Sandalphon (Event)

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This article is about the playable character. For the summon stone, see Sandalphon (Summon).

  Game   Strategy   Lore   Voice    
Rarity SSR.png
[Primarch of Vengeance]This title is an unofficial, amateur translation.
Sandalphon

Npc zoom 3040153000 01.png

Npc zoom 3040153000 02.png

Npc sd 3040153000 01.png

Npc sd 3040153000 02.png

MAX HP 1660
MAX ATK 7700
Element Label Element Light.png
RaceOfficially called "Type" in-game.
Label Race Primal.png
Style Label Type Balance.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Label Weapon Sabre.png Label Weapon Katana.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute.
Male
Voice Actor Kenichi Suzumura
How to Recruit
What Makes the Sky Blue II: Paradise Lost

ID 3040153000
Char ID 3096
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.png
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
Status Blush 4.pngStatus Blush 4.pngStatus Blush 4.png
NameJP サンダルフォン
TitleJP 復讐の天司
Voice ActorJP 鈴村健一
Release Date 2018-02-28
Other Sites
Icon Gamewith.pngGamewith

Having arisen from a deep, long slumber, this archangel has inherited the will of the supreme primarch, Lucifer. Though Sandalphon previously had no role to play, he now bears the burden of carrying out vengeance in hopes of fulfilling a promise.

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Ain Soph Aur Massive Light damage to a foe and inflict
Status Bell of War 1.pngBell of War Lvl 1Boost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)

Duration: Indefinite
Local status effect
.

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Alone in Heaven.png Alone in Heaven 7 turns 4 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain
Status DoubleUp.png50% DA UpDouble attack rate is boosted

Strength: 50%
Duration: 4 turns
,
Status TripleUp.png10% TA UpTriple attack rate is boosted

Strength: 10%
Duration: 4 turns
,
Status DefenseUp.png15% DEF UpDEF is boosted

Strength: 15%
Duration: 4 turns
and
Status Counter.pngCounters on DMGCounters upon taking DMG

Duration: 4 turns
Counter attacks grant 5% charge bar per hit.
for up to 5 hits.(Counter count as single-hit)
At level 55:
Effect enhanced.
Ability Ecliptica.png Ecliptica 7 turns - Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Light damage to a foe. (Damage cap: ~690,000)
Drain 50% of damage dealt up to 800 HP.
At level 75:
Damage cap increased to ~800,000 and healing cap increased to 900 HP
Ability The Power of One.png The Power of One 7 turns 3 turns Lvl 45
All allies gain
Status CriticalUp.png30% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 30% chance of dealing 50% more damage.
Duration: 3 turns
and
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: 1% of enemy's max HP (Damage cap: 10,000)
Duration: 3 turns
.

Support Skills

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Icon Support Skill.png Defiance Lvl 1
Chance to remove 1 debuff at turn start.
Icon Support Skill.png The Promise Lvl 1
Starts battle with
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
.
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Boost to ATK upon using charge attack (Stackable)

Extended Mastery Perks

Extended Mastery Perks
Style
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
RaceCalled "Type" in-game.
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithLightAtk.pngLight ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
Individual
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithSkillDmg.pngSkill Damage
★☆☆★★☆★★★
10%15%20%
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngBoost to ATK upon using charge attack (Stackable)
Over Mastery Bonus Icon augment2 l.pngPerpetuity Ring

‎‎

Gameplay Notes[edit]

Ain Soph Aur[edit]

  • Sandalphon has higher C.A. DMG and C.A. DMG Cap against enemies afflicted with
    Status Bell of War 1.pngBell of War Lvl 1Boost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)

    Local status effect
    :
Stacks C.A. DMG Up C.A. DMG Cap Up
Status Bell of War 1.pngBell of War Lvl 1Boost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)

Local status effect
15% 15%
Status Bell of War 2.pngBell of War Lvl 2Boost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)

Local status effect
25% 35%

Alone in Heaven[edit]

  • Counter damage equals 350%.

The Power of One[edit]

  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    is applied additively to each damage instance.
    • Skills that hit foes for multiple times (e.g. Ability Attack2.png 
      Stardust10-Hit 80% Fire damage to a foe (Damage cap:
      ~82,000Does not include Peacemaker.
      per hit).
      At level 95:
      Also gain
      Status Bonus Damage.png30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

      Strength: 30%
      Duration: 2 turns
      and
      Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

      Duration: 2 turns
      .
      ) will apply the supplemental damage per damage instance.
    • Every
      Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
      instance will be treated as a separate damage instance.
    • Charge Attacks are treated as a single damage instance, even if the extended animation shows multiple hits.
    • Certain character will show multiple damage instances per normal attack (e.g. Ilsa). For Supplemental Damage purposes, these are treated as a single damage instance.
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    typically ignores DMG Cuts, except for 100% DMG Cut and is not affected by soft capping mechanics.[1]
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    is applicable to the following: [2]
Does apply Does not apply
Normal Attack Damage Counter Damage
Normal Attack Bonus Damage
(e.g.
Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Standard Plain Damage
(e.g. Ability Attack.png 
Eclipse20%-25% Plain damage to a foe. Inflict
25% Mode Bar CutCut to foe's mode bar

Strength: 25%
.
At level 75:
Effect increased to
33% Mode Bar CutCut to foe's mode bar

Strength: 33%
.
)
C.A. Damage Fixed Plain Damage
(e.g. Ability Gravity 1.png 
Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).
)
C.A. Damage Bonus Damage
(e.g. Romeo)
C.A. Fixed Damage
(e.g. Yodarha (SSR))
Skill Damage
Summon Call Damage

Extended Mastery Support Skill[edit]

  • After every charge attack, gains
    Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Duration: Indefinite
    Normal modifier
    (Max: 30%).[3]
    • The duration of the buff is indefinite.
    • The ATK boost gained from this EMP passive is Normal.
Rank
ATK UpNormal modifier
1★ 5%
2★ 8%
3★ 10%

Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★ Uncap 4★ Uncap 5★

References[edit]

  1. zekasyuz DMG Boosted 1 https://twitter.com/zekasyuz/status/963408361164218368
  2. zekasyuz DMG Boosted 2 https://twitter.com/zekasyuz/status/969385756601892864
  3. Great Sundome Twitter https://twitter.com/greatsundome/status/901877770283651072