News:GameNews 2018-05-09
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2018-05-09
The balance patch is scheduled for May 15th, 2018. Please refrain from editing character pages with these changes on the wiki until patch day.
The original patch notes list in Japanese is located at http://granbluefantasy.jp/pages/?p=17944
Patch translations courtesy of [https://www.reddit.com/r/Granblue_en/comments/8i4ik4/character_rebalances_may_2018/ /u/TriviumShield ].
Note that these are unofficial translations. Please make any corrections if possible.
Character Balance Changes
Aliza
- Waves of FireGain Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..:- Hostility UpMore likely to be attacked
changed to SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
.
- Hostility UpMore likely to be attacked
- Thunder250% Fire damage to all foes (Damage cap: ~445,000).
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite.
(From 2nd cast onward: Also gain Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%.
From 3rd cast onward: Also restore 30% of caster's HP [Healing cap: 3000].):- ATK Up (Stackable)ATK is boosted while active (Stackable)
becomes permanent and undispellable.
- ATK Up (Stackable)ATK is boosted while active (Stackable)
- Everstrong Spirit (Support Skill): Reworked.
- Now grants Everstrong SpiritLvl 1: DEF is boosted
Lvl 2: DMG taken is reduced
Lvl 3: Deals multiattacks
Lvl 4: Immune to debuffs
Lvl 5: Buffs can't be removed
(Can't be removed)
Strength: 10% (Max: 100%)Duration: Indefinite when Aliza is targeted by enemy.
- Now grants Everstrong SpiritLvl 1: DEF is boosted
Amira
- Bal-SagothAll allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns, and 25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns.
At level 55:
Buff increased to 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns.:- DA UpDouble attack rate is boosted
strength increased.
- DA UpDouble attack rate is boosted
- Power WithinAbsorb 10% of a foe's mode bar and 10% of all allies' charge bars.
Gain Charged +Instantly boosts Charge Bar by
Max: 15% from foe
Max: 10% from each allyUnaffected by charge bar gain effects based on the amount absorbed.
At level 75:
Charged +Instantly boosts Charge Bar by
Max: 20% from foe
Max: 10% from each allyUnaffected by charge bar gain effects boost from foe increased to 20%.
At level 100:
Foe's mode bar absorption reduced to 5%.
Allies' charge bars absorption reduced to 5%.
Charged +Instantly boosts Charge Bar by
Max: 40% from foe
Max: 20% from each allyUnaffected by charge bar gain effects boost further increased.
Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 50%Duration: Indefinite.:- At level 100: gains C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
.
- At level 100: gains C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
- Hidden Key (Support Skill):
- Gains Tank-and-CounterCounters upon taking DMG
Counter attacks grant 5% charge bar per hit.Verification needed. for one hit every turn. - ATK Up strength increased.
- DA Up strength increased to 100%.
- Gains Tank-and-CounterCounters upon taking DMG
Arriet
- Philanthropy1-turn cut to a Wind ally's skill cooldowns and grant Double StrikeAttacks twice each turn
Duration: 1 turn .: Reworked.- Reduce one Wind ally's skill cooldowns by 1 turn and grant Double StrikeAttacks twice each turn
.
- Reduce one Wind ally's skill cooldowns by 1 turn and grant Double StrikeAttacks twice each turn
- Secret GardenAll allies gain 25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3 turns and 25% Charge Bar Gain UpCharge bar gain is boosted
Strength: 25%Duration: 3 turns.
At level 75:
Buffs increased to 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turns and 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns.:- At level 75, cooldown reduced to 6 turns.
- EuphoriaAll allies gain Mode Bar Cut BoostedCut to overdrive gauge is boosted
Duration: 3 turns.
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.:
Black Knight
- Sword of Despair (Support Skill): Reworked.
- ATK Up and DEF Up as HP decreases.
- Black Armor (Support Skill): Reworked.
- HP and DEF Up, but more likely to be attacked.
Cagliostro (Halloween)
- Collapse300% Dark damage to all foes (Damage cap: ~420,000).
Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
From 8th turn onward: Activates twice.:- DEF DownDEF is lowered
becomes DEF Down (Stackable)DEF is lowered (Stackable)
. - Cooldown reduced to 6 turns.
- DEF DownDEF is lowered
- Paranormal PhantasmAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
Strength: 20% ATK Up / 20% DEF Up / 30% DA Up / 15% TA UpMultiplier: NormalDuration: 3 turnsCan't be removed and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
From 8th turn onward: All allies also gain Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns.:- Applied buffs become a single special buff.
Catherine
- Charge Attack: Reworked.
- Gain 100% TA UpTriple attack rate is boosted
Strength: 100%.
- Gain 100% TA UpTriple attack rate is boosted
- NocturnalInflict EnticedAttacks are slightly limited
Duration: 180 seconds and Nightsmoke's PreyLocked on by the Nightsmoke
Duration: 3 turnsLocal status effect on a foe.
(Inflict CharmedAttacks are slightly limited
Duration: 180 seconds on a foe when failing to land EnticedAttacks are slightly limited
Duration: 180 seconds.): Reworked.- Inflicts EnticedAttacks are slightly limited
Duration: 180 seconds and Nightsmoke's PreyLocked on by the Nightsmoke
Duration: 3 turnsLocal status effect on a foe. - Inflicts CharmedAttacks are slightly limited
Duration: 180 seconds on a foe when failing to land EnticedAttacks are slightly limited
. - Cooldown increased to 7 turns.
- Inflicts EnticedAttacks are slightly limited
- Ivsa LoraInflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name on a foe. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects.
Gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Until used.: Reworked.- Inflict DelayReduce a foe's filled charge diamonds by 1
on a foe. If successful, gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - Gain C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Until used. - Cooldown increased to 8 turns.
- Inflict DelayReduce a foe's filled charge diamonds by 1
- Violet AssassinationGain 250% Salted Wound (Nightsmoke's Prey) (1 time)ATK is boosted against a foe with Nightsmoke's Prey effect
Strength: 250%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack..: Reworked.- Gain Salted Wound (Nightsmoke's Prey)ATK is boosted against a foe with Nightsmoke's Prey effect
Duration: Until used / 1 turn. - Cooldown increased to 6 turns.
- Gain Salted Wound (Nightsmoke's Prey)ATK is boosted against a foe with Nightsmoke's Prey effect
- Many Faces, Many Names (Support Skill):
- Debuff immunity chance increased.
- Increases dodge chance.
Chat Noir
- Charge Attack:
- Turn delay for Readying Skill removed.
- Readying Skill (Bomb)Skill will take effect after
:- Reduced base damage and damage cap.
- Readying Skill (Charm)Charm all foes in turn(s)
:- Now affects one enemy.
- Becomes a local debuffVerification needed. .
- Increased duration.
- Improved proc chance.
- Readying Skill (Smokescreen)Smokescreen all foes in turn(s)
:- Now affects one enemy.
- Readying Skill (Paralyze)Paralyze all foes in turn(s)
:- Now affects one enemy.
- Thief's Tenet (Support Skill):
- ATK UP strength increased.
- Don't Trust Your Eyes (Support Skill):
- DA Up and TA Up strength increased.
Danua (Summer)
- Envy DollAll allies gain Shield (2400)Next ATK received will be ineffective for a fixed amount
Strength: 2400Duration: 3 turns.:- ShieldNext ATK received will be ineffective for a fixed amount
effect strengthened.
- ShieldNext ATK received will be ineffective for a fixed amount
- Grim Reaper II400%-500% Dark damage to a foe (Damage cap: ~720,000).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.
Self-inflict Blood SacrificeHP is lowered every turn
Strength: 10% of max HPDuration: 1 turn .
At level 75:
Damage increased to 400%-500%.:- Inflicts DEF Down (Stackable)DEF is lowered (Stackable)
.
- Inflicts DEF Down (Stackable)DEF is lowered (Stackable)
- AbgrundDark damage to all foes (Damage cap: ~460,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 seconds.:- Additionally deals Dark damage to all enemies.
- Fear Domain (Support Skill):
- Additionally increases debuff success rate for all allies.
De La Fille (Summer)
- Charge Attack:
- All allies gain ArmoredChance of lowering DMG taken
.
- All allies gain ArmoredChance of lowering DMG taken
- Prism Pillar250% Light damage to all foes (Damage cap: ~420,000).
Inflict BlindedAttacks have a slight chance to miss
Base Accuracy: 90%Duration: 180 seconds.
At level 55:
Damage increased to 350%.:- Damage cap increased.
- Debuff success rate increased.
- Cure LightRestore 20% of an ally's HP (Healing cap: 2500).
Ally gains Jewel GlitzATK is boosted / DEF is boosted /
Double attack rate is boosted / Triple attack rate is boosted
Strength: 50% ATK Up / 50% DEF Up / 80% DA Up / 30% TA UpMultiplier: NormalDuration: 4 turnsStacking: Special Buff.
At level 75:
Healing increased to 25% HP.: Reworked.- Heals an ally and grants a special buff.
- Battle is Fancy, Style is Forever (Support Skill): Reworked.
- Increased dodge rate against blinded enemies.
Eustace
- Charge Attack: Reworked.
- Flamek Thunder250%-350% Earth damage to all foes (Damage cap: ~510,000).
Inflict ParalyzedCan't attack
Base Accuracy: 70%Duration: 2 turnsLocal status effect.:- ParalysisCan't attack
becomes a local debuff. Duration changed from 20s to 2 turns. - Debuff success rate increased.
- ParalysisCan't attack
- Anti-SocialAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns, 60% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 60%Duration: Indefinite, and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite.: Reworked.- All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3 turns. - Consumes 20% Charge Bar upon use.
- Cooldown increased to 6 turns.
- All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- Custom Barrel (Support Skill): Reworked.
Eustace (Halloween)
- Flamek ThunderEarth damage to all foes (Damage cap: ~480,000).
Inflict ParalyzedCan't attack
Base Accuracy: 70%Duration: 2 turnsLocal status effect.
Raise LoadedWeapon is loaded with lightning power
lvl by 2.
At level 55:
Damage increased to 250%-350%.:- ParalysisCan't attack
becomes a local debuff. Duration changed from 20s to 2 turns.
- ParalysisCan't attack
- Flamek Trigger (Support Skill): Reworked.
- Gain LoadedWeapon is loaded with lightning power
stacks each turn. - Gain ElectrifiedCan't take any action (Can't be removed)
for 1 turn and lose LoadedWeapon is loaded with lightning power
stacks when LoadedWeapon is loaded with lightning power
reaches 10 stacks.
- Gain LoadedWeapon is loaded with lightning power
Fif
- SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
All allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns.
At level 55:
Effect enhanced.
At level 95:
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns.
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide.:- All allies gain StrengthATK is greatly boosted based on how high HP is
.
- All allies gain StrengthATK is greatly boosted based on how high HP is
- ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
Multiplier: PerpetuityDuration: 15 turns.: Reworked.- Grants "Torrent of Magic" buff to one ally. Lasts for 15 turns.
- "Torrent of Magic":
- Grants AutoreviveRecovers once from a knockout while in effect
. - Gain ATK UpATK is boosted
, DEF UpDEF is boosted
, DA UpDouble attack rate is boosted
, TA UpTriple attack rate is boosted
, more HP restored after Revival.
- Grants AutoreviveRecovers once from a knockout while in effect
- Cooldown decreased to 16 turns.
Ghandagoza
- SkybreakerInflict Solar CrownAttacks have a slight chance to miss
Strength: 90%Base Accuracy: 90%Duration: 2 turnsLocal status effect on all foes.
At level 90:
Also deal 500% Fire damage to all foes (Damage cap: ~635,000).
Also inflict GravitySpecial attack max charge turn is extended
Base Accuracy: 100%Duration: 180 seconds on all foes.:- No longer gains Hostility UpMore likely to be attacked
. - Solar CrownAttacks have a slight chance to miss
duration changed from 20s to 2 turns.
- No longer gains Hostility UpMore likely to be attacked
- Branding PalmGain Dodge/Tank-and-Counter (4 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 350%
At level 75:
500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
At level 75:
Counter damage increased to 500%.
At level 100:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite.:- No longer grants Dodge-and-CounterDodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit.. - Now grants Dodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
Counter attacks grant 5% charge bar per hit. for 4 hits instead.Verification needed. - Duration increased.
- No longer grants Dodge-and-CounterDodge and counter one-ally attacks
- AvidyaGain Unmatched AspirationCounters with a skill when targeted by a foe / More likely to be attacked (Can't be removed)
Duration: 3 turns.
At level 95:
Also instantly perform a normal attack without using up a turn.: Reworked.- All allies gain Fire ATK UpFire ATK is boosted
and DA UpDouble attack rate is boosted
. - Duration increased to 5 turns.
- Cooldown increased to 7 turns.
- All allies gain Fire ATK UpFire ATK is boosted
- Immortal Supremacy (Support Skill): Reworked.
- Now increases double attack rate of allies with melee weapon proficiency.
- New Support Skill:
- Stacking mechanics: gain a buff stack for each attack made against enemy.
- Gain ATK UP and Charge Attack DMG UP for each stack (max: 10).
- Reset stack levels on charge attack.
Io (Summer)
- Charge Attack:
- All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Verification needed. .
- All Fire allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- Red Wind350%-400% Fire damage to all foes (Damage cap: ~530,000).
All allies gain 30% Wind CutWind DMG is cut 30%
Duration: 3 turnsWind Damage Cut..:- Base damage and damage cap increased.
- Now affects all enemies.
- Flowery Light5-hit, 80% Fire damage to random foes (Damage cap: ~150,000 per hit~650,000 total).
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 140%Duration: 180 seconds on all foes.:- Damage cap increased.
- BurnedHP is lowered on every turn
now affects all enemies.
- Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500).
Grant 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A and 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 4 turns.: Reworked.- Skill is renamed to Sunny Days.
- Heals an ally and grants Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
and Fire ATK UpFire ATK is boosted
. - Duration changed to 4 turns.
- Cooldown changed to 5 turns.
- Heat Haze (Support Skill): Reworked.
- Now increases charge attack damage against Burned enemies.
- New Support Skill:
- Reduces allies' damage taken from Burned enemies.
- Extended Mastery Support Skill: Reworked.
- Now boosts Io's healing.
Lunalu
- FacsimileCopy an ally's skill. (Might fail, might not.)
- Now copies ally skill that was used before using Facsimile.
Lunalu (Summer)
- FacsimileCopy an ally's skill. (Might fail, might not.
Boost to success rate based on how high Body Heat BoostedBody heat is raised and Facsimile success rate is boosted
is.)
Reset Body Heat BoostedBody heat is raised and Facsimile success rate is boosted
lvl.- Now copies ally skill that was used before using Facsimile.
Percival (Summer)
- Charge Attack: Gain AnzuendenDeal DMG twice when Zerreissen is used
. - GluehenGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turnsStacking: B.:- Cooldown reduced.
- Duration increased.
- No longer inflicts Fire DEF DownDEF is lowered for fire DMG
.
- FaszinationInflict AdorationAttacks are slightly limited
Base Accuracy: 80%Duration: 2-3 turns and 25% Fire DEF DownDEF is lowered for fire DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds on a foe.
(Consumes 20% of charge bar.): Reworked.- Now also inflicts 25% Fire DEF DownDEF is lowered for fire DMG
Strength: 25%. (Uses 20% Charge Bar) - AdorationAttacks are slightly limited
becomes a local debuff. Duration changed from 20s to 2-3 turns. - Cooldown reduced.
- Now also inflicts 25% Fire DEF DownDEF is lowered for fire DMG
- Flame Lord's Blade (Support Skill): Reworked
- Now increases Fire ATK when affected by Fire ATK UpFire ATK is boosted
.
- Now increases Fire ATK when affected by Fire ATK UpFire ATK is boosted
Petra (SSR)
- Charge Attack:
- All Wind allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
.
- All Wind allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- Celestial Phenomenon4-hit, 100% Wind damage to all foes (Damage cap: ~170,000 per hit).
Inflict 25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds.
Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..:- Inflicts Wind DEF DownDEF is lowered for wind DMG
.
- Inflicts Wind DEF DownDEF is lowered for wind DMG
- Breeze of Rest (Support Skill):
- All allies gain Wind ATK Up when they are affected by Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
- All allies gain Wind ATK Up when they are affected by Mirror ImageNext one-to-one attack received will be ineffective
Seox
- Charge Attack:
- After 5★: Inflicts PetrifiedStops enemy's charge diamonds from filling.
Duration: 2 turnsLocal status effect.
- After 5★: Inflicts PetrifiedStops enemy's charge diamonds from filling.
- Gate of SinGain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Multiplier: SeraphicDuration: 3 turns.
At level 95:
Buff increased to 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 30%Multiplier: SeraphicDuration: 3 turns.
Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 60%Duration: 3 turns.:- At Level 100:
- ATK Up (Stackable)ATK is boosted while active (Stackable)
and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
becomes undispellable. - No longer gains Hostility DownLess likely to be attacked
. - Removes 1 debuff (self).
- ATK Up (Stackable)ATK is boosted while active (Stackable)
- At Level 100:
- Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
Inflict PetrifiedStops enemy's charge diamonds from filling.
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
At level 90:
Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 3 turnsLocal status effect.:- No longer ends from plain damage.
- Six-Ruin's EnlightenmentGain Dodge AllTakes no DMG or debuffs while in effect
Duration: 4 turnsCan't be removed and Double StrikeAttacks twice each turn (Can't be removed)
Duration: 4 turns.
(Can't recast.):- Also gains Double StrikeAttacks twice each turn
Duration: 4 turns. - Duration reduced to 4 turns.
- Also gains Double StrikeAttacks twice each turn
- Counter Claw (Support Skill):
- Gains Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
effect when affected by Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
- Gains Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Vajra
- Loyalty EternalATK is boosted
Can't be removed:- Now becomes undispellable.
- Duration increased to 6 turns.
- Charge Bar Sped Up effect reduced.
- Damage Cap Up effect strengthened.
- Charge Attack:
- Loyalty EternalATK is boosted
Can't be removed is now applied after Charge Attack instead of Chain Burst.
- Loyalty EternalATK is boosted
- Okami300% Water damage to all foes (Damage cap: ~440,000).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds.
At level 100:
Damage increased to 500%.
Damage cap increased to ~700,000.
Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 200%Duration: 180 seconds.:- Debuff success rate greatly increased.
- Hound of the HuntGain Double StrikeAttacks twice each turn (Can't be removed)
Duration: 2 turns
Lvl 95 and 100% Charge Bar:
4 turns and Summon GarjanaCome on, Garjana! Let's show them! (Can't be removed)
Duration: 2 turns
Lvl 95 and 100% Charge Bar:
4 turns.
(Consumes 30% of charge bar.)
At level 95:
No longer consumes 30% charge bar.
Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
100% Charge Bar:
4 turns.
Consumes 100% of charge bar to extend buff durations to 4 turns.:- Cooldown reduced to 9 turns.
- Charge bar cost reduced to 30%.
- Double StrikeAttacks twice each turn
becomes undispellable.
- Loyalty Eternal (Support Skill): Reworked
- Gains Charge Bar after Chain Burst.
Zeta (Summer)
- Charge Attack: Reworked.
- Gains Charge Bar Gain UpCharge bar gain is boosted
.
- Gains Charge Bar Gain UpCharge bar gain is boosted
- RhymesGain RhymesATK is boosted / Triple attack rate is boosted / Deals bonus light DMG for normal attacks / Hostility is boosted (Can't be removed)
Duration: Indefinite.
(Can't recast.): Reworked.- Gains ATK UpATK is boosted
and inflicts Debuff Res. DownDebuff resistance is lowered
and Arvess FermareTargeted by a skill
Local status effect on one enemy.
- Gains ATK UpATK is boosted
- RhapsodyGain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn , 70% / 30% ArmoredChance of lowering DMG taken
Strength: 70% chance of taking 30% less damage.Duration: 3 turns, and 230% Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
Strength: 230%Multiplier: AssassinDuration: 1 turn .: Reworked.- Gains Salted WoundATK is boosted when foe is in break mode
and Salted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
.
- Gains Salted WoundATK is boosted when foe is in break mode
- Arvess Swing400%-500% Light damage to a foe (Damage cap: ~635,000).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and Arvess FermareTargeted by a skill
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect.: Reworked.- Damage cap increased.
- Light damage to one enemy and gains 100% TA UpTriple attack rate is boosted
Strength: 100%.
Ejaeli
- BreveAll allies gain DA UpDouble attack rate is boosted
Strength: MediumDuration: 5 turns and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 5 turns.
At level 45:
DA Up increased to 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns.:- Additionally gain TA UpTriple attack rate is boosted
. - Duration increased to 5 turns.
- Additionally gain TA UpTriple attack rate is boosted
- Acqua SerenataAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 5% max HP (Healing cap: 350 HP) or 10% charge barDuration: 4 turns.:- RefreshHP is restored on every turn
becomes RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
- RefreshHP is restored on every turn
- Serenata CurativaRestore 10% of all allies' HP (Healing cap: 1000) and remove 1 debuff.
At level 90:
All allies also gain 20% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 20%Duration: 3 turns.: Reworked.- Skill is renamed to Serenata Curativa.
- Heals all allies up to 500 HP and removes 1 debuff.
- Cooldown increased to 7 turns.
- Mnnnph! (Support Skill): Reworked.
- Increased Healing Cap (self) when under 40% HP.
Teena
- Light of PurificationRestore all allies' HP (Healing cap: 800).
At level 45:
Healing cap increased to 1200 HP.
At level 80:
Healing cap increased to 1500 HP. Also remove 1 debuff from all allies.:- At level 80, removes 1 debuff instead of CharmedAttacks are slightly limited
.
- At level 80, removes 1 debuff instead of CharmedAttacks are slightly limited
- Non-Stop FireFire damage to a foe. Bonus Dark damage against BlindedAttacks have a slight chance to miss
foes.
At level 65:
Damage increased.
At level 90:
Also deal bonus Fire damage against BurnedHP is lowered on every turn
foes.: Damage cap increased. - Prism Flower RingFire damage to a foe.
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Duration: 180 seconds on BlindedAttacks have a slight chance to miss
foes.
All allies gain Fire ATK UpFire ATK is boosted
Strength: 15%Verification needed. Duration: 3 turns.:- Damage cap increased.
- ATK UpATK is boosted
becomes Fire ATK UpFire ATK is boosted
.
Skill Damage Cap Changes
The following skills have their damage cap increased.
Anila
- All is Vanity400% Fire damage to all foes (Damage cap: ~420,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Arulumaya
- Nakshatra250%-300% Earth damage to a foe (Damage cap: ~425,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Cerberus
- Absorption3-hit, 123% Dark damage to a foe (Damage cap: ~200,000 per hit).
Restore 33% of caster's HP (Healing cap: 1333).
At level 100:
Now hits random foes.
Now restores all allies' HP based on 33% of damage dealt (Healing cap: 3333). - Disillusion3-hit, 123% Dark damage to a foe (Damage cap: ~200,000 per hit).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.
Christina
- Second Deal2-hit, 150% Wind damage to a foe (Damage cap: ~310,000 per hit~630,000 total).
Inflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 90%Duration: 180 seconds.
At level 95:
Damage increased to 200%.
Debuff upgraded to 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.
When 3 RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
Duration: Indefinite are consumed: End cooldown for caster's skills. - Jackpot Knock200% Wind damage to a foe (Damage cap: ~630,000).
Raise BountyItem drop rate is boosted
by 2.
At level 100:
Damage increased to 500%.
Now raises BountyItem drop rate is boosted
by 3.
When 3 RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed)
Duration: Indefinite are consumed: Activates 3-5 times at random.
De La Fille
- Glorious Flame400% Light damage to all foes (Damage cap: ~420,000).
Inflict 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Base Accuracy: 100%Duration: 180 seconds and 10% Dark ATK DownDark ATK is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds.
Lennah
- Mistral BouquetRemove 1 buff from all foes.
Raise ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Magisa
- Eruption200%-250% Fire damage to all foes (Damage cap: ~430,000).
Inflict 10% ATK DownATK is lowered
Strength: 10%Base Accuracy: 75%Duration: 180 secondsStacking: Dual.
At level 100:
Debuff increased to 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual.
Also inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual. - Walpurgis500% Fire damage to all foes (Damage cap: ~460,000).
Inflict BlindedAttacks have a slight chance to miss
Base Accuracy: 90%Duration: 180 seconds and Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 90%Duration: 180 seconds.
Rosamia (SSR)
- Armorsmash Quad Talisman250% Light damage to a foe (Damage cap: ~420,000).
Inflict 8% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 8% (Max: 30%)Duration: 180 seconds.
Societte
- Closing Dance: Tokiyomi300% Water damage to a foe (Damage cap: ~420,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
At level 90:
Now hits all foes.
Also inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Base Accuracy: 120%Duration: 4 turnsLocal status effect.
(From 2nd cast onward:
Also inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Base Accuracy: 100%Duration: 4 turnsLocal status effect.)
Vaseraga
- Great Scythe Grynoth400% Dark damage to all foes (Damage cap: ~450,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
Vira (SSR)
- Affection Oath300%-400% Dark damage and Light damage to a foe (Damage cap: Dark ~630,000; Light ~300,000).
Restore caster's HP based on 50% of damage dealt (Healing cap: 1500).
At level 95:
Also inflict 10% Light ATK DownLight ATK is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, 10% Dark ATK DownDark ATK is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, 15% Light DEF DownDEF is lowered for light DMG
Strength: 15%Base Accuracy: 100%Duration: 180 seconds, and 15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Base Accuracy: 100%Duration: 180 seconds.
Healing cap increased to 3000.
Character Weapon Specialty Changes
Character | Second Weapon Specialty |
---|---|
Black Knight | Gun |
Chat Noir | Dagger |
Christina | Dagger |
Lady Grey | Melee |
Lucio | Sword |
Melleau | Axe |
Nemone | Spear |
Vane (Event) | Axe |
Vane | Axe |
Vane (SSR) | Axe |
Yodarha (SSR) | Katana |
Yodarha | Katana |
Yuel | Katana |
Yuisis | Katana |