You select this weapon's element when crafting or trading for it. | HP | ATK | C.A.× |
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Level 1 | 36 | 497 | ?? |
Level 100 | 217 | 2983 | ?? |
Level 150 | 250 | 3480 | ?? |
Level 200 | 283 | 3977 | ?? |
Obtain | Gold Moon ×100 |
Mjolnir
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ID | 1040300100_note |
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JP Name | ミョルニル |
Release Date | ? |
4★ Date | 2018-04-17 |
5★ Date | 2020-05-11 |
Other Sites | gbf-wiki (Japanese wiki)GameWithKamigameHuiji Wiki (Chinese wiki) |
A massive golden hammer that contains the power of thunder. No matter what monster it faces, one strike from it renders its foe into the tiniest of pieces. |
Charge Attack | ||
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Thunderstorm Clobbering | 450%Massive elemental DMG to a foe Gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..[1] Additional effect at 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. [1] Additional effect at 5★: Damage increased to 950%Unworldly. |
Weapon Skills | ||
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▶ 60 | Unlocks at level 60: | Unlocks at level 60: |
Medium Normal Fandango | Medium boost to weapon elementi.e., the same element as the weapon. allies' ATK / Medium boost to triple attack rate. | |
▶ 100 | Unlocks at level 100: | Unlocks at level 100: |
War God's Swing | When main weapon (MC only): 50% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. | |
▼ 150 | Upgraded at level 150 to: | Upgraded at level 150 to: |
War God's Swing II | When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. | |
▶ 200 | Unlocks at level 200: | Unlocks at level 200: |
Small Normal Celere | Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate |
5★ Uncap | |
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Rupies ×100,000 |
Weapon VersionsThis weapon has alternate versions. | ||||||
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Superlative Weapons | ||||||||||
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Gameplay Notes
War God's Swing (II)
- Does not make MC deal critical hits against non-advantageous elements.
- The boost to critical hit DMG Cap affects any type of damage when it is a critical hit.[1]
War God's Swing II
- Does not stack with other global cap boost weapon skills (eg. Scales of Dominion, Cosmic Scythe or Qilin Bow) due to their shared 20% limitie. the 20% is provided entirely by this skill.
Resources
Trivia
References
- ↑ 1.0 1.1 1.2 jpokiehl, Mjolnir https://twitter.com/jpokiehl/status/1261965816485916672