News:GameNews 2018-05-09

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2018-05-09

The balance patch is scheduled for May 15th, 2018. Please refrain from editing character pages with these changes on the wiki until patch day.

The original patch notes list in Japanese is located at http://granbluefantasy.jp/pages/?p=17944

Patch translations courtesy of [https://www.reddit.com/r/Granblue_en/comments/8i4ik4/character_rebalances_may_2018/ /u/TriviumShield ].

Note that these are unofficial translations. Please make any corrections if possible.

Character Balance Changes

Aliza

  •  Waves of FireGain Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    :
    • Hostility UpMore likely to be attacked
      changed to SubstituteReceives foe attack in place of an ally
      (Excludes all-foe all-ally attacks)
      .
  •  Thunder250% Fire damage to all foes (Damage cap: ~445,000).
    Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
    .
    (From 2nd cast onward: Also gain Charge Bar +25%Instantly boosts Charge Bar by 25%
    Strength: 25%
    .
    From 3rd cast onward: Also restore 30% of caster's HP [Healing cap: 3000].)
    :
    • ATK Up (Stackable)ATK is boosted while active (Stackable)
      becomes permanent and undispellable.
  • Everstrong Spirit (Support Skill): Reworked.
    • Now grants Everstrong SpiritLvl 1: DEF is boosted
      Lvl 2: DMG taken is reduced
      Lvl 3: Deals multiattacks
      Lvl 4: Immune to debuffs
      Lvl 5: Buffs can't be removed
      (Can't be removed)
      Strength: 10% (Max: 100%)Duration: Indefinite
      when Aliza is targeted by enemy.

Amira

  •  Bal-SagothAll allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 25% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 25%Duration: 3 turns
    .
    At level 55:
    Buff increased to 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    :
    • DA UpDouble attack rate is boosted
      strength increased.
  •  Power WithinAbsorb 10% of a foe's mode bar and 10% of all allies' charge bars.
    Gain Charged +Instantly boosts Charge Bar by
    Max: 15% from foe
    Max: 10% from each allyUnaffected by charge bar gain effects
    based on the amount absorbed.
    At level 75:
    Charged +Instantly boosts Charge Bar by
    Max: 20% from foe
    Max: 10% from each allyUnaffected by charge bar gain effects
    boost from foe increased to 20%.
    At level 100:
    Foe's mode bar absorption reduced to 5%.
    Allies' charge bars absorption reduced to 5%.
    Charged +Instantly boosts Charge Bar by
    Max: 40% from foe
    Max: 20% from each allyUnaffected by charge bar gain effects
    boost further increased.
    Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 50%Duration: Indefinite
    .
    :
  • Hidden Key (Support Skill):
    • Gains Tank-and-CounterCounters upon taking DMG
      Counter attacks grant 5% charge bar per hit.
      Verification needed.
      for one hit every turn.
    • ATK Up strength increased.
    • DA Up strength increased to 100%.

Arriet

Black Knight

  • Sword of Despair (Support Skill): Reworked.
    • ATK Up and DEF Up as HP decreases.
  • Black Armor (Support Skill): Reworked.
    • HP and DEF Up, but more likely to be attacked.

Cagliostro (Halloween)

  •  Collapse300% Dark damage to all foes (Damage cap: ~420,000).
    Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    From 8th turn onward: Activates twice.
    :
  •  Paranormal PhantasmAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
    Strength: 20% ATK Up / 20% DEF Up / 30% DA Up / 15% TA UpMultiplier: NormalDuration: 3 turnsCan't be removed
    and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    From 8th turn onward: All allies also gain Light SwitchElemental DMG from foes turns into light DMG
    Duration: 3 turns
    .
    :
    • Applied buffs become a single special buff.

Catherine

  • Charge Attack: Reworked.
    • Gain 100% TA UpTriple attack rate is boosted
      Strength: 100%
      .
  •  NocturnalInflict EnticedAttacks are slightly limited
    Duration: 180 seconds
    and Nightsmoke's PreyLocked on by the Nightsmoke
    Duration: 3 turnsLocal status effect
    on a foe.
    (Inflict CharmedAttacks are slightly limited
    Duration: 180 seconds
    on a foe when failing to land EnticedAttacks are slightly limited
    Duration: 180 seconds
    .)
    : Reworked.
    • Inflicts EnticedAttacks are slightly limited
      Duration: 180 seconds
      and Nightsmoke's PreyLocked on by the Nightsmoke
      Duration: 3 turnsLocal status effect
      on a foe.
    • Inflicts CharmedAttacks are slightly limited
      Duration: 180 seconds
      on a foe when failing to land EnticedAttacks are slightly limited
      .
    • Cooldown increased to 7 turns.
  •  Ivsa LoraInflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores Delay immunity on most foes
    Unofficial status name
    on a foe. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    Gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%Duration: Until used
    .
    : Reworked.
    • Inflict DelayReduce a foe's filled charge diamonds by 1
      on a foe. If successful, gain Charge Bar +30%Instantly boosts Charge Bar by 30%
      Strength: 30%
      .
    • Gain C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
      Duration: Until used
      .
    • Cooldown increased to 8 turns.
  •  Violet AssassinationGain 250% Salted Wound (Nightsmoke's Prey) (1 time)ATK is boosted against a foe with Nightsmoke's Prey effect
    Strength: 250%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack.
    .
    : Reworked.
  • Many Faces, Many Names (Support Skill):
    • Debuff immunity chance increased.
    • Increases dodge chance.

Chat Noir

  • Charge Attack:
  • Thief's Tenet (Support Skill):
    • ATK UP strength increased.
  • Don't Trust Your Eyes (Support Skill):
    • DA Up and TA Up strength increased.

Danua (Summer)

  •  Envy DollAll allies gain Shield (2400)Next ATK received will be ineffective for a fixed amount
    Strength: 2400Duration: 3 turns
    .
    :
    • ShieldNext ATK received will be ineffective for a fixed amount
      effect strengthened.
  •  Grim Reaper II400%-500% Dark damage to a foe (Damage cap: ~720,000).
    Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
    .
    Self-inflict Blood SacrificeHP is lowered every turn
    Strength: 10% of max HPDuration: 1 turn
    .
    At level 75:
    Damage increased to 400%-500%.
    :
  •  AbgrundDark damage to all foes (Damage cap: ~460,000).
    Inflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 seconds
    .
    :
    • Additionally deals Dark damage to all enemies.
  • Fear Domain (Support Skill):
    • Additionally increases debuff success rate for all allies.

De La Fille (Summer)

  • Charge Attack:
    • All allies gain ArmoredChance of lowering DMG taken
      .
  •  Prism Pillar250% Light damage to all foes (Damage cap: ~420,000).
    Inflict BlindedAttacks have a slight chance to miss
    Base Accuracy: 90%Duration: 180 seconds
    .
    At level 55:
    Damage increased to 350%.
    :
    • Damage cap increased.
    • Debuff success rate increased.
  •  Cure LightRestore 20% of an ally's HP (Healing cap: 2500).
    Ally gains Jewel GlitzATK is boosted / DEF is boosted /
    Double attack rate is boosted / Triple attack rate is boosted
    Strength: 50% ATK Up / 50% DEF Up / 80% DA Up / 30% TA UpMultiplier: NormalDuration: 4 turnsStacking: Special Buff
    .
    At level 75:
    Healing increased to 25% HP.
    : Reworked.
    • Heals an ally and grants a special buff.
  • Battle is Fancy, Style is Forever (Support Skill): Reworked.
    • Increased dodge rate against blinded enemies.

Eustace

  • Charge Attack: Reworked.
    • Inflicts ATK DownATK is lowered
      .
    • Consumes all LoadedWeapon is loaded with lightning power
      stacks.
  •  Flamek Thunder250%-350% Earth damage to all foes (Damage cap: ~510,000).
    Inflict ParalyzedCan't attack
    Base Accuracy: 70%Duration: 2 turnsLocal status effect
    .
    :
    • ParalysisCan't attack
      becomes a local debuff. Duration changed from 20s to 2 turns.
    • Debuff success rate increased.
  •  Anti-SocialAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
    , 60% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 60%Duration: Indefinite
    , and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 15%Duration: Indefinite
    .
    : Reworked.
    • All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
      Duration: 3 turns
      .
    • Consumes 20% Charge Bar upon use.
    • Cooldown increased to 6 turns.
  • Custom Barrel (Support Skill): Reworked.
    • Gain a LoadedWeapon is loaded with lightning power
      stack when a skill is used.
    • LoadedWeapon is loaded with lightning power
      : Increased Charge Attack DMG and Charge Attack DMG Cap.
    • Charge Attack DMG Up effects decreased.

Eustace (Halloween)

  •  Flamek ThunderEarth damage to all foes (Damage cap: ~480,000).
    Inflict ParalyzedCan't attack
    Base Accuracy: 70%Duration: 2 turnsLocal status effect
    .
    Raise LoadedWeapon is loaded with lightning power
    lvl by 2.
    At level 55:
    Damage increased to 250%-350%.
    :
    • ParalysisCan't attack
      becomes a local debuff. Duration changed from 20s to 2 turns.
  • Flamek Trigger (Support Skill): Reworked.
    • Gain LoadedWeapon is loaded with lightning power
      stacks each turn.
    • Gain ElectrifiedCan't take any action (Can't be removed)
      for 1 turn and lose LoadedWeapon is loaded with lightning power
      stacks when LoadedWeapon is loaded with lightning power
      reaches 10 stacks.

Fif

  •  SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
    All allies gain RefreshHP is restored on every turn
    Strength: 300 HPDuration: 3 turns
    .
    At level 55:
    Effect enhanced.
    At level 95:
    Healing cap increased to 4000.
    RefreshHP is restored on every turn
    Strength: 300 HPDuration: 3 turns
    upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turns
    .
    All allies also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
    .
    :
    • All allies gain StrengthATK is greatly boosted based on how high HP is
      .
  •  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
    : Reworked.
    • Grants "Torrent of Magic" buff to one ally. Lasts for 15 turns.
    • "Torrent of Magic":
      • Grants AutoreviveRecovers once from a knockout while in effect
        .
      • Gain ATK UpATK is boosted
        , DEF UpDEF is boosted
        , DA UpDouble attack rate is boosted
        , TA UpTriple attack rate is boosted
        , more HP restored after Revival.
    • Cooldown decreased to 16 turns.

Ghandagoza

  •  SkybreakerInflict Solar CrownAttacks have a slight chance to miss
    Strength: 90%Base Accuracy: 90%Duration: 2 turnsLocal status effect
    on all foes.
    At level 90:
    Also deal 500% Fire damage to all foes (Damage cap: ~635,000).
    Also inflict GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    :
    • No longer gains Hostility UpMore likely to be attacked
      .
    • Solar CrownAttacks have a slight chance to miss
      duration changed from 20s to 2 turns.
  •  Branding PalmGain Dodge/Tank-and-Counter (4 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 350%
    At level 75:
    500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    At level 75:
    Counter damage increased to 500%.
    At level 100:
    Also gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    , 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    .
    :
    • No longer grants Dodge-and-CounterDodge and counter one-ally attacks
      Counter attacks grant 5% charge bar per hit.
      .
    • Now grants Dodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
      Counter attacks grant 5% charge bar per hit.
      for 4 hits instead.Verification needed.
    • Duration increased.
  •  AvidyaGain Unmatched AspirationCounters with a skill when targeted by a foe / More likely to be attacked (Can't be removed)
    Duration: 3 turns
    .
    At level 95:
    Also instantly perform a normal attack without using up a turn.
    : Reworked.
    • All allies gain Fire ATK UpFire ATK is boosted
      and DA UpDouble attack rate is boosted
      .
    • Duration increased to 5 turns.
    • Cooldown increased to 7 turns.
  • Immortal Supremacy (Support Skill): Reworked.
    • Now increases double attack rate of allies with melee weapon proficiency.
  • New Support Skill:
    • Stacking mechanics: gain a buff stack for each attack made against enemy.
    • Gain ATK UP and Charge Attack DMG UP for each stack (max: 10).
    • Reset stack levels on charge attack.

Io (Summer)

  • Charge Attack:
    • All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
      Verification needed.
      .
  •  Red Wind350%-400% Fire damage to all foes (Damage cap: ~530,000).
    All allies gain 30% Wind CutWind DMG is cut 30%
    Duration: 3 turnsWind Damage Cut.
    .
    :
    • Base damage and damage cap increased.
    • Now affects all enemies.
  •  Flowery Light5-hit, 80% Fire damage to random foes (Damage cap: ~150,000 per hit~650,000 total).
    Inflict Burned (2000)HP is lowered on every turn
    Strength: 2000Base Accuracy: 140%Duration: 180 seconds
    on all foes.
    :
    • Damage cap increased.
    • BurnedHP is lowered on every turn
      now affects all enemies.
  •  Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500).
    Grant 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    and 30% Fire ATK UpFire ATK is boosted
    Strength: 30%Duration: 4 turns
    .
    : Reworked.
    • Skill is renamed to Sunny Days.
    • Heals an ally and grants Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      and Fire ATK UpFire ATK is boosted
      .
    • Duration changed to 4 turns.
    • Cooldown changed to 5 turns.
  • Heat Haze (Support Skill): Reworked.
    • Now increases charge attack damage against Burned enemies.
  • New Support Skill:
    • Reduces allies' damage taken from Burned enemies.
  • Extended Mastery Support Skill: Reworked.
    • Now boosts Io's healing.

Lunalu

  •  FacsimileCopy an ally's skill. (Might fail, might not.)
    • Now copies ally skill that was used before using Facsimile.

Lunalu (Summer)

  •  FacsimileCopy an ally's skill. (Might fail, might not.
    Boost to success rate based on how high Body Heat BoostedBody heat is raised and Facsimile success rate is boosted
    is.)
    Reset Body Heat BoostedBody heat is raised and Facsimile success rate is boosted
    lvl.
    • Now copies ally skill that was used before using Facsimile.

Percival (Summer)

  • Charge Attack: Gain AnzuendenDeal DMG twice when Zerreissen is used
    .
  •  GluehenGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
    Duration: 3 turns
    and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turnsStacking: B
    .
    :
    • Cooldown reduced.
    • Duration increased.
    • No longer inflicts Fire DEF DownDEF is lowered for fire DMG
      .
  •  FaszinationInflict AdorationAttacks are slightly limited
    Base Accuracy: 80%Duration: 2-3 turns
    and 25% Fire DEF DownDEF is lowered for fire DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    on a foe.
    (Consumes 20% of charge bar.)
    : Reworked.
    • Now also inflicts 25% Fire DEF DownDEF is lowered for fire DMG
      Strength: 25%
      . (Uses 20% Charge Bar)
    • AdorationAttacks are slightly limited
      becomes a local debuff. Duration changed from 20s to 2-3 turns.
    • Cooldown reduced.
  • Flame Lord's Blade (Support Skill): Reworked
    • Now increases Fire ATK when affected by Fire ATK UpFire ATK is boosted
      .

Petra (SSR)

  • Charge Attack:
    • All Wind allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
      .
  •  Celestial Phenomenon4-hit, 100% Wind damage to all foes (Damage cap: ~170,000 per hit).
    Inflict 25% Wind DEF DownDEF is lowered for wind DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    :
  • Breeze of Rest (Support Skill):
    • All allies gain Wind ATK Up when they are affected by Mirror ImageNext one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      .

Seox

Vajra

  • Loyalty EternalATK is boosted
    Can't be removed
    :
    • Now becomes undispellable.
    • Duration increased to 6 turns.
    • Charge Bar Sped Up effect reduced.
    • Damage Cap Up effect strengthened.
  • Charge Attack:
    • Loyalty EternalATK is boosted
      Can't be removed
      is now applied after Charge Attack instead of Chain Burst.
  •  Okami300% Water damage to all foes (Damage cap: ~440,000).
    Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds
    .
    At level 100:
    Damage increased to 500%.
    Damage cap increased to ~700,000.
    Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds
    .
    :
    • Debuff success rate greatly increased.
  •  Hound of the HuntGain Double StrikeAttacks twice each turn (Can't be removed)
    Duration: 2 turns
    Lvl 95 and 100% Charge Bar:
    4 turns
    and Summon GarjanaCome on, Garjana! Let's show them! (Can't be removed)
    Duration: 2 turns
    Lvl 95 and 100% Charge Bar:
    4 turns
    .
    (Consumes 30% of charge bar.)
    At level 95:
    No longer consumes 30% charge bar.
    Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    100% Charge Bar:
    4 turns
    .
    Consumes 100% of charge bar to extend buff durations to 4 turns.
    :
    • Cooldown reduced to 9 turns.
    • Charge bar cost reduced to 30%.
    • Double StrikeAttacks twice each turn
      becomes undispellable.
  • Loyalty Eternal (Support Skill): Reworked
    • Gains Charge Bar after Chain Burst.

Zeta (Summer)

Ejaeli

  •  BreveAll allies gain DA UpDouble attack rate is boosted
    Strength: MediumDuration: 5 turns
    and 10% TA UpTriple attack rate is boosted
    Strength: 10%Duration: 5 turns
    .
    At level 45:
    DA Up increased to 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    .
    :
    • Additionally gain TA UpTriple attack rate is boosted
      .
    • Duration increased to 5 turns.
  •  Acqua SerenataAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 5% max HP (Healing cap: 350 HP) or 10% charge barDuration: 4 turns
    .
    :
    • RefreshHP is restored on every turn
      becomes RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
      .
  •  Serenata CurativaRestore 10% of all allies' HP (Healing cap: 1000) and remove 1 debuff.
    At level 90:
    All allies also gain 20% DMG AbsorptionPartially absorbs DMG to recover HP
    Strength: 20%Duration: 3 turns
    .
    : Reworked.
    • Skill is renamed to Serenata Curativa.
    • Heals all allies up to 500 HP and removes 1 debuff.
    • Cooldown increased to 7 turns.
  • Mnnnph! (Support Skill): Reworked.
    • Increased Healing Cap (self) when under 40% HP.

Teena

  •  Light of PurificationRestore all allies' HP (Healing cap: 800).
    At level 45:
    Healing cap increased to 1200 HP.
    At level 80:
    Healing cap increased to 1500 HP. Also remove 1 debuff from all allies.
    :
    • At level 80, removes 1 debuff instead of CharmedAttacks are slightly limited
      .
  •  Non-Stop FireFire damage to a foe. Bonus Dark damage against BlindedAttacks have a slight chance to miss
    foes.
    At level 65:
    Damage increased.
    At level 90:
    Also deal bonus Fire damage against BurnedHP is lowered on every turn
    foes.
    : Damage cap increased.
  •  Prism Flower RingFire damage to a foe.
    Inflict Burned (2000)HP is lowered on every turn
    Strength: 2000Duration: 180 seconds
    on BlindedAttacks have a slight chance to miss
    foes.
    All allies gain Fire ATK UpFire ATK is boosted
    Strength: 15%Verification needed. Duration: 3 turns
    .
    :

Skill Damage Cap Changes

The following skills have their damage cap increased.

Anila

Arulumaya

  •  Nakshatra250%-300% Earth damage to a foe (Damage cap: ~425,000).
    Inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .

Cerberus

  •  Absorption3-hit, 123% Dark damage to a foe (Damage cap: ~200,000 per hit).
    Restore 33% of caster's HP (Healing cap: 1333).
    At level 100:
    Now hits random foes.
    Now restores all allies' HP based on 33% of damage dealt (Healing cap: 3333).
  •  Disillusion3-hit, 123% Dark damage to a foe (Damage cap: ~200,000 per hit).
    Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
    .

Christina

  •  Second Deal2-hit, 150% Wind damage to a foe (Damage cap: ~310,000 per hit~630,000 total).
    Inflict 10% Debuff Res. DownDebuff resistance is lowered
    Strength: 10%Base Accuracy: 90%Duration: 180 seconds
    .
    At level 95:
    Damage increased to 200%.
    Debuff upgraded to 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds
    .
    When 3 RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
    Duration: Indefinite
    are consumed:
    End cooldown for caster's skills.
  •  Jackpot Knock200% Wind damage to a foe (Damage cap: ~630,000).
    Raise BountyItem drop rate is boosted
    by 2.
    At level 100:
    Damage increased to 500%.
    Now raises BountyItem drop rate is boosted
    by 3.
    When 3 RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
    Duration: Indefinite
    are consumed:
    Activates 3-5 times at random.

De La Fille

Lennah

  •  Mistral BouquetRemove 1 buff from all foes.
    Raise ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).

Magisa

Rosamia (SSR)

Societte

Vaseraga

Vira (SSR)


Character Weapon Specialty Changes

Character Second Weapon Specialty
Black Knight Gun
Chat Noir Dagger
Christina Dagger
Lady Grey Melee
Lucio Sword
Melleau Axe
Nemone Spear
Vane (Event) Axe
Vane Axe
Vane (SSR) Axe
Yodarha (SSR) Katana
Yodarha Katana
Yuel Katana
Yuisis Katana