Hallessena

From Granblue Fantasy Wiki
Jump to: navigation, search
  Game   Strategy   Lore   Voice    
Rarity SSR.png
[Destruction Catastrophe]
Hallessena
Icon Blue Star Full.pngCan be uncapped to 5★

Hallessena A.png

Hallessena B.png

Hallessena C.png

Hallessena SDA.png

Hallessena SDB.png

Hallessena SDC.png

MAX HP 1350 /
1860Fully uncapped HP at MAX level.
MAX ATK 10080 /
11970Fully uncapped ATK at MAX level.
Element Label Element Earth.png
RaceOfficially called "Type" in-game.
Label Race Draph.png
Style Label Type Attack.png
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Label Weapon Axe.png
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute.
Female
Voice Actor Sumire Uesaka
How to Recruit
Premium Draw
Recruitment Weapon
Soul Eater square.jpg Soul Eater

ID 3040079000
Char ID 3056
Uncap Limit Icon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Yellow Star.pngIcon Blue Star Full.png
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute.
NameJP ハレゼナ
TitleJP 壊天災
Voice ActorJP 上坂すみれ
Release Date 2016-03-18
5★ Date 2017-07-11

After spending most of her childhood being picked on, this little lady's finally decided to turn the tables. Although she desires ease and peace of mind for all deep down, her abrasiveness has earned her the nickname "The Walking Wraith."

Charge Attack

Charge Attack
Icon Name Effect
Skill charge attack.png Insane Style Massive Earth damage to one enemy.
Skill charge attack.png After 5★:
Psycho's Path
Massive Earth damage to one enemy. Crazy is as crazy does! (Gain
Status HypeUp.pngHigh TensionHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)

Duration: 3 turns
, increasing
Status Hype1.pngHypedATK is boosted
lvl by 1 each turn. Ends upon taking damage.)

Skills

Skills
Icon Name Cooldown Duration Obtained Effect
Ability Evasion.png Can't Catch Me! 8 turns 2 turns Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Gain
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 2 turns
(Uses 30% of charge bar).
At level 55:
Charge bar cost reduced to 25%.
Ability Toast.png You're Toast! 9 turns
Lvl 75:
8 turns
Lvl 100:
7 turns
5 turns Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.

⇮ Lvl 100 Complete a Fate Episode to unlock.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: 1% of enemy's current HP (Damage cap: 5,000)
Duration: 5 turns
.
At level 100:
Also gain
Status DoubleUp.png15% DA UpDouble attack rate is boosted

Strength: 15%
Duration: 5 turns
and
Status TripleUp.png15% TA UpTriple attack rate is boosted

Strength: 15%
Duration: 5 turns
.
Ability Critical.png Say Goodbye! 6 turns 3 turns Lvl 45
Gain
Status CriticalUp.png25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 25% chance of dealing 50% more damage.
Duration: 3 turns
.

Support Skills

Support Skills
Icon Name Obtained Effect
Icon Support Skill.png Downright Crazy! Lvl 1
⇧ Lvl 90This skill is enhanced at level 90.
Gain
Status AttackUpStack.pngDownright Crazy!ATK / Multiattack rate is boosted and stacks after every turn

Duration: Until hit
Max: 8 stacks
Stackable
Lvl 90: Gains boost to DMG cap per stack
(Stackable) each turn. Ends upon taking damage.
At level 90:
Also gain boost to damage cap each turn. Ends upon taking damage.
Icon Support Skill.png W-Wait! Lvl 1
⇧ Lvl 95This skill is enhanced at level 95.
Self-inflict
Status AttackDown.png50% ATK DownATK is lowered

Strength: 50%
Duration: 1 turns
for 1 turn upon taking damage.
At level 95:
Also reduce Can't Catch Me!'s cooldown by 2 turns upon taking damage.
Icon Extended Mastery Support Skill.png Extended Mastery Support Skill EMP Slight chance to dodge all attacks from foes

Extended Mastery Perks

Extended Mastery Perks
Style
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
RaceCalled "Type" in-game.
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithWaterDmgDown.pngWater Damage Down
★☆☆★★☆★★★
2%4%5%
Individual
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithHostilityDown.pngHostility Down
★☆☆★★☆★★★
-3-4-5
ZenithSupportSkill.png
Over Mastery Bonus

Gameplay Notes[edit]

Can't Catch Me![edit]

  • Can't Catch Me! cannot evade plain damage.

You're Toast[edit]

  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    typically ignores DMG Cuts, except for 100% DMG Cut and is not affected by soft capping mechanics.[1]
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted
    is applicable to the following: [2]
Does apply Does not apply
Normal Attack Damage Counter Damage
Normal Attack Bonus Damage
(e.g.
Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
)
Standard Plain Damage
(e.g. Ability Attack.png 
Eclipse20%-25% Plain damage to one enemy and 25% cut to its mode bar.
At level 75:
Mode bar cut increased to 33%.
)
C.A. Damage Fixed Plain Damage
(e.g. Ability Gravity 1.png 
Atomic ResolutionPlain damage to one enemy based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~710,000).
)
C.A. Damage Bonus Damage
(e.g. Romeo)
C.A. Fixed Damage
(e.g. Yodarha)
Skill Damage
Summon Call Damage

Downright Crazy![edit]

  • The attack/multiattack boost is only lost upon taking direct damage. Status effects that deal damage over time do not affect the buff and its stacking.
  • The attack boost portion caps at 180% after 6 turns for 1-4★ and after 5 turns for 5★. At level 90, gains up to a 20% damage cap increase after 7 turns. Specifics are listed in the following table. [3] [4][5]
Turns passed
ATK Up (1-4★)Unique modifier
ATK Up (5★)Unique modifier
DMG Cap Up (5★) DA/TA Up (5★) DA/TA Up with base DA/TA (5★)
1 Turn 30% 30% 0%  ?  ?
2 Turns 60% 60% 5%  ?  ?
3 Turns 90% 90% 5%  ?  ?
4 Turns 120% 150% 10%  ?  ?
5 Turns 150% 180% 10%  ?  ?
6 Turns 180% 180% 15%  ?  ?
7 Turns 180% 180% 20%  ?  ?
8 Turns or more 180% 180% 20% DA rate: +72.5%; TA rate: +37.5% DA rate: 82.5%; TA rate: 42.5%

Extended Mastery Support Skill[edit]

  • Each star increases the chance to dodge any attack.[3]
    • This includes enemy charge attacks and triggers, with the exception of plain damage.
  • Activates on a turn basis, in contrast to
    Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    which rolls per hit.
Rank Dodge Rate
1★ 5%
2★ 8%
3★ 10%

Psycho's Path[edit]

  • See the Hype page for more information on the
    Status Hype1.pngHypedATK is boosted
    status effect.

Uncap Materials

Uncap 1★ Uncap 2★ Uncap 3★ Uncap 4★ Uncap 5★
Uncap materials for SSR characters are likely inaccurate and will be revised in the near future.

References[edit]

  1. zekasyuz DMG Boosted 1 https://twitter.com/zekasyuz/status/963408361164218368
  2. zekasyuz DMG Boosted 2 https://twitter.com/zekasyuz/status/969385756601892864
  3. 3.0 3.1 Gamewith https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/25762
  4. Hecate_mk2 http://gbf-verification.blog.jp/archives/2753531.html#more
  5. suiton http://suiton.jp/2017_01/hallessena_data/