News:GameNews 2023-05-15
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2023-05-15
The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/6816/2/0/1
Character Balance Changes
Battleplan: SurroundAll allies gain
20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual and 20% DEF UpDEF is boosted
Strength: 20%Duration: 3 turnsStacking: Dual.
At level 55:
Buffs increased to 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual and 30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turnsStacking: Dual.
At level 100:
Buffs further increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 5 turnsStacking: Dual and 50% DEF UpDEF is boosted
Strength: 50%Duration: 5 turnsStacking: Dual.
Buff durations increased to 5 turns.
All allies also gain 50% Water ATK UpWater ATK is boosted
Strength: 50%Duration: 5 turns.
(When caster's charge bar is at 100%:
All allies also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns.)- Level 100:
ATK UpATK is boosted
Duration: 5 turnsStacking: Dual, DEF UpDEF is boosted
Duration: 5 turnsStacking: Dual, and Water ATK UpWater ATK is boosted
Duration: 5 turns strength increased. - ADDED Level 100: When caster's charge bar is at 100%: All allies also gain
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 5 turns.
- Level 100:
Battleplan: Crescent MoonAll allies gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%, 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: Indefinite, and 30% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 30%Duration: Indefinite.- ADDED All allies gain
50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: Indefinite and 30% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 30%Duration: Indefinite. - Skill cooldown: 7 > 6 turns
- ADDED All allies gain
Book of the Art of War5% boost to all allies' debuff success rate.
10% boost to Altair's charge bar gain.- ADDED 5% boost to all allies' debuff success rate.
Lexicon of CombatSupplement C.A. damage for Water allies with 5 or more buffs (Damage cap: 100,000). REWORKED
- OLD EFFECT
- 5% boost to all allies' debuff success rate.
- NEW EFFECT
- Supplement C.A. damage for Water allies with 5 or more buffs.
- OLD EFFECT
Ars Notoria
Ars Nova:
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite is 5:
Skill changes to Ars Notoria.) Ars Notoria:
All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns.- REMOVED Consumes 5
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
- REMOVED Consumes 5
Phantasmal MirageRestore 40% of an ally's HP (Healing cap: 2500) and grant
Submerged OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 50% ATK Up / 50% DEF Up / 80% DA Up / 30% TA UpMultiplier: NormalDuration: 4 turnsStacking: Special Buff.
(When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite is 5:
Affects all allies.)- Changed to a buff skill (formerly a healing skill).
- ADDED When Cagliostro's
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite is 5: Affects all allies.
Stille Weiss450%Massive Water damage to a foe.
End cooldown for Filene's damage skills.
Extend the duration of Silvery SnowWater ATK is boosted / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
on allies by 2 turns.
(400% Bonus Water damage to foes with Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect [Damage cap: ~635,000].)- ADDED End cooldown for Filene's damage skills.
Whitefrost Whisper400% Water damage to a foe (Damage cap: ~635,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect.
(Against foes with Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect on cast:
Hit number doubles.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds twice.)- ADDED Against foes with
Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect on cast: Activates twice.
- ADDED Against foes with
PermafrostAgainst foes with
Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect:
Reduce damage taken by 20% and supplement damage dealt (Damage cap: 50,000) for Water allies.- ADDED Supplement Water allies' damage dealt against foes with
Whitefrost WhisperTakes bonus DMG from Filene's charge attack (Can't be removed)
Local status effect.
- ADDED Supplement Water allies' damage dealt against foes with
Starlit SkyAll allies gain
100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns, 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turns, and 20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 3 turns.
(When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect:
Caster also gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.) DA UpDouble attack rate is boosted
Duration: 3 turns increased to 100% (from 30%). TA UpTriple attack rate is boosted
Duration: 3 turns increased to 50% (from 15%).- ADDED When a foe has
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect: Caster also gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.
Call of the FireInflict
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 30% / 1% of max HP (Damage cap: 50,000)Base Accuracy: 200%Duration: 3 turnsLocal status effect, 25% Fire ATK DownFire ATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 seconds, and 25% Water DEF DownDEF is lowered for water DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds on all foes. FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 25% / 1% of max HP (Damage cap: 50,000)Duration: 3 turnsLocal status effect base accuracy increased to 200% (from 90%). Fire ATK DownFire ATK is lowered
Base Accuracy: 100%Duration: 180 seconds strength increased to 25% (from 10%).- REMOVED Consumes 10% of charge bar.
Prelude Dance: Taika9-hit, 100% Water damage to random foes (Damage cap: ~111,000 per hit).
Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 30% / 1% of max HP (Damage cap: 50,000)Base Accuracy: 200%Duration: 3 turnsLocal status effect on all foes. REWORKED- OLD EFFECT
- 400% Water damage to a foe (Damage cap: ~450,000). Inflict
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 25% / 1% of Max HP (Up to 50,000)Base Accuracy: 90%Duration: 3 turnsLocal status effect.
- 400% Water damage to a foe (Damage cap: ~450,000). Inflict
- NEW EFFECT
- 9-hit Water damage to random foes. Inflict
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 25% / 1% of Max HP (Up to 50,000)Duration: 3 turnsLocal status effect on all foes. FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 25% / 1% of Max HP (Up to 50,000)Duration: 3 turnsLocal status effect base accuracy increased to 200% (from 90%).
- 9-hit Water damage to random foes. Inflict
- OLD EFFECT
Quelling Dance of FlameActivate
Prelude Dance: Taika9-hit, 100% Water damage to random foes (Damage cap: ~111,000 per hit).
Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 30% / 1% of max HP (Damage cap: 50,000)Base Accuracy: 200%Duration: 3 turnsLocal status effect on all foes. at end of turn when Yuel didn't take damage.
Against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect: 30% boost to dodge rate. NEW- Activate
Prelude Dance: Taika9-hit, 100% Water damage to random foes (Damage cap: ~111,000 per hit).
Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 30% / 1% of max HP (Damage cap: 50,000)Base Accuracy: 200%Duration: 3 turnsLocal status effect on all foes. at end of turn when Yuel didn't take damage.
Against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect: Boost to dodge rate.
- Activate
Selene Timoria500%Massive Earth damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
End cooldown for Gaze into Crystal BallGaze into crystal ball.
All Earth allies gain 1 random buff.
(Number of buffs increases upon each cast [Max: 3 times].).
Activate Heaven's Moon200%-250% Earth damage to all foes (Damage cap: ~275,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
At level 100:
Damage increased to 700%.
Damage cap increased to ~840,000.
Also inflict 20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds on all foes.. REWORKED- OLD EFFECT
- Massive Earth damage to a foe. Gaze into Crystal Ball and can reuse End Gaze. All allies gain
Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
- Massive Earth damage to a foe. Gaze into Crystal Ball and can reuse End Gaze. All allies gain
- NEW EFFECT
- Massive Earth damage to a foe. All allies gain
Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. End cooldown for Gaze into Crystal Ball. Activate Heaven's Moon200%-250% Earth damage to all foes (Damage cap: ~275,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
At level 100:
Damage increased to 700%.
Damage cap increased to ~840,000.
Also inflict 20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds on all foes..
- Massive Earth damage to a foe. All allies gain
- OLD EFFECT
Heaven's Moon200%-250% Earth damage to all foes (Damage cap: ~275,000).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
At level 100:
Damage increased to 700%.
Damage cap increased to ~840,000.
Also inflict 20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds on all foes. REWORKED- OLD EFFECT
- Level 100: 400%-450% Earth damage to all foes (Damage cap: ~240,000). Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single and 10% Water ATK DownWater ATK is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds on all foes.
- Level 100: 400%-450% Earth damage to all foes (Damage cap: ~240,000). Inflict
- NEW EFFECT
- Level 100: 700% Earth damage to all foes (Damage cap: ~840,000). Inflict
10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 20% Water ATK DownWater ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds on all foes.
- Level 100: 700% Earth damage to all foes (Damage cap: ~840,000). Inflict
- OLD EFFECT
Tabula RasaAll allies gain
Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
At level 95:
Buff increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite. REWORKED- OLD EFFECT
- All allies gain
Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 60% Skill DMG UpSkill DMG is boosted
Strength: 60%Duration: 3 turns. Level 95: All allies also gain 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3 turns.
- All allies gain
- NEW EFFECT
- All allies gain
ShieldNext ATK received will be ineffective for a fixed amount
Duration: Indefinite and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".
- All allies gain
- OLD EFFECT
Gaze into Crystal BallGaze into crystal ball.
All Earth allies gain 1 random buff.
(Number of buffs increases upon each cast [Max: 3 times].) REWORKED- OLD EFFECT
- Gaze into crystal ball. (Random effect based on the dream the crystal ball holds.)
- OLD EFFECT
Crystal Ball Effects Dream Normal Probability C.A. Probability Effects Dream of FlowersAll allies gain Bonus Earth DMG effect upon ending gaze (Can't be removed)
30% 25% All allies gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns. Dream of StarsAll allies gain boost to multiattack rate upon ending gaze (Can't be removed)
30% 25% All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns. Dream of SnowBoost to earth allies' critical hit rate upon ending gaze (Can't be removed)
30% 25% All Earth allies gain 50% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 20% more damage.Duration: 3 turns Dream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
10% 25% All allies gain the effects of all other dreams.
- NEW EFFECT
- Gaze into crystal ball. All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].)
- Randomly grants the following buffs:
30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns and 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turns 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 3 turns
- NEW EFFECT
OracleWhen a foe uses a special attack: 2-turn cut to all allies' debuff durations. REWORKED
- OLD EFFECT
- 10% boost to DEF.
- NEW EFFECT
- When a foe uses a special attack: 2-turn cut to all allies' debuff durations.
- OLD EFFECT
PrecognitionWhen a foe's charge diamonds are filled at end of turn:
All allies gain 70% Water DMG LoweredWater DMG is lowered
Strength: 70%Duration: 2 turnsWater DEF Up. Not a Damage Cut.
Reduces Water damage taken on a multiplier
separate from Damage Cuts.. NEW- When a foe's charge diamonds are filled at end of turn: All allies gain
70% Water DMG LoweredWater DMG is lowered
Strength: 70%Duration: 2 turnsWater DEF Up. Not a Damage Cut.
Reduces Water damage taken on a multiplier
separate from Damage Cuts..
- When a foe's charge diamonds are filled at end of turn: All allies gain
- The EMP node Debuff Success Rate has been changed to Water DMG Reduction.
Seaside Rose450%Massive Earth damage to a foe.
Raise foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Activate CelebrationRestore 20% of all allies' HP (Healing cap: 2000) and remove 1 debuff.. REWORKED
- OLD EFFECT
- Massive Earth damage to a foe. Inflict
Poisoned (20,000)HP is lowered on every turn
Strength: 20,000Duration: 180 seconds and CharmedAttacks are slightly limited
Duration: 180 seconds.
- Massive Earth damage to a foe. Inflict
- NEW EFFECT
- Massive Earth damage to a foe. Raise foe's
ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Activate Celebration.
- Massive Earth damage to a foe. Raise foe's
- OLD EFFECT
Blue Rose BarrierGain
Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 10,000).
(When shield effect ends: Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite ends.) Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite's shield effect increased to 10,000 (from 4000).
Private Rose GardenWhile
Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
is in effect:
Substitute effect and reduce damage taken by 50%.
Grant buffs to all allies every turn based on Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
's strength. REWORKED- OLD EFFECT
Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite: Boost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
- OLD EFFECT
Strength Lvl 1 2 3 4 Earth ATK UpEarth ATK is boosted
Duration: 2 turns50% 50% 50% 70% Water DMG LoweredWater DMG is lowered
Duration: 2 turnsWater DEF Up. Not a Damage Cut.
Reduces Water damage taken on a multiplier
separate from Damage Cuts.- 15% 15% 25% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Duration: 2 turns- - 15% 30%
- NEW EFFECT
Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite: Substitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)- The specs of the buffs applied to all allies each turn have been increased.
- NEW EFFECT
Strength Lvl 1 2 3 4 Earth ATK UpEarth ATK is boosted
Duration: 2 turns50% 70% 80% 100% Water DMG LoweredWater DMG is lowered
Duration: 2 turnsWater DEF Up. Not a Damage Cut.
Reduces Water damage taken on a multiplier
separate from Damage Cuts.- 15% 30% 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Duration: 2 turns- 10% 15% 30%
Every Rose Has Its ThornBoost to triple attack rate and damage cap based on foe's
ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl. REWORKED- OLD EFFECT
- NEW EFFECT
- Boost to triple attack rate and damage cap based on foe's
ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
lvl.
- Boost to triple attack rate and damage cap based on foe's
Levin Annihilation500%Massive Light damage to a foe.
Gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and Lightning's JudgmentNext Electron Blade activates twice (Can't be removed)
Duration: Indefinite. (Next use of Electron Blade activates twice.)
1-turn cut to skill cooldowns. Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. strength increased to 50% (from 20%).- ADDED 1-turn cut to skill cooldowns.
Impulse Slash400% Light damage and 100%-150% Fire damage to a foe (Damage cap: Light ~800,000; Fire ~250,000).
Inflict 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). REWORKED- OLD EFFECT
- 100% Light and Fire damage to a foe (Damage cap: Light ~700,000; Fire ~250,000). Inflict
10% Light DEF DownDEF is lowered for light DMG
Strength: 10%Base Accuracy: 100%Duration: 180 seconds.
- 100% Light and Fire damage to a foe (Damage cap: Light ~700,000; Fire ~250,000). Inflict
- NEW EFFECT
- 400% Light damage and 100%-150% Fire damage to a foe (Damage cap: Light ~800,000; Fire ~250,000). Inflict
10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds. Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
- 400% Light damage and 100%-150% Fire damage to a foe (Damage cap: Light ~800,000; Fire ~250,000). Inflict
- OLD EFFECT
Thunderswift LordActivate
Impulse Slash400% Light damage and 100%-150% Fire damage to a foe (Damage cap: Light ~800,000; Fire ~250,000).
Inflict 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). at end of turn.
When Albert has ElectrifiedCan't take any action (Can't be removed)
:
Reflect 30% of damage taken for 1 hit.
- ADDED Activate Impulse Slash at end of turn.
Levin SaberGuaranteed double attacks.
Boost to skill damage cap based on foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl.- ADDED Boost to skill damage cap based on foe's
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl.
- ADDED Boost to skill damage cap based on foe's
Lightning Strikes Thrice450%Massive Light damage to a foe.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining..- ADDED Raise foe's
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
- ADDED Raise foe's
Aqua Blade500% Light damage to all foes (Damage cap: ~595,000).
Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain 60% Light ATK UpLight ATK is boosted
Strength: 60%Duration: 3 turns.
(When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above:
Activates twice.)- ADDED When a foe's
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above: Activates twice.
- ADDED When a foe's
Treble TroubleGain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns.
All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turnsStacking: A.
(When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns now affects all allies.)- ADDED When a foe's
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns now affects all allies.
- ADDED When a foe's
Three Valiant SistersGuaranteed double attacks.
15% Bonus Light DMG effect upon triple attacks.
Upon normal attacks:
200% Light damage to all foes (Damage cap: ~405,000).
Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.- ADDED Upon normal attacks: 200% Light damage to all foes (Damage cap: ~405,000). Raise foes'
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.
- ADDED Upon normal attacks: 200% Light damage to all foes (Damage cap: ~405,000). Raise foes'
Snowdrop400% Light damage to all foes (Damage cap: ~635,000).
Inflict 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Base Accuracy: 100%Duration: 180 seconds.
Raise BountyItem drop rate is boosted
lvl by 3.
(100% Bonus Light damage based on foe's BountyItem drop rate is boosted
lvl [Damage cap: ~100,000 per hit / Max: 5 hits].)- Damage cap increased to ~635,000 (from ~550,000).
Light DEF DownDEF is lowered for light DMG
Base Accuracy: 100%Duration: 180 seconds strength increased to 20% (from 15%).- ADDED 100% Bonus Light damage based on foe's
BountyItem drop rate is boosted
lvl (Max: 5 hits / Damage cap: ~100,000 per hit).
Merry SparkleAll allies gain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn .
(When a foe's BountyItem drop rate is boosted
lvl is 6 or above:
All allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn .)- ADDED When a foe's
BountyItem drop rate is boosted
lvl is 6 or above: All allies also gain Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 1 turn .
- ADDED When a foe's
Good Tidings to All!Against foes with
BountyItem drop rate is boosted
: 50% boost to C.A. damage and 30% boost to C.A. damage cap for Light allies.- Boost to Light allies' C.A. damage increased to 50% (from 30%).
- Boost to Light allies. C.A. damage cap increased to 30% (from 10%).
JoybringerChance to get bonus treasure at the end of the battle.
(Takes effect even when Mary is a sub ally.)- Island treasure from Nalhegrade can now be obtained.
Alone in HeavenGain
40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 4 turns, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 4 turns, 15% DEF UpDEF is boosted
Strength: 15%Duration: 4 turns, and Tank-and-Counter (5 times)Counters upon taking DMG
Strength: 350%Duration: 4 turnsCounter attacks grant 5% charge bar per hit..
At level 100:
Buff increased to 30% DEF UpDEF is boosted
Strength: 30%Duration: 4 turns.
Also gain Hostility UpMore likely to be attacked
Strength: +10Duration: 4 turns.
(When Eden's ExileEcliptica activates twice (Can't be removed)
Duration: Indefinite is in effect: Also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite.)- ADDED When
Eden's ExileEcliptica activates twice (Can't be removed)
Duration: Indefinite is in effect: Also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: Indefinite.
- ADDED When
The Power of OneAll allies gain
30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns.
Caster gains Light of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff
Duration: 3 turns.- ADDED Gain
Light of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff
Duration: 3 turns.
- ADDED Gain
The PromiseStarts battle with
Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: IndefiniteAlso called "Lethal Attack Dodged".
When a foe uses a special attack: End cooldown for Ecliptica800% Light damage to a foe (Damage cap: ~690,000).
Restore caster's HP based on 50% of damage dealt (Healing cap: 800).
At level 75:
Damage cap increased to ~800,000.
Healing cap increased to 900.
At level 90:
Damage cap increased to ~900,000.
Healing cap increased to 1000.
(When Eden's ExileEcliptica activates twice (Can't be removed)
Duration: Indefinite is in effect: Activates twice.).- ADDED When a foe uses a special attack: End cooldown for Ecliptica.




























