Category:Axe Weapons

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Icon Name R El Type ATK HP Skills
Angel Axe 100 40 Concussion: Medium Light damage to a foe.
Archangel Axe 400 100 Aura Axe: Big Light damage to a foe.
Atrocious Blood 2835 150
Mountain's Fandango: Medium boost to earth allies' ATK / Medium boost to triple attack rate
Earth's Mystery: Small boost to earth allies' C.A. DMG
Journey through a Rose: Massive Earth damage to a foe.
All allies gain HypeATK is boosted
.
Avenger Aqua 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Incendo 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Lumen 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Nyx 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Rebirth 2540 182
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Avenger Terra 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Avenger Ventus 2960 213
Swordmaster's Soul: Extend effect duration of  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to  RageAll parties gain ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Exhatio: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Banana Bunch 2333 110
Gourmet Banana: Big boost to Water allies' ATK
Organic Smackdown: When main weapon (MC only): Slight chance to inflict StunnedCan't attack
Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3.5 turns with every single attack.
Falling Bananas: Massive Water damage to a foe.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Bardiche 1145 86
Water's Might: Small boost to water allies' ATK
Concussion: Medium Water damage to a foe.
Battle Axe 1140 80
Earth's Might: Small boost to earth allies' ATK
Power Swing: Medium Earth damage to a foe.
Beach Grynoth 2591 199
Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is
Water's Majesty: Small boost to water allies' ATK and max HP
Summer Eruption: Massive Water damage to a foe.
All allies gain ArmoredChance of lowering DMG taken
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Dark DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Earth DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Fire DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Light DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Water DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Berserker's Barrage 3380 244
Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using  Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
, 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Savage Surge: Massive Wind DMG to a foe / All allies gain 40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bhuj 1890 138
Thunder's Aegis: Medium boost to light allies' max HP
Aura Axe: Big Light damage to a foe.
Bodhicitta Hammer 3452 264
Zion's Onslaught: Big Bonus Light C.A. DMG effect to light allies
Golden Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to light allies' ATK, DEF, and DMG cap
Golden Porthos: Amplify light allies' chain DMG and C.A. DMG (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Virtue's Guardian Sigil: Massive light DMG to a foe / All Light allies gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: All light allies also gain RefreshHP is restored on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bronze Axe 525 35 Bone-Break: Small Fire damage to a foe.
Bronze Hammer 510 38 Bone-Break: Small Earth damage to a foe.
Bronze Kalinga Axe 520 36 Bone-Break: Small Wind damage to a foe.
Bronze Zaghnal 505 39 Bone-Break: Small Water damage to a foe.
Buddysaurus Rex 2906 136
Oblivion's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP
Caliginis Excelsior: Boost to dark allies' C.A. DMG cap
Dino Bite: Massive Dark damage to a foe.
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
. If successful, gain Charged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects
.
Cloud Tomahawk 1830 132
Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies
Heavy Smash: Big Wind damage to a foe.
Clucky Lantern 2130 151
Armed Blaze: Big boost to fire allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
Song of the Lantern: Massive Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Restore 10% of all allies' HP (Healing cap: 1000).
Draph Hammer 1125 98
Earth's Aegis: Small boost to earth allies' max HP
Power Swing: Medium Earth damage to a foe.
Earth Zaghnal 1205 89
Earth's Might: Small boost to earth allies' ATK
Concussion: Medium Earth damage to a foe.
Ereshkigal 4115 293
▶
▶
Gugalanna: When main weapon:
Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.
Disease Demon II: When main weapon:
20% boost to Dark allies' normal attack damage cap and 15% boost to multiattack rate.
Tell Ibrahim II: When main weapon (MC only):
Start battle with 100% charge bar and Tell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended)
Duration: 3 turns
for 3 turns.
Kurnugia: Unworldly Dark damage to a foe (Damage cap: ~2,527,500).
All other Dark allies gain Double StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
5★: Also remove 1 buff from a foe.
Fangorn 2120 150
Ventosus's Aegis: Big boost to wind allies' max HP
Preemptive Cloud Wall: Boost to DEF for Wind allies for first 8 turns of battle
Gaia Strike: Massive Wind damage to a foe.
All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Foil's Foiler 2158 145
Armed Gale: Big boost to wind allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Knockout Combo: Massive Wind damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Slight chance to inflict StunnedCan't attack
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Gold-Plated Fremel 1870 118
Mountain's Might: Medium boost to earth allies' ATK
Cradle to the Crater: Big Earth damage to a foe.
Inflict DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
.
Great Hammer 1855 136
Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies
Heavy Smash: Big Earth damage to a foe.
Grynoth Demiclone 2321 253
Inferno's Might: Big boost to fire allies' ATK
Fire's Garrison: Small boost to fire allies' DEF based on how low HP is
Duplicated Moon: Massive Fire damage to a foe.
Gain Tank-and-Counter (3 times)Counters upon taking DMG
Counter attacks grant 5% charge bar per hit.
and Hostility UpMore likely to be attacked
.
Harvester 1170 88
Water's Aegis: Small boost to water allies' max HP
Concussion: Medium Water damage to a foe.
Iron Axe 555 37 Bone-Break: Small Fire damage to a foe.
Iron Hammer 540 40 Bone-Break: Small Earth damage to a foe.
Iron Kalinga Axe 550 38 Bone-Break: Small Wind damage to a foe.
Iron Pliers 1165 82
Fire's Verity: Small boost to fire allies' critical hit rate
Concussion: Medium Fire damage to a foe.
Iron Zaghnal 535 41 Bone-Break: Small Water damage to a foe.
Jedburgh Axe 1880 140
Tsunami's Might: Medium boost to water allies' ATK
Melee: Big water DMG to a foe
Kombu Dashi 1423 106
Clawed Flood: Medium boost to water allies' ATK
Kelp Whirl: Big Water damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Metal Yo-Yo 1460 100
Boss Girl's Aegis: Medium boost to Earth allies' max HP
Even Shoots through Metal: Big Earth damage to a foe.
Meteoric Axe 1430 105
Seal of Vitality: Medium boost to light allies' max HP
Chondriosome: Big Light damage to a foe.
Gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mjolnir 3977 283
▶
Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap.
Dark's Celere: Small boost to Dark allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Dark DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
▶
Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap.
Earth's Celere: Small boost to Earth allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Earth DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
▶
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap.
Fire's Celere: Small boost to Fire allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Fire DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
▶
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap.
Light's Celere: Small boost to Light allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Light DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
▶
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Water DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Mjolnir 3977 283
▶
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap.
Wind's Celere: Small boost to Wind allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive Wind DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Morning Star 1265 92
Light's Might: Small boost to light allies' ATK
Power Swing: Medium Light damage to a foe.
Mythril Axe 815 57 Power Swing: Medium Fire damage to a foe.
Mythril Hammer 800 60 Power Swing: Medium Earth damage to a foe.
Mythril Kalinga Axe 810 58 Power Swing: Medium Wind damage to a foe.
Mythril Zaghnal 795 61 Power Swing: Medium Water damage to a foe.
Neckchopper 1230 84
Dark's Might: Small boost to dark allies' ATK
Concussion: Medium Dark damage to a foe.
Painkiller 3498 255
Ridge's Maneuver: Supplement earth allies' normal attack DMG
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate
Amber Athos: Boost to earth allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of earth Omega, earth Taboo, or earth Optimus weapon skills have a boost of 280% or above)
The Sentinel: Massive earth DMG to a foe / MC deals triple attacks while in effect / Bonus Earth DMG effect
Pantoufle de Machine 2123 152
Resilient Shadow: Big boost to dark allies' max HP
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
La Ruine: Massive Dark damage to a foe.
Inflict DEF DownDEF is lowered
Duration: 180 seconds
.
Phoenix Wing-Axe 2120 152
Inferno's Aegis: Big boost to fire allies' max HP
True Promethean Blaze: Massive Fire damage to a foe.
Restore 5% HP (Max: 1500).
Pollaxe 560 44 Bone-Break: Small Water damage to a foe.
Porculius 2690 180
Zion's Mystery: Big boost to light allies' C.A. DMG
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Virtue of the Boar: Massive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Poseidon Piton 1425 107
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Milosz Thrust: Big Water damage to a foe.
Gain ATK UpATK is boosted
and DEF UpDEF is boosted
.
Reindeer Horns 2175 159
Terra's Might: Big boost to earth allies' ATK
Dasher's Fury: Massive Earth damage to a foe.
Inflict 10% Earth DEF DownDEF is lowered for earth DMG
Strength: 10%Duration: 180 seconds
.
Rock Hammer 1255 93
Earth's Aegis: Small boost to earth allies' max HP
Concussion: Medium Earth damage to a foe.
Rusted Axe 96 30 Aura Axe: Big Dark damage to a foe.
Sagittarius Axe 1490 107
Whirlwind's Aegis: Medium boost to wind allies' max HP
Sonic Horizon: Big Wind damage to a foe.
Gain DEF UpDEF is boosted
.
Scorching Fan 1443 102
Clawed Blaze: Medium boost to fire allies' ATK
Billowing Heat Wave: Big Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Scythe of Belial 2565 187
Debauchery's Sway II: Amplify Dark allies' damage against Light foes by 20%.
Dark's Majesty: Small boost to dark allies' ATK and max HP
Vicereaper: Massive Dark damage to a foe.
All allies gain 10% Dark ATK UpDark ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Shark Bite 2103 156
Shark Attack!: Big boost to Dark allies' ATK
Shark Control: When main weapon: Debuff from the summon Rainy Day's call will always land on a foe.
Bloody Jaw: Massive Dark damage to a foe.
Bonus Dark damage.
Sky Tomahawk 1155 83
Wind's Might: Small boost to wind allies' ATK
Concussion: Medium Wind damage to a foe.
Soldier Axe 1040 114
Fire's Might: Small boost to fire allies' ATK
Power Swing: Medium Fire damage to a foe.
Solomon's Axe 2849 209
Terra's Might: Big boost to earth allies' ATK
Earth's Enmity: Small boost to earth allies' ATK based on how low HP is
Goa Roar: Massive Earth damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Split End 2685 181
Ventosus's Might: Big boost to wind allies' ATK
Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies
Platinum Slash: Massive Wind damage to a foe.
Boost to ATK (Stackable).
Splitting Axe of Midgardsormr 2115 155
Terra's Might: Big boost to earth allies' ATK
Gorge: Massive Earth damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Spooky Mew 2685 180
Terra's Healing: Big boost to earth allies' healing cap
Mountain's Majesty: Medium boost to earth allies' ATK and max HP
Furrightening Moonfall: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Stalwart Hammer 1415 97
Hatred's Might: Medium boost to dark allies' ATK
Dark's Dual-Edge: Small boost to double attack rate for dark allies
Heavy Smash: Big Dark damage to a foe.
Steel Axe 565 39 Bone-Break: Small Fire damage to a foe.
Steel Hammer 550 42 Bone-Break: Small Earth damage to a foe.
Steel Kalinga Axe 560 40 Bone-Break: Small Wind damage to a foe.
Steel Zaghnal 545 43 Bone-Break: Small Water damage to a foe.
Sun Hammer 1925 140
Thunder's Might: Medium boost to light allies' ATK
Melee: Big light DMG to a foe
T. Axe 1528 85
Clawed Shadow: Medium boost to dark allies' ATK
Phantom Tyranno: Big Dark damage to a foe.
All allies gain Dark ATK UpDark ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Tabar 1185 86
Light's Might: Small boost to light allies' ATK
Power Swing: Medium Light damage to a foe.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Dark damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Light damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Wind damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Three-Tiger Axe Sterling 2640 192
Zion's Might: Big boost to light allies' ATK
Realm of Ruination: Massive Light damage to a foe.
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 10 seconds
.
Thunder Kalinga Axe 1210 88
Light's Might: Small boost to light allies' ATK
Concussion: Medium Light damage to a foe.
Tiny Logger's Axe 3204 226
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Fire's Stamina: Small boost to fire allies' ATK based on how high HP is
Full-Bore Blow: Massive Fire damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
4★: Also restore all allies' HP.
Toothache and Suffering 3300 206
Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped
Axe Voltage II: Boost to ATK based on how many axes are equipped
Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is
Treat Blossom: Unworldly Wind damage to a foe.
Foe gains DA UpDouble attack rate is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: DA UpDouble attack rate is boosted
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
duration decreased to 0.5 turns.
Ukonvasara 2980 217
Zion's Might: Big boost to light allies' ATK
Enchantress's Barrier: When main weapon (MC only): Boost to debuff resistance10% at SL15
Meteorite: Massive Light damage to a foe.
Restore 100 + 10% HP (Healing cap: 1500).
4★: Heal increased to 100 + 15% HP (Healing Cap: 2000).
Vassago 3090 222
Oblivion's Aegis: Big boost to dark allies' max HP
Wild Wanderer: Massive boost to your triple attack rate.
Daredevil: Massive Dark damage to a foe.
Gain Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Voulge 1845 129
Hatred's Might: Medium boost to dark allies' ATK
Heavy Smash: Big Dark damage to a foe.
War Pick 575 41 Bone-Break: Small Wind damage to a foe.
Way Flyer 2695 193
Inferno's Might: Big boost to fire allies' ATK
Mad Alveolar: Cut to overdrive gauge is boosted
Danger: High Voltage: Massive Fire damage to a foe.
Chance to gain HypeATK is boosted
.
Weathered Hatchet 1398 111
Wood Gatherer's Might: Medium boost to earth allies' ATK
Gathering with Silver: Big Earth damage to a foe.
Inflict Earth DEF DownDEF is lowered for earth DMG
Duration: 180 seconds
.
Wind Axe 1215 87
Wind's Might: Small boost to wind allies' ATK
Power Swing: Medium Wind damage to a foe.
Windflash 3170 228
Ventosus's Aegis: Big boost to wind allies' max HP
Cursed Halberd: When main weapon, you have a chance to reduce DMG taken.
Flash Flurry: Massive Wind damage to a foe.
Boost to DEF.
Wurtzite Scythe 2644 189
Terra's Mystery: Big boost to earth allies' C.A. DMG
Earth's Enmity: Small boost to earth allies' ATK based on how low HP is
Wheel of Ruin: Massive Earth damage to a foe.
Absorb mode bar.
Xuanwu Mace 2480 180
▶
Hoarfrost's Might II: Big boost to water allies' ATK
Northern Beast Strike: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Malus 2915 209
▶
Hoarfrost's Might II: Big boost to water allies' ATK
Essence of the North: Boost to Water allies' damage cap.
Northern Beast Strike: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Xuanwu Mace Pontus 2915 209
▶
Hoarfrost's Might II: Big boost to water allies' ATK
Shell of the Bereft: When main weapon (MC only): Boost to DEF and hostility. Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 40%)Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
upon taking damage.
Northern Beast Strike: Massive Water damage to a foe.
Gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Pages in category "Axe Weapons"

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