice Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1755 163
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Arrow Blast: Big Water damage to a foe.
Weapon m 1020001700.jpg Ice Sword Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 1170 103
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Broadblade Slash: Medium Water damage to a foe.
Weapon m 1030300500.jpg Jedburgh Axe Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1880 140
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Melee: Big water DMG to a foe
Weapon m 1040510700.jpg John Doe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1030600200.jpg Kaiser Knuckles Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1570 166
Ws skill atk 2 2.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Dragonic Decimation: Big water DMG to a foe
Weapon m 1040417300.jpg Kanabo Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Water damage to a foe.
4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1020100400.jpg Kila Label Rarity R.png Icon Element Water.png Label Weapon Dagger.png 1015 105
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Swift Slice: Medium Water damage to a foe.
Weapon m 1040914700.jpg Kusanagi Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl by 2 at battle start.
Venerator's Apex: When main weapon (MC only): End cooldown for Ability m 1964 1.png Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
when a foe uses a special attack.
Skill charge attack.png Purging Trifecta: Massive Water damage to a foe.
Bonus Water damage. (Boost to bonus damage specs based on Status 75421.pngYashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: Perpetuity
lvl.)
Weapon m 1030100800.jpg Leviathan Gaze Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1340 137
Ws skill atk m 2 2.png
Oceansoul's Might: Medium boost to water allies' ATK
Skill charge attack.png Cascade: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1030200500.jpg Leviathan Spine Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1285 147
Ws skill atk m 2 2.png
Oceansoul's Might: Medium boost to water allies' ATK
Skill charge attack.png Cascade: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1030102900.jpg Leyding Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1315 135
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Vanagandr: Big Water damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Weapon m 1030106600.jpg Light-Blue Blade Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1157 120 Skill charge attack.png Let Sunshine In: Big Water damage to a foe.
Weapon m 1030107300.jpg Light-Blue Light Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1162 130 Skill charge attack.png Music Start!: Big Water damage to a foe.
Weapon m 1030600900.jpg Limbo Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1270 137
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Judecca: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1030403300.jpg Little Witch Scepter Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1200 150
Ws io atk def.png
Ws skill job weapon.png
Io Heartbond: Boost to ATK and DEF when Io is in the party
Arcane Praxis: Boost to skill DMG
Skill charge attack.png Elemental Gust: Big water DMG to a foe
Weapon m 1030903400.jpg Liuyedao Label Rarity SR.png Icon Element Water.png Label Weapon Katana.png 1894 120
Ws skill coki 2.png
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Centrifugal Force: Big Water damage to a foe.
Inflict Status FireAtkDown.png15% Fire ATK DownFire ATK is lowered
Strength: 15%Duration: 180 seconds
.
Weapon m 1020700400.jpg Longbow Label Rarity R.png Icon Element Water.png Label Weapon Bow.png 1085 102
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Straight Shot: Medium Water damage to a foe.
Weapon m 1040413500.jpg Lunatic Broom Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1020401000.jpg Mace Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 640 87 Skill charge attack.png Out of Sight: Medium Water damage to a foe.
Weapon m 1020101000.jpg Mailbreaker Label Rarity R.png Icon Element Water.png Label Weapon Dagger.png 1115 115
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Budsnip: Medium Water damage to a foe.
Weapon m 1030002100.jpg Makebranche Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1360 120
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Judecca: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040001700.jpg Manawydan Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2015 175
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Skill charge attack.png Fluctuat Maatel +: Massive Water damage to a foe.
Inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%
.
Weapon m 1030700900.jpg Manawydan Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1355 127
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Fluctuat Sorol: Big Water damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1030102000.jpg Manawydan Dagger Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1300 133
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Fluctuat Sorol: Big Water damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1040600400.jpg Manawydan Gauntlet Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 1880 202
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Skill charge attack.png Fluctuat Maatel +: Massive Water damage to a foe. / Inflict Status DefenseDown.png11% DEF DownDEF is lowered
Strength: 11%Duration: 180 seconds
.
Weapon m 1030301000.jpg Manawydan Piton Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1425 107
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Fluctuat Sorol: Big Water damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1040707600.jpg Maverick Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Water DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040113100.jpg Midnight Rose Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2382 241
Ws skill atk 2 3.png
Ws skill tec 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Black Baccara: Massive Water damage to a foe.
Remove 1 buff.
Weapon m 1030100100.jpg Mirage Knife Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1650 168
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Wind Weasel: Big Water damage to a foe.
Mjolnir (Water) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3977 283
Ws skill ranbu 2 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 2 1.png
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Water DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Weapon m 1030505100.jpg Monochrome Crackerjack Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1460 100
Ws skill tec 2 2.png
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Monochrome Barrage: Big Water damage to a foe.
Inhibit a foe's overdrive.
Weapon m 1030202500.jpg Mysterious Needle Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1225 155
Ws skill atk a 2 2.png
Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Unconfirmed Falling Organism: Big Water damage to a foe. Gain a random speed boost to charge bar.
Weapon m 1020900100.jpg Mythril Katana Label Rarity R.png Icon Element Water.png Label Weapon Katana.png 1185 86
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Hilt Bash: Medium Water damage to a foe.
Weapon m 1020100000.jpg Mythril Knife Label Rarity R.png Icon Element Water.png Label Weapon Dagger.png 725 75 Skill charge attack.png Swift Slice: Medium Water damage to a foe.
Weapon m 1020400500.jpg Mythril Mace Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 650 90 Skill charge attack.png Out of Sight: Medium Water damage to a foe.
Weapon m 1020000100.jpg Mythril Rapier Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 760 68 Skill charge attack.png Broadblade Slash: Medium Water damage to a foe.
Weapon m 1020200700.jpg Mythril Spear Label Rarity R.png Icon Element Water.png Label Weapon Spear.png 695 81 Skill charge attack.png True Thrust: Medium Water damage to a foe.
Weapon m 1020300500.jpg Mythril Zaghnal Label Rarity R.png Icon Element Water.png Label Weapon Axe.png 795 61 Skill charge attack.png Power Swing: Medium Water damage to a foe.
Weapon m 1030201700.jpg Narval Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1615 175
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Flashlance: Big Water damage to a foe.
Weapon m 1040800600.jpg Nine-Realm Harp Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2250 250
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Water damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000 HP).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801500.jpg Nine-Realm Harp Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2470 275
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Water damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040404700.jpg Nirvana Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 322
Ws skill job weapon.png
Ws skill job weapon.png
Serenity's Mead: When main weapon: Boost to Ability m 36 2.png PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain Status AutoRevive.pngAutorevivedRecovers once from a knockout while in effect
when casting Ability m 36 2.png PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Skill charge attack.png Akashic Records: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Status Heal.pngHealing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Heal.png25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1020402000.jpg Ocean Rod Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 1005 137
Ws skill hp 2 1.png
Wind's Aegis: Small boost to water allies' max HP
Skill charge attack.png Out of Sight: Medium Water damage to a foe.
Weapon m 1030503600.jpg Odajumoki Gun Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1550 94
Ws skill atk 2 2.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Slaughter Shot: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040202300.jpg One-Rift Spear Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2330 265
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Radiant Ruination: Massive Water damage to a foe.
All allies gain Status Repel.png10% RepelReflects DMG
Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 1 hit.
Weapon m 1040203200.jpg One-Rift Spear Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2570 295
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Radiant Ruination: Massive Water damage to a foe.
All allies gain Status Repel.png20% RepelReflects DMG
Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
for up to 3 hits.
Weapon m 1030104800.jpg Oneiros Dagger Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1300 132
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Noctambulous: Big Water damage to a foe.
Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Weapon m 1040415600.jpg Only for a Cutie Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2784 312
Ws skill moment 2.png
Ws skill job weapon.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Transcendent Cuteness: When main weapon: 5% boost to all allies' critical hit DMG cap.
Skill charge attack.png The Ultimate Cutie: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain Status CriticalUp.png50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 30% more damage.Duration: 3 turns
.
Weapon m 1040013300.jpg Original Sin Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Water DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon m 1020601600.jpg Oven Mitts Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1090 118
Ws skill tec 2 1.png
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Punch: Medium Water damage to a foe.
Weapon m 1030009200.jpg Oyster Shell Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1408 109
Ws skill hp a 2 2.png
Bivalve's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Oyster Blow: Big Water damage to a foe.
Weapon m 1040103900.jpg Pina Colata Cleaver Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2240 227
Ws skill atk a 2 3.png
Mysterious ATK II: Big boost to water allies' ATK
Skill charge attack.png Enlightened Sermon: Massive water damage to a foe.
Gain random Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
.
Weapon m 1030404800.jpg Pink Magazine Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1270 135
Ws skill atk a 2 2.png
Mysterious ATK: Medium boost to water allies' ATK
Skill charge attack.png Piñaaan: Big Water damage to a foe.
Gain a random boost to charge bar speed.
Weapon m 1030701300.jpg Poseidon Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1375 129
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Milosz Thrust: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
and Status DefenseUp.pngDEF UpDEF is boosted
.
Weapon m 1030301700.jpg Poseidon Piton Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1425 107
Ws skill atk 2 2.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Milosz Thrust: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
and Status DefenseUp.pngDEF UpDEF is boosted
.
Weapon m 1040509800.jpg Psycho Syringe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DefenseUpStack.png10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
, Status 1003.png50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
, and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis: Massive550% Water damage Water damage to a foe.
20% bonus damage to Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (Status Poison.pngPoisonedHP is lowered on every turn
Strength: 30,000 HPDuration: 180 seconds
, Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1.5 turnsTakes 25% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, or Status Paralyzed 1.pngParalyzedCan't attack
Duration: 0.5-1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1030502900.jpg Quarrel Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1860 126
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Duo Shot: Big Water damage to a foe.
Weapon m 1040905700.jpg Raikiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2660 189
Ws skill atk 2 3.png
Ws skill atk 1 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Inferno's Might: Big boost to fire allies' ATK
Skill charge attack.png Yuraku: Massive Water damage to a foe and inflict bonus damage to foe in overdrive.
Weapon m 1020500600.jpg Rainbow Scale Pistol Label Rarity R.png Icon Element Water.png Label Weapon Gun.png 835 58 Skill charge attack.png Triple Burst: Medium Water damage to a foe.
Resonating Wand icon.jpg Resonating Wand Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1160 130
Ws diantha atk def.png
Diantha Heartbond: Boost to ATK and DEF when Diantha is in the party
Skill charge attack.png Make a Splash: Big Water damage to a foe.
Gain Status 1502.pngHypeATK is boosted
.
Weapon m 1040014500.jpg Ridill Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Water Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Water damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040613200.jpg Ringed Armguards Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2961 345
Ws skill job weapon.png
Ws skill job weapon.png
Enlightened Monk's Nature: When main weapon: Boost Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict Status AttackDownStack.png7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and Status DefenseDownStack.png7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Skill charge attack.png Tenacious Thrash: Massive Water damage to a foe.
Gain Status Absorb DMG.png30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030002400.jpg Ripple Rapier Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1830 159
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Rising Shot: Big Water damage to a foe.
Weapon m 1040009700.jpg Rose Crystal Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2320 204
Ws skill atk a 2 3.png
Ws skill damage red 1.png
Ice Rose Thorns: Big boost to Water allies' ATK
Ice Rose Barrier: Lessen Fire DMG for all allies
Skill charge attack.png Domination Blade: Massive Water damage to a foe. / Inflict Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
Weapon m 1030302200.jpg Sapphire Axe Relic Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1175 85 Skill charge attack.png Aura Axe: Big water DMG to a foe
Weapon m 1030701700.jpg Sapphire Bow Relic Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1115 102 Skill charge attack.png Shadow Weave: Big water DMG to a foe
Weapon m 1030103200.jpg Sapphire Dagger Relic Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1065 107 Skill charge attack.png Wind Weasel: Big water DMG to a foe
Weapon m 1030602700.jpg Sapphire Gauntlet Relic Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1045 111 Skill charge attack.png Dragonic Decimation: Big water DMG to a foe
Weapon m 1030502000.jpg Sapphire Gun Relic Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1200 80 Skill charge attack.png Loose Shot: Big water DMG to a foe
Weapon m 1030801400.jpg Sapphire Harp Relic Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big water DMG to a foe
Weapon m 1030203000.jpg Sapphire Lance Relic Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1025 115 Skill charge attack.png Flashlance: Big water DMG to a foe
Weapon m 1030402400.jpg Sapphire Staff Relic Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 960 128 Skill charge attack.png Light Ray: Big water DMG to a foe
Weapon m 1030104000.jpg Sashimi Knife Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1295 133
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Blur of Blades: Big Water damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1020500800.jpg Self Defender Label Rarity R.png Icon Element Water.png Label Weapon Gun.png 1140 78
Ws skill hp 2 1.png
Ws skill tec 2 1.png
Water's Aegis: Small boost to water allies' max HP
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Triple Burst: Medium Water damage to a foe.
Weapon m 1040002600.jpg Seven-Star Sword Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2550 220
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Northern Lights: Massive Water damage to a foe.
All allies gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040003800.jpg Seven-Star Sword Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2810 242
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Northern Lights: Massive Water damage to a foe.
All allies gain Status Dmg Cut 35.png35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040710100.jpg Sherwood Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3087 320
Ws skill job weapon.png
Ws skill job weapon.png
Longstrider's Nature: When main weapon (MC only): Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using Ability m 1273 1.png Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Water DMG effect based on number of foe's debuffs.
Skill charge attack.png Greenwood Banditry: Massive Water damage to a foe.
Remove 1 buff.
Inflict Status DebuffResDown.pngDebuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Weapon m 1020002100.jpg Shrimp Lure Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 1200 105
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Cross-Slash: Medium Water damage to a foe.
Weapon m 1020201800.jpg Silver Pole Label Rarity R.png Icon Element Water.png Label Weapon Spear.png 1045 121
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png True Thrust: Medium Water damage to a foe.
Weapon m 1040112900.jpg Simple Opener Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 1921 192
Ws skill atk a 2 3.png
Ws skill job weapon.png
Opener's Might: Big boost to water allies' ATK
Shell-Piercing: When main weapon (MC only): 50% chance to inflict Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
with every normal attack.
Skill charge attack.png Easy Access: Massive Water damage to a foe.
Inflict Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
Weapon m 1040601200.jpg Six-Ruin Fist Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2400 250
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Realmic Convergence: Massive Water damage to a foe.
All allies gain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040601900.jpg Six-Ruin Fist Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2630 280
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Realmic Convergence: Massive Water damage to a foe.
All allies gain Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1030501800.jpg Skirnir Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1480 101
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Vanagandr: Big Water damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Weapon m 1020402300.jpg Snowman Rod Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 1025 140
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Shock: Medium Water damage to a foe.
Weapon m 1040810400.jpg Soul Echoer Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2470 266
Ws skill job weapon.png
Ws skill job weapon.png
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using Ability m 144 3.png Drum RollAll allies gain Status 1457.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and Status CB DMG Cap Up.png60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Skill charge attack.png Soul Kagura: Massive Water damage to a foe.
Gain Status 1477.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040214700.jpg Spear of Eternal Splendor Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 999 99 Skill charge attack.png Sky Impaler: Massive Water damage to a foe.
Weapon m 1030005300.jpg Spiked Baseball Bat Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1470 110
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Slaughter Shot: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030204000.jpg Spit Roast Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1245 143
Ws skill tec 2 2.png
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Scorching Friction: Big Water damage to a foe.
Gain Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030400700.jpg Spritewood Staff Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1470 194
Ws skill hp 2 2.png
Ws skill heal limit 2 1.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Water's Healing: Small boostSmall 0% base, 1% per skill level, SL10 10% to healing cap for water allies
Skill charge attack.png Light Ray: Big Water damage to a foe.
Weapon m 1020501000.jpg Straight Anchor Label Rarity R.png Icon Element Water.png Label Weapon Gun.png 1230 84
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Triple Burst: Medium Water damage to a foe.
Weapon m 1020402900.jpg Student Notebook Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 1045 142
Ws skill da 2 1.png
Water's Dual-Edge: Small boost to double attack rate for water allies
Skill charge attack.png Shock: Medium Water damage to a foe.
Weapon m 1030803500.jpg Summer Beach Sphere Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1500 175
Ws skill heal limit 2 2.png
Tsunami's Healing: Medium boost to healing cap for water allies
Skill charge attack.png Seaside Melody: Big Water damage to a foe.
Gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% HP
(Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030006900.jpg Sword of Sorcery Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1640 167
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Sorcery Slash: Big Water damage to a foe.
Weapon m 1020602100.jpg Tattoo Fist Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1025 110
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png The Pulverizer: Medium Water damage to a foe.
Weapon m 1040501100.jpg Ten-Wolf Gun Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2740 180
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Water damage to a foe.
All allies gain Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AttackUp.png20% Skill DMG UpSkill DMG is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040501800.jpg Ten-Wolf Gun Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3020 200
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Cosmic Alignment: Massive Water damage to a foe.
All allies gain Status AttackUp.png25% ATK UpATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status AttackUp.png30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040910400.jpg Tetrastreamer Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Water damage to a foe.
MC gains Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. (Water damage to all foes at end of turn)
Weapon m 1040205000.jpg The Mark of Death Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 1895 217
Ws skill atk 2 2.png
Ws skill hp 2 1.png
Tsunami's Might: Medium boost to water allies' ATK
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Sickles of Death: Massive Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self-inflict Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040508100.jpg The Storyteller Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Water damage to a foe.
Raise Status Bounty.pngBountyItem drop rate is boosted
by 3 on all foes.
Weapon m 1040301800.jpg Three-Tiger Axe Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2680 195
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Realm of Ruination: Massive Water damage to a foe.
Inflict Status DefenseDown.png30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Weapon m 1040302500.jpg Three-Tiger Axe Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2950 215
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Realm of Ruination: Massive Water damage to a foe.
Inflict Status DefenseDown.png35% DEF DownDEF is lowered
Strength: 35%Duration: 10 seconds
.
Weapon m 1020600900.jpg Tidal Wraps Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1120 122
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png The Pulverizer: Medium Water damage to a foe.
Weapon m 1030204400.jpg Titanium Harpoon Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1640 188
Ws skill backwater 2 2.png
Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is
Skill charge attack.png Soul Crush: Big Water damage to a foe.
Weapon m 1030001000.jpg Tizona Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1735 151
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Earth Rift: Big Water damage to a foe.
Weapon m 1040608800.jpg Tlepilli Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2224 274
Ws skill tec 2 3.png
Ws skill da 2 2.png
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Loudness: Small Water damage to a foe.
All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge bar if HP is fullDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030500400.jpg Torador Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1640 112
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Loose Shot: Big Water damage to a foe.
Weapon m 1040201800.jpg Triaina Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 1870 213
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Trident of Poseidon: Massive water DMG to a foe / Boost to ATK and DEF
Weapon m 1030200700.jpg Trident Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1610 185
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Triple Thrust: Big Water damage to a foe.
Weapon m 1040701200.jpg Two-Crown Bow Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2550 232
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040701900.jpg Two-Crown Bow Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2800 255
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Twin Sovereign Wrath: Massive Water damage to a foe.
All allies gain Status AttackUp.pngAttack AllAttacks each foe
Duration: 4 turns
.
Ullikummi (Water) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 3371 349
Ws skill eye 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 2.png
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Water's Majesty: Small boost to Water allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Water damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040909400.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain.
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Water damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1040705300.jpg Verona Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 1990 188
Ws skill hp 2 3.png
Ws skill barrier 2.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Preemptive Azure Barrier: All water allies gain shield at start of battle
Skill charge attack.png Aurora Light Arrow: Massive Water damage to a foe.
Gain Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030105000.jpg Verona Kukri Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1300 130
Ws skill counter 2 2.png
Tsunami's Clarity: Slight chance to dodge and counter (medium DMG) for water allies
Skill charge attack.png Verona Slash: Big Water damage to a foe.
Gain Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030504100.jpg Verona Rifle Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1455 100
Ws skill tec 2 2.png
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Verona True Shot: Big Water damage to a foe.
Gain Status Fire Cut 10.png10% Fire CutFire DMG is cut 10%
Strength: 10%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040415300.jpg Wand of Charmtide Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2540 340
Ws skill seraphic 2 3.png
Ws skill god 2.png
Gabriel's Blessing III: Amplify Water allies' damage against Fire foes by 23%.
Water's Majesty: Small boost to water allies' ATK and max HP
Skill charge attack.png Tide's Embrace: Massive Water damage to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status FireResUp.png20% Fire DMG LoweredFire DMG is lowered
Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut.
Reduces Fire damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030404700.jpg Wand of Gabriel (SR) Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1325 175
Ws skill seraphic 2.png
Gabriel's Blessing: Amplify Water allies' damage against Fire foes by 10%.
Skill charge attack.png Iudicium Tsunami: Big Water damage to a foe.
All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040018200.jpg Wasserspeier Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3218 275
Ws skill job weapon.png
Ws skill blank.png
Dual Blade's Nature: When main weapon (MC only): Ability Blade Swap.png Blade Swap IIGain Status Blade Swap.pngBlade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and Status CA DMG Cap.png15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dazzling Radiance: Massive Water damage to a foe.
Gain Status AttackUpStack.png10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, Status DA Up Stack.pngDA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and Status TA Up Stack.pngTA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Water Balloons icon.jpg Water Balloons Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1610 174
Ws skill tec 2 2.png
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Tigerwolf Pummel: Big Water damage to a foe.
Weapon m 1020101100.jpg Water Kukri Label Rarity R.png Icon Element Water.png Label Weapon Dagger.png 1090 112
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Budsnip: Medium Water damage to a foe.
Weapon m 1020401100.jpg Water Nymph Staff Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 680 94
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Out of Sight: Medium Water damage to a foe.
Weapon m 1020400800.jpg Water Rod Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 980 134
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Shock: Medium Water damage to a foe.
Weapon m 1020002400.jpg White Sword Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 1220 108
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Broadblade Slash: Medium Water damage to a foe.
Weapon m 1040215700.jpg Whitefrost Glacier Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2060 305
Ws skill atk 2 3.png
Ws skill guard 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to water allies' DEF for first 8 turns of battle
Skill charge attack.png Glacial Whiteout: Massive Water damage to a foe.
Inflict Status FireAtkDown.pngFire ATK DownFire ATK is lowered
Duration: 180 seconds
, Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 180 seconds
, and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 180 seconds
.
Weapon m 1030105500.jpg Wicked Cool Stabber Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1315 128
Ws skill atk a 2 2.png
Wicked Cool Might: Medium boost to water allies' ATK
Skill charge attack.png Attack with Style: Big Water damage to a foe.
Wicked Sick Blaster icon.jpg Wicked Sick Blaster Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2180 140
Ws skill job weapon.png
Ws skill atk a 2 3.png
Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack
Wicked Sick Might: Big boost to water allies' ATK
Skill charge attack.png No-Scope Headshot: Massive Water damage to a foe.
Boost to ATK.
Weapon m 1040111300.jpg Winter's Frostnettle Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2249 228
Ws skill moment m 2.png
Ws skill backwater m 2 1.png
Oceansoul's Celere II: Medium boost to water allies' ATK and critical hit rate
Oceansoul's Enmity: Small boost to water allies' ATK based on how low HP is
Skill charge attack.png Chilling Permeance: Massive Water damage to a foe.
All allies gain Status CriticalUp.png100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to Status CriticalUp.png100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030401200.jpg Yagrush Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1540 208
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Piercing Light: Big Water damage to a foe.
Weapon m 1030400100.jpg Zhezl Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1165 159
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Halo: Big Water damage to a foe.

Pages in category "Water Weapons"

The following 200 pages are in this category, out of 435 total.

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