Forbidden Agastia

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Revans Weapons
Forbidden Agastia
Can be uncapped to 4★Can be Awakened
ID 1040421300
JP Name フォービドゥンアガスティ
Release Date 2023-01-25
4★ Date 2023-01-25
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
As if possessing a will of its own, this sinful wand maunders the skies in search of its one true wielder. The forbidden magicks produced by its red and gold helix have sent many an unfortunate soul to their demise.
Charge Attack
All-Range Hell Massive Dark damage to a foe.
All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]
Additional effect at 4★:
All allies also gain Tank-and-Counter (1 time)Counters upon taking DMG
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon Skills
Mistfall's Bloodshed III Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start
▶ 120 Unlocks at level 120: Unlocks at level 120:
Mistfall's Restraint Medium boost to dark allies' double attack rate and critical hit rate
4★ Uncap
Rupies ×10,000
Base Reduction Materials
This weapon should not be reduced or used as fodder.
Awakening
Unlock Requirements Awakening EXP Materials Max Awakening EXP
Raise to lvl 100 1500
Lvl Attack Defense Special
2 Might +2% HP +3% ATK +50
3 Might +2% DEF 3% HP +10
4 Might +2% HP +4% C.A. DMG Cap +2%
5 ATK +100 HP +4% DMG Cap +1%
6 Might +3% DEF +3% ATK +50
7 Might +3% HP +6% HP +10
8 Might +3% HP +6% ATK +50
9 Might +3% DEF +3% C.A. DMG Cap +3%
10 ATK +100 HP +8% DMG Cap +2%
11 Might +4% HP +8% HP +15
12 Might +4% DEF +3% ATK +50
13 Might +4% HP +8% HP +15
14 Might +5% HP +8% C.A. DMG Cap +2%
15 ATK +300 DEF +3% DMG Cap +2%
Total Might +35%Multiplier: Normal
ATK +500
DEF +15%
HP +55%
C.A. DMG Cap +7%
DMG Cap +5%
HP +50
ATK +200
Revans Weapons
























Gameplay Notes

Mistfall's Bloodshed III

  • All Dark allies take damage at the start of battle, including sub allies.
    • This damage can't be prevented or reduced.
  • Bloodshed HP DMG stacks additively up to 40% when equipping multiple copies.
  • Raising skill level only affects the ATK boost. It does not affect the damage taken by Dark allies.

Resources

References