[Unknown Encounter]This title is an unofficial, amateur translation.
Ragazzo
MAX HP
12204★: 1220
MAX ATK
99004★: 9900
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
10% DA / 5% TA
Element
05
RaceOfficially called "Type" in-game.
01
Style
02
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
GameWithKamigameHuiji Wiki (Chinese wiki)GBF Asset LookupGBF Animation Player
Freed from the cruel hand dealt to him by the constellations and the curse that came along with it, Ragazzo now soars the skies as a rookie skyfarer. He descends upon the beaches of Auguste for some rest, where he forges an unshakable bond with a bizarre sea creature—yes, this is the true freedom that the sky has to offer.
1250%Unworldly Light damage to a foe (Damage cap: ~2,900,000).[1] Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 10). Gain DMG Mitigation (3000)DMG taken is lowered by a fixed amount Strength: 3000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. (When CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10: 1-turn cut to Liberta del MareGain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . Instantly perform a normal attack without using up a turn. (Can only be used when CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10.)'s cooldown.)
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Fiamma di Battaglia
6 turns Lvl 55: 5 turns
-
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
2-hit, 200% Light damage to a foe (Damage cap: ~185,000 per hit). Gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.[1] Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1.
Mitraglia di Caldo
6 turns Lvl 75: 5 turns
180 sec
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
300% Light damage to all foes (Damage cap: ~620,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual.[1] Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. (When CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10: Also remove 2 buffs from all foes.)
Liberta del Mare
8 turns
1 turn
Lvl 45
Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .[1] Instantly perform a normal attack without using up a turn. (Can only be used when CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Within Sandy Freedom
Lvl 1
Based on CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl: Boost to ATKMultiplier:Perpetuity, DEF, triple attack rate, damage cap, and amplify normal attack damage. (When CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10: Attack twice each turn and buffs can't be removed.)
I Got Ya
Lvl 1
No charge bar gain upon normal attacks. Activate Fiamma di Battaglia2-hit, 200% Light damage to a foe (Damage cap: ~185,000 per hit). Gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite. Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. after normal attacks. Activate Mitraglia di Caldo300% Light damage to all foes (Damage cap: ~620,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. (When CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10: Also remove 2 buffs from all foes.) when a foe uses a special attack.
50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn also increases normal attack damage cap to ~1,160,000 and C.A. damage cap by 500,000.
The strength of Assassin buffs is reduced to 2/3 effectiveness when used with charge attacks.
Within Sandy Freedom
Boost to ATKMultiplier:Perpetuity, boost to DEF, boost to triple attack rate, boost to damage cap, and amplify normal attack damage based on CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl.[1]
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
5%
10%
10%
2%
2%
2
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
10%
20%
20%
4%
4%
3
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
15%
30%
30%
6%
6%
4
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
20%
40%
40%
8%
8%
5
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
25%
50%
50%
10%
10%
6
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
30%
60%
60%
12%
12%
7
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
35%
70%
70%
14%
14%
8
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
40%
80%
80%
16%
16%
9
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
45%
90%
90%
18%
18%
10
CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed)
50%
100%
100%
20%
20%
I Got Ya
Does not gain any charge bar from normal attacks or counters even with Charge Bar Gain UpCharge bar gain is boosted or similar effects.
Can still gain charge bar from other methods such as Charge Bar +Instantly boosts Charge Bar by , Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., other allies' charge attacks, etc.
Auto-activates the skill Fiamma di Battaglia2-hit, 200% Light damage to a foe (Damage cap: ~185,000 per hit). Gain 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite. Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. after normal attacks.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Auto-activates the skill Mitraglia di Caldo300% Light damage to all foes (Damage cap: ~620,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Raise CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. (When CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10: Also remove 2 buffs from all foes.) after a foe uses a special attack.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.