BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
0% DA / 0% TA
Element
02
RaceOfficially called "Type" in-game.
04
Style
02
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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Betrayed by his dear apprentice, this bladesman renounced the mortal world. His faith would only be restored when a certain young person came to lead him back to civilization. He finally cast off his angler's disguise when his apprentice's long-lost sword reappeared.
450%Massive Water damage to a foe.[1] Consumes all Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90. Deal 333,333 Bonus Plain damage for each Triple Shroud consumed (Max: 999,999).
After 5★: Ultimate Flash: Million in One
500%Massive Water damage to a foe.[1] Inflict DelayReduce a foe's filled charge diamonds by 1 . Consumes all Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90. Deal 888,888 Bonus Plain damage for each Triple Shroud consumed (Max: 2,666,664).
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Awakening
6 turns Lvl 55: 5 turns
-
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
400%-500% Water damage to a foe (Damage cap: ~635,000).[1] (When caster has 1 or more Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90: Activates twice.)
Hymn of the Hundreds
8 turns Lvl 75: 7 turns
1 turn
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
Gain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . (When caster has 1 or more Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90: Also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.)
Perpetual Rotation
7 turns
3 turns / 1 turn
Lvl 45 ⇧ Lvl 95This skill is enhanced at level 95.
Gain 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Duration: IndefiniteSkills do not consume Triple Shroud after level 90 and StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 3 turns. Restore 20% of caster's HP (Healing cap: 2000). At level 95: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .
Serene Sinker
Ready in 10 turns10-turn cooldown at start of battle. / 14 turns14-turn cooldown upon use.
5 turns
Lvl 100
3-hit, 1600% Water damage to a foe (Damage cap: ~1,900,000 per hit).[1] Gain Serene SinkerTriple Shrouds won't be consumed / Effects activate as if 3 Triple Shrouds are granted / Upon normal attacks: Plain DMG to foe (Can't be removed / Can't be extended) Duration: 5 turns. (1-turn cut to skill standby and cooldown upon triple attacks.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Lost for Words
Lvl 1 ⇧ Lvl 90This skill is enhanced at level 90.
Every 4 turns: Gain 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Duration: IndefiniteSkills do not consume Triple Shroud after level 90 (Max: 3). When Yodarha has 0 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90: 50% hit to ATK, 50% hit to DEF, and +20 boost to hostility.[1] (Starts battle with 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Duration: IndefiniteSkills do not consume Triple Shroud after level 90. Consumes 1 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 upon normal attacks and skill use.) At level 90: Every 4 turns: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .[1] No longer has sharp hit to stats when Yodarha has 0 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90. No longer consumes Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 upon skill use.
Twin Blades
Lvl 1
When Yodarha has 1 or more Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90: 30% boost to ATKMultiplier:Perpetuity, guaranteed triple attacks, and 40% boost to dodge rate.[1] (Upon dodging: 999,999 Plain damage to all foes and remove 1 buff.)
This character has received balance updates on the following dates: 2018-05-09, 2023-09-15
Ultimate Flash / Ultimate Flash: Million in One
Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 is not consumed if the charge attack damage defeats the target before the Plain damage attempts to hit.
Serene Sinker
Serene SinkerTriple Shrouds won't be consumed / Effects activate as if 3 Triple Shrouds are granted / Upon normal attacks: Plain DMG to foe (Can't be removed / Can't be extended) Duration: 5 turns grants the following effects:[1]
Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 won't be consumed
Effects activate as if 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 are granted
Upon normal attacks: 333,333 Plain damage to foe
Lost for Words
Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 is fully restored upon being revived.
The turn counter to restore Shroud is kept when transitioning between multi-wave battles.
When Yodarha is a sub ally, his turn counter will still count, but he will not restore any Shrouds.
Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 is not restored if Yodarha is revived at the end of the turn when Shrouds are supposed to be restored. The turn counter is not reset when Yodarha is knocked out.
50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn also increases normal attack damage cap to ~1,160,000 and C.A. damage cap by 500,000.
The strength of Assassin buffs is reduced to 2/3 effectiveness when used with charge attacks.
Bonuses are permanently gained based on the character's total number of completed Cross-Fate Episodes. They are not determined by who the Cross-Fate is with.
Cross-Fate bonuses are not shared between character versions.