Category:Axe Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Akhu | ![]() |
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1390 | 102 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Amber Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Angel Axe | ![]() |
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100 | 40 | ![]() |
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Archangel Axe | ![]() |
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400 | 100 | ![]() |
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Architect Scythe | ![]() |
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1450 | 100 | ![]() |
Architect ATK: Medium boost to dark allies' ATK![]() |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Axe of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bab-el-Mandeb | ![]() |
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3518 | 251 | ![]() ![]() ![]() ![]() |
Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bardiche | ![]() |
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1145 | 86 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Battle Axe | ![]() |
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1140 | 80 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Bell Striker | ![]() |
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2118 | 154 | ![]() ![]() |
Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK ![]() Remove 108 debuffs from MC. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bhuj | ![]() |
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1890 | 138 | ![]() |
Thunder's Aegis: Medium boost to light allies' max HP![]() |
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Bullova | ![]() |
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1815 | 135 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Carpet Beater | ![]() |
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1453 | 10 | ![]() |
Tackle Drill's Might: Medium boost to Earth allies' ATK![]() |
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Celeste Zaghnal | ![]() |
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1500 | 104 | ![]() |
Mistfall's Aegis: Small boost to dark allies' max HP![]() Gain ![]() Duration: 2.5 turnsLight Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cinder Claw | ![]() |
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1433 | 104 | ![]() |
Phosphor's Aegis: Medium boost to light allies' max HP![]() |
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Cloud Tomahawk | ![]() |
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1830 | 132 | ![]() |
Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies![]() |
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Colossus Piton | ![]() |
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1470 | 104 | ![]() |
Ironflame's Might: Medium boost to fire allies' ATK![]() Inflict ![]() . |
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Crimson Axe | ![]() |
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825 | 60 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Dalmoran Battle Axe | ![]() |
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2113 | 154 | ![]() ![]() |
Sovereign Defender's Might: Big boost to dark allies' ATK Bitter Perseverance: When main weapon (MC only): 15% boost to charge bar gain. ![]() Gain ![]() Strength: 3000Duration: 3 turns. |
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Draph Hammer | ![]() |
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1125 | 98 | ![]() |
Earth's Aegis: Small boost to earth allies' max HP![]() |
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Earth Zaghnal | ![]() |
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1205 | 89 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Electro Axe | ![]() |
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1455 | 100 | ![]() |
Hatred's Might: Medium boost to dark allies' ATK![]() Gain ![]() . |
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Fangorn | ![]() |
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2120 | 150 | ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Preemptive Cloud Wall: Boost to DEF for Wind allies for first 8 turns of battle ![]() All allies gain ![]() Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Footman's Axe | ![]() |
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1500 | 120 | ![]() |
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies![]() |
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Fremel Hammer | ![]() |
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1880 | 138 | ![]() |
Mountain's Enmity: Medium boost to ATK as earth allies' HP decreases![]() |
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Garnet Broadaxe | ![]() |
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2566 | 184 | ![]() ![]() |
Ironflame's Might II: Big boost to fire allies' ATK Ironflame's Progression II: Medium boost to fire allies' fire ATK based on number of turns passed ![]() All allies gain ![]() Strength: 50% chance of taking 50% less damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gleipnir | ![]() |
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2465 | 182 | ![]() ![]() |
Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies Water's Might: Small boost to water allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Gold-Plated Fremel | ![]() |
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1870 | 118 | ![]() |
Mountain's Might: Medium boost to earth allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Golden Axe Relic | ![]() |
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2125 | 154 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Golden Disc | ![]() |
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1500 | 90 | ![]() |
Aurum's Might: Medium boost to earth allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Woofer | ![]() |
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1860 | 135 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Great Hammer | ![]() |
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1855 | 136 | ![]() |
Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies![]() |
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Hand Axe | ![]() |
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2840 | 150 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Hellfire's Verity: Medium boost to fire allies' critical hit rate ![]() Boost to all allies' critical hit rate. |
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Harvester | ![]() |
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1170 | 88 | ![]() |
Water's Aegis: Small boost to water allies' max HP![]() |
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Hekatonkheles | ![]() |
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2120 | 154 | ![]() |
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP![]() ![]() Strength: 11%Duration: 180 seconds. |
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Holy Axe | ![]() |
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1840 | 128 | ![]() ![]() |
Wind's Aegis: Small boost to wind allies' max HP Wind's Refuge: Small boost to wind allies' debuff resistance ![]() |
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Horrible Voulge | ![]() |
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1664 | 163 | ![]() |
Mountain's Aegis: Medium boost to earth allies' max HP![]() Boost to MC's DEF and hostility. |
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Horseman's Hammer | ![]() |
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1825 | 133 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Ifrit Axe | ![]() |
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1450 | 103 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() . |
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Iron Pliers | ![]() |
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1165 | 82 | ![]() |
Fire's Verity: Small boost to fire allies' critical hit rate![]() |
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Jade Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Jedburgh Axe | ![]() |
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1880 | 140 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Kahuan Leiomano | ![]() |
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2143 | 148 | ![]() ![]() |
Warrioress's Might: Big boost to wind allies' ATK War-Beast Bond: When main weapon: 10% boost to female Wind allies' ATK ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Leather Belt | ![]() |
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1415 | 115 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() . |
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Luminiera Bhuj | ![]() |
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1480 | 108 | ![]() |
Knightcode's Aegis: Small boost to light allies' max HP![]() Gain ![]() Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Manawydan Piton | ![]() |
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1425 | 107 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() . |
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Massive Axe | ![]() |
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1835 | 131 | ![]() |
Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies![]() |
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Master Key | ![]() |
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3300 | 170 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Visitor in the Night: When main weapon (MC only): Boost to ATK based on how few foes remain. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Self-inflict ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Hatred's Fandango: Medium boost to Dark allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Mountain's Fandango: Medium boost to Earth allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Hellfire's Fandango: Medium boost to Fire allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Thunder's Fandango: Medium boost to Light allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Tsunami's Fandango: Medium boost to Water allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mjolnir | ![]() |
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3977 | 283 | ![]() ![]() ![]() ![]() |
Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate ![]() Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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Mochi Mallet | ![]() |
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1450 | 100 | ![]() |
Hellfire's Aegis: Medium boost to fire allies' max HP![]() |
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Morning Star | ![]() |
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1265 | 92 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Mysterious Hammer | ![]() |
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1410 | 116 | ![]() |
Mysterious VIT: Medium boostUnknown 2% base, 1% per skill level, SL10 15% to earth allies' max HP![]() Gain a random speed boost to charge bar. |
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Mysterious Hatchet | ![]() |
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2141 | 157 | ![]() ![]() |
Mysterious ATK: Medium boost to earth allies' ATK Mysterious VIT: Small boost to earth allies' max HP ![]() |
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Mythril Axe | ![]() |
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815 | 57 | ![]() |
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Mythril Hammer | ![]() |
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800 | 60 | ![]() |
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Mythril Kalinga Axe | ![]() |
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810 | 58 | ![]() |
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Mythril Zaghnal | ![]() |
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795 | 61 | ![]() |
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Neckchopper | ![]() |
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1230 | 84 | ![]() |
Dark's Might: Small boost to dark allies' ATK![]() |
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Onyx Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Pearl Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Phoenix Wing-Axe | ![]() |
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2120 | 152 | ![]() |
Inferno's Aegis: Big boost to fire allies' max HP![]() Restore 5% HP (Max: 1500). |
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Porculius | ![]() |
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2690 | 180 | ![]() ![]() |
Zion's Mystery: Big boost to light allies' C.A. DMG Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() Gain ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Poseidon Piton | ![]() |
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1425 | 107 | ![]() |
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK![]() Gain ![]() and ![]() . |
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Reindeer Horns | ![]() |
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2175 | 159 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Inflict ![]() Strength: 10%Duration: 180 seconds. |
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Rock Hammer | ![]() |
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1255 | 93 | ![]() |
Earth's Aegis: Small boost to earth allies' max HP![]() |
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Rose Crystal Axe | ![]() |
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2300 | 210 | ![]() ![]() |
Emerald Rose Brier: Medium boost to wind allies' ATK and max HP Emerald Rose Bud: Lessen fire DMG taken for wind allies ![]() Lessen all allies' Fire DMG. |
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Ruby Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Rusted Axe | ![]() |
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96 | 30 | ![]() |
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Sagittarius Axe | ![]() |
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1490 | 107 | ![]() |
Whirlwind's Aegis: Medium boost to wind allies' max HP![]() Gain ![]() . |
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Sapphire Axe Relic | ![]() |
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1175 | 85 | ![]() |
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Schoolbag | ![]() |
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2580 | 190 | ![]() ![]() |
Schoolmates: Big boost to Fire allies' ATK Aspire to Shine!: MC only: 20% boost to charge attack DMG when not debuffed ![]() Gain ![]() Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite. 4★: Gain ![]() Strength: 10%Duration: 1.5TVerification needed. . |
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Scythe of Darkherald | ![]() |
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3100 | 230 | ![]() ![]() |
Debauchery's Sway III: Amplify Dark allies' damage against Light foes by 23%. Dark's Majesty: Small boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shoka | ![]() |
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1820 | 134 | ![]() |
Mountain's Might: Medium boost to earth allies' ATK![]() |
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Sky Tomahawk | ![]() |
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1155 | 83 | ![]() |
Wind's Might: Small boost to wind allies' ATK![]() |
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Soldier Axe | ![]() |
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1040 | 114 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Sombre Axe | ![]() |
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2490 | 175 | ![]() |
Mysterious ATK II: Big boost to fire allies' ATK![]() |
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Splitting Axe of Midgardsormr | ![]() |
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2115 | 155 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Sun Hammer | ![]() |
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1925 | 140 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() |
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Swirly Wurst Hammer | ![]() |
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2495 | 174 | ![]() |
Mysterious ATK II: Big boost to earth allies' ATK![]() |
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Tabar | ![]() |
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1185 | 86 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Tall-Tale Teller | ![]() |
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3297 | 226 | ![]() ![]() |
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of ![]() Gain ![]() Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain ![]() Strength: 15%Duration: 3 turns. onward and ![]() Strength: 15%Duration: 3 turns from 2nd cast onward. ![]() Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Three-Tiger Axe | ![]() |
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2495 | 181 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Three-Tiger Axe Aqua | ![]() |
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2680 | 195 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Cardinal | ![]() |
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2950 | 215 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Cobalt | ![]() |
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2950 | 215 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Ecru | ![]() |
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2950 | 215 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Incendo | ![]() |
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2680 | 195 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Ivory | ![]() |
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2950 | 215 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Lumen | ![]() |
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2680 | 195 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Nyx | ![]() |
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2680 | 195 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Obsidian | ![]() |
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2950 | 215 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Sage | ![]() |
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2950 | 215 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() Inflict ![]() Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Sterling | ![]() |
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2640 | 192 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Terra | ![]() |
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2680 | 195 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Ventus | ![]() |
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2680 | 195 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() Inflict ![]() Strength: 30%Duration: 10 seconds. |
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Thunder Kalinga Axe | ![]() |
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1210 | 88 | ![]() |
Light's Might: Small boost to light allies' ATK![]() |
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Tiamat Amood | ![]() |
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1440 | 104 | ![]() |
Stormwyrm's Might: Medium boost to wind allies' ATK![]() Inflict ![]() . |
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Two-by-Four | ![]() |
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2640 | 190 | ![]() ![]() |
Inferno's Tyranny: Big boost to fire allies' ATK / 10% cut to fire allies' max HP Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Gain ![]() Strength: SlightDuration: 3 turns and ![]() Strength: 20%. |
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Urchin Mace | ![]() |
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1440 | 103 | ![]() |
Spiky's Aegis: Medium boost to Fire allies' max HP![]() |
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Vassago | ![]() |
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3090 | 222 | ![]() ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP Wild Wanderer: Massive boost to your triple attack rate. ![]() Gain ![]() "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". 4★: Also gain ![]() Strength: 20%. |
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Veselago Piton | ![]() |
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2150 | 157 | ![]() ![]() |
Thunder's Might: Medium boost to light allies' ATK Light's Aegis: Small boostNormal 2% base, 1% per skill level, SL10 12% to light allies' max HP ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Voulge | ![]() |
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1845 | 129 | ![]() |
Hatred's Might: Medium boost to dark allies' ATK![]() |
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Way Flyer | ![]() |
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2695 | 193 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Mad Alveolar: Cut to overdrive gauge is boosted ![]() Chance to gain ![]() . |
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Wind Axe | ![]() |
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1215 | 87 | ![]() |
Wind's Might: Small boost to wind allies' ATK![]() |
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Wind God Axe | ![]() |
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1440 | 104 | ![]() |
Whirlwind's Might: Medium boost to wind allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Pages in category "Axe Weapons"
The following 200 pages are in this category, out of 277 total.
(previous page) (next page)A
- Abyss Striker
- Akhu
- All-Might Battle-Axe
- Amber Axe Relic
- Angel Axe
- Archangel Axe
- Architect Scythe
- Atma Axe
- Atma Axe (Dark)
- Atma Axe (Earth)
- Atma Axe (Fire)
- Atma Axe (Light)
- Atma Axe (Water)
- Atma Axe (Wind)
- Atrocious Blood
- Avenger
- Avenger (Element)
- Avenger Aqua
- Avenger Incendo
- Avenger Lumen
- Avenger Nyx
- Avenger Rebirth
- Avenger Replica
- Avenger Terra
- Avenger Ventus
- Axe of Bahamut
- Axe of Bahamut Coda
- Axe of Bahamut Nova
- Axe of Eternal Splendor
B
- Bab-el-Mandeb
- Banana Bunch
- Barbell
- Bardiche
- Battle Axe
- Beach Grynoth
- Bell Striker
- Berserker's Barrage
- Berserker's Barrage (Dark)
- Berserker's Barrage (Earth)
- Berserker's Barrage (Fire)
- Berserker's Barrage (Light)
- Berserker's Barrage (Water)
- Berserker's Barrage (Wind)
- Bhuj
- Black Lion's Fang
- Blossom Axe
- Bravyry
- Briny Mouthful
- Bronze Axe
- Bronze Hammer
- Bronze Kalinga Axe
- Bronze Zaghnal
- Bullova
C
G
H
M
- Machine Saw
- Manawydan Piton
- Mandjet
- Massive Axe
- Master Key
- Metal Yo-Yo
- Meteoric Axe
- Mettle
- Mjolnir
- Mjolnir (Dark)
- Mjolnir (Earth)
- Mjolnir (Fire)
- Mjolnir (Light)
- Mjolnir (Water)
- Mjolnir (Wind)
- Mochi Mallet
- Moray
- Morning Star
- Mysterious Hammer
- Mysterious Hatchet
- Mythril Axe
- Mythril Hammer
- Mythril Kalinga Axe
- Mythril Zaghnal
P
S
- Sagittarius Axe
- Sapphire Axe Relic
- Scarlet Crest Axe
- Schoolbag
- Scorching Fan
- Scythe of Belial (SR)
- Scythe of Belial (SSR)
- Scythe of Darkherald
- Scythe of Renunciation
- Scythe of Repudiation
- Sephira Emerald Reaper
- Seyfert
- Shark Bite
- Shoka
- Silver Axe Relic
- Sky Tomahawk
- Slarnd
- Sol Remnant
- Soldier Axe
- Solomon's Axe
- Solomon's Axe Militis
- Sombre Axe
- Soul Eater
- Spirit Seeker
- Split End
- Splitting Axe of Midgardsormr
- Stalwart Hammer
- Steel Axe
- Steel Hammer
- Steel Kalinga Axe
- Steel Zaghnal
- Sun Hammer
- Swirly Wurst Hammer