Cometa Sica (Wind)

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Class Champion Weapons
Can be uncapped to 4★Can be uncapped to 5★Can be Awakened
HP ATK C.A.×
Level 1 43 384 -
Level 100 279 2295 -
Level 150 338 2773 ??
Level 200 397 3251 ??
Crafted from Jade Dagger Relic
Obtain
Restrictions
Only Manadiver can equip this as a main weapon
ID 1040121600
JP Name コメーテス・シーカ
Release Date 2025-03-25
4★ Date 2025-03-25
5★ Date 2025-03-25
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Waymarking dagger at the ready, the voyager of magic's boundless ocean moves unseen. Sight awakened, they look beyond dark shadows and thick clouds for signs of manatura. Where their blade points, destiny awaits.
Charge Attack
Magiae Mare Massive Wind damage to a foe.
All Wind allies gain 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and Supplemental DMG (100,000)DMG dealt is supplemented
Strength: 100,000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Additional effect at 5★:
Also deal multi-hit, 100% Bonus Wind damage (Damage cap: ~120,000 per hit / Max: 5 hits) based on MC's number of Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.[1]
Weapon Skills
Conjurer's Sapience When main weapon (MC only):
Increase  Wild Magica400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
's specs.
(Consumes 10% less charge bar for each Crest of MC's element [Max: 50%].)
Conjurer's Erudition When main weapon (MC only):
Increase  Secret TriadFill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
's specs.
(Upon cast: All allies gain 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 3 turns
, 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3 turns
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turns
.)[1]
Conjurer's Acumen When main weapon (MC only):
Increase  OvertranceGain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Duration: 6 turns
and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
. (Can't recast.)
's specs.
(Upon cast: Gain 50% Skill DMG UpSkill DMG is boosted
Strength: 50%Duration: 6 turns
, 20% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 20%Duration: 6 turns
, 150% C.A. DMG UpCharge attack DMG is boosted
Strength: 150%Duration: 6 turns
, 90% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 90%Duration: 6 turns
, and 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 6 turns
.)[1]
▶ Unlocks at Awakening lvl 15: Unlocks at Awakening lvl 15:
Conjurer's Source When main weapon (MC only):
Increase  Aether Siphon700% Elemental damage to a foe (Damage cap: ~730,000).
Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name
. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
.
All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
. (Crest gained based on caster's element.)
's specs.
(Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects
affects all allies.
When MC is at 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
:
Increase Wind damage hit number to 3.)
5★ Uncap
Rupies ×50,000
Base Reduction Materials
This weapon should not be reduced or used as fodder.
Awakening
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 200 1500
Lvl Attack Defense
2 Might +2% HP +2%
3 Might +2% DEF +2%
4 Might +2% HP +2%
5 Might +2% HP +3%
6 Might +2% DEF +2%
7 Might +2% HP +3%
8 Might +3% HP +3%
9 Might +3% DEF +2%
10 Might +3% HP +4%
11 Might +3% HP +4%
12 Might +3% DEF +4%
13 Might +3% HP +4%
14 Might +5% HP +5%
15 New Weapon Skill Unlocked New Weapon Skill Unlocked
Total Might +35%
New Weapon Skill Unlocked
HP +30%
DEF +10%
New Weapon Skill Unlocked
Weapon VersionsThis weapon has alternate versions.






5★ Class Champion Weapons








































Grid Suggestions

Gameplay Notes

  • The element of a Row V Class Champion Weapon can be freely changed from its weapon details screen. This can be done any number of times and has no cost. However, a weapon's element can't be swapped while it's being used in an active or pending battle.
  • Row V Class Champion Weapons are obtained at 4★ after being forged.

References