Category:Trade Moon Weapons

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Icon Name R El Type ATK HP Skills
Ameno Habakiri (Dark) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Dark.png Label Weapon Katana.png 3530 250
Ws skill moment 6.png
Ws skill self 2.png
Ws skill self 2.png
Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Dark damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 7,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Earth) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Earth.png Label Weapon Katana.png 3530 250
Ws skill moment 3.png
Ws skill self 2.png
Ws skill self 2.png
Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Earth damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 7,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Fire) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3530 250
Ws skill moment 1.png
Ws skill self 2.png
Ws skill self 2.png
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Fire damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 7,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Light) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Light.png Label Weapon Katana.png 3530 250
Ws skill moment 5.png
Ws skill self 2.png
Ws skill self 2.png
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Light damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 7,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Water) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3530 250
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 7,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Ameno Habakiri (Wind) icon.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3530 250
Ws skill moment 4.png
Ws skill self 2.png
Ws skill self 2.png
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive Wind damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 7,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1040400300.jpg Asclepius Rod Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2610 288
Ws skill heal.png
Ws skill heal.png
Ws skill heal limit 5 1.png
Grace of Healing II:
Big boost to healing for healing type alliesIngame description incorrectly does not mention healing type allies

Zion's Healing: Big boost to healing cap for light allies
Skill charge attack.png Holy Nova: Massive light DMG to a foe. Gain
Status AttackUp.pngATK UpATK is boosted

Duration: 4 turns
.
4★: Restore allies' HP
Weapon m 1040900000.jpg Asura Label Rarity SSR.png Icon Element Fire.png Label Weapon Katana.png 3230 225
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill atk 2 3.png
Inferno's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to fire allies' ATK
Hoarfrost's Might:
Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18%
to water allies' ATK
Skill charge attack.png Six-Way Onslaught: Massive Fire damage to a foe. Gain
Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040500200.jpg Bird Eye Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3260 218
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill da 1 2.png
Inferno's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Skill charge attack.png Horta: Massive fire DMG to a foe / Cut to overdrive
4★: Additional damage during Break
Caduceus (Dark) icon.jpg Caduceus Label Rarity SSR.png Icon Element Dark.png Label Weapon Staff.png 2850 380
Ws skill god 6.png
Ws skill self 1.png
Ws skill self 1.png
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Caduceus (Earth) icon.jpg Caduceus Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2850 380
Ws skill god 3.png
Ws skill self 1.png
Ws skill self 1.png
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Earth damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Caduceus (Fire) icon.jpg Caduceus Label Rarity SSR.png Icon Element Fire.png Label Weapon Staff.png 2850 380
Ws skill god 1.png
Ws skill self 1.png
Ws skill self 1.png
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Fire damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Caduceus (Light) icon.jpg Caduceus Label Rarity SSR.png Icon Element Light.png Label Weapon Staff.png 2850 380
Ws skill god 5.png
Ws skill self 1.png
Ws skill self 1.png
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2850 380
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Caduceus (Wind) icon.jpg Caduceus Label Rarity SSR.png Icon Element Wind.png Label Weapon Staff.png 2850 380
Ws skill god 4.png
Ws skill self 1.png
Ws skill self 1.png
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Weapon m 1040101000.jpg Carnwenhan Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 2900 290
Ws skill hp 3 3.png
Ws skill hp 3 3 2.png
Ws skill atk 3 2.png
Terra's Aegis II: Big boost to earth allies' max HP
Mountain's Might: Medium boost to earth allies' ATK
Skill charge attack.png Hexe Fall: Massive earth DMG to a foe / Boost to double attack rate
Weapon m 1040600200.jpg Crimson Finger Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 2850 300
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill backwater 1 2.png
Inferno's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to fire allies' ATK
Hellfire's Enmity: Medium boost to ATK as fire allies' HP decreases (see Enmity)
Skill charge attack.png Meltdown: Massive Fire damage to a foe. Gain Attack UPAttack UP.
Damascus Knife (Dark) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Dark damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Damascus Knife (Earth) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Earth.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Earth damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Damascus Knife (Fire) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Fire.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Fire damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Damascus Knife (Light) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Light.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Light damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Damascus Knife (Water) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Damascus Knife (Wind) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Wind.png Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive Wind damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Weapon m 1040000100.jpg Durandal Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3035 263
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill tec 2 2.png
Hoarfrost's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Iliad Strike: Massive water DMG to a foe / 20% Boost to charge bar
4★: 30% Boost to charge bar
Weapon m 1040700000.jpg Eurytos Bow Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3040 275
Ws skill atk 1 3.png
Ws skill atk 1 3 2.png
Ws skill da 1 2.png
Inferno's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Skill charge attack.png Gigantomakhia: Massive fire DMG to a foe / Blind
Excalibur (Dark) icon.jpg Excalibur Label Rarity SSR.png Icon Element Dark.png Label Weapon Sabre.png 3320 280
Ws skill guard 6 3.png
Ws skill self 1.png
Ws skill self 1.png
Oblivion's Garrison: Big boost to DEF as Dark allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Dark damage to a foe.
Gain
Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to
Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Excalibur (Earth) icon.jpg Excalibur Label Rarity SSR.png Icon Element Earth.png Label Weapon Sabre.png 3320 280
Ws skill guard 3 3.png
Ws skill self 1.png
Ws skill self 1.png
Terra's Garrison: Big boost to DEF as Earth allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Earth damage to a foe.
Gain
Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to
Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Excalibur (Fire) icon.jpg Excalibur Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 3320 280
Ws skill guard 1 3.png
Ws skill self 1.png
Ws skill self 1.png
Inferno's Garrison: Big boost to DEF as Fire allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Fire damage to a foe.
Gain
Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to
Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Excalibur (Light) icon.jpg Excalibur Label Rarity SSR.png Icon Element Light.png Label Weapon Sabre.png 3320 280
Ws skill guard 5 3.png
Ws skill self 1.png
Ws skill self 1.png
Zion's Garrison: Big boost to DEF as Light allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Light damage to a foe.
Gain
Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to
Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Excalibur (Water) icon.jpg Excalibur Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3320 280
Ws skill guard 2 3.png
Ws skill self 1.png
Ws skill self 1.png
Hoarfrost's Garrison: Big boost to DEF as Water allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Water damage to a foe.
Gain
Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to
Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Excalibur (Wind) icon.jpg Excalibur Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3320 280
Ws skill guard 4 3.png
Ws skill self 1.png
Ws skill self 1.png
Ventosus's Garrison: Big boost to DEF as Wind allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive Wind damage to a foe.
Gain
Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to
Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Weapon m 1040900200.jpg Exitosus Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3210 229
Ws skill atk 2 2.png
Ws skill atk 2 2 2.png
Ws skill hp 2 2.png
Hoarfrost's Might II:
Big boostNormal 6% base, 1% per skill level, SL10 16%, SL15 18%
to water allies' ATK
Tsunami's Aegis:
Medium boostNormal 5% base, 1% per skill level, SL10 15%, SL15 17%
to water allies' max HP
Skill charge attack.png Moonlight Bloom: Massive Water damage to a foe. Gain
Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Freikugel (Dark) icon.jpg Freikugel Label Rarity SSR.png Icon Element Dark.png Label Weapon Gun.png 3560 240
Ws skill tyrant 6.png
Ws skill self 3.png
Ws skill self 3.png
Oblivion's Tyranny: Big boost to Dark allies' ATK / 10% cut to Dark allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Dark damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Freikugel (Earth) icon.jpg Freikugel Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3560 240
Ws skill tyrant 3.png
Ws skill self 3.png
Ws skill self 3.png
Terra's Tyranny: Big boost to Earth allies' ATK / 10% cut to Earth allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Earth damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Freikugel (Fire) icon.jpg Freikugel Label Rarity SSR.png Icon Element Fire.png Label Weapon Gun.png 3560 240
Ws skill tyrant 1.png
Ws skill self 3.png
Ws skill self 3.png
Inferno's Tyranny: Big boost to Fire allies' ATK / 10% cut to Fire allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Fire damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Freikugel (Light) icon.jpg Freikugel Label Rarity SSR.png Icon Element Light.png Label Weapon Gun.png 3560 240
Ws skill tyrant 5.png
Ws skill self 3.png
Ws skill self 3.png
Zion's Tyranny: Big boost to Light allies' ATK / 10% cut to Light allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Light damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Freikugel (Water) icon.jpg Freikugel Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3560 240
Ws skill tyrant 2.png
Ws skill self 3.png
Ws skill self 3.png
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Water damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Freikugel (Wind) icon.jpg Freikugel Label Rarity SSR.png Icon Element Wind.png Label Weapon Gun.png 3560 240
Ws skill tyrant 4.png
Ws skill self 3.png
Ws skill self 3.png
Ventosus's Tyranny: Big boost to Wind allies' ATK / 10% cut to Wind allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive Wind damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg (Dark) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Dark damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Dark allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg (Earth) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Earth damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Earth allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg (Fire) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Fire.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Fire damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Fire allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg (Light) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Light.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Light damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Light allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg (Water) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Water damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Water allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg (Wind) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive Wind damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Wind allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040500000.jpg Gastraphetes Label Rarity SSR.png Icon Element Earth.png Label Weapon Gun.png 3370 226
Ws skill atk 3 3.png
Ws skill atk 3 3 2.png
Ws skill counter 3 2.png
Terra's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to earth allies' ATK
Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies
Skill charge attack.png Bullet Ballet: Massive earth DMG to a foe / Boost to double attack rate
Weapon m 1040200700.jpg Gisla Label Rarity SSR.png Icon Element Dark.png Label Weapon Spear.png 2810 309
Ws skill atk 6 3.png
Ws skill atk 6 3 2.png
Ws skill backwater 6 2.png
Oblivion's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to dark allies' ATK
Hatred's Enmity: Medium boost to ATK as dark allies' HP decreases (see Enmity)
Skill charge attack.png Mors Thrust: Massive Dark damage to one enemy.
Inflict
Status Blind.pngBlindedAttacks have a slight chance to miss
.
Hercules (Dark) icon.jpg Hercules Label Rarity SSR.png Icon Element Dark.png Label Weapon Bow.png 3330 300
Ws skill coki 6.png
Ws skill self 1.png
Ws skill self 1.png
Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Dark damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Hercules (Earth) icon.jpg Hercules Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3330 300
Ws skill coki 3.png
Ws skill self 1.png
Ws skill self 1.png
Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Earth damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Hercules (Fire) icon.jpg Hercules Label Rarity SSR.png Icon Element Fire.png Label Weapon Bow.png 3330 300
Ws skill coki 1.png
Ws skill self 1.png
Ws skill self 1.png
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Fire damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Hercules (Light) icon.jpg Hercules Label Rarity SSR.png Icon Element Light.png Label Weapon Bow.png 3330 300
Ws skill coki 5.png
Ws skill self 1.png
Ws skill self 1.png
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Light damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Hercules (Water) icon.jpg Hercules Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3330 300
Ws skill coki 2.png
Ws skill self 1.png
Ws skill self 1.png
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Water damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Hercules (Wind) icon.jpg Hercules Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3330 300
Ws skill coki 4.png
Ws skill self 1.png
Ws skill self 1.png
Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive Wind damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Weapon m 1040001300.jpg Joyeuse Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 3090 264
Ws skill atk 4 3.png
Ws skill atk 4 3 2.png
Ws skill da 4 2.png
Ventosus's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to wind allies' ATK
Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies
Skill charge attack.png Ronzvaal: Massive wind DMG to a foe / Boost to double attack rate
Weapon m 1040700300.jpg L'Arc Qui ne Faut Label Rarity SSR.png Icon Element Earth.png Label Weapon Bow.png 3030 278
Ws skill atk 3 3.png
Ws skill atk 3 3 2.png
Ws skill tec 3 2.png
Terra's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to earth allies' ATK
Mountain's Verity: Medium boost to earth allies' critical hit rate
Skill charge attack.png Failnaught: Massive earth DMG to a foe / Boost to double attack rate
Weapon m 1040600000.jpg Lion Khan Claw Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 2840 302
Ws skill atk 5 3.png
Ws skill atk 5 3 2.png
Ws skill counter 5 2.png
Zion's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to light allies' ATK
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Skill charge attack.png Emery Greatslash: Massive light DMG to a foe / Delay
Mjolnir (Dark) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Dark.png Label Weapon Axe.png 3480 250
Ws skill atk 6 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Oblivion's Might: Big boost to Dark allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Dark damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
Mjolnir (Earth) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3480 250
Ws skill atk 3 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Terra's Might: Big boost to Earth allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Earth damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
Mjolnir (Fire) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Fire.png Label Weapon Axe.png 3480 250
Ws skill atk 1 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Inferno's Might: Big boost to Fire allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Fire damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
Mjolnir (Light) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Light.png Label Weapon Axe.png 3480 250
Ws skill atk 5 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Zion's Might: Big boost to Light allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Light damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
Mjolnir (Water) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3480 250
Ws skill atk 2 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to Water allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Water damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
Mjolnir (Wind) icon.jpg Mjolnir Label Rarity SSR.png Icon Element Wind.png Label Weapon Axe.png 3480 250
Ws skill atk 4 3.png
Ws skill job weapon.png
Ws skill job weapon.png
Ventosus's Might: Big boost to Wind allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive Wind damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
Weapon m 1040300400.jpg Parashu Label Rarity SSR.png Icon Element Earth.png Label Weapon Axe.png 3240 237
Ws skill hp 3 3.png
Ws skill hp 3 3 2.png
Ws skill atk 3 2.png
Terra's Aegis II: Big boost to earth allies' max HP
Mountain's Might: Medium boost to earth allies' ATK
Skill charge attack.png Clean Cut: Massive earth DMG to a foe / Cut to mode bar when a foe is in overdrive
4★: Boost to MC's mode bar cut rate
Weapon m 1040700200.jpg Rainbow Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3020 279
Ws skill hp 2 3.png
Ws skill hp 2 3 2.png
Ws skill atk 2 2.png
Hoarfrost's Aegis II: Big boost to water allies' max HP
Tsunami's Might:
Medium boostNormal 2% base, 1% per skill level, SL10 12%
to water allies' ATK
Skill charge attack.png Prism Arrow: Massive water DMG to a foe / Boost to skill DMG
Weapon m 1040700100.jpg Shekhinah Bow Label Rarity SSR.png Icon Element Wind.png Label Weapon Bow.png 3040 276
Ws skill atk 4 3.png
Ws skill atk 4 3 2.png
Ws skill counter 4 2.png
Ventosus's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to wind allies' ATK
Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies
Skill charge attack.png Cherubim arrow: Massive wind DMG to a foe / Poison
Sky Piercer (Dark) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Dark damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Earth) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Earth.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Earth damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Fire) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Fire.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Fire damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Light) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Light.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Light damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Water) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Water damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Sky Piercer (Wind) icon.jpg Sky Piercer Label Rarity SSR.png Icon Element Wind.png Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive Wind damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Weapon m 1040300200.jpg Slarnd Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3180 234
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill da 2 2.png
Hoarfrost's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Corruptic Slice: Massive water DMG to a foe / Boost to ATK
Weapon m 1040212200.jpg Spear of Assail Label Rarity SSR.png Icon Element Wind.png Label Weapon Spear.png 2780 314
Ws skill atk 4 3.png
Ws skill atk 4 2 2.png
Ws skill backwater 4 2.png
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Enmity: Medium boost to wind allies' ATK based on how low HP is
Skill charge attack.png Pentastrike: Massive Wind damage to a foe. / Inflict
Status DefenseDown.pngDEF DownDEF is lowered

Duration: 180 seconds
.
Weapon m 1040902000.jpg Thalassinus Label Rarity SSR.png Icon Element Wind.png Label Weapon Katana.png 3240 226
Ws skill atk 4 2.png
Ws skill atk 4 2 2.png
Ws skill hp 4 2.png
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Aegis: Medium boost to wind allies' max HP
Skill charge attack.png Haruyuki: Massive wind DMG to a foe
Cut to overdrive
4★: Mode bar decreases more
Ullikummi (Dark) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2950 310
Ws skill eye 6.png
Ws skill self 1.png
Ws skill self 1.png
Oblivion's Heed: Small boost to Dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Dark damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Ullikummi (Earth) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2950 310
Ws skill eye 3.png
Ws skill self 1.png
Ws skill self 1.png
Terra's Heed: Small boost to Earth allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Earth damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Ullikummi (Fire) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2950 310
Ws skill eye 1.png
Ws skill self 1.png
Ws skill self 1.png
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Fire damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Ullikummi (Light) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2950 310
Ws skill eye 5.png
Ws skill self 1.png
Ws skill self 1.png
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Light damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Ullikummi (Water) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2950 310
Ws skill eye 2.png
Ws skill self 1.png
Ws skill self 1.png
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Water damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Ullikummi (Wind) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2950 310
Ws skill eye 4.png
Ws skill self 1.png
Ws skill self 1.png
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive Wind damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Weapon m 1040100300.jpg Vegalta Label Rarity SSR.png Icon Element Dark.png Label Weapon Dagger.png 3070 256
Ws skill atk 6 3.png
Ws skill atk 6 3 2.png
Ws skill da 6 2.png
Oblivion's Might II:
Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20%
to dark allies' ATK
Hatred's Dual-Edge: Medium boost to double attack rate for dark allies
Skill charge attack.png Shower of Ruin: Massive dark DMG to a foe.
Gain
Status AttackUp.pngBoost to ATK during breakATK is boosted when foe is in break mode

Duration: 4 turns
.
4★: Attack Up

Pages in category "Trade Moon Weapons"

The following 90 pages are in this category, out of 90 total.