Category:Voltage II Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Bow of Sigurd Militis | ![]() |
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2122 | 197 | ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is ![]() All allies gain ![]() Strength: 10%. |
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Crimson Scale | ![]() |
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3508 | 253 | ![]() ![]() ![]() |
Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%. |
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Erichthonius Militis | ![]() |
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1969 | 218 | ![]() ![]() |
Spear Voltage II: Boost to ATK based on how many spears are equipped Blaze's Initiation: Supplement fire allies' C.A. DMG based on how low their HP is ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Gospel of Water and Sky | ![]() |
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3002 | 354 | ![]() ![]() ![]() |
Snowfall's Pact: Supplement water allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Snowfall's Quintessence: Boost to water allies' DMG cap ![]() All allies gain ![]() . 4★: Also restore all allies' HP. |
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Harmonia | ![]() |
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2870 | 381 | ![]() ![]() ![]() |
Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap ![]() Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict ![]() . |
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Heliogabalus Militis | ![]() |
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1888 | 235 | ![]() ![]() |
Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quenching: Supplement light allies' C.A. DMG based on how high their HP is ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Indra's Edge Militis | ![]() |
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2137 | 194 | ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped Tranquility's Fortitude: Supplement wind allies' DMG based on how low HP is ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Koukouvagia Militis | ![]() |
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2296 | 153 | ![]() ![]() |
Gun Voltage II: Boost to ATK based on how many guns are equipped Glimmer's Fortitude: Supplement light allies' DMG based on how low HP is ![]() Restore 10% of all allies' HP (Healing cap: 1500). |
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Pain and Suffering | ![]() |
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2260 | 500 | ![]() ![]() ![]() |
Purgatory's Pact: Supplement dark allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Quintessence: Boost to dark allies' DMG cap ![]() Gain ![]() Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() . |
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Piercing Galewing | ![]() |
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3185 | 317 | ![]() ![]() ![]() |
Tranquility's Pact: Supplement wind allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Quintessence: Boost to wind allies' DMG cap ![]() Gain ![]() Duration: Indefinite. 4★: All allies also gain ![]() Strength: 10%. |
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Plume of Suparna Militis | ![]() |
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2046 | 203 | ![]() ![]() |
Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Exertion: Boost to wind allies' multiattack rate based on how high their HP is ![]() Inflict ![]() Duration: 180 seconds. |
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Ramsund Militis | ![]() |
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1857 | 241 | ![]() ![]() |
Staff Voltage II: Boost to ATK based on how many staffs are equipped Purgatory's Fortitude: Supplement dark allies' DMG based on how low HP is ![]() All allies gain ![]() Strength: 70% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Solomon's Axe Militis | ![]() |
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2240 | 164 | ![]() ![]() |
Axe Voltage II: Boost to ATK based on how many axes are equipped Ridge's Persistence: Supplement earth allies' DMG based on how high their HP is ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spymur's Vision Militis | ![]() |
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2291 | 154 | ![]() ![]() |
Gun Voltage II: Boost to ATK based on how many guns are equipped Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is ![]() All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sword of Pallas Militis | ![]() |
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2153 | 182 | ![]() ![]() |
Sword Voltage II: Boost to ATK based on how many sabres are equipped Blaze's Exertion: Boost to fire allies' multiattack rate based on how high their HP is ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsWind DEF Up. Not a Damage Cut. Reduces Wind damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Toothache and Suffering | ![]() |
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3300 | 206 | ![]() ![]() ![]() |
Axe's Wrath: Boost to ATK, max HP, and multiattack rate based on how many axes are equipped Axe Voltage II: Boost to ATK based on how many axes are equipped Tranquility's Quenching: Supplement wind allies' C.A. DMG based on how high their HP is ![]() Foe gains ![]() Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: ![]() Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. duration decreased to 0.5 turns. |
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Vynateya Militis | ![]() |
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2265 | 159 | ![]() ![]() |
Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Exertion: Boost to dark allies' multiattack rate based on how high their HP is ![]() All allies gain ![]() Strength: 10% (Healing cap: 700)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Wilhelm Militis | ![]() |
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1990 | 214 | ![]() ![]() |
Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped Snowfall's Marvel: Supplement water allies' skill DMG based on how low their HP is ![]() All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "Voltage II Skill Weapons"
The following 18 pages are in this category, out of 18 total.