Category:Proving Grounds Weapons

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Weapons obtained from the Proving Grounds event.

Icon Name R El Type ATK HP Skills
Weapon m 1040213800.jpg Bident Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2710 240
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Abyssal Avenger: Boost to Water allies' counter damage. Water allies gain Status Adjudicator's Revelation.pngAdjudicator's RevelationDMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed)
Duration: Indefinite
(Stackable / Max: 2) upon countering.
Skill charge attack.png Azure Fang: Massive Water damage to a foe.
All allies gain Status Counter.pngCounters on DMG (1 time)Counters upon taking DMG
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: MC also gains Status Uplift.png5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Max: 50%).
Weapon m 1040511200.jpg Clarion Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2940 200
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Cobalt Arts: Boost to Water allies' skill damage cap.
Skill charge attack.png Violet Rime's Serenade: Massive Water damage to a foe.
All allies gain Status Dodge.png25% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 25%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: All allies also gain Status EffectOnDodge.pngBonus Effect on DodgeDeals water DMG to a foe upon dodging
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(200% Water damage to a foe upon dodging [Damage cap: ~400,000].)
Weapon m 1040215000.jpg Daggerpeak Label Rarity SSR.png Icon Element Earth.png Label Weapon Spear.png 2510 280
Ws skill atk a 3 3.png
Ws skill job weapon.png
Armed Grounds: Big boost to earth allies' ATK
Amber Arts: Boost to Earth allies' skill damage cap.
Skill charge attack.png Skean Ascent: 500%Massive Earth damage to a foe
5-hit, 60% Bonus Earth damage (Damage cap: ~120,000 per hit~600,000 total).
4★: Also inflict Status EarthResDown.png15% Earth DEF DownDEF is lowered for earth DMG
Strength: 15%Duration: 180 seconds
.
Weapon m 1040416500.jpg Dawn Rising Label Rarity SSR.png Icon Element Earth.png Label Weapon Staff.png 2275 309
Ws skill atk a 3 3.png
Ws skill job weapon.png
Armed Grounds: Big boost to earth allies' ATK
Sunlight's Stimulant: All allies gain Status EarthATKUpStack.png10% Earth ATK Up (Stackable / Max: 50%)Earth ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: 7 turns
upon using healing skills.
Skill charge attack.png Bathed in the New Sun: Massive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 900).
4★: Remove 1 debuff from all allies.
Weapon m 1040016100.jpg Ushumgal Label Rarity SSR.png Icon Element Fire.png Label Weapon Sabre.png 2760 230
Ws skill atk a 1 3.png
Ws skill job weapon.png
Armed Blaze: Big boost to Fire allies' ATK
Scarlet Arts: Boost to Fire allies' skill damage cap.
Skill charge attack.png Tearful Break: Massive Fire damage to a foe.
300% Bonus Fire damage (Damage cap: ~630,000).
4★: Also inflict Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG
Strength: 15%Base Accuracy: 90%Duration: 180 seconds
.
Weapon m 1040016500.jpg Windhose Label Rarity SSR.png Icon Element Wind.png Label Weapon Sabre.png 2750 230
Ws skill atk a 4 3.png
Ws skill chain atk limit.png
Armed Gale: Big boost to Wind allies' ATK
Chain Force: Boost to chain burst DMG and chain burst DMG cap
Skill charge attack.png Gale Stream: Massive Wind damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain Status Defiance.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040612200.jpg Zwei Schaedel Label Rarity SSR.png Icon Element Dark.png Label Weapon Melee.png 2580 270
Ws skill atk a 6 3.png
Ws skill job weapon.png
Armed Shadow: Big boost to dark allies' ATK
Royal Purple Blow: 20% Bonus Dark DMG effect to third hit of dark allies' triple attacks.
Skill charge attack.png Seltsam: Massive Dark damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleUp.png15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.

Pages in category "Proving Grounds Weapons"

The following 7 pages are in this category, out of 7 total.