Category:Earth Surge Skill Weapons
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| Icon | Name | R | El | Type | ATK | HP | Skills | |
|---|---|---|---|---|---|---|---|---|
| Spymur's Vision Militis | 2773 | 186 | Gun Voltage II: Boost to ATK based on how many guns are equipped. Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is Sephira Salire Terra: 3% boost to Earth allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Earth allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Earth allies take DMG worth 40% of max HP at battle start.) All allies gain Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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| Tatjenen | 2807 | 245 | Ridge's Fortitude: Supplement earth allies' DMG based on how low HP is Ridge's Surge: Boost to earth allies' multiattack rate based on how low their HP is All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Effect increased to Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. All allies also gain Strength: 10%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Pages in category "Earth Surge Skill Weapons"
The following 2 pages are in this category, out of 2 total.












