Category:Wind Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Alster Bow | 1952 | 195 | Resilient Gale: Big boost to wind allies' max HP Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Inflict Strength: 15%Duration: 180 seconds. |
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| Alster Spear | 1356 | 120 | Clawed Gale: Medium boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Aluminum Bat | 2150 | 150 | Squad Goals: Big boost to wind allies' ATK Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. Slight chance to hit an out-of-the-park homer. (Inflict Base Accuracy: Slight.) |
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| Ameno Habakiri | 4036 | 287 | Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Gain Strength: 5,000. 4★: ~20% chance to also gain Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Anemoi Silver Lyre | 1950 | 211 | Practice and Perfection: 5% boost to EXP. Boost to ATK. |
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| Arabesque Ventus | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn . Self-inflict Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Duration: 4 turns.'s effect duration by 1 turn. Gain Strength: 20% and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Aschallon Ventus | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Earth damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Gain Strength: 20%. If : Recover 5 energy. |
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| Ash Wand | 450 | 58 | ||||||
| Avenger Ventus | 2960 | 213 | Swordmaster's Soul: Extend effect duration of Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to Strength: SmallDuration: 3 turns. series' cooldown. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain Strength: 10%Duration: 1 turn and Strength: 10%Duration: 1 turn upon using Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., Strength: 50%Multiplier: NormalDuration: 1 turn , and Strength: 30%Duration: 1 turn . At level 30: Also gain Strength: 20%Duration: Indefinite and Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Bloodsucker Blade | 2162 | 147 | Armed Gale: Big boost to wind allies' ATK Covert Artistry: When main weapon (MC only): Boost to C.A. DMG |
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| Bronze Baghnakhs | 475 | 49 | ||||||
| Bronze Halberd | 455 | 49 | ||||||
| Bronze Kalinga Axe | 520 | 36 | ||||||
| Bronze Kukri | 470 | 46 | ||||||
| Bronze Spatha | 495 | 41 | ||||||
| Caduceus | 3259 | 435 | Wind's Majesty: Small boost to Wind allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldowns every turn when HP is 75% or below at end of turn. Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is 2-turn cut to MC's skill cooldowns. 4★: 20%Verification needed. chance to end MC's skill cooldowns. |
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| Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.'s effect / Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and Strength: ??%Duration: ??T. |
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| Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and Duration: 1 turn for 1 turn upon using Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Chivalrous Spear | 1400 | 110 | Clawed Gale: Medium boost to wind allies' ATK Slight chance of Instant Death effect. |
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| Cloud Tomahawk | 1830 | 132 | Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies |
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| Club | 425 | 55 | ||||||
| Col du Chat | 1366 | 124 | Clawed Gale: Medium boost to wind allies' ATK Inflict Duration: 180 seconds. |
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| Damascus Knife | 3728 | 640 | Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to . Jade Arts: Boost to Wind allies' skill damage cap. Jade Hunt: 10% Bonus Wind DMG effect to Wind allies against foes with . Chance to deal massive Bonus Wind damage up to 2 times. 4★: 2-hit, 450% Bonus Wind damage is now guaranteed (Damage cap: ~720,000 per hit). Raise by 2. |
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| Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains Strength: 20%Duration: 3 turns upon using At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%Duration: 4 turns and Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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| Dowry Blade | 2477 | 222 | Whirlwind's Might: Medium boost to wind allies' ATK Wind's Sentence: Small boost to wind allies' C.A. DMG and C.A. DMG cap Gain 2 random buffs. |
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| Dragon Slayer | 3180 | 220 | Ventosus's Might: Big boost to wind allies' ATK Zion's Might: Big boost to light allies' ATK Hero's Testament: When main weapon: Boost to Wind allies' Charge Attack damage.10% at SL10 - SL15. Gain Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. 4★: Gain Strength: 20%. |
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| Dragonfliar Cutter | 1600 | 178 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Eagle Tears | 590 | 38 | ||||||
| Egoism | 1300 | 130 | Rosetta Heartbond: Boost to ATK and DEF when Rosetta is in the party Aromatic Aura: 5% boost to debuff resistance. |
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| Emerald Cane | 1040 | 137 | Wind's Might: Small boost to wind allies' ATK |
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| Emerald Dagger | 1155 | 114 | Wind's Might: Small boost to wind allies' ATK |
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| Enchanted Nail | 1080 | 113 | Wind's Dual-Edge: Small boost to double attack rate for wind allies |
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| Evening Floral Shower | 2900 | 286 | Ventosus's Garrison: Big boost to wind allies' DEF based on how low HP is Whirlwind's Aegis: Medium boost to wind allies' max HP Tranquility's Spectacle: Supplement wind allies' skill DMG Inflict . 4★: Also remove 1 buff. |
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| Evyg Em Noytnetta | 2163 | 286 | Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Gain rupies. |
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| Excalibur | 3792 | 316 | Ventosus's Garrison: Big boost to Wind allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap. Whirlwind's Stamina: Medium boost to Wind allies' ATK based on how high HP is Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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| Fangorn | 2120 | 150 | Ventosus's Aegis: Big boost to wind allies' max HP Preemptive Cloud Wall: Boost to DEF for Wind allies for first 8 turns of battle All allies gain Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Faust Ventus | 2680 | 270 | Nature's Truth: Boost to Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Feather Wand | 975 | 128 | Wind's Aegis: Small boost to wind allies' max HP |
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| Foil's Foiler | 2158 | 145 | Armed Gale: Big boost to wind allies' ATK Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage. Inflict Duration: 180 seconds. Slight chance to inflict Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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| Freikugel | 4069 | 277 | Ventosus's Tyranny: Big boost to Wind allies' ATK / 10% cut to Wind allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Whirlwind's Trium: Medium boost to Wind allies' multiattack rate Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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| FRIED Spear | 2301 | 257 | Ventosus's Might: Big boost to wind allies' ATK Black Night Fever: Big boost to wind allies' ATK from 3 p.m. to 11:59 p.m. (JST) on Fridays (Sharp boost to C.A. specs from 3 p.m. to 11:59 p.m. [JST] on Fridays.) |
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| Fusetto | 1665 | 165 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Gae Bulg | 3496 | 391 | Ventosus's Progression: Big boost to Wind allies' Wind ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit damage cap. Whirlwind's Verity: Medium boost to Wind allies' critical hit rate Gain . 4★: now affects all allies. |
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| Ghillie Fork | 1060 | 118 | Wind's Might: Small boost to wind allies' ATK |
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| Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Also called "Lethal Attack Dodged". MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Halberd | 1040 | 115 | Wind's Aegis: Small boost to wind allies' max HP |
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| Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains upon using At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Hand Pistol | 1180 | 76 | Wind's Aegis: Small boost to wind allies' max HP |
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| Heaven's Cloud | 2800 | 279 | Ventosus's Might: Big boost to wind allies' ATK Zion's Aegis: Big boost to light allies' max HP Skyrule Storm: Boost to Wind allies' Skill DMG cap. Bonus Light and Water damage. 4★: Gain (Effect removed on next all-foe all-ally attack) . |
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| Heiliges Schwert | 2510 | 215 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies Inflict Strength: 10%Duration: 180 seconds. |
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| Hellion Gauntlet Ventus | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Strength: 5% upon dodging. Strength to Spare: Gain (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Duration: 2 turns., Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and Strength: 20%Duration: 2 turns. or Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 30%Duration: 2 turns, and Strength: 20Duration: 2 turns. At level 30: Strength: 20Duration: 2 turns upgraded to Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Strength: 30%-90%Duration: 2 turns.. Gain Strength: 20% and Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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| Hercules | 3806 | 345 | Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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| Intervallo Bramoso | 1709 | 234 | Resilient Gale: Big boost to wind allies' max HP Covert Artistry: When main weapon (MC only): Boost to C.A. DMG Gain Strength: 20%. |
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| Ipetam Ventus | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to Inflict . series' damage. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Iron Halberd | 480 | 52 | ||||||
| Iron Kalinga Axe | 550 | 38 | ||||||
| Iron Kukri | 500 | 48 | ||||||
| Iron Spatha | 525 | 43 | ||||||
| Ishkur Shaft | 2107 | 155 | Tempest's Vestige: Big boost to wind allies' ATK Climate Control: When main weapon (MC only): Medium boost to multiattack rate Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Jewel Modele | 2265 | 150 | Ventosus's Verity: Big boost to wind allies' critical hit rate Randomly causes ??? |
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| Kapilavastu Ventus | 2410 | 320 | Gate of Wisdom: Boost . to 1 per 8% charge bar. Whispers of Death: Boost (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Gain Strength: 20% and restore 5% HP (Healing cap: 1000). |
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| Keraunos Ventus | 2570 | 265 | Thunder's Roar: Boost to Act of God: Boost to Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .. Gain Strength: 20% and . |
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| Khopesh | 2042 | 168 | Bloodthirsty Deities: Big boost to wind allies' ATK Shield-Tearing Dance: When main weapon (MC only): Inflict Strength: 5% (Max: 25%)Duration: 180 seconds on a foe upon triple attacks. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Knuckle-Duster | 1290 | 130 | Kamikaze's Might: Medium boost to wind allies' ATK Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Kukri | 1030 | 102 | Wind's Aegis: Small boost to wind allies' max HP |
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| Langeleik Ventus | 2480 | 266 | Lost Song of the Sages: Boost Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain Strength: 3% maximum HP (Healing cap: 150 HP).'s to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using Strength: 25% and Strength: 20%. Dagger: All parties gain Strength: 10% and Strength: 10%., Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and Strength: 40%Duration: 3 turns and Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain Strength: 10%Duration: 3 turns and Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Duration: Indefinite and Duration: Indefinite to indefinite. Harp: Also gain Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain Strength: 5% (Max: 15%)Duration: Indefinite.. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Leaf Dagger | 1080 | 107 | Wind's Might: Small boost to wind allies' ATK |
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| Light Buckler | 1050 | 120 | Wind's Clarity: Slight chance to dodge and counter (small DMG) for wind allies |
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| Lightbringer | 1200 | 90 | Wind's Might: Small boost to wind allies' ATK |
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| Lunatic Broom | 2750 | 365 | Nightbender's Nature: When main weapon (MC only): Recover 1 every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. Strength: 20%. Recover 3 at end of turn. |
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| Mandau | 1200 | 100 | Wind's Might: Small boost to wind allies' ATK |
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| Maple Wand | 435 | 57 | ||||||
| Maverick | 3210 | 293 | Shadowhound's Nature: When main weapon: Also grants Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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| Merciless Chastening | 1690 | 178 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Misericorde Rebirth | 2305 | 229 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts Strength: 20%Duration: 1 turn Can't be removed. instead. Gain Strength: 20%. |
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| Misericorde Replica | 1470 | 146 | Twilight: Slight chance to not use up Secret Gear |
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| Misericorde Ventus | 2690 | 270 | Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts Strength: 20%Duration: 1 turn Can't be removed. instead. Gain Strength: 20%. 1-turn cut to MC's skill cooldown. |
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| Mjolnir | 3977 | 283 | Whirlwind's Fandango: Medium boost to Wind allies' ATK / Medium boost to triple attack rate. War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful normal attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate Gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000. No longer gain Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 35%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Damage increased to 950%Unworldly. |
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| Moss Tree Staff | 950 | 125 | Wind's Aegis: Small boost to wind allies' max HP |
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| Murakumo Ventus | 3000 | 211 | Spirit of the Morning Star: When main weapon (MC only): 20% boost to charge bar gain. Greatsnake's Lord-Sword: 10% cut to amount of charge bar used when casting Strength: 60%Multiplier: NormalDuration: 1 turn and Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.). Gain Strength: 20% and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Muramasa Ventus | 3020 | 207 | Safeguard: Chance of an all-foe attack. Dark Demon-Edge: 1-turn cut to all skill cooldowns when you dodge an attack with Support Skill "Spy" or Seal Combo "Cast-Off". Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Murcielago | 3895 | 354 | Sangre Caliente II: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains Strength: 4% (Max: 20%)Duration: Indefinite, Strength: 10,000 (Max: 60,000)Duration: Indefinite, and Strength: 20%Duration: Indefinite. Robar Tiempo II: When main weapon (MC only): For every 4 times Wind allies drain a foe's HP: 9-hit plain damage to a foe based on its current HP (Damage cap: 666,666 per hit). Remove 1 buff. Inflict Duration: IndefiniteLocal status effect, Duration: IndefiniteLocal status effect, Duration: IndefiniteLocal status effect, Duration: IndefiniteLocal status effect and Strength: 10,000 (Max: 50,000)Duration: IndefiniteLocal status effect. Lluvia de Saetas II: When main weapon (MC only): Upon casting first-slot skill: 10-hit Wind damage to all foes (Damage cap: 150,000 per hit) All Wind allies gain Strength: (Healing cap: 2000)Duration: 5 turns and Strength: 10%Duration: 5 turns. All Wind allies gain Strength: 10% of damage dealt (Healing cap: 2000)Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. 4★: 1-turn cut to MC's first-slot skill's cooldown. 5★: 10-hit bonus Wind damage to all foes (Damage cap: 150,000 per hit) |
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| Mysterian Holy Scepter | 1740 | 227 | Mysteries of Mysteria: 15% boost to staff-specialty allies' charge attack damage. Breath of Mysteria: Big boost to wind allies' ATK All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Mythril Baghnakhs | 1060 | 111 | Wind's Might: Small boost to wind allies' ATK |
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| Mythril Halberd | 710 | 78 | ||||||
| Mythril Kalinga Axe | 810 | 58 | ||||||
| Mythril Kukri | 740 | 72 | ||||||
| Mythril Spatha | 775 | 65 | ||||||
| Nebuchad Ventus | 3040 | 200 | God of Death: Boost Duration: 6 turns or until used for 1 hit. Gain Strength: 30% (Max: 150%)Multiplier: Unique StackableDuration: 6 turns and self-inflict Strength: 7% (Max: 20%)Duration: 6 turns. to Strength: 40% (Max: 200%)Duration: 6 turns and Strength: 5% (Max: 20%)Duration: 6 turns. Consecrated Sacrifice: Critical effect when is active. Gain Strength: 20%. Reload bullets. |
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| Nephthys Fork | 1855 | 207 | Ventosus's Might: Big boost to wind allies' ATK Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Nephthys Kris | 1930 | 192 | Ventosus's Aegis: Big boost to wind allies' max HP Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| New Year Kadomatsu Gun | 2166 | 143 | Shoots and Leaves: When main weapon and foe is in Break: Medium boost to your double attack rate. Ventosus's Might: Big boost to wind allies' ATK Gain (Effect removed on next all-foe all-ally attack) . |
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| Night Rider | 2334 | 251 | Ventosus's Might: Big boost to wind allies' ATK Wind's Verity: Small boost to wind allies' critical hit rate Inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Nirvana Ventus | 2420 | 322 | Serenity's Mead: When main weapon: Boost to Reincarnation: When main weapon (MC only): Gain when casting Gain Strength: 20%, Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Oak Wand | 460 | 60 | ||||||
| Old Sword | 1190 | 100 | Wind's Aegis: Small boost to wind allies' max HP |
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| Oliver Rebirth | 2595 | 171 | Loki's Wit: When main weapon: lvl by 1. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. |
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| Oliver Ventus | 3030 | 200 | Loki's Wit: When main weapon: lvl by 1. line of skills inflict 1 extra . Making a Killing: When main weapon: ~5% boost to item-drop rate. Gain Strength: 20%. Inflict 1 stack. |
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| Original Sin | 3100 | 304 | Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Orleans Standard | 2430 | 350 | Ventosus's Aegis: Big boost to wind allies' max HP Oracle's Allegiance: Boost to Wind allies' damage cap. Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Gain Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Orpheus Harp | 1180 | 126 | Whirlwind's Healing: Medium boost to wind allies' healing cap Wind's Aegis: Small boost to wind allies' max HP Restore 10% of all allies' HP (Healing cap: 1000). |
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| Paper Fan | 1150 | 100 | Wind's Verity: Small boost to wind allies' critical hit rate |
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| Pathos Cantabile | 1251 | 141 | Clawed Gale: Medium boost to wind allies' ATK All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Penguin Pals | 2198 | 278 | Wind's Auspice: Small boost to wind allies' max HP and healing cap Whirlwind's Progression: Medium boost to wind allies' wind ATK based on number of turns passed |
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| Petit Bouquet de Fleurs | 2588 | 351 | Ventosus's Healing: Big boost to wind allies' healing cap Whirlwind's Majesty: Medium boost to wind allies' ATK and max HP All allies gain Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Petronel | 1270 | 83 | Wind's Might: Small boost to wind allies' ATK |
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| Pirate Sword | 1750 | 148 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Plume of Suparna | 2599 | 258 | Wind's Healing: Small boost to healing cap for wind allies Ventosus's Might II: Big boost to wind allies' ATK Gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Effect increased to (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Also gain Strength: 1000Duration: Indefinite. |
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| Practice Sword | 1205 | 104 | Wind's Might: Small boost to wind allies' ATK |
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| Promise | 1990 | 198 | Ventosus's Might: Big boost to wind allies' ATK Gain Strength: 50%. |
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| Prototype Reboot | 3219 | 268 | Contractor's Nature: When main weapon: Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 100% chance of taking 20% less damage.Duration: 3 turns. (Boost to Duration: Indefinite's specs based on number of .) now always grants Strength: 4500. Contractor's Apex: When main weapon (MC only): Bonus Wind DMG effect based on number of . Gain 2 Duration: Indefinite. |
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| Proximo | 2387 | 203 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Proximo Lumen | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Proximo Rebirth | 2410 | 205 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20%. |
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| Proximo Terra | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Proximo Ventus | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Gain Strength: 20% and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Qinglong Spear | 2180 | 240 | Ventosus's Might II: Big boost to wind allies' ATK Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Qinglong Spear Malus | 2560 | 279 | Ventosus's Might II: Big boost to wind allies' ATK Essence of the East: Boost to Wind allies' damage cap. Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Regulon | 1940 | 128 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Rhomphaia | 3579 | 401 | Cyclonic Strike II: When main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills Electrifying Onslaught II: When main weapon (MC only): At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn: MC gains Strength: 30%Multiplier: AssassinDuration: 1 turn and Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Raise Duration: Indefinite lvl by 1 (Max: 2). (When lvl is raised at 2: Reset lvl. Strength: 30%Multiplier: AssassinDuration: 1 turn and Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies.) Ventosus's Majesty: Big boost to wind allies' ATK and max HP All Wind allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Wind allies also gain Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Raise MC's Duration: Indefinite lvl by 1 (Max: 2). |
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| Ridill | 3300 | 275 | Paragon's Nature: When main weapon (MC only): Boost to energy cap+2. Gain 30% Bonus Wind Damage effect when MC has energy. Paragon's Essence: This is the essence of greatness. Gain its power by using emblems. |
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| Ring of Raphael (SR) | 1685 | 147 | Raphael's Blessing: Amplify Wind allies' damage against Earth foes by 10%. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Ring of Raphael (SSR) | 2460 | 220 | Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Rip Van Winkle | 2638 | 339 | Kind Woodcutter's Nature: When main weapon: All other allies gain Strength: 2500 upon using Duration: Indefinite and a shield effect worth 4000. (Every turn during Leaf Burning: All allies gain Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide, Strength: 4% (Max: 20%)Duration: Indefinite, and Strength: 10%. Leaf Burning ends when shield effect ends.). Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of From 2nd cast onward: Also remove 1 debuff from all allies. From 3rd cast onward: All allies also gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". onward and grant all allies "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." from 2nd cast onward. Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Romulus Spear Ventus | 2580 | 290 | The Light in the Dark: Restore 10% HP upon using Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., Spear: Inflict on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive., and Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. (Healing cap: 750). Warlord's Lance: Inflict Duration: 180 seconds upon casting Gain Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.. Gain Strength: 20%, Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Rose Crystal Knife | 2225 | 220 | Emerald Rose Thorns: Big boost to wind allies' ATK Emerald Rose Barrier: Lessen earth DMG for all allies Inflict Strength: 15%Duration: 180 seconds. |
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| Rosenbogen Rebirth | 2410 | 219 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. |
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| Rosenbogen Replica | 1533 | 139 | Arrow Storm: Boost to Quick Step and Evasive Maneuvers |
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| Rosenbogen Ventus | 2810 | 256 | Arrow Storm: Boost to Duration: 1 turn ., Duration: 1 turn and Strength: 100%Duration: 1 turn . and Gain Strength: 100%Multiplier: NormalDuration: 1 turn , Duration: 1 turn , and Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade Duration: 1 turn to Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict Duration: 180 seconds, , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. Gain Strength: 20%. Inflict Duration: 180 seconds. |
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| Rudolfina | 3114 | 300 | Dancer's Nature: When main weapon (MC only): Increase 'boost to dodge rate' effect. Dancer's Essence: This is the essence of greatness. Gain its power by using emblems. Raise all allies' by 1. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Sagemon | 2837 | 300 | Whirlwind's Fandango: Medium boost to wind allies' ATK / Medium boost to triple attack rate Strike: Wind: Boost to wind allies' normal attack DMG cap Whirlwind's Sapience: Medium boost to wind allies' triple attack rate and healing cap 4★: 2-hit Flurry effect |
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| Sagittarius Axe | 1490 | 107 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain . |
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| Sagittarius Blade | 1420 | 120 | Whirlwind's Aegis: Medium boost to wind allies' max HP Gain . |
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| Sauna-Goer's Cap | 1398 | 111 | Sauna-Goer's Aegis: Medium boost to wind allies' max HP Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Seaside Memory | 1616 | 181 | Whirlwind's Aegis: Medium boost to wind allies' max HP |
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| Selene | 3493 | 223 | Contractor's Nature: When main weapon: , Duration: Indefinite, and Duration: Indefinite based on number of . (Consumes all .) will not consume . Contractor's Apex: When main weapon: Gain 1 every 3 turns. 200% Bonus Wind damage (Damage cap: ~135,000 per hit). (Boost to number of hits based on number of [Max: 6].) |
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| Shortbow | 510 | 45 | ||||||
| Sinensis | 2715 | 180 | Ventosus's Might: Big boost to wind allies' ATK Immortal Dragonblood: When main weapon (MC only): Refresh effect. Gain and . |
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| Skirt Chaser | 1685 | 143 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Skofnung Ventus | 2810 | 244 | Indomitable Loyalty: Boost to Sword of the Saviour: Chance of Substitute effect. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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| Sky Piercer | 3562 | 382 | Ventosus's Enmity: Big boost to Wind allies' ATK based on how low HP is Apocalyptic Power II: When main weapon (MC only): Guaranteed triple attacks. Take 5% damageBased on max HP every turn. Starts battle with Strength: 30%Duration: Indefinite. Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks. Gain Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
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| Sky Tomahawk | 1155 | 83 | Wind's Might: Small boost to wind allies' ATK |
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| Snaphance | 1875 | 123 | Whirlwind's Might: Medium boost to wind allies' ATK |
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| Spatha | 510 | 42 | ||||||
| Split End | 2685 | 181 | Ventosus's Might: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Boost to ATK (Stackable). |
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| Stand-Up Mic | 1197 | 151 | Clawed Gale: Medium boost to wind allies' ATK All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Steel Halberd | 490 | 54 | ||||||
| Steel Kalinga Axe | 560 | 40 | ||||||
| Steel Kukri | 510 | 50 | ||||||
| Steel Spatha | 535 | 45 | ||||||
| Storm Kris | 1350 | 134 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Tall-Tale Teller | 3297 | 226 | Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect. Rugged Woodcutter's Apex: When main weapon (MC only): Gain Strength: (Damage cap: 50,000)Duration: 3 turns from 1st cast of Gain Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain Strength: 15%Duration: 3 turns. onward and Strength: 15%Duration: 3 turns from 2nd cast onward. Gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Teardrop Mandolin | 2203 | 277 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. |
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| The Storyteller | 3465 | 229 | Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate. Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems. Raise by 3 on all foes. |
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| Tiamat Bolt Prime | 2696 | 178 | Ventosus's Dual-Edge: Big boost to double attack rate for wind allies Whirlwind's Might: Medium boost to wind allies' ATK Inflict Duration: 180 seconds and Duration: 180 seconds. |
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| Toothache and Suffering | 3300 | 206 | Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is Foe gains Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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| Turpin Spear | 2690 | 300 | Ventosus's Aegis: Big boost to wind allies' max HP Zion's Aegis: Big boost to light allies' max HP One Star-Soaring Show: Boost to Wind allies' debuff success rate. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict . |
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| Ullikummi | 3371 | 349 | Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vogue Hymn II: When main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill. Wind's Majesty: Small boost to Wind allies' ATK and max HP All allies gain Strength: 5% (Max: 30%)Multiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 5% (Max: 30%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 10% of all allies' HP (Healing cap: 3000). All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Unsigned Kaneshige | 3435 | 241 | Kengo's Nature: When main weapon (MC only): 50% boost to charge bar gain. Kengo's Essence: This is the essence of greatness. Gain its power by using emblems. All allies gain Strength: 10%. |
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| Valentine Glove | 1325 | 139 | Whirlwind's Might: Medium boost to wind allies' ATK Slight chance to inflict . |
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| Vihta | 2032 | 170 | Birch's Might: Big boost to wind allies' ATK Sauna-Goer's Companion: When main weapon (MC only): ~30% chance to restore HP (Healing cap: 1000) and remove 1 debuff upon normal attacks. Restore 10% of MC's HP (Healing cap: 1500) and remove 1 debuff. |
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| Violino della Memoria | 2233 | 271 | Wind's Majesty: Small boost to wind allies' ATK and max HP Jade Arts: Boost to wind allies' skill DMG cap All allies gain Strength: 10%. |
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| War Pick | 575 | 41 | ||||||
| Wasserspeier | 3218 | 275 | Dual Blade's Nature: When main weapon (MC only): Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain Strength: 30%. effect increased to Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Dual Blade's Essence: This is the essence of greatness. Gain its power by using emblems. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Duration: Indefinite and Duration: Indefinite. |
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| Whirlwind Wraps | 1130 | 118 | Wind's Might: Small boost to wind allies' ATK |
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| White Flag | 1750 | 146 | Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies |
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| White Talons | 1725 | 151 | Whirlwind's Verity: Medium boost to wind allies' critical hit rate |
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| Wind Axe | 1215 | 87 | Wind's Might: Small boost to wind allies' ATK |
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| Wind Rod | 995 | 131 | Wind's Might: Small boost to wind allies' ATK |
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| Windflash | 3170 | 228 | Ventosus's Aegis: Big boost to wind allies' max HP Cursed Halberd: When main weapon, you have a chance to reduce DMG taken. Boost to DEF. |
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| Wing of the Pure | 2235 | 297 | Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Healing: Small boost to healing cap for wind allies |
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| Worldvexing Angelos | 2758 | 341 | Tidings of the New World: Massive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton II: Amplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Wrapped Bow | 1130 | 101 | Wind's Might: Small boost to wind allies' ATK |
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| Wrench | 1160 | 160 | Kamikaze's Aegis: Medium boost to wind allies' max HP Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Yantok | 475 | 61 |
Pages in category "Wind Weapons"
The following 200 pages are in this category, out of 486 total.
(previous page) (next page)A
- Abu Simbel
- Achromatic Palette
- Aerial Cane
- Aetherial Bow
- Aetherial Maverick
- Affectionate Bell
- Alster Bow
- Alster Spear
- Aluminum Bat
- Ameno Habakiri (Wind)
- Ancient Nalakuvara
- Anemoi Silver Lyre
- Another Sky
- Arabesque Ventus
- Arkab
- Arkab Prior
- Arkab Prior Militis
- Aschallon Ventus
- Ash Wand
- Atma Axe (Wind)
- Atma Blade (Wind)
- Atma Bow (Wind)
- Atma Dagger (Wind)
- Atma Fist (Wind)
- Atma Gun (Wind)
- Atma Harp (Wind)
- Atma Spear (Wind)
- Atma Staff (Wind)
- Atma Sword (Wind)
- Aurora Bow
- Avenger Ventus
B
C
- C'est la Vie
- Caduceus (Wind)
- Camazotz
- Cardinal Spear
- Championship Belt (Wind)
- Chanteuse Angelique (Wind)
- Cherry Blossom Lance
- Chivalrous Blade
- Chivalrous Spear
- Chromatic Paintbrush
- Claíomh Solais Díon
- Cloud Tomahawk
- Cloudbar
- Cloudbolt
- Club
- Col du Chat
- Cometa Sica (Wind)
- Compact Automatic Pistol
- Cords of Heaven Lyre
- Coruscant Crozier
- Creepy Claws
- Crimson Sapphire
- Crosswind
- Cube Staff
- Cythara Anglica
D
- Damascus Knife (Wind)
- Dandelion
- Daur da Blao
- Deirdre's Claws
- Deirdre's Symbol
- Demondagger of Liberation Verboten
- Demonic Longstaff (Wind)
- Dent du Chat
- Desperation Gauntlet
- Desperation Rifle
- Destiny Knuckles
- Devil's Finger (Wind)
- Diadem Moulinet (Wind)
- Disturbance Signum
- Dojigiri Yasutsuna
- Doombringer Gauntlet
- Dowry Blade
- Draconic Rod
- Dragon Slayer
- Dragonfliar Cutter
E
- Eagle Tears
- Egoism
- Eight-Life Katana Sage
- Eight-Life Katana Ventus
- Eighth Point of the Flock
- Elfin Bow
- Emerald Cane
- Emerald Claw
- Emerald Dagger
- Emerald Spear
- Emerald-Green Blade
- Enchanted Nail
- Ent Harp
- Ent Ripper
- Evanescence
- Evening Floral Shower
- Ever a Wanderer
- Evyg Em Noytnetta
- Ewiyar's Beak
- Excalibur (Wind)
- Exo Australis
- Exo Pelion
F
- Fangorn
- Fantasia-Realm Harp
- Far Away
- Faust Ventus
- Feather Wand
- Feder des Zugvogels
- Festive Frying Pan
- Fight Suppressor (Wind)
- Five-Soul Staff Sage
- Five-Soul Staff Ventus
- Flower Crown
- Flowering Twilight
- Flying A
- Foil's Foiler
- Four-Sky Blade Sage
- Four-Sky Blade Ventus
- Freikugel (Wind)
- FRIED Spear
- Frigorific Summer Parasol
- Froggly Bell
- Fugudoku
- Fusetto
G
- Gachatti
- Gae Bulg (Wind)
- Galactic Impact
- Galgalim of Gales
- Galleon Float
- Galvanic Lance
- Gamuza
- Gateway-Star Sword
- Gauntlet of Bewilderment
- Ghillie Fork
- Golden Dragon
- Gorgeous Spin Blade
- Gougelance of Liberation Verboten
- Grass Musket
- Green Light
- Griffith Bow
- Guardian's Xiphos (Wind)
- Guitarron del Maestro (Wind)
- Gullinbursti
- Gust-Piercer Arrow















































































































































































































































































































































































