Category:Trade Moon Weapons

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Icon Name R El Type ATK HP Skills
Ameno Habakiri (Dark) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 4036 287
Ws skill moment 6.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 6 2.png
Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Hatred's Trium: Medium boost to Dark allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Dark damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Earth) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 4036 287
Ws skill moment 3.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 3 2.png
Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Mountain's Trium: Medium boost to Earth allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Earth damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Fire) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 4036 287
Ws skill moment 1.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 1 2.png
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Hellfire's Trium: Medium boost to Fire allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Fire damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Light) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 4036 287
Ws skill moment 5.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 5 2.png
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Thunder's Trium: Medium boost to Light allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Light damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Water) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 4036 287
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 2 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Wind) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 4036 287
Ws skill moment 4.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 4 2.png
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Whirlwind's Trium: Medium boost to Wind allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Wind damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1040400300.jpg Asclepius Rod Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2610 348
Ws skill heal.png
Ws skill heal.png
Ws skill heal limit 5 1.png
Grace of Healing II: Big boost to healing for all allies
Zion's Healing: Big boost to healing cap for light allies
Skill charge attack.png Holy Nova: Massive light DMG to a foe. Gain Status AttackUp.pngATK UpATK is boosted
Duration: 4 turns
.
4★: Restore allies' HP
Weapon m 1040900000.jpg Asura Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3230 225
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill atk 2 3.png
Inferno's Might II: Big boost to fire allies' ATK
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Six-Way Onslaught: Massive Fire damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040500200.jpg Bird Eye Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3260 218
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill da 1 2.png
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Skill charge attack.png Horta: Massive Fire damage to a foe.
Inflict Mode Bar CutCut to foe's mode bar
on a foe in Overdrive.
4★: Additional damage during Break.
Caduceus (Dark) icon.jpg Caduceus Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 3259 435
Ws skill god 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 6 2.png
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Earth) icon.jpg Caduceus Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 3259 435
Ws skill god 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 3 2.png
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Earth damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Fire) icon.jpg Caduceus Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 3259 435
Ws skill god 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 1 2.png
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Fire damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Light) icon.jpg Caduceus Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 3259 435
Ws skill god 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 5 2.png
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3259 435
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 2 2.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus (Wind) icon.jpg Caduceus Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 3259 435
Ws skill god 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 4 2.png
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Weapon m 1040101000.jpg Carnwenhan Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2900 290
Ws skill hp 3 3.png
Ws skill hp 3 3 2.png
Ws skill atk 3 2.png
Terra's Aegis II: Big boost to earth allies' max HP
Mountain's Might: Medium boost to earth allies' ATK
Skill charge attack.png Hexe Fall: Massive earth DMG to a foe / Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040600200.jpg Crimson Finger Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2850 300
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill backwater 1 2.png
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Enmity: Medium boost to ATK as fire allies' HP decreases
Skill charge attack.png Meltdown: Massive Fire damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Damascus Knife (Dark) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Graphite Arts: Boost to Dark allies' skill DMG cap.
Graphite Hunt: 10% bonus Dark DMG to Dark allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Dark damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Dark DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Earth) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Amber Arts: Boost to Earth allies' skill DMG cap.
Amber Hunt: 10% bonus Earth DMG to Earth allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Earth damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Earth DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Fire) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Scarlet Arts: Boost to Fire allies' skill DMG cap.
Scarlet Hunt: 10% bonus Fire DMG to Fire allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Fire damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Fire DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Light) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Golden Arts: Boost to Light allies' skill DMG cap.
Golden Hunt: 10% bonus Light DMG to Light allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Light DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Water) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Cobalt Arts: Boost to Water allies' skill DMG cap.
Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Damascus Knife (Wind) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the limit of Bounty lvl to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Jade Arts: Boost to Wind allies' skill DMG cap.
Jade Hunt: 10% bonus Wind DMG to Wind allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Wind damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Wind DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Weapon m 1040000100.jpg Durandal Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3035 263
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill tec 2 2.png
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Iliad Strike: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Effect increased to Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Weapon m 1040700000.jpg Eurytos Bow Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3040 275
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill da 1 2.png
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Skill charge attack.png Gigantomakhia: Massive fire DMG to a foe / Blind
Excalibur (Dark) icon.jpg Excalibur Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3792 316
Ws skill guard 6 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 6 2.png
Oblivion's Garrison: Big boost to DEF as Dark allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Hatred's Stamina: Medium boost to ATK as Dark allies' HP increases
Skill charge attack.png King's Sword: Massive Dark damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Earth) icon.jpg Excalibur Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3792 316
Ws skill guard 3 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 3 2.png
Terra's Garrison: Big boost to DEF as Earth allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Mountain's Stamina: Medium boost to ATK as Earth allies' HP increases
Skill charge attack.png King's Sword: Massive Earth damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Fire) icon.jpg Excalibur Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3792 316
Ws skill guard 1 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 1 2.png
Inferno's Garrison: Big boost to DEF as Fire allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Hellfire's Stamina: Medium boost to ATK as Fire allies' HP increases
Skill charge attack.png King's Sword: Massive Fire damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Light) icon.jpg Excalibur Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3792 316
Ws skill guard 5 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 5 2.png
Zion's Garrison: Big boost to DEF as Light allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Thunder's Stamina: Medium boost to ATK as Light allies' HP increases
Skill charge attack.png King's Sword: Massive Light damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Water) icon.jpg Excalibur Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3792 316
Ws skill guard 2 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 2 2.png
Hoarfrost's Garrison: Big boost to DEF as Water allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Tsunami's Stamina: Medium boost to ATK as Water allies' HP increases
Skill charge attack.png King's Sword: Massive Water damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Excalibur (Wind) icon.jpg Excalibur Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3792 316
Ws skill guard 4 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 4 2.png
Ventosus's Garrison: Big boost to DEF as Wind allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Whirlwind's Stamina: Medium boost to ATK as Wind allies' HP increases
Skill charge attack.png King's Sword: Massive Wind damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Weapon m 1040900200.jpg Exitosus Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3210 229
Ws skill atk 2 2.png
Ws skill atk 2 2 2.png
Ws skill hp 2 2.png
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Moonlight Bloom: Massive Water damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Freikugel (Dark) icon.jpg Freikugel Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 4069 277
Ws skill tyrant 6.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 6 2.png
Oblivion's Tyranny: Big boost to Dark allies' ATK / 10% cut to Dark allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Hatred's Trium: Medium boost to Dark allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Dark damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel (Earth) icon.jpg Freikugel Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 4069 277
Ws skill tyrant 3.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 3 2.png
Terra's Tyranny: Big boost to Earth allies' ATK / 10% cut to Earth allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Mountain's Trium: Medium boost to Earth allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Earth damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel (Fire) icon.jpg Freikugel Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 4069 277
Ws skill tyrant 1.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 1 2.png
Inferno's Tyranny: Big boost to Fire allies' ATK / 10% cut to Fire allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Hellfire's Trium: Medium boost to Fire allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Fire damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel (Light) icon.jpg Freikugel Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 4069 277
Ws skill tyrant 5.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 5 2.png
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Thunder's Trium: Medium boost to Light allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Light damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel (Water) icon.jpg Freikugel Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 4069 277
Ws skill tyrant 2.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 2 2.png
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Water damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Freikugel (Wind) icon.jpg Freikugel Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 4069 277
Ws skill tyrant 4.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 4 2.png
Ventosus's Tyranny: Big boost to Wind allies' ATK / 10% cut to Wind allies' max HP
Golden Advent II: When main weapon (MC only): Deals triple attacks against foes in break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in break.
Whirlwind's Trium: Medium boost to Wind allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Wind damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Gae Bulg (Dark) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 6 2.png
Oblivion's Progression: Big boost to Dark allies' Dark ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Hatred's Verity: Medium boost to Dark allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Dark damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Earth) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 3 2.png
Terra's Progression: Big boost to Earth allies' Earth ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Mountain's Verity: Medium boost to Earth allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Earth damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Fire) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 1 2.png
Inferno's Progression: Big boost to Fire allies' Fire ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Hellfire's Verity: Medium boost to Fire allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Fire damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Light) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 5 2.png
Zion's Progression: Big boost to Light allies' Light ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Thunder's Verity: Medium boost to Light allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Light damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Water) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 2 2.png
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Tsunami's Verity: Medium boost to Water allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Water damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Gae Bulg (Wind) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 4 2.png
Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
30% boost to critical hit DMG cap.
Whirlwind's Verity: Medium boost to Wind allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Wind damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Weapon m 1040500000.jpg Gastraphetes Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3370 226
Ws skill atk 3 3.png
Ws skill atk 3 3 2.png
Ws skill counter 3 2.png
Terra's Might II: Big boost to earth allies' ATK
Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies
Skill charge attack.png Bullet Ballet: Massive earth DMG to a foe / Boost to double attack rate
Weapon m 1040200700.jpg Gisla Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2810 309
Ws skill atk 6 3.png
Ws skill atk 6 3 2.png
Ws skill backwater 6 2.png
Oblivion's Might II: Big boost to dark allies' ATK
Hatred's Enmity: Medium boost to ATK as dark allies' HP decreases
Skill charge attack.png Mors Thrust: Massive Dark damage to a foe.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
.
Hercules (Dark) icon.jpg Hercules Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3806 345
Ws skill coki 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 6 1.png
Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Dark damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Hercules (Earth) icon.jpg Hercules Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3806 345
Ws skill coki 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 3 1.png
Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Earth damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Hercules (Fire) icon.jpg Hercules Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3806 345
Ws skill coki 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 1 1.png
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Fire damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Hercules (Light) icon.jpg Hercules Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3806 345
Ws skill coki 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 5 1.png
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Light damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Hercules (Water) icon.jpg Hercules Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3806 345
Ws skill coki 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 2 1.png
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Water damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Hercules (Wind) icon.jpg Hercules Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3806 345
Ws skill coki 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 4 1.png
Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Wind damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Weapon m 1040001300.jpg Joyeuse Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3090 264
Ws skill atk 4 3.png
Ws skill atk 4 3 2.png
Ws skill da 4 2.png
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies
Skill charge attack.png Ronzvaal: Massive Wind damage to a foe.
Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
.
Weapon m 1040700300.jpg L'Arc Qui ne Faut Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3030 278
Ws skill atk 3 3.png
Ws skill atk 3 3 2.png
Ws skill tec 3 2.png
Terra's Might II: Big boost to earth allies' ATK
Mountain's Verity: Medium boost to earth allies' critical hit rate
Skill charge attack.png Failnaught: Massive Earth damage to a foe.
Gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040600000.jpg Lion Khan Claw Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2840 302
Ws skill atk 5 3.png
Ws skill atk 5 3 2.png
Ws skill counter 5 2.png
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Skill charge attack.png Emery Greatslash: Massive Light damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
Mjolnir (Dark) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3977 283
Ws skill ranbu 6 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 6 1.png
Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Dark DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Earth) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3977 283
Ws skill ranbu 3 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 3 1.png
Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Earth DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Fire) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3977 283
Ws skill ranbu 1 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 1 1.png
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Fire DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Light) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3977 283
Ws skill ranbu 5 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 5 1.png
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Water) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3977 283
Ws skill ranbu 2 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 2 1.png
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Water DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir (Wind) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3977 283
Ws skill ranbu 4 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill moment 4 1.png
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 30% boost to critical hit DMG Cap.
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Skill charge attack.png Thunderstorm Clobbering: 450%Massive Wind DMG to a foe
Gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain Status DoubleUp.png50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Weapon m 1040416100.jpg Nereus Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2648 338
Ws skill atk 2 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Proteus's Prophecy: Boost to max HP based on how many staffs are equipped
Skill charge attack.png Rime Bloom: 400%Big water DMG to a foe
All allies gain Status WaterAtkUp.png15% Water ATK UpWater ATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040300400.jpg Parashu Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3240 237
Ws skill hp 3 3.png
Ws skill hp 3 3 2.png
Ws skill atk 3 2.png
Terra's Aegis II: Big boost to earth allies' max HP
Mountain's Might: Medium boost to earth allies' ATK
Skill charge attack.png Clean Cut: Massive earth DMG to a foe / Cut to mode bar when a foe is in overdrive
4★: Boost to MC's mode bar cut rate
Weapon m 1040700200.jpg Rainbow Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3020 279
Ws skill hp 2 3.png
Ws skill hp 2 3 2.png
Ws skill atk 2 2.png
Hoarfrost's Aegis II: Big boost to water allies' max HP
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Prism Arrow: Massive Water damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040700100.jpg Shekhinah Bow Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3040 276
Ws skill atk 4 3.png
Ws skill atk 4 3 2.png
Ws skill counter 4 2.png
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies
Skill charge attack.png Cherubim arrow: Massive Wind damage to a foe.
Inflict Status Poison.pngPoisonedHP is lowered on every turn
Strength: 2500Verification needed.
.
Sky Piercer (Dark) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 3562 382
Ws skill backwater 6 3.png
Ws skill self 7.png
Ws skill self 7.png
Ws skill job weapon.png
Oblivion's Enmity: Big boost to ATK as Dark allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Royal Purple Blow: Bonus Dark DMG effect to third hit of Dark allies' triple attacks.
Skill charge attack.png Lunar Fang: Massive Dark damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Earth) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 3562 382
Ws skill backwater 3 3.png
Ws skill self 7.png
Ws skill self 7.png
Ws skill job weapon.png
Terra's Enmity: Big boost to ATK as Earth allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Desert Yellow Blow: Bonus Earth DMG effect to third hit of Earth allies' triple attacks.
Skill charge attack.png Lunar Fang: Massive Earth damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Fire) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 3562 382
Ws skill backwater 1 3.png
Ws skill self 7.png
Ws skill self 7.png
Ws skill job weapon.png
Inferno's Enmity: Big boost to ATK as Fire allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Blood Red Blow: Bonus Fire DMG effect to third hit of Fire allies' triple attacks.
Skill charge attack.png Lunar Fang: Massive Fire damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Light) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 3562 382
Ws skill backwater 5 3.png
Ws skill self 7.png
Ws skill self 7.png
Ws skill job weapon.png
Zion's Enmity: Big boost to ATK as Light allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Radiant Pearl Blow: Bonus Light DMG effect to third hit of Light allies' triple attacks.
Skill charge attack.png Lunar Fang: Massive Light damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Water) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3562 382
Ws skill backwater 2 3.png
Ws skill self 7.png
Ws skill self 7.png
Ws skill job weapon.png
Hoarfrost's Enmity: Big boost to ATK as Water allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Ocean Blue Blow: Bonus Water DMG effect to third hit of Water allies' triple attacks.
Skill charge attack.png Lunar Fang: Massive Water damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Wind) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 3562 382
Ws skill backwater 4 3.png
Ws skill self 7.png
Ws skill self 7.png
Ws skill job weapon.png
Ventosus's Enmity: Big boost to ATK as Wind allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Gale Green Blow: Bonus Wind DMG effect to third hit of Wind allies' triple attacks.
Skill charge attack.png Lunar Fang: Massive Wind damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Weapon m 1040300200.jpg Slarnd Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3180 234
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill da 2 2.png
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Corruptic Slice: Massive water DMG to a foe / Boost to ATK
Weapon m 1040212200.jpg Spear of Assail Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2780 314
Ws skill atk 4 3.png
Ws skill atk 4 2 2.png
Ws skill backwater 4 2.png
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Enmity: Medium boost to wind allies' ATK based on how low HP is
Skill charge attack.png Pentastrike: Massive Wind damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
4★: Increased to Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.
Weapon m 1040613900.jpg Sphairai Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 2827 302
Ws skill ta 3 3.png
Ws skill tec 3 2.png
Ws skill job weapon.png
Terra's Trium: Big boost to earth allies' multiattack rate
Mountain's Verity: Medium boost to earth allies' critical hit rate
Primal Pugilism: Boost to ATK based on how many melee weapons are equipped
Skill charge attack.png Trilok Smash: Big Earth damage to a foe.
Inflict Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.
Weapon m 1040112200.jpg Taming Sari Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 2916 284
Ws skill atk 5 3.png
Ws skill atk 5 3 2.png
Ws skill hp 5 1.png
Ws skill job weapon.png
Zion's Might II: Big boost to light allies' ATK
Light's Aegis: Small boost to light allies' max HP
Hero's Stature: Boost to light allies' DMG cap
Skill charge attack.png Legend's Light: Big Light damage to a foe.
Inflict Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Weapon m 1040902000.jpg Thalassinus Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3240 226
Ws skill atk 4 2.png
Ws skill atk 4 2 2.png
Ws skill hp 4 2.png
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Aegis: Medium boost to wind allies' max HP
Skill charge attack.png Haruyuki: Massive wind DMG to a foe
Cut to overdrive
4★: Mode bar decreases more
Ullikummi (Dark) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 3371 349
Ws skill eye 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 6.png
Oblivion's Heed: Small boost to Dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Dark damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Earth) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 3371 349
Ws skill eye 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 3.png
Terra's Heed: Small boost to Earth allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Earth damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Fire) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 3371 349
Ws skill eye 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 1.png
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Fire damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Light) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 3371 349
Ws skill eye 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 5.png
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Light's Majesty: Small boost to Light allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Light damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Water) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 3371 349
Ws skill eye 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 2.png
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Water's Majesty: Small boost to Water allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Water damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Wind) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 3371 349
Ws skill eye 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 4.png
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Wind damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status DebuffSuccessUp.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040100300.jpg Vegalta Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3070 256
Ws skill atk 6 3.png
Ws skill atk 6 3 2.png
Ws skill da 6 2.png
Oblivion's Might II: Big boost to dark allies' ATK
Hatred's Dual-Edge: Medium boost to double attack rate for dark allies
Skill charge attack.png Shower of Ruin: Massive Dark damage to a foe.
Gain Status AttackUp.pngBoost to ATK during breakATK is boosted when foe is in break mode
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Attack Up.

Pages in category "Trade Moon Weapons"

The following 93 pages are in this category, out of 93 total.