Category:Water Voltage II Skill Weapons

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Icon Name R El Type ATK HP Skills
Bow of Sigurd Militis 2569 238
Bow Voltage II: Boost to ATK based on how many bows are equipped.
Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is
Sephira Legio Aquae: When main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox
:
Active even when not main weapon and affects Water allies.)
Yelmryk Repetere: Massive Water damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gospel of Water and Sky 3002 354
Snowfall's Pact: Supplement water allies' DMG
Dagger Voltage II: Boost to ATK based on how many daggers are equipped
Snowfall's Quintessence: Boost to Water allies' damage cap.
Sacred Word: Massive Water damage to a foe.
All allies gain 100% / 40% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also restore 10% of all allies' HP (Healing cap: 1500).
Selfless-Rift Spear 3505 399
▶
Spear Voltage II: Boost to ATK based on how many spears are equipped.
Dawnfinder's Calm II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.)
Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Infinite Spiral Onslaught: Massive Water damage to a foe.
All allies gain 30% Repel (3 times)Reflects DMG
Strength: 30%Duration: IndefiniteDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
4★: All allies also gain RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: Indefinite
.
Twinfall-Sky Blade 3653 368
▶
Dagger Voltage II: Boost to ATK based on how many daggers are equipped.
Dualblade Flash's Bond II: Boost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for dagger-specialty allies.)
Guiding Star's Splendor: 30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Ultima Forsan: Massive Water damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also inflict Water DEF Down (Stackable)DEF is lowered for water DMG (Stackable)
Duration: 180 seconds
on a foe.
5★: All allies also gain Supplemental DMGDMG dealt is supplemented
Verification needed.
.
Wilhelm Militis 2410 259
Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped.
Snowfall's Marvel: Supplement water allies' skill DMG based on how low their HP is
Sephira Manus Aquae: 6% boost to Water allies' multiattack rate.
(60% boost to Water allies' multiattack rate in Arcarum.)
Aura Prison Repetere: Massive Water damage to a foe.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Pages in category "Water Voltage II Skill Weapons"

The following 5 pages are in this category, out of 5 total.