Category:5★ Weapons

From Granblue Fantasy Wiki
Jump to: navigation, search
Icon Name R El Type ATK HP Skills
Weapon m 1040308900.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Dark DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040308600.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Earth DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040308400.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Fire DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040308800.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Light DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040308500.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Water DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040308700.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Wind DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Celeste Claw Omega icon.jpg Celeste Claw Omega Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 2680 278
Ws skill atk m 6 2.png
Ws skill backwater m 6 1.png
Shalim's Might:
Medium boostMagna 2% base, 1% per skill level, SL10 12%, SL15 14.5%, SL20 16%
to dark allies' ATK
Shalim's Enmity: Small boost to ATK as dark allies' HP decreases (see Enmity)
Skill charge attack.png Black Fog: Massive Dark damage to a foe
Slight chance to remove buff effect.
Celeste Harp Omega icon.jpg Celeste Harp Omega Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2530 261
Ws skill hp m 6 3.png
Ws skill tec 1 3.png
Shalim's Aegis II:
Big boostMagna 5% base, 1% per skill level, SL10 15%, SL15 18%
to dark allies' max HP
Inferno's Verity: Big boost to fire allies' critical hit rate
Skill charge attack.png Black Fog: Massive Dark damage to a foe
Slight chance to remove buff effect.
Celeste Horn Omega icon.jpg Celeste Horn Omega Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2620 289
Ws skill atk m 6 3.png
Ws skill backwater 4 3.png
Shalim's Might II:
Big boostMagna 5% base, 1% per skill level, SL10 15%, SL15 18%
to dark allies' ATK
Ventosus's Enmity: Big boost to ATK as wind allies' HP decreases (see Enmity)
Skill charge attack.png Black Fog: Massive Dark damage to a foe
Slight chance to remove buff effect.
Celeste Zaghnal Omega icon.jpg Celeste Zaghnal Omega Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3010 213
Ws skill atk m 6 3.png
Ws skill counter 2 3.png
Shalim's Might II:
Big boostMagna 5% base, 1% per skill level, SL10 15%, SL15 18%
to dark allies' ATK
Hoarfrost's Clarity: Slight chance to dodge and counter (big DMG) for water allies
Skill charge attack.png Black Fog: Massive Dark damage to a foe
Slight chance to remove buff effect.
Championship Belt (Dark) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Dark DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Championship Belt (Earth) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Earth DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Championship Belt (Fire) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Fire DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Championship Belt (Light) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Light DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Championship Belt (Water) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Water DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Championship Belt (Wind) icon.jpg Championship Belt Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Wind DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Chanteuse Angelique (Dark) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Dark DMG to a foe.
All allies gain
Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Chanteuse Angelique (Earth) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Earth DMG to a foe.
All allies gain
Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Chanteuse Angelique (Fire) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Fire DMG to a foe.
All allies gain
Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Chanteuse Angelique (Light) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Light DMG to a foe.
All allies gain
Status LightAtkUp.png20% Light ATK UpLight ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Chanteuse Angelique (Water) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain
Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Chanteuse Angelique (Wind) icon.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Wind DMG to a foe.
All allies gain
Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted

Strength: 20%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Colossus Blade Omega icon.jpg Colossus Blade Omega Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3030 210
Ws skill backwater m 1 3.png
Vulcan's Enmity II: Big boost to ATK as fire allies' HP decreases (see Enmity)
Skill charge attack.png Dimensional Cleave: Massive Fire damage to a foe.
Inflict
Status DefenseDown.png10% DEF DownDEF is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status DefenseDown.png15% DEF DownDEF is lowered

Strength: 15%
Duration: 180 seconds
.
Colossus Cane Omega icon.jpg Colossus Cane Omega Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2450 324
Ws skill atk m 1 3.png
Vulcan's Might II:
Big boostMagna 5% base, 1% per skill level, SL10 15%, SL15 18%
to fire allies' ATK
Skill charge attack.png Dimensional Cleave: Massive Fire damage to a foe.
Inflict
Status DefenseDown.png10% DEF DownDEF is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status DefenseDown.png15% DEF DownDEF is lowered

Strength: 15%
Duration: 180 seconds
.
Colossus Carbine Omega icon.jpg Colossus Carbine Omega Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3060 201
Ws skill hp m 1 3.png
Vulcan's Aegis II:
Big boostMagna 5% base, 1% per skill level, SL10 15%, SL15 18%
to fire allies' max HP
Skill charge attack.png Dimensional Cleave: Massive Fire damage to a foe.
Inflict
Status DefenseDown.png10% DEF DownDEF is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status DefenseDown.png15% DEF DownDEF is lowered

Strength: 15%
Duration: 180 seconds
.
Colossus Fist Omega icon.jpg Colossus Fist Omega Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2670 280
Ws skill counter m 1 3.png
Vulcan's Clarity II: Slight chance to dodge and counter (big DMG) for fire allies
Skill charge attack.png Dimensional Cleave: Massive Fire damage to a foe.
Inflict
Status DefenseDown.png10% DEF DownDEF is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status DefenseDown.png15% DEF DownDEF is lowered

Strength: 15%
Duration: 180 seconds
.
Demonic Longstaff (Dark) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Dark DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Demonic Longstaff (Earth) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Earth DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Demonic Longstaff (Fire) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Fire DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Demonic Longstaff (Light) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Light DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Demonic Longstaff (Water) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Water DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Demonic Longstaff (Wind) icon.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Wind DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Guardian's Xiphos (Dark) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Dark DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Guardian's Xiphos (Earth) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Earth DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Guardian's Xiphos (Fire) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Fire DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Guardian's Xiphos (Light) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Light DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Guardian's Xiphos (Water) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Water DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Guardian's Xiphos (Wind) icon.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Wind DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Dark) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Dark DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Earth) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Earth DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Fire) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Fire DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Light) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Light DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Water) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage (Wind) icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Wind DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Weapon m 1040809500.jpg Harp of Renunciation Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 3215 340
Ws skill god m 3 3.png
Ws skill blank.png
Gaia's Majesty III: Big boost to Earth allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Drive: Massive Earth damage to a foe. / All allies gain Status Wasteland Crest.pngWasteland Crest.
Additional effect based on the pendulum.
Weapon m 1040809400.jpg Harp of Repudiation Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 3215 340
Ws skill god 3 3.png
Ws skill blank.png
Terra's Majesty: Big boost to Earth allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Drive: Massive Earth damage to a foe. / All allies gain Status Wasteland Crest.pngWasteland Crest.
Additional effect based on the pendulum.
Helmwige (Dark) icon.jpg Helmwige Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Dark damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Helmwige (Earth) icon.jpg Helmwige Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Earth damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Helmwige (Fire) icon.jpg Helmwige Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Fire damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Helmwige (Light) icon.jpg Helmwige Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Light damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Helmwige (Water) icon.jpg Helmwige Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Water damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Helmwige (Wind) icon.jpg Helmwige Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Wind damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Huanglong Gauntlet icon.jpg Huanglong Gauntlet Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 3080 320
Ws skill atk a 5 3.png
Ws skill damage red 6.png
Thunder of the Sunrise: Big boost to Light allies' ATK
Scales of the Sunrise:
Lessen Dark damage1% per skill lvl up to 15% at skill lvl 15. 0.5% per skill level from skill 16-20. 17.5% at skill lvl 20.

Skill charge attack.png Alabaster Blade: Massive Light damage to a foe. / Inflict
Status LightResDown.png15% Light DEF DownDEF is lowered for light DMG

Strength: 15%
Duration: 180 seconds
.
Huanglong Katana icon.jpg Huanglong Katana Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3490 246
Ws skill tyrant 5 2.png
Ws skill job weapon.png
Zion's Tyranny II:
Massive boostSkill lvl 20: 25.5%
to light allies' ATK / 10% cut to light allies' max HP
Prayer of the Sunrise: All allies gain
Status LightAtkUp.png10% Light ATK Up (Stackable)Light ATK is boosted (Stackable)

Strength: 10%
Duration: 7 turns
Up to 50%.
upon using healing skills
Skill charge attack.png Alabaster Blade: Massive Light damage to a foe. / Gain 1-hit
Status Repel.pngUnchallengedNext DMG received will be ineffective

Duration: Lasts until damage is taken.
.
Huanglong Spear icon.jpg Huanglong Spear Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 3010 336
Ws skill atk 5 3.png
Ws skill atk 5 3 2.png
Ws skill job weapon.png
Zion's Might II:
Big boostNormal II 6% base, 1% per skill level from skill 1-15 and 0.4% per skill level from skill 16-20, SL10 16%, SL15 20%, SL20 22%
to light allies' ATK
Harbinger of the Dark Sunrise: When main weapon: Immunity to charge attack sealing debuffs.
20% boost to all allies' C.A. DMG and C.A. DMG Cap.
Skill charge attack.png Alabaster Blade: Massive Light damage to a foe. / All parties gain
Status Uplift.png10% Charge Bar Gain UpCharge bar gain is boosted

Strength: 10%
Duration: 2.5 turns
Other parties receive 3 turns of effect instead.
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040911100.jpg Katana of Renunciation Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3915 269
Ws skill god m 6 3.png
Ws skill blank.png
Shalim's Majesty III: Big boost to Dark allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Pain: Massive Dark damage to a foe. / All allies gain Status Oblivion Crest.pngOblivion Crest.
Additional effect based on the pendulum.
Weapon m 1040911000.jpg Katana of Repudiation Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3915 269
Ws skill god 6 3.png
Ws skill blank.png
Oblivion's Majesty: Big boost to Dark allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Pain: Massive Dark damage to a foe. / All allies gain Status Oblivion Crest.pngOblivion Crest.
Additional effect based on the pendulum.
Leviathan Bow Omega icon.jpg Leviathan Bow Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2830 261
Ws skill hp m 2 3.png
Ezili's Aegis II: Big boost to water allies' max HP
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain
Status Repel.pngRepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Leviathan Gaze Omega icon.jpg Leviathan Gaze Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2700 273
Ws skill atk m 2 3.png
Ezili's Might II: Big boost to water allies' ATK
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain
Status Repel.pngRepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Leviathan Scepter Omega icon.jpg Leviathan Scepter Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2430 328
Ws skill heal limit m 2 3.png
Ezili's Healing II: Big boost to healing cap for water allies
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain
Status Repel.pngRepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Leviathan Spear Omega icon.jpg Leviathan Spear Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2590 295
Ws skill tec m 2 3.png
Ezili's Verity II: Big boost to water allies' critical hit rate
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain
Status Repel.pngRepelTaking less DMG and reflects attacks

Duration: 3.5 turns
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
for up to 3 hits.
Luminiera Bhuj Omega icon.jpg Luminiera Bhuj Omega Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 2990 217
Ws skill hp m 5 3.png
Ws skill atk 2 3.png
Horus's Aegis II: Big boost to light allies' max HP
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Bolt Omega icon.jpg Luminiera Bolt Omega Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3050 203
Ws skill atk m 5 3.png
Ws skill hp 3 3.png
Horus's Might II: Big boost to light allies' ATK
Terra's Aegis: Big boost to earth allies' max HP
Skill charge attack.png Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Harp Omega icon.jpg Luminiera Harp Omega Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2510 265
Ws skill atk m 5 3.png
Ws skill hp 1 3.png
Horus's Might II: Big boost to light allies' ATK
Inferno's Aegis: Big boost to fire allies' max HP
Skill charge attack.png Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Luminiera Sword Omega icon.jpg Luminiera Sword Omega Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 2850 244
Ws skill god m 5.png
Ws skill atk 5 1.png
Horus's Majesty: Small boost to light allies' ATK and max HP
Light's Might: Small boost to light allies' ATK
Skill charge attack.png Holy Blade: Massive Light damage to a foe.
Slight chance to remove a buff effect.
Lunatic Broom (Dark) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Lunatic Broom (Earth) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Lunatic Broom (Fire) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Lunatic Broom (Light) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Lunatic Broom (Water) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Lunatic Broom (Wind) icon.jpg Lunatic Broom Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Maverick (Dark) icon.jpg Maverick Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Dark DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Maverick (Earth) icon.jpg Maverick Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Earth DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Maverick (Fire) icon.jpg Maverick Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Fire DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Maverick (Light) icon.jpg Maverick Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Light DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Maverick (Water) icon.jpg Maverick Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Water DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Maverick (Wind) icon.jpg Maverick Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Wind DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Original Sin (Dark) icon.jpg Original Sin Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Dark DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Original Sin (Earth) icon.jpg Original Sin Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Earth DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Original Sin (Fire) icon.jpg Original Sin Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Fire DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Original Sin (Light) icon.jpg Original Sin Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Light DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Original Sin (Water) icon.jpg Original Sin Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Water DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Original Sin (Wind) icon.jpg Original Sin Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive Wind DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Weapon m 1040510200.jpg Psycho Syringe Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% Dark damage
Dark damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040509900.jpg Psycho Syringe Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% Earth damage
Earth damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040509700.jpg Psycho Syringe Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% Fire damage
Fire damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040510100.jpg Psycho Syringe Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% Light damage
Light damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040509800.jpg Psycho Syringe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% Water damage
Water damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Weapon m 1040510000.jpg Psycho Syringe Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% Wind damage
Wind damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Qilin Bow icon.jpg Qilin Bow Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3285 296
Ws skill tyrant 6 2.png
Ws skill job weapon.png
Oblivion's Tyranny II:
Massive boostSkill lvl 20: 25.5%
to dark allies' ATK / 10% cut to dark allies' max HP
Culmination of Nightfall: 10% Boost to Dark allies' damage cap
Skill charge attack.png Ebon Blade: Massive Dark damage to a foe. / All allies gain
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Qilin Lyre icon.jpg Qilin Lyre Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2915 300
Ws skill atk 6 3.png
Ws skill atk 6 3 2.png
Ws skill job weapon.png
Oblivion's Might II:
Big boostNormal II 6% base, 1% per skill level from skill 1-15 and 0.4% per skill level from skill 16-20, SL10 16%, SL15 20%, SL20 22%
to dark allies' ATK
Harbinger of the Dusk of Nightfall: When main weapon: Immunity to skill-sealing debuffs.
20% boost to debuff success rate and 20% boost to skill damage cap.
Skill charge attack.png Ebon Blade: Massive Dark damage to a foe. / Remove 1 debuff from all parties.
Qilin Sword icon.jpg Qilin Sword Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3310 275
Ws skill atk a 6 3.png
Ws skill damage red 5.png
Clouds of Nightfall: Big boost to Dark allies' ATK
Scales of Nightfall:
Lessen Light damage1% per skill lvl up to 15% at skill lvl 15. 0.5% per skill level from skill 16-20. 17.5% at skill lvl 20.

Skill charge attack.png Ebon Blade: Massive Dark damage to a foe. / Inflict
Status DarkResDown.png15% Dark DEF DownDEF is lowered for dark DMG

Strength: 15%
Duration: 180 seconds
.
Ridill (Dark) icon.jpg Ridill Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus Dark Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Dark damage to a foe. When MC has energy: Recover 5 energy.
Ridill (Earth) icon.jpg Ridill Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus Earth Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Earth damage to a foe. When MC has energy: Recover 5 energy.
Ridill (Fire) icon.jpg Ridill Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus Fire Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Fire damage to a foe. When MC has energy: Recover 5 energy.
Ridill (Light) icon.jpg Ridill Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus Light Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Light damage to a foe. When MC has energy: Recover 5 energy.
Ridill (Water) icon.jpg Ridill Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus Water Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Water damage to a foe. When MC has energy: Recover 5 energy.
Ridill (Wind) icon.jpg Ridill Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus Wind Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive Wind damage to a foe. When MC has energy: Recover 5 energy.
Weapon m 1040310700.jpg Scythe of Renunciation Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3870 277
Ws skill god m 1 3.png
Ws skill blank.png
Vulcan's Majesty III: Big boost to Fire allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Ignition: Massive Fire damage to a foe. / All allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040310600.jpg Scythe of Repudiation Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3870 277
Ws skill god 1 3.png
Ws skill blank.png
Inferno's Majesty: Big boost to Fire allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Ignition: Massive Fire damage to a foe. / All allies gain Status Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040212600.jpg Spear of Renunciation Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 3360 377
Ws skill god m 4 3.png
Ws skill blank.png
Aeolus's Majesty III: Big boost to Wind allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Status Typhoon Crest.pngTyphoon Crest.
Additional effect based on the pendulum.
Weapon m 1040212500.jpg Spear of Repudiation Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 3360 377
Ws skill god 4 3.png
Ws skill blank.png
Ventosus's Majesty: Big boost to Wind allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Squall: Massive Wind damage to a foe. / All allies gain Status Typhoon Crest.pngTyphoon Crest.
Additional effect based on the pendulum.
Weapon m 1040415100.jpg Staff of Renunciation Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3140 420
Ws skill god m 2 3.png
Ws skill blank.png
Ezili's Majesty III: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040415000.jpg Staff of Repudiation Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3140 420
Ws skill god 2 3.png
Ws skill blank.png
Hoarfrost's Majesty: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)

Duration: Indefinite
.
Additional effect based on the pendulum.
Weapon m 1040017100.jpg Sword of Renunciation Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3660 316
Ws skill god m 5 3.png
Ws skill blank.png
Horus's Majesty III: Big boost to Light allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Status Aurora Crest.pngAurora Crest.
Additional effect based on the pendulum.
Weapon m 1040017000.jpg Sword of Repudiation Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3660 316
Ws skill god 5 3.png
Ws skill blank.png
Zion's Majesty: Big boost to Light allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Skill charge attack.png Apocalyptic Messiah: Massive Light damage to a foe. / All allies gain Status Aurora Crest.pngAurora Crest.
Additional effect based on the pendulum.
Tetrastreamer (Dark) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Dark damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Dark damage to all foes at end of turn)
Tetrastreamer (Earth) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Earth damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Earth damage to all foes at end of turn)
Tetrastreamer (Fire) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Fire damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Fire damage to all foes at end of turn)
Tetrastreamer (Light) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Light damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Light damage to all foes at end of turn)
Tetrastreamer (Water) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Water damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Water damage to all foes at end of turn)
Tetrastreamer (Wind) icon.jpg Tetrastreamer Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive Wind damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (Wind damage to all foes at end of turn)
The Storyteller (Dark) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Dark DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
The Storyteller (Earth) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Earth DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
The Storyteller (Fire) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Fire DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
The Storyteller (Light) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Light DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
The Storyteller (Water) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Water DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
The Storyteller (Wind) icon.jpg The Storyteller Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive Wind DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
Tiamat Amood Omega icon.jpg Tiamat Amood Omega Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 2990 216
Ws skill hp m 4 3.png
Aeolus's Aegis II: Big boost to wind allies' max HP
Skill charge attack.png Cyclonic Destruction: Massive Wind damage to one enemy and inflict
Status AttackDown.png10% ATK DownATK is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status AttackDown.png15% ATK DownATK is lowered

Strength: 15%
Duration: 180 seconds
.
Tiamat Bolt Omega icon.jpg Tiamat Bolt Omega Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3050 202
Ws skill atk m 4 2.png
Ws skill backwater m 4 1.png
Aeolus's Might: Medium boost to wind allies' ATK
Aeolus's Enmity: Small boost to ATK as wind allies' HP decreases
Skill charge attack.png Cyclonic Destruction: Massive Wind damage to one enemy and inflict
Status AttackDown.png10% ATK DownATK is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status AttackDown.png15% ATK DownATK is lowered

Strength: 15%
Duration: 180 seconds
.
Tiamat Gauntlet Omega icon.jpg Tiamat Gauntlet Omega Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 2670 281
Ws skill atk m 4 3.png
Aeolus's Might II: Big boost to wind allies' ATK
Skill charge attack.png Cyclonic Destruction: Massive Wind damage to one enemy and inflict
Status AttackDown.png10% ATK DownATK is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status AttackDown.png15% ATK DownATK is lowered

Strength: 15%
Duration: 180 seconds
.
Tiamat Glaive Omega icon.jpg Tiamat Glaive Omega Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2600 292
Ws skill hp m 4 3.png
Aeolus's Aegis II: Big boost to wind allies' max HP
Skill charge attack.png Cyclonic Destruction: Massive Wind damage to one enemy and inflict
Status AttackDown.png10% ATK DownATK is lowered

Strength: 10%
Duration: 180 seconds
.
4★: Inflict
Status AttackDown.png15% ATK DownATK is lowered

Strength: 15%
Duration: 180 seconds
.
Unsigned Kaneshige (Dark) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Dark damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Unsigned Kaneshige (Earth) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Earth damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Unsigned Kaneshige (Fire) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Fire damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Unsigned Kaneshige (Light) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Light damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Unsigned Kaneshige (Water) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Water damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Unsigned Kaneshige (Wind) icon.jpg Unsigned Kaneshige Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive Wind damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.
Yggdrasil Bow Omega icon.jpg Yggdrasil Bow Omega Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 2830 260
Ws skill backwater m 3 3.png
Gaia's Enmity II: Big boost to ATK as earth allies' HP decreases
Skill charge attack.png Nether Veil: Big Earth damage to a foe.
Bonus Fire damage.
4★: Earth damage upgraded to massive.
Yggdrasil Crystal Blade Omega icon.jpg Yggdrasil Crystal Blade Omega Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 2840 245
Ws skill atk m 3 3.png
Gaia's Might II: Big boost to earth allies' ATK
Skill charge attack.png Nether Veil: Big Earth damage to a foe.
Bonus Fire damage.
4★: Earth damage upgraded to massive.
Yggdrasil Dagger Omega icon.jpg Yggdrasil Dagger Omega Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2700 272
Ws skill hp m 3 3.png
Gaia's Aegis II: Big boost to earth allies' max HP
Skill charge attack.png Nether Veil: Big Earth damage to a foe.
Bonus Fire damage.
4★: Earth damage upgraded to massive.
Yggdrasil Dewbranch Omega icon.jpg Yggdrasil Dewbranch Omega Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2430 327
Ws skill atk m 3 2.png
Ws skill hp m 3 1.png
Gaia's Might: Medium boost to earth allies' ATK
Gaia's Aegis: Small boost to earth allies' max HP
Skill charge attack.png Nether Veil: Big Earth damage to a foe.
Bonus Fire damage.
4★: Earth damage upgraded to massive.

Pages in category "5★ Weapons"

The following 147 pages are in this category, out of 147 total.