Bismarck

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Proven Weapons
Bismarck
Can be uncapped to 4★Can be uncapped to 5★Can be Awakened
HP ATK C.A.×
Level 1 23 410 400%
Level 100 160 2440 450%
Level 150 194 2948 500%
Level 200 228 3456 550%
Obtain
Daily Point Shop (200 points)
ID 1040514500
JP Name ビスマルク
Release Date 2021-04-23
4★ Date 2021-04-23
5★ Date 2022-07-07
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
A musketeer who once served aboard a sturdy battleship fell in love with its design and decided to take its scrapped parts to customize this rifle. With the assistance of a skilled gunsmith, the end result became a weapon worthy of bearing the name Bismarck.
Charge Attack
Geared Barrage Massive Dark damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Additional effect at 4★:
Also gain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon Skills
Armed Shadow Big boost to dark allies' ATK
▶ 120 Unlocks at level 120: Unlocks at level 120:
Graphite Arts Boost to dark allies' skill damage cap
4★ Uncap
Rupies ×10,000
5★ Uncap
Rupies ×50,000
Base Reduction Materials
Keep enough fully-uncapped copies for multiple Weapon Awakening types. Extras are safe to reduce or use as fodder.
Awakening
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 200 1500
Lvl Attack Defense Special
2 EX Might +1% HP +100 ATK +50
3 EX Might +1% DEF +2% HP +10
4 EX Might +1% HP +100 Skill DMG Cap +1%
5 ATK +100 DEF +2% DMG Cap +1%
6 EX Might +1% HP +100 ATK +50
7 EX Might +1% DEF +2% HP +10
8 EX Might +1% HP +100 ATK +50
9 EX Might +1% DEF +2% Skill DMG Cap +2%
10 ATK +100 HP +200 DMG Cap +1%
11 EX Might +2% DEF +4% HP +15
12 EX Might +2% HP +200 ATK +50
13 EX Might +2% DEF +4% HP +15
14 EX Might +2% HP +200 Skill DMG Cap +2%
15 ATK +300 DEF +4% DMG Cap +1%
Total EX Might +15%
ATK +500
DEF +20%
HP +1000
Skill DMG Cap +5%
DMG Cap +3%
HP +50
ATK +200
Proving Grounds Weapons












Gameplay Notes

Graphite Arts

Skill Level Skill DMG Cap Up
1 5.5%
10 10%
15 15%
20 20%
  • Boosts skill damage cap of Dark allies' skills.
    • Stacks additively with other weapon skills that boost skill damage cap, up to a maximum of 100%.
    • Stacks additively with Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
      .

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Bismarck's skills. Check Bonus DMG for further information and a comprehensive list.
 Geared BarrageMassive Dark damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
Also gain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
- Charge Attack
Bonus Damage Side Sources Stacking
Skill A
  • Freezie -  FallschirmAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2 turns
    .
  • Lelouch Lamperouge -  Black ChessmasterAll allies gain 50% DEF UpDEF is boosted
    Strength: 50%Duration: 3 turns
    .
    Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.)
    At level 100:
    All allies also gain 50% DMG CutTaking 50% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
    Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    .
  • Orchid (Grand) -  Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total).
    Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    At level 90:
    Number of hits increased to 6.
    Damage cap decreased to ~220,000 per hit~1,320,000 total.
    All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
    and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
  • Zosimos -  CheirokmetaWhen main weapon (MC only):
    Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed)
    Duration: Indefinite
    upon using a skill. (For every 3 skills used: All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    upon activation.])
Skill B
Skill C
  • Lady Grey (Halloween) -  Hands of NecroniaGrant a Dark ally a ShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    .
    (Bonus Dark DMG effect ends upon taking damage.)
Skill D
Skill E
Skill Unique
  • Lowain (SSR) -  Let the Macho FlowRizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns
    up a random other Dark ally.
    (Restore 10% of another random Dark ally's HP [Healing cap: 1500] and grant them Rizzed UpRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns
    .
    RizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns

    Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
    Duration: 5 turns
    varies depending on ally's style.
    Won't rizz an already rizzed ally.)
  • Tikoh (Halloween) -  Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
    Duration: Indefinite
    , 30% ATK UpATK is boosted (Can't be removed)
    Strength: 30%Multiplier: PerpetuityDuration: 1 turn
    , and 50% TA UpTriple attack rate is boosted (Can't be removed)
    Strength: 50%Duration: 1 turn
    .
    (At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
    use remains:

    Consume 1 use and 20% of current HP to gain buffs.
    If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
    use remains:

    Consume 1 use and restore HP instead [Healing cap: 20,000].)
Self Element A
  • MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Ullikummi -  Vogue Hymn IIWhen main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
    All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    and a random buff when using first ability.
Self Element D
Superior Element A
  • Anila (Yukata) -  The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
    At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
    All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 10%Duration: 1 turn
    .
    Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
Superior Element B
Superior Ele. Unique
Charge Attack
  • De La Fille (Yukata) -  Iris Luceat450%Massive Dark damage to a foe.
    End cooldown for  Illuminated SoleilRestore Dark allies' HP (Healing cap: 2000).
    All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    Remove 1 debuff from all Dark allies.
    (When Seven GemsATK, DEF, multiattack rate, and healing specs are boosted based on Seven Gems lvl (Max: 7 / Can't be removed)
    lvl is 7:

    All Dark allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    .)
    .
    All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    (Deal 100% Bonus Dark damage to foe based on Seven GemsATK, DEF, multiattack rate, and healing specs are boosted based on Seven Gems lvl (Max: 7 / Can't be removed)
    lvl [Damage cap: ~185,000 per hit / Max: 7 hits].)
Summon
  •  ZirnitraCzarny Ryk 700% Dark damage to all foes (Damage cap: ~730,000).
    All Dark allies gain 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 30%Duration: 1 turn
    , 60% DA UpDouble attack rate is boosted
    Strength: 60%Duration: 1 turn
    , and 40% TA UpTriple attack rate is boosted
    Strength: 40%Duration: 1 turn
    .
Self Element Summon
  •  Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
    All allies gain 3 random buffs.
    MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
    Duration: 3 turns
    . (Inflict CharmedAttacks are slightly limited (Can't be removed)
    Duration: 3 turns
    , 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    , and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
    Strength: 100%Duration: 3 turns
    on all allies when duration ends.)
Passive A
  • Damascus Knife -  Elemental Hunt10% bonus elemental DMG to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
    .
  • Sky Piercer -  Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
Passive B
Passive Unique

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