Ridill (Wind)

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Class Champion Weapons
Can be uncapped to 4★Can be uncapped to 5★
ID 1040014700
JP Name リディル
Release Date 2018-03-22
4★ Date ?
5★ Date ?
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
Glory is won not in isolation; honor revels not in ego.
Charge Attack
Celestial Torrent Massive Wind damage to a foe. When MC has energy: Recover 5 energy.
Weapon Skills
Paragon's Nature When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Wind Damage[1] effect when MC has energy.
Paragon's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Paragon's Humanity When main weapon: 10% boost to all allies' debuff success rate and 20% boost to all allies' debuff resistance when MC has energy.[2]
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Paragon's Divinity When main weapon: 50%[1] Boost to all allies' Charge Attack damage when MC has energy.
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Paragon's Devilry When main weapon: If this weapon is superior element, lessen damage dealt by the weak element by 20%[1] for all allies when MC has energy.
Sword Master Skills
Effect Cooldown Duration Cost
Awaken All allies gain Dragon EnergyATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Strength: 30% / 30% / 20% / 10%Multiplier: NormalDuration: 5 turnsStacking: Special Buff
.[2][3]
8T 5T -
Resonance All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
8T 1T Costs 8 energy
Attack 10% Chance to inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 10%Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 10%Duration: 180 seconds
, or 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 10%Duration: 180 seconds
.
- 180s Costs 1 energy
Defend Chance to Dodge and Counter 1 attack for 200% damage. - - Costs 2 energy
Base Reduction Materials
Note: This is the amount you get for a 5★ uncapped weapon.
Weapon VersionsThis weapon has alternate versions.






5★ Class Champion Weapons


































Gameplay Notes

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Ridill (Wind)'s skills. Check Bonus DMG for further information and a comprehensive list.
 Paragon's NatureWhen main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Wind Damage effect when MC has energy. - Passive Side A
Bonus Damage Side Sources Stacking
Skill A
  • Sho -  King's MarchGain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    (When below 25% HP: Affects all allies.)
  • Vania (Yukata) -  Crimson OrderFill 3 charge diamonds on a foe.
    All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 1000)Duration: 5 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 5 turns
    , 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    .
Skill B
Skill C
  • Andira -  Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
    Strength: 2500Duration: 3 turns
    and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    .
    At level 75:
    Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3 turns
    .
    At level 90:
    Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    and now has indefinite duration.
    Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    .
    (Bonus Wind DMG ends upon taking damage).
  • Naoise -  AusblendenGrant a Wind ally Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target
    Duration: 5 turns
    , 30% ATK UpATK is boosted
    Strength: 30%Multiplier: UniqueDuration: 5 turns
    , 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    , and 50% DEF DownDEF is lowered
    Strength: 50%Duration: 5 turns
    .
    (Bonus Wind DMG effect ends upon taking damage.)
Skill D
  • Kaguya -  Moonbeam Blossom450%Massive Wind damage to a foe.
    1-turn cut to Kaguya's skill cooldowns.
    30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
    Strength: 30%Duration: Indefinite
    to the ally with Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
    .
  •  Noire (Summon)Main Aura130% boost to Wind ATK.
    Maddened EyesEvery 3 turns: Triple attack rate is boosted / Bonus Wind DMG effect (1 time) (Can't be removed
    Duration: Indefinite
    to Wind MC at battle start.
    (At end of every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: 1 turn
    and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
    Strength: 50%Duration: 1 turn
    .)
Skill E
Skill Unique
  • Raphael -  Roaming Cyclone16-hit Wind damage to random foes (Damage cap: ~81,000 per hit).
    All Wind allies gain Tempestas IudiciumBonus Wind DMG effect / Cap earth DMG taken at 10,000 per hit / Dodge rate is boosted / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
    (Effect ends upon taking damage 3 times.)
Self Element A
  • MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Ullikummi -  Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown.
    All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    and a random buff upon using first-slot skill.
Self Element D
Superior Element A
  • Anila (Yukata) -  The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
    At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
    All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 10%Duration: 1 turn
    .
    Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
  • Caro -  Nessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 20%Duration: 4 turns
    .
    (When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    lvl is 7 or above:

    All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    When 10 or above and cast from 10th turn or onward:
    All Wind allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
Superior Element B
Superior Ele. Unique
Charge Attack
  • Korwa (Summer) -  Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
    All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
    On the next turn, it'll have 5 turns remaining.
    .
    Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    Duration: Indefinite
    and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
    Duration: Indefinite
    .
Summon
  •  DemonbreamFlaming Leap Massive Wind damage to all foes.
    All Wind allies gain JammedATK is greatly boosted based on how low HP is
    Strength: 5%-15%Duration: 3 turns
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    . (Consumes 25% of each Wind ally's current HP.)
  •  OwlcatHalf-and-Half 500% Wind damage to all foes (Damage cap: ~630,000).
    Wind allies in first and third positions gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2 turns
    .
    Wind allies in second and fourth positions gain 40% DA UpDouble attack rate is boosted
    Strength: 40%Duration: 2 turns
    and 20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 2 turns
    .
  •  Rose Queen (Summer)Rose-Tinted Vacation All Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
    Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 20,000)
    and 30% ATK UpATK is boosted
    Strength: 30%Multiplier: Unique
    .
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 2 turns
    .
Self Element Summon
  •  Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
    All allies gain 3 random buffs.
    MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
    Duration: 3 turns
    . (Inflict CharmedAttacks are slightly limited (Can't be removed)
    Duration: 3 turns
    , 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    , and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
    Strength: 100%Duration: 3 turns
    on all allies when duration ends.)
Passive A
  • Damascus Knife -  Elemental Hunt10% Bonus elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
    .
  • Sky Piercer -  Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
  • Ewiyar (Grand) -  All Your Praise Belongs to Me!Immune to CharmedAttacks are slightly limited
    .
    CharmedAttacks are slightly limited
    doesn't stop Wind allies' attacks.
    For Wind allies with CharmedAttacks are slightly limited
    :

    30% boost to ATKMultiplier: Perpetuity, 100% boost to DEF, 100% boost to double attack rate, 30% boost to triple attack rate, and 10% Bonus Wind DMG effect.
  • Petra (SSR) -  Breeze of Rest20% boost to Wind ATK, 20% boost to double attack rate, and 10% boost to triple attack rate for allies with Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
    Refresh effect to all allies (Healing cap: 150).
    At level 95:
    10% Bonus Wind DMG effect for allies with Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
    Refresh effect healing cap increased to 500.
  • Scathacha -  Eternal Wisdom30% boost to ATKMultiplier: Normal, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with Wind ATK UpWind ATK is boosted
    .
    At level 95:
    10% Bonus Wind DMG effect for allies with ShieldNext ATK received will be ineffective for a fixed amount
    .
  • Exo Pelion -  Elysian Windrider's JurisdictionWhen main weapon (MC only):
    Gain effects in order based on how many sabres are equipped:
    1: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage..
    2: 50% boost to triple attack rate.
    3: Supplement damage (Damage cap: 30,000).
    4: 20% Bonus Wind DMG effect.
    5: 1-turn cut to buff skill cooldowns.
Passive B
Passive Unique

Resources

References