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02 |
HP |
ATK |
C.A.× |
Level 1 |
30 |
405 |
?? |
Level 150 |
261 |
2727 |
?? |
Level 200 |
300 |
3114 |
?? |
Crafted from |
Arabesque Aqua |
Obtain |
|
Restrictions |
Only Masquerade can equip this as a main weapon |
A dagger made for the last dancer with the highest extravagance this world can afford. Its iridescent blade shines, beautifully illuminating the dancer on stage as it easily cuts through the earth and sky to protect its wielder's sacred dance. |
Weapon Skills |
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Dancer's Nature |
When main weapon (MC only): Increase 'boost to dodge rate' effect. |
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Dancer's Essence |
This is the essence of greatness. Gain its power by using emblems. |
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Alternate skill 1: |
Use Emblem of Humanity to pick this skill: |
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Dancer's Humanity |
When main weapon: 30% boost to all allies' charge bar gain while BallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks Field effect Local status effect is in effect.[1] |
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Alternate skill 2: |
Use Emblem of Divinity to pick this skill: |
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Dancer's Divinity |
When main weapon (MC only): Bonus Water DMG effect based on PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed) lvl. |
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Alternate skill 3: |
Use Emblem of Devilry to pick this skill: |
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Dancer's Devilry |
When main weapon (MC only): Upon dodging, 4-hit, 200% superior elemental damage to random foes at end of turn (Damage cap: ~200,000 per hit).[1] |
Weapon VersionsThis weapon has alternate versions. |
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Gameplay Notes
Dancer's Divinity
Lvl
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Status
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Bonus DMG
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1
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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2%
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2
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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4%
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3
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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6%
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4
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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8%
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5
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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10%
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6
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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12%
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7
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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14%
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8
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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16%
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9
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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18%
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10
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PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
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20%
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Bonus DMG Stacking Information
- The following is a curated list of how different Bonus DMG sources interact with Rudolfina (Water)'s skills. Check Bonus DMG for further information and a comprehensive list.
Dancer's DivinityWhen main weapon (MC only): Bonus Water DMG effect based on PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed) lvl. - Passive Side A
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Bonus Damage Side
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Sources
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Stacking
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Skill A
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-
Cagliostro (Summer) - Ars NovaArs Nova:
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns.
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Jeanne d'Arc (Water Summer) - ConfrontSacrifice 80% of caster's current HP.
All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.)
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Societte - First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000).
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.)
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Tefnut (Summer) - IstiraahahGain Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed)
Duration: 5 turns.
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✓
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Skill B
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-
Catura (Holiday) - Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4 turns.)
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✓
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Skill C
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-
Juliet (Water) - Fulmine AzzurroAll Water allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.)
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✓
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Skill D
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✓
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Skill E
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✓
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Skill Unique
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-
Gabriel - Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70%
Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.)
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✓
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Self Element A
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- MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
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Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff when using first ability.
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✓
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Self Element D
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✓
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Superior Element A
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-
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
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Korwa (Water) - Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed)
Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .)
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✓
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Superior Element B
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✓
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Superior Ele. Unique
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✓
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Charge Attack
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✓
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Summon
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CharybdisAbysmal Waters 500% Water damage to all foes (Damage cap: ~630,000).
All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
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Frost Lord's ArmyRelentless Advance Massive Water damage to all foes.
All Water allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2 turns for 2 turns.
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✓
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Self Element Summon
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-
Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
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✓
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Passive A
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-
Damascus Knife - Elemental Hunt10% Bonus elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
.
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Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
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Maria Theresa - The Empress UprightWhen Switching to Main Ally:
All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed) Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) At level 95: Set Water allies' HP to full and remove all debuffs. All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can't be reactivated.)
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Hraesvelgr - EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
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✖
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Passive B
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-
Zeta (Water) - Arvess ResonanceGuaranteed triple attacks.
20% hit to charge bar gain. 10% Bonus Water DMG effect to Water allies' triple attacks.
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✓
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Passive Unique
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✓
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References