BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
02
RaceOfficially called "Type" in-game.
04
Style
05
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
gbf-wiki (Japanese wiki)GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
From the day she first heard Kimi to Boku no Mirai, this young lady dreamed of performing. She swore to keep brightening the sky with song and dance, and eventually overtake her favorites as the sky's number one idol.
450%Massive Water damage to a foe. Inflict CharmedAttacks are slightly limited Strength: 30%Base Accuracy: 100%Duration: 180 seconds.[1]
After 5★: Lilele's Eternal Concert
500%Massive Water damage to a foe. Inflict CharmedAttacks are slightly limited Strength: 30%Base Accuracy: 100%Duration: 180 seconds.[1] All Water allies gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Wings Shall Deliver You
7 turns Lvl 55: 6 turns
3 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
All Water allies gain HypeATK is boosted Duration: 3 turns, Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, and 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 3 turns. (When caster's HypeATK is boosted is 4: All Water allies also gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30%Duration: Indefinite and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%Duration: Indefinite.)[1]
I Miss You So Much...
7 turns Lvl 75: 6 turns
3 turns
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. ⇮ Lvl 90This skill is enhanced again at level 90.
All Water allies gain 35% ATK UpATK is boosted Strength: 35%Multiplier: NormalDuration: 3 turns, 35% DEF UpDEF is boosted Strength: 35%Duration: 3 turns, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.[1] At level 90: All Water allies also gain random buffs based on caster's HypeATK is boosted .
And the Seasons Go On
8 turns
3 turns
Lvl 45
Restore 30% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations. All Water allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns.
This skill changes into an alternative version when certain conditions are met.
Light-Up Stage: Gain Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (Can only be used when HypeATK is boosted is 4. At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Colorful Shine Stage. Can't recast.) Colorful Shine Stage: Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Sparkle Shower Stage. Can't recast.) Sparkle Shower Stage: Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Sparkle Shower StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG / Boost to special C.A. DMG cap (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%, Double StrikeAttacks twice each turn Duration: 1 turn , and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. (Can't recast.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
I Love You All!
Lvl 1
Boost to Water allies' healing specs and DEF based on their HypeATK is boosted .
Encore Granted
Lvl 1 ⇧ Lvl 95This skill is enhanced at level 95.
When a Water chain burst activates: 1-turn cut to I Miss You So Much...All Water allies gain 35% ATK UpATK is boosted Strength: 35%Multiplier: NormalDuration: 3 turns, 35% DEF UpDEF is boosted Strength: 35%Duration: 3 turns, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. At level 90: All Water allies also gain random buffs based on caster's HypeATK is boosted . and Wings Shall Deliver YouAll Water allies gain HypeATK is boosted Duration: 3 turns, Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, and 20% Charge Bar Gain UpCharge bar gain is boosted Strength: 20%Duration: 3 turns. (When caster's HypeATK is boosted is 4: All Water allies also gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30%Duration: Indefinite and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%Duration: Indefinite.)'s skill cooldowns. At level 95: When a foe uses a special attack: Activate And the Seasons Go OnRestore 30% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations. All Water allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns..
This character has received balance updates on the following dates: 2025-09-25
I Miss You So Much...
Randomly grants the following buffs based on caster's HypeATK is boosted :[1]
30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns
10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns
RefreshHP is restored on every turn Strength: (Healing cap: 1000)Duration: 3 turns
100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 3 turns
All buffs are granted when caster's HypeATK is boosted is 4.
And the Seasons Go On
Debuff durations cannot be cut to 0 turns. They can be cut to a minimum of 1 turn remaining.
Debuffs that activate at the end of their duration, such as DeathKnocked out after and Soulfire ImmolationKnocked out after 5 turns. (Effect can be passed to ally by using a skill. Passed effect can't be removed.) , are unaffected by cuts to debuff duration.
Lilele LightsUpon reaching lvl 2: 4th skill changes / Ends cooldown (Can't be removed / Max: 2 / Lvl rises by 1 at end of turn when all allies' hype is 4 / Lvl resets instead if any ally's hype isn't 4) Duration: Indefinite lvl rises by 1 at end of turn when all allies' HypeATK is boosted is 4. Upon reaching lvl 2, it will automatically be consumed and change the fourth-slot skill.
Lvl resets instead if any ally's HypeATK is boosted isn't 4.
Light-Up StageLight-Up Stage: Gain Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (Can only be used when HypeATK is boosted is 4. At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Colorful Shine Stage. Can't recast.) Colorful Shine Stage: Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Sparkle Shower Stage. Can't recast.) Sparkle Shower Stage: Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Sparkle Shower StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG / Boost to special C.A. DMG cap (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%, Double StrikeAttacks twice each turn Duration: 1 turn , and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. (Can't recast.) or Colorful Shine StageLight-Up Stage: Gain Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (Can only be used when HypeATK is boosted is 4. At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Colorful Shine Stage. Can't recast.) Colorful Shine Stage: Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Sparkle Shower Stage. Can't recast.) Sparkle Shower Stage: Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Sparkle Shower StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG / Boost to special C.A. DMG cap (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%, Double StrikeAttacks twice each turn Duration: 1 turn , and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. (Can't recast.) must be used before Lilele can gain any Lilele LightsUpon reaching lvl 2: 4th skill changes / Ends cooldown (Can't be removed / Max: 2 / Lvl rises by 1 at end of turn when all allies' hype is 4 / Lvl resets instead if any ally's hype isn't 4) Duration: Indefinite.
Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite grants the following effects:[1]
Upon using charge attack: All Water allies gain Supplemental C.A. DMGC.A. DMG dealt is supplemented Strength: 100,000Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.
Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite grants the following effects:[1]
Upon using charge attack: All Water allies gain Supplemental C.A. DMGC.A. DMG dealt is supplemented Strength: 300,000Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.
Sparkle Shower StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG / Boost to special C.A. DMG cap (Can't be removed) Duration: Indefinite grants the following effects:[1]
Boost to Water allies' healing specs and DEF based on their HypeATK is boosted .[1]
Lvl
Status
Healing Specs Up
DEF Up
1
HypeATK is boosted
5%
15%
2
HypeATK is boosted
10%
30%
3
HypeATK is boosted
15%
45%
4
HypeATK is boosted
20%
60%
Encore Granted
Auto-activates the skill And the Seasons Go OnRestore 30% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations. All Water allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. after a foe uses a special attack.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Extended Mastery Support Skill
Boost to all allies' ATKMultiplier:Perpetuity against foes with CharmedCharmedAttacks are slightly limited
Bonuses are permanently gained based on the character's total number of completed Cross-Fate Episodes. They are not determined by who the Cross-Fate is with.
Cross-Fate bonuses are not shared between character versions.