Category:Staff Weapons

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Icon Name R El Type ATK HP Skills
Amber Staff Relic 960 128 Light Ray: Big earth DMG to a foe
Angel Wand 100 40 Shock: Medium Light damage to a foe.
Archangel Wand 400 100 Light Ray: Big Light damage to a foe.
Architect Frame 1760 225
Architect Battle Arts: When main weapon (MC only): Chance to gain a random buff with every one-foe attack
Architect ATK Ⅱ: Big boost to dark allies' ATK
Lightwhip Flurry: Massive Dark damage to a foe.
Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Arson 1505 197
Hellfire's Might: Medium boost to fire allies' ATK
Piercing Light: Big Fire damage to a foe.
Arson Blaze 2648 339
Inferno's Might: Big boost to fire allies' ATK
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Scarlet Craft: Supplement fire allies' critical hit DMG
Rupturing Scintillation: Massive Fire damage to a foe.
All allies gain Fire ATK UpFire ATK is boosted
.
4★: Also inflict Fire DEF DownDEF is lowered for fire DMG
.
Arson Link 1527 213
Hellfire's Might: Medium boost to fire allies' ATK
Piercing Light: Big Fire damage to a foe.
Ash Staff 440 60 Light Flash: Small Earth damage to a foe.
Ash Wand 450 58 Light Flash: Small Wind damage to a foe.
Astro Wand 1140 160
Clawed Blaze: Medium boost to fire allies' ATK
Starry Orbit: Big Fire damage to a foe.
Restore 5% of all allies' HP (Healing cap: 500).
Auguste Commemorative Staff 1725 231
Resort's Might: Big boost to light allies' ATK
Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
Auguste Splash: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 750).
Autograph Art Sketchbook 1850 206
Armed Shine: Big boost to light allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
I Stan for the Best!: Massive Light damage to a foe.
Inflict CharmedAttacks are slightly limited
Duration: 180 seconds
.
Babylon Staff 1730 232
Terra's Might: Big boost to earth allies' ATK
Nevil Ane: Massive Earth damage to a foe.
Gain 10% ATK UpATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Bronze Mace 410 58 Light Flash: Small Water damage to a foe.
Bronze Rod 430 54 Light Flash: Small Fire damage to a foe.
Caduceus 3259 435
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is
Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is
Staff of Grace: Massive Earth damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is
Staff of Grace: Massive Fire damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Light's Majesty: Small boost to Light allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is
Staff of Grace: Massive Light damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Caduceus 3259 435
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is
Staff of Grace: Massive Wind damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Cane 935 128
Water's Might: Small boost to water allies' ATK
Shock: Medium Water damage to a foe.
Cat's Tail 1824 211
Fluffy-Wuffy Tail: Big boost to Earth allies' ATK
Freedom's Way: When main weapon (MC only): Boost to multiattack rate and dodge rate
Have Meow, Will Travel: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Cherubim Wand 1172 156
Highsage's Aegis: Medium boost to light allies' max HP
Saint's Pillar: Big Light damage to a foe.
Gain DEF UpDEF is boosted
.
Club 425 55 Light Flash: Small Wind damage to a foe.
Cube Staff 1506 194
Whirlwind's Might: Medium boost to wind allies' ATK
Cubism: Big Wind damage to a foe.
Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Cursed Cane 1515 195
Hatred's Aegis: Medium boost to dark allies' max HP
Halo: Big Dark damage to a foe.
Cursed Staff of Calamity 1930 190
Armed Grounds: Big boost to earth allies' ATK
Covert Artistry: When main weapon (MC only): 20% boost to C.A. damage.
Desire Incarnate: Massive Earth damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Deathly Arson 1560 204
Hellfire's Might: Medium boost to fire allies' ATK
Piercing Light: Big Fire damage to a foe.
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Dark DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Earth DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Fire DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Light DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Water DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Demonic Longstaff 2940 298
Arcanist's Nature: When main weapon: Enhance  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using  Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Invoke Calamity: Massive Wind DMG to a foe.
All allies gain ??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Diablo Scepter 1230 158
Hatred's Aegis: Medium boost to dark allies' HP
Still Obscurity: Big Dark damage to a foe.
Gain DA UpDouble attack rate is boosted
.
Donare Trane 1884 199
Lightbeam's Might: Big boost to light allies' ATK
Ever-Watching Eye: When main weapon (MC only): 10% Bonus Light DMG effect to critical hits.
Esoteric Gaze: Massive Light damage to a foe.
All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
Draconic Rod 3148 418
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Cyclone Cage: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Also remove 1 debuff from all allies.
Dragon Bar V 2310 255
All That Glitters Are Apples: ~3%Verification needed. boost to item drop rate.
Spirit Bomb of Doom: Massive Dark damage to a foe.
Dream Atlas 1700 235
Hoarfrost's Might: Big boost to water allies' ATK
Vision Chronicle: Massive Water damage to a foe.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Earth Mace 985 133
Earth's Aegis: Small boost to earth allies' max HP
Shock: Medium Earth damage to a foe.
Emerald Cane 1040 137
Wind's Might: Small boost to wind allies' ATK
Shock: Medium Wind damage to a foe.
Enchanted Broomstick 2313 255
Terra's Might: Big boost to earth allies' ATK
Earth's Verity: Small boost to earth allies' critical hit rate
Bonbon Bash: Massive earth DMG to a foe / 1-turn cut to MC's damage skill cooldown / Boost to skill DMG cap
Enchanted Staff 480 60 Light Flash: Small Fire damage to a foe.
Euripides 2090 300
Terra's Might: Big boost to earth allies' ATK
Mountain's Dual-Edge: Medium boost to double attack rate for earth allies
Fulgurite: Massive Earth damage to a foe / Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 1.5-2.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 1-2 turns remaining.
.
Evil Wand 1030 185
Dark's Might: Small boost to dark allies' ATK
Shock: Medium Dark damage to a foe.
Falcon Mace 1185 160
Mountain's Enmity: Medium boost to earth allies' ATK based on how low HP is
Piercing Light: Big earth DMG to a foe
Feast's Signum 2140 290
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Night Decoration: Massive Light damage to a foe.
Restore 20% of all allies' HP (Healing cap: 1500).
MC gains Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Feather Staff 940 127
Earth's Aegis: Small boost to earth allies' max HP
Out of Sight: Medium Earth damage to a foe.
Feather Wand 975 128
Wind's Aegis: Small boost to wind allies' max HP
Shock: Medium Wind damage to a foe.
Fire Nymph Staff 700 90
Fire's Might: Small boost to fire allies' ATK
Out of Sight: Medium Fire damage to a foe.
Five-Soul Staff 2040 272
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Five-Soul Staff Aqua 2200 290
Hoarfrost's Might: Big boost to water allies' ATK
The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Cardinal 2420 320
Inferno's Might: Big boost to fire allies' ATK
The Five Pillars of Heaven: Massive Fire damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Cobalt 2420 320
Hoarfrost's Might: Big boost to water allies' ATK
The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Ecru 2420 320
Terra's Might: Big boost to earth allies' ATK
The Five Pillars of Heaven: Massive Earth damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Incendo 2200 290
Inferno's Might: Big boost to fire allies' ATK
The Five Pillars of Heaven: Massive Fire damage to a foe.
Restore all allies' HP.
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Ivory 2420 320
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Lumen 2200 290
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Nyx 2200 290
Oblivion's Might: Big boost to dark allies' ATK
The Five Pillars of Heaven: Massive Dark damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Obsidian 2420 320
Oblivion's Might: Big boost to dark allies' ATK
The Five Pillars of Heaven: Massive Dark damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Sage 2420 320
Ventosus's Might: Big boost to wind allies' ATK
The Five Pillars of Heaven: Massive Wind damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Five-Soul Staff Sterling 2160 288
Zion's Might: Big boost to light allies' ATK
The Five Pillars of Heaven: Massive Light damage to a foe.
Restore 10% of all allies' HP (Healing cap: 2000).
All allies gain RefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns
.
Five-Soul Staff Terra 2200 290
Terra's Might: Big boost to earth allies' ATK
The Five Pillars of Heaven: Massive Earth damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Five-Soul Staff Ventus 2200 290
Ventosus's Might: Big boost to wind allies' ATK
The Five Pillars of Heaven: Massive Wind damage to a foe.
Restore all allies' HP
All allies gain RefreshHP is restored on every turn
.
Flower Crown 1525 202
Whirlwind's Healing: Medium boost to healing cap for wind allies
Light Ray: Big Wind damage to a foe.
Fonic Rod 1730 230
Magic Charge: Medium boost to light allies' ATK based on how low HP is
Speed Cast: Small boost to Light allies' ATK
Eclair de Larmes: Massive Light damage to a foe. / Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Forbidden Inferno 2200 280
Inferno's Dual-Edge: Big boost to double attack rate for fire allies
Fire's Might: Small boost to fire allies' ATK
Hungry Flame: Massive Fire damage to a foe.
All allies gain Fire ATK UpFire ATK is boosted
.
Forbidden Memories 2180 281
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate
Ti Amo: Massive Dark damage to a foe.
Restore HP of allies in first and second positions (Healing cap: 2000) and grant Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Forest Hermit Staff 1045 136
Fire's Healing: Small boost to healing cap for fire allies
Shock: Medium Fire damage to a foe.
Frigorific Summer Parasol 2133 291
Wind's Majesty: Small boost to wind allies' ATK and max HP
Wind's Aegis: Small boost to wind allies' max HP
Crystal Whirl: Massive Wind damage to a foe.
Restore all allies' HP.
All allies gain 20% Earth CutEarth DMG is cut 20%
Strength: 20%Earth Damage Cut.
.
Gotle Bell Cane 1500 200
Bells of Grace: 5% boost to EXP
Bells of Glad Tidings: Massive Light damage to a foe. / Restore allies' HP.
Gridarvor 2180 282
Oblivion's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP
Oblivion's Healing: Big boost to healing cap for dark allies
Supernal Blast: Massive Dark damage to a foe.
Bonus plain DMG
Guivre Rod 1750 226
Intelligence: Big boost to dark allies' ATK / 7% cut to dark allies' max HP
Dexterity: Small boost to double attack rate for dark allies
Ignite Terror: Massive Dark damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Dark DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Earth DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Fire DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Light DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hallowed Pilgrimage 2770 368
Saint's Nature: When main weapon: Increase healing of  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect
upon using  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Dharmic Doctrine: Massive Wind DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Hellward Scepter 1195 153
Hatred's Might: Medium boost to dark allies' ATK
Abyssal Damnation: Big Dark damage to a foe.
Gain ATK UpATK is boosted
.
Holiday Wand 1795 241
Preemptive Amber Barrier: All earth allies gain shield at start of battle
Terra's Healing: Big boost to healing cap for earth allies
Presents for Everyone!: Massive earth DMG to a foe / Give bounty
Hollowsky Staff 2660 360
Voidsung Grasp: 20% boostSize: Big
Modifier: EX
to staff- and harp-specialty allies' ATK
10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle
Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000)
Hollow Stream: Massive Water damage to a foe. / All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain High Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Holy Cane 1495 199
Thunder's Might: Medium boost to light allies' ATK
Piercing Light: Big Light damage to a foe.
Ice Bough Staff 1470 202
Tsunami's Aegis: Medium boost to water allies' max HP
Light Ray: Big Water damage to a foe.
Illusion Scepter 2530 334
Inferno's Might: Big boost to fire allies' ATK
True Enchantment: ~5% boost to skill damage cap for Fire allies.
Meteor Storm: Massive Fire damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Debuff immunity (1 time).
Impossible Diagram 2413 385
Zion's Glory: Big boost to light allies' C.A. specs and chainburst specs.
Glimmer's Ascendancy: 10% boost to Light allies' special C.A. damage cap.
Shruti Smriti: Massive Light damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.Verification needed.
In Full Whisker 2173 283
Terra's Might: Big boost to earth allies' ATK
Earth's Garrison: Small boost to earth allies' DEF based on how low HP is
Symphony of the Meow: Massive Earth damage to a foe.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
Verification needed.
.
Intervallo Bramoso 1709 234
Resilient Gale: Big boost to wind allies' max HP
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG
Partitura di Desiderio: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Iron Mace 435 61 Light Flash: Small Water damage to a foe.
Iron Rod 455 57 Light Flash: Small Fire damage to a foe.
Iron Staff 460 52 Light Flash: Small Fire damage to a foe.
Iron Wand 420 60 Light Flash: Small Water damage to a foe.
Jacaranda 1255 169
Mountain's Verity: Medium boost to earth allies' critical hit rate
Halo: Big earth DMG to a foe
Jade Staff Relic 960 128 Light Ray: Big wind DMG to a foe
Kalaurops 2530 333
Oblivion's Might: Big boost to dark allies' ATK
Terra's Might: Big boost to earth allies' ATK
Love Forbidden: Lessen Light damage taken for Dark allies.10% at SL15
Stay Away...: Massive Dark damage to a foe.
10% hit to both ATK and DEF.
4★: Slight chance to remove all debuffs.
Kapilavastu 2040 276
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Aqua 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Incendo 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Lumen 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Nyx 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Rebirth 2060 278
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Kapilavastu Replica 1310 178
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Great Punishment: Big Water damage to a foe.
Kapilavastu Terra 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Ventus 2410 320
Gate of Wisdom: Boost  Fate ForeseenConvert entire charge bar to MPMagic power is amplified
.
to 1 MPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost  Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Great Punishment: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Keraunos 2105 231
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Keraunos Aqua 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Incendo 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Lumen 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Nyx 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Rebirth 2200 232
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Keraunos Replica 1311 177
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Grand Meteor: Big Earth damage to a foe.
Keraunos Terra 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Keraunos Ventus 2570 265
Thunder's Roar: Boost to  Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to  Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable)
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict 10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Grand Meteor: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
.
Kraken Club 2147 267
Up in Arms: Big boost to earth allies' ATK
Hundred Fists: When main weapon (MC only): Gain Multiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG)
Strength: 15% DA / 5% TA (Max: 75% DA / 25% TA)Duration: Indefinite
every turn.
Cephalopod Clobber: Massive Earth damage to a foe.
Gain 30% ATK UpATK is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: ~50% chance to also attack 2 to 8 times.
Light Staff 1035 138
Light's Aegis: Small boost to light allies' max HP
Out of Sight: Medium Light damage to a foe.
Little Witch Scepter 1200 150
Io Heartbond: Boost to ATK and DEF when Io is in the party
Arcane Praxis: Boost to skill DMG
Elemental Gust: Big water DMG to a foe
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Lunatic Broom 2750 365
Nightbender's Nature: When main weapon (MC only): Recover 1 MPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Unfettered Discord: Massive elemental DMG to a foe. / Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 MPMagic power is amplified
at end of turn.
Mace 640 87 Out of Sight: Medium Water damage to a foe.
Magus Scepter 1735 231
Zion's Might: Big boost to light allies' ATK
Revise Ergo: Massive Light damage to a foe.
Gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Majestic Royal Pole 1765 234
Whirlwind's Might: Medium boost to wind allies' ATK
Wind's Aegis: Small boost to wind allies' max HP
Chaos Burn: Massive Wind damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
or DEF DownDEF is lowered
Duration: 180 seconds
.
Maple Staff 425 59 Light Flash: Small Earth damage to a foe.
Maple Wand 435 57 Light Flash: Small Wind damage to a foe.
Medusiana Staff 2520 371
Terra's Might: Big boost to earth allies' ATK
Incantation Fang: Big boost to triple attack rate (MC only).
Immunity to Stone effect
Lethal Gaze: Massive Earth damage to a foe.
Gain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Montague's Oath 2175 283
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle
Herald of the Moon: Massive Water damage to a foe.
Gain 10% ATK UpATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Moss Tree Staff 950 125
Wind's Aegis: Small boost to wind allies' max HP
Out of Sight: Medium Wind damage to a foe.
Mysterian Holy Scepter 1740 227
Mysteries of Mysteria: 15% boost to staff-specialty allies' charge attack damage.
Breath of Mysteria: Big boost to wind allies' ATK
Holy Gale: Massive Wind damage to a foe.
All allies gain 10% Wind ATK UpWind ATK is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Mythril Mace 650 90 Out of Sight: Medium Water damage to a foe.
Mythril Rod 670 86 Out of Sight: Medium Fire damage to a foe.
Nastro Viola 2188 280
Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed
Light's Grace: Small boost to light allies' max HP and debuff resistance
Melodia Legata: Massive Light damage to a foe.
Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
All allies gain Light ATK UpLight ATK is boosted
.
Nature's Mystery 1510 196
Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is
Halo: Big Fire damage to a foe.
Nimuean Drachenstock 1002 190
Clawed Grounds: Medium boost to earth allies' ATK
Earthen Circle: Big Earth damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
.
Nirvana 2053 274
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nirvana Aqua 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Incendo 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Lumen 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Nyx 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Rebirth 2070 276
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Light damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nirvana Replica 1316 176
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Akashic Records: Big Light damage to a foe.
Nirvana Terra 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Earth damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Nirvana Ventus 2420 322
Serenity's Mead: When main weapon: Boost to  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series' healing and healing cap+500HP (+250HP to other parties)..
Reincarnation: When main weapon (MC only): Gain AutorevivedRecovers once from a knockout while in effect
when casting  PanaceaRestore 100 + 20% of max HP to all parties (Healing cap: 1500 [750 for other parties]). series.
Akashic Records: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 25% Healing Cap UpHealing skill's healing cap is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Oak Staff 450 62 Light Flash: Small Earth damage to a foe.
Oak Wand 460 60 Light Flash: Small Wind damage to a foe.
Ocean Rod 1005 137
Wind's Aegis: Small boost to water allies' max HP
Out of Sight: Medium Water damage to a foe.
Onyx Staff Relic 960 128 Light Ray: Big dark DMG to a foe
Pastoral Staff 1490 200
Mountain's Might: Medium boost to earth allies' ATK
Piercing Light: Big Earth damage to a foe.
Pearl Staff Relic 960 128 Light Ray: Big light DMG to a foe
Petit Bouquet de Fleurs 2588 351
Ventosus's Healing: Big boost to wind allies' healing cap
Whirlwind's Majesty: Medium boost to wind allies' ATK and max HP
Feuilles Brillantes: Massive Wind damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Phoenix Tail Feathers 1220 160
Hellfire's Aegis: Medium boost to fire allies' max HP
Promethean Blaze: Big Fire damage to a foe.
Restore HP.
Prayer of Grand Gales 3302 439
Ewiyar's Gale: Boost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.
Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Tempest Cage ++: Massive Wind damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Remove 1 debuff.
Restore 10% of all allies' HP (Healing cap: 2000).
Preghiera 1172 156
Clawed Shine: Medium boost to light allies' ATK
Flusso di Luce: Big Light damage to a foe.
Restore MC's HP.
Prismatic Mace 2230 298
Zion's Aegis: Big boostNormal 8% base, 1% per skill level, SL10 18% to light allies' max HP
Cita: Massive Light damage to a foe. / Gain DA UpDouble attack rate is boosted
Verification needed.
.
Promise 1990 198
Ventosus's Might: Big boost to wind allies' ATK
Unforgiving: Massive Wind damage to a foe.
Gain 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%
.
Returner Staff 2090 310
Ventosus's Might: Big boost to wind allies' ATK
Soul Unchained: Massive Wind damage to a foe
Hit to debuff resistance.
Rose Crystal Wand 2030 260
Blood Rose Thorns: Big boost to Fire allies' ATK
Blood Rose Barrier: Lessen Wind DMG for all allies
Domination Flare: Massive Fire damage to a foe. / Inflict 15% Fire DEF DownDEF is lowered for fire DMG
Strength: 15%Duration: 180 seconds
.
Rubia Rod 1065 138
Fire's Clarity: Slight chance to dodge and counter (small DMG) for fire allies
Out of Sight: Medium Fire damage to a foe.
Rusted Staff 96 30 Light Ray: Big Dark damage to a foe.
Sacred Codex 1545 206
Thunder's Aegis: Medium boost to light allies' max HP
Piercing Light: Big Light damage to a foe.
Saintly Fountain 2118 294
Terra's Trium: Big boost to earth allies' multiattack rate
Mountain's Restraint: Medium boost to earth allies' double attack rate and critical hit rate
Sweet Present: Massive Earth damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
Sapphire Staff Relic 960 128 Light Ray: Big water DMG to a foe
Scarlet Oath 1500 200
Hellfire's Healing: Medium boost to healing cap for fire allies
Coral Glow: Big Fire damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
Sea of Dreams 2158 286
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Dark's Sentence: Small boost to dark allies' C.A. DMG and C.A. DMG cap
Mesmerizing Melody: Massive Dark damage to a foe.
Inflict Dark DEF DownDEF is lowered for dark DMG
Duration: 180 seconds
and Putrefied (10,000)HP is lowered on every turn
Strength: 10,000Duration: 180 seconds
.
Sealed Claustrum 2560 342
Zion's Might: Big boost to light allies' ATK
Spirit's Aegis: Lessen Dark damage for Light allies
Close to You: Massive Light damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sealing Staff 2330 303
Darkness Concealer: Big boost to dark allies' ATK
Smiling Is Magic: When main weapon: Boost to Dark allies' healing cap.
Magic of Happiness: Massive Dark damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700).
5★: Healing cap increased to 2000.
Also remove 1 debuff from all allies.
Septian Burner 1900 250
Flames of Prosperity: When main weapon, ~3%Verification needed. boost to item drop rate
Ignition Zone: Massive Fire damage to a foe.
Inflict BountyItem drop rate is boosted
.
Shadow Scepter 1540 199
Hatred's Might: Medium boost to dark allies' ATK
Piercing Light: Big Dark damage to a foe.
Shadow Wand 710 88
Dark's Aegis: Small boost to dark allies' max HP
Shock: Medium Dark damage to a foe.
Shareeravadi 1015 135
Light's Might: Small boost to light allies' ATK
Shock: Medium Light damage to a foe.
Silphium 2073 303
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is
Dark's Aegis: Small boost to dark allies' max HP
Entangled Heart: Massive Dark damage to a foe.
Gain boost to MC's DMG cap and Guts effect.
Silver Staff Relic 1680 224
Vessel Phantasmic: This masterless weapon slumbers through eternal night.
Silver Shine: Massive Light damage to a foe.
Skeleton Cane 1779 220
Armed Flood: Big boost to water allies' ATK
Covert Artistry: When main weapon (MC only): Boost to C.A. DMG.
Frozen Ruin: Massive Water damage to a foe.
All allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Skull Wand 1340 172
Skull Parade: Medium boost to double attack rate for dark allies
Kaspar Shock: Big Dark damage to a foe.
Inflict Poisoned (1000)HP is lowered on every turn
Strength: 1000Duration: 180 seconds
.
Snack Pole 2185 283
Inferno's Might: Big boost to fire allies' ATK
Lollipop Nightmare: Massive fire DMG to a foe / Hit to debuff resistance
Snowman Rod 1025 140
Water's Might: Small boost to water allies' ATK
Shock: Medium Water damage to a foe.
Soothing Torch 1530 201
Hellfire's Aegis: Medium boost to fire allies' max HP
Halo: Big Fire damage to a foe.
Sorcery Climate Baton 2108 275
Weather Controller: Big boost to light allies' ATK
Instinctive Forecast: When main weapon: Reduce all allies' DMG taken from foes with ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
by 10%.
Thunderfall: Massive Light damage to a foe.
All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Also raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Spear of Judgement 1170 158
Mountain's Might: Medium boost to earth allies' ATK
Vendidad: Big Earth damage to a foe.
Gain 7% DEF UpDEF is boosted
Strength: 7%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Spiked Club 670 91 Out of Sight: Medium Earth damage to a foe.
Spritewood Staff 1470 194
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Water's Healing: Small boostSmall 0% base, 1% per skill level, SL10 10% to healing cap for water allies
Light Ray: Big Water damage to a foe.
Staff 415 57 Light Flash: Small Earth damage to a foe.
Staff of Bahamut 1340 172
Concrio Khelreos: Boost to Erunes' and Harvins' ATK and HP.
(Also affects Primal and Other allies.)
Reginleiv: Big Dark damage to a foe.
Staff of Bahamut Coda 2830 370
Concrio Imber: Boost to Erunes' and Harvins' ATK and HP.
(Also affects Primal and Other allies.)
Vita Imber: Boost to all allies' ATK and max HP based on number of Erunes and Harvins in party.
(Also counts Primal and Other allies.)
Reginleiv: Massive Dark damage to a foe.
Gain DEF UpDEF is boosted
.
Staff of Bahamut Nova 2120 276
Concrio Khelreos: Boost to Erunes' and Harvins' ATK and HP.
(Also affects Primal and Other allies.)
Reginleiv: Massive Dark damage to a foe.
Gain DEF UpDEF is boosted
.
Staff of Divine Justice 2070 280
Divine Gavel: Big boost to Light allies' ATK
Oracle's Boon: When main weapon (MC only): 30% boost to C.A. DMG and 20% boost to C.A. DMG Cap.
Luminous Verdict: Massive Light damage to a foe. / Inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Duration: 180 seconds
.
4★: All allies gain 30% Debuff Res. UpDebuff resistance is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Staff of Eternal Splendor 999 99 Trenchant Void: Massive Light damage to a foe.
Staff of Refusal 1399 216
Thunder's Healing: Medium boost to light allies' healing cap
Bocca della Verita: Big Light damage to a foe.
Restore allies' HP
Staff of Reincarnation 1180 154
Hellfire's Might: Medium boost to fire allies' ATK
Halo: Big Fire damage to a foe.
Staff of Repudiation 3140 420
Hoarfrost's Majesty II: Big boost to Water allies' ATK and max HP
Guiding Revelation: A symbol of apocalyptic corruption. Empowered by a chosen pendulum.
Guiding Gospel: A symbol of evolution's holy outcome. Empowered by a chosen pendulum or chain.
Apocalyptic Glacier: Massive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Staff of the Star Seeker 1410 215
Thunder's Healing: Medium boost to healing cap for light allies
Holy Grace: Big Light damage to a foe.
Gain Dark DMG LoweredDark DMG is lowered
Dark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
.
Stand-Up Mic 1197 151
Clawed Gale: Medium boost to wind allies' ATK
Mic Drop: Big Wind damage to a foe.
All allies gain ATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Stardust Holly Rod 2140 288
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Azure Barrier: All water allies gain ShieldNext ATK received will be ineffective for a fixed amount
Strength: 300 + 75 * (SKLV - 1)Duration: Indefinite
at start of battle
Stardust Fall: Massive Water damage to a foe.
Gain Healing UpHealing skill's healing amount is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Healing Cap UpHealing skill's healing cap is boosted
Strength: 10% + 1Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Steel Mace 445 63 Light Flash: Small Water damage to a foe.
Steel Rod 465 59 Light Flash: Small Fire damage to a foe.
Stone Pole 1030 139
Earth's Aegis: Small boost to earth allies' max HP
Shock: Medium Earth damage to a foe.
Student Notebook 1045 142
Water's Dual-Edge: Small boost to double attack rate for water allies
Shock: Medium Water damage to a foe.
Summer Healing 2536 360
Terra's Healing: Big boost to earth allies' healing cap
Terra's Majesty: Big boost to earth allies' ATK and max HP
Rejuvenize: Massive Earth damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Verification needed.
.
4★: All allies also gain VaccineRemoves all debuffs at turn end (Can't be removed)