Weapon Lists/Revans
(Redirected from Revans Weapons)
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Claw of the Dragonslayer | 3317 | 229 | Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above) Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap Qual Faenge: Massive Earth damage to a foe. All Earth allies gain DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Earth allies also gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claw of the Dragonslayer Mk II | 3605 | 249 | Amber Enforcement: Boost to Earth allies' ATK and DEF (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above) Striking Art: Earth: Boost to Earth allies' skill DMG cap and normal attack DMG cap Neo Qual Faenge: Massive Earth damage to a foe. All Earth allies gain DEF UpDEF is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ArmoredChance of lowering DMG taken Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Concordia | 2963 | 303 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Concordia Mk II | 3219 | 329 | Golden Enforcement: Boost to Light allies' ATK and DEF (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above) Zenith Strike: Light: Boost to Light allies' C.A. DMG cap and normal attack DMG cap Neo Hyacintho Flamma: Massive Light damage to a foe. All Light allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Extinction Blade | 3135 | 265 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Extinction Impact: Unworldly Fire damage to a foe (Damage cap: ~2,550,000). Plain damage to MC based on 30% of current HP. 4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective . |
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Extinction Blade Mk II | 3406 | 288 | Inferno's Garrison: Big boost to fire allies' DEF based on how low HP is Fire's Celere: Small boost to fire allies' ATK and critical hit rate Scarlet Craft: Supplement fire allies' critical hit DMG Neo Extinction Impact: Unworldly Fire damage to a foe. Plain damage to MC based on 30% of current HP. Gain Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite and Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000. |
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Fang of the Dragonslayer | 2972 | 299 | Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn. Earth's Majesty: Small boost to earth allies' ATK and max HP Raserei Faenge: Massive Earth damage to a foe. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: Buff effect increased to 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Fang of the Dragonslayer Mk II | 3230 | 325 | Lifetree's Insignia III: Big boost to earth allies' ATK / Take 5% damageBased on max HP. every turn. Earth's Majesty: Small boost to earth allies' ATK and max HP Neo Raserei Faenge: Massive Earth damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. Inflict ATK Down (Stackable)ATK is lowered (Stackable) Duration: 180 seconds and DEF Down (Stackable)DEF is lowered (Stackable) Duration: 180 seconds on a foe. |
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Forbidden Agastia | 2699 | 353 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate All-Range Hell: Massive Dark damage to a foe. All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Forbidden Agastia Mk II | 2931 | 384 | Mistfall's Bloodshed III: Big boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint: Medium boost to dark allies' double attack rate and critical hit rate Neo All-Range Hell: Massive Dark damage to a foe. All allies gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining., and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Forsaken Agastia | 2790 | 333 | Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above) Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap Agastia Beam: Massive Dark damage to a foe. All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%. |
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Forsaken Agastia Mk II | 3030 | 362 | Graphite Enforcement: Boost to Dark allies' ATK and DEF (Activates when either Dark Omega or Dark Optimus weapon skills have a boost of 280% or above) Zenith Strike: Dark: Boost to Dark allies' C.A. DMG cap and normal attack DMG cap Neo Agastia Beam: Massive Dark damage to a foe. All Dark allies gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Lagrange | 2936 | 302 | Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above) Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap Strike and Shatter: Massive Water damage to a foe. All Water allies gain Tank-and-Counter (1 time)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff upgraded to Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Lagrange Mk II | 3192 | 328 | Cobalt Enforcement: Boost to Water allies' ATK and DEF (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above) Zenith Art: Water: Boost to Water allies' skill DMG cap and C.A. DMG cap Neo Strike and Shatter: Massive Water damage to a foe. All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time) Duration: Indefinite. |
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Mortality Bow | 3150 | 260 | Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap Mortality Obliteration: Massive Fire damage to a foe. All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mortality Bow Mk II | 3422 | 283 | Scarlet Enforcement: Boost to Fire allies' ATK and DEF (Activates when either Fire Omega or Fire Optimus weapon skills have a boost of 280% or above) Striking Art: Fire: Boost to Fire allies' skill DMG cap and normal attack DMG cap Neo Mortality Obliteration: Massive Fire damage to a foe. All Fire allies gain Fire ATK UpFire ATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Schrodinger | 3315 | 234 | Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Rip and Terror: Massive Water damage to a foe. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Schrodinger Mk II | 3603 | 254 | Blade's Wrath: Boost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's Quenching: Supplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Neo Rip and Terror: Massive Water damage to a foe. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Sette di Spade | 3130 | 266 | Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Lama dell'Accoglienza: Massive Wind damage to a foe. All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains Unchallenged (1 time)Next DMG received will be ineffective Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Sette di Spade Mk II | 3401 | 289 | Sword's Wrath: Boost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's Charge: Boost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Neo Lama dell'Accoglienza: Massive Wind damage to a foe. All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. MC gains Unchallenged (1 time)Next DMG received will be ineffective Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Spada di Vento | 3264 | 242 | Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above) Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap Lama della Via Lattea: Massive Wind damage to a foe. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All Wind allies now gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Spada di Vento Mk II | 3546 | 263 | Jade Enforcement: Boost to Wind allies' ATK and DEF (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above) Zenith Art: Wind: Boost to Wind allies' skill DMG cap and C.A. DMG cap Neo Lama della Via Lattea: Massive Wind damage to a foe. All Wind allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Gain Fated Chain Bar +10%Instantly boosts Fated Chain bar Strength: 10%Only takes effect in Battle System 2.0. |
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Symmetria | 3319 | 233 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Incisio Unitatis: Massive Light damage to a foe. All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Symmetria Mk II | 3606 | 253 | Zion's Garrison: Big boost to light allies' DEF based on how low HP is Light's Tempering: Small boost to light allies' skill DMG cap / Small supplemental boost to skill DMG Neo Incisio Unitatis: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 1000) All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500. |