News:GameNews 2019-05-28
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2019-05-28
The balance patch is scheduled for June 4th, 2019. Please refrain from editing character pages with these changes on the wiki until patch day.
The original patch notes list in Japanese is located at https://granbluefantasy.jp/pages/?p=25186
Patch translations courtesy of /u/lalaca, /u/azurekaito15 and unknown Pastebin contributor.
Note that these are unofficial translations. Please make any corrections if possible.
Character Balance Changes
Cagliostro (Halloween)
Ars Magna450%Massive Dark damage to a foe.
End cooldown forParanormal PhantasmAll Dark allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff,Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns, and 1Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite..
(When 1Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
is consumed:
100% boost to C.A. damage and 50% boost to C.A. damage cap.
All Dark allies gainCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.)- REMOVED 1-turn cut to skill cooldowns.
- ADDED Boost to C.A. specs based on number of
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - ADDED From 8th turn onward: All allies also gain
Charge Bar +Instantly boosts Charge Bar by
.
Spooky Surprise300% Dark damage to all foes (Damage cap: ~405,000).
Inflict10% Dark DEF Down (Stackable / Max: 40%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(Consumes 1Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to activate after normal attacks.)- Damage increased.
- Max effectiveness of
DEF Down (Stackable)DEF is lowered (Stackable)
increased. - ADDED From 8th turn onward: Activates twice.
Phantasmagoria
- Name changed to Paranormal Phantasm.
- Cooldown changed to 8 turns; 7 turns when enhanced.
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
triple attack rate effect increased.- REMOVED Remove 1 debuff from all allies.
- ADDED
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
is now undispellable. - ADDED All allies gain
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - ADDED From 8th turn onward: All allies also gain
Light SwitchElemental DMG from foes turns into light DMG
.
Reinforce
- Name changed to Wonder Treat.
- ADDED Remove 1 debuff from all allies.
- ADDED From 8th turn onward: Activates twice.
Time for a TrickWhen a Dark ally grants an
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to Cagliostro:
3-hit, 100% Dark damage to a foe (Damage cap: ~108,000 per hit).
All Dark allies gain2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite. REWORKED- OLD EFFECT
- 10% / 30% boost to critical hit rate10% chance of dealing 30% more damage.
- NEW EFFECT
- Skills and charge attack gain additional effects when used from 8th turn onward.
- OLD EFFECT
Oblivion's BanquetLight damage reduction to Dark allies based on their number of
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Cagliostro is a sub ally.) NEW- Light DMG reduction to Dark allies based on their number of
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Cagliostro is in the back line.
- Light DMG reduction to Dark allies based on their number of
Charlotta (Halloween)
Judgement RushMassive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with
PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect effect.)
Restore Charlotta's HP (Healing cap: 2000).- ADDED Restore Charlotta's HP
- ADDED Against a foe with
PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect: Boost to C.A. specs.
Plasmic ThrustLight damage to a foe.
Inflict20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 90%Duration: 180 seconds andBlindedAttacks have a slight chance to miss
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
At level 55:
Damage increased to 300%-400%- Damage increased.
- Success rate of
ATK DownATK is lowered
is increased. - ADDED Inflict
BlindedAttacks have a slight chance to miss
Local status effect.
Trick-and-TreatInflict
PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Base Accuracy: Guaranteed, unless the foe has 100% debuff resist.Duration: 4 turnsLocal status effect on a foe.
GainGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns.- Cooldown changed to 6 turns when enhanced.
- REMOVED Inflict
BlindedAttacks have a slight chance to miss
on a foe. - REMOVED Gain
RefreshHP is restored on every turn
Duration: 4 turnsUp to 250 HP. - ADDED Inflict
PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect on a foe. - ADDED Gain
100% DA UpDouble attack rate is boosted
Strength: 100%
Festival AttireAgainst foes with
PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect: 50% boost to ATKUnique modifier and 20% Bonus Light DMG effect. REWORKED- OLD EFFECT
- 5% boost to ATK and DEF.
- NEW EFFECT
- Boost to ATK and Bonus Light DMG effect against foes with
PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect.
- Boost to ATK and Bonus Light DMG effect against foes with
- OLD EFFECT
Carnival KnightAdd 1 blue potion at battle start.
(Takes effect even when Charlotta is a sub ally.) NEW- Starts battle with 1 blue potion (Takes effect even when Charlotta is a sub ally.)
Diantha (Summer)
Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining. andTlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Strength: 30% ATK Up / 50% DA Up / 25% TA UpMultiplier: NormalDuration: 5.5 turnsStacking: Special BuffApplied during the attack phase.
On the next turn, it'll have 5 turns remaining..
Diantha gainsDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- OLD EFFECT
- Gain
Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
All Water allies gainTlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining. (Stackable / Max: 4) for 6.5 turns.
- Gain
- NEW EFFECT
- Restore all allies' HP. All allies gain
Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
andTlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining. - ADDED
Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
no longer has levels, is at full strength, and is undispellable. - ADDED
Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
also boosts triple attack rate.
- Restore all allies' HP. All allies gain
- OLD EFFECT
OnstageGain
HypeATK is boosted
Duration: 3 turns.
All other allies gain10% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: Indefinite,5% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 5% (Max: 50%)Duration: Indefinite, andCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
(When caster'sHypeATK is boosted
is 4:
Restore all allies' HP [Healing cap: 2000].) REWORKED- OLD EFFECT
- All allies gain 9%
C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Strength: 9% (Max: 27%)Duration: 7 turns (Max: 27%).
- All allies gain 9%
- NEW EFFECT
- All other allies gain
C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
,C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
andCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. - Cooldown changed to 8 turns; 7 when enhanced.
- All other allies gain
- OLD EFFECT
Summer Flower of FateWhen a Water chain burst activates:
Extend all allies'HypeATK is boosted
based on number of chains.
Cut to debuff durations based on number of chains. REWORKED- OLD EFFECT
- 10% reduced ATKUnique modifier, but less likely to be attacked.
- NEW EFFECT
- Boost to Water allies' multiattack rate.
- OLD EFFECT
- Individual Extended Mastery Perks
- Mode Bar Cut and Fire DMG Down EMPs replaced by Healing EMPs.
Eugen (Grand)
Die Jaegerkanone450%Massive Earth damage to a foe.
All allies gain30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- REMOVED Gain
20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.. - ADDED All allies gain
Earth ATK UpEarth ATK is boosted
andDA UpDouble attack rate is boosted
.
- REMOVED Gain
Intercept IIGain
Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. andHostility UpMore likely to be attacked
Strength: +50Duration: 3 turns.
(Consumes 30% of charge bar.)
At level 90:
Charge bar cost removed.
Counter buff upgraded toDodge-and-Counter (4 times)Dodge and counter one-ally attacks
Strength: 400%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Also gain100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns andKeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns.- Now only costs 30% charge bar (from 50%).
Sudden AttackGrant an Earth ally
ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
Strength: 100% / 50% Critical Up100% chance of dealing 50% more damage., 50% C.A. DMG Up, 25% C.A. DMG Cap UpDuration: 5 turnsStacking: Special Buff and20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns. REWORKED- OLD EFFECT
- Grant an ally
20% UpliftedCharge bar is boosted on every turn
Strength: 20%.
- Grant an ally
- NEW EFFECT
- Grant an Earth ally
ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
Duration: 5 turns and20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns. - ADDED Lvl 75: 9-turn cooldown when enhanced.
- Grant an Earth ally
- OLD EFFECT
Tunguska ButterflyGain
20% C.B. DMG Up (Stackable / Max: 100%)Chain burst DMG is boosted (Stackable)
Strength: 20% (Max: 100%)Duration: Indefinite and6% C.B. DMG Cap Up (Stackable / Max: 30%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite when targeted by a foe.- ADDED Gain
C.B. DMG Cap Up (Stackable)Chain Burst DMG Cap Boosted (Stackable)
when Eugen is targeted by a foe's attack.
- ADDED Gain
Headshot10% boost to critical hit damage cap.
At level 95:
100% Bonus damage based on number ofBluesky BulletConsumed upon Eugen's normal attacks (Max: 5 / Can't be removed)
upon using charge attack (Damage cap: ~180,000 per hit / Max: 5 hits).
Consume 1Bluesky BulletConsumed upon Eugen's normal attacks (Max: 5 / Can't be removed)
upon normal attacks to deal 150% Earth damage to a foe (Damage cap: ~630,000). REWORKED- OLD EFFECT
- 3% / 500% boost to critical hit rate.3% chance of dealing 500% more damage.
- NEW EFFECT
- 10% boost to critical hit damage cap.
- OLD EFFECT
Forte
BattlecryAll allies gain
Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: Indefinite and 1Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
Inflict10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. REWORKED- OLD EFFECT
- All allies gain
20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3 turns. - Inflict 10%
ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds (Max: 30%) on all foes.
- All allies gain
- NEW EFFECT
- All allies gain
Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: Indefinite andOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - Inflict 10%
ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds (Max: 30%) on all foes. - Now classified as a debuff skill (blue icon border)
- All allies gain
- OLD EFFECT
Conqueror WingGain
60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3 turns and70% DA UpDouble attack rate is boosted
Strength: 70%Duration: 3 turns.
From 7th turn onward: Affects all allies.- Critical buff changed to
60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3 turns (from30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns). - Cooldown changed to 6 turns (from 7).
- ADDED From 7th turn onward: Affects all allies.
- Critical buff changed to
Sky SupremacyBoost to Dark allies' skill specs based on their number of
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Forte is a sub ally.) NEW- Boost to skill specs for Dark allies based on number of
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. (Takes effect even when Forte is a sub ally.)
- Boost to skill specs for Dark allies based on number of
Hallessena
Insane Style450%Massive Earth damage to a foe.
(100% Bonus damage based onDivine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl [Max: 5 hits].)- ADDED Boost to C.A. specs based on
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl.
- ADDED Boost to C.A. specs based on
Can't Catch Me!Gain
Dodge All (2 times)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKEDYou're Toast!6-hit, 100% Earth damage to random foes (Damage cap: ~104,000 per hit).
Inflict100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 180 seconds and100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 180 seconds on all foes.
At level 100:
Also raiseDivine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
Duration: Indefinite lvl by 2. REWORKED- OLD EFFECT
- Gain
Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 5,000)Duration: 5 turns. - After completing Level 100 Fate Episode: Also gain
15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 5 turns and15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 5 turns.
- Gain
- NEW EFFECT
- Earth damage to all foes.
- Inflict
DA DownDouble attack rate is lowered
Duration: 2 turnsLocal status effect andTA DownTriple attack rate is lowered
Duration: 2 turnsLocal status effect. - Now classified as a damage skill (red icon border).
- Cooldown changed to 7 turns (6 when enhanced once).
- After completing Level 100 Fate Episode: Raise
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl by 2.
- OLD EFFECT
Say Goodbye!Gain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn and100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn .
(Can only be used whenDivine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl is 5.)
At level 90:
Also gain20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20% (Max: 100%)Duration: 1 turn and10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10% (Max: 30%)Duration: 1 turn . Specs increase based on caster'sHypeATK is boosted
lvl.- ADDED At Level 90: Gain
TA UpTriple attack rate is boosted
. Duration of25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 5 turns increased to 5 turns.
- ADDED At Level 90: Gain
Downright Crazy!Boost to ATKMultiplier: Unique, damage cap, and multiattack rate based on
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl.
(Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
Duration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 5].) REWORKED- OLD EFFECT
- Gain
Downright Crazy!ATK / Multiattack rate is boosted and stacks after every turn
Duration: Until hitMax: 8 stacksStackable
Lvl 90: Gains boost to DMG cap per stack (Stackable) each turn. Ends upon taking damage. - At level 90:
Downright Crazy!ATK / Multiattack rate is boosted and stacks after every turn
Duration: Until hitMax: 8 stacksStackable
Lvl 90: Gains boost to DMG cap per stack also boosts damage cap.
- Gain
- NEW EFFECT
- Boost to ATK, DMG Cap and multiattack rate based on
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl. - Gain 1 level of
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
each turn (Max: 5). - Lose 2 levels of
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
upon taking damage. - Values at maximum level have changed. ATK Up is changed to 100% (from 180%). DMG Cap Up is changed to 15% (from 20%). DA Up is changed to 100% (from 72%). TA Up is changed to 20% (from 35%).
- No longer upgrades at level 90.
- Boost to ATK, DMG Cap and multiattack rate based on
- OLD EFFECT
Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000). REWORKED
- OLD EFFECT
- Self-inflict
50% ATK DownATK is lowered
Strength: 50%Duration: 1 turn for 1 turn upon taking damage. - At Level 95: 2-turn cut to Can't Catch Me!'s cooldown upon taking damage.
- Self-inflict
- NEW EFFECT
- Name changed to Everyone's Safety Blanket (formerly W-Wait!).
- Unlocked at level 95: Supplemental DMG to the third hit of triple attacks.
- OLD EFFECT
Heles
Quick Raid REWORKED
- OLD EFFECT
- 200%-250% Fire damage to a foe (Damage cap: ~420,000).
- Gain 10%
C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 40%)Duration: Indefinite (Max: 40%).
- NEW EFFECT
- Name changed to Graven Image (formerly Quick Raid).
- Gain
Assassin's Aim (Overdrive)ATK is boosted for foes in Overdrive
. - Now classified as a buff skill (yellow icon border).
- Cooldown changed to 7 turns (6 when enhanced).
- OLD EFFECT
Autumnal350%-450% Fire damage to a foe (Damage cap: ~635,000).
All allies gainCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
At level 75:
Damage increased to 400%-500%.
At level 90:
Damage increased to 700%.
Damage cap increased to ~700,000.
Also inflict10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds,10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, andConfrontationTakes effects that activate against foes in overdrive
Base Accuracy: GuaranteedDuration: 4 turnsLocal status effect.- Cooldown changed to 7 turns (6 when enhanced).
Scarlet Ribboned LanceDoesn't consume Assassin's Aim effect upon dealing skill damage.
Against foes in Overdrive: 40% boost to ATKMultiplier: Unique and 20% Bonus Fire DMG effect.- ADDED Bonus Fire damage against foes in Overdrive.
Quick RaidEvery 3 turns: 200%-250% Fire damage to a foe (Damage cap: ~400,000).
Gain10% C.A. DMG Up (Stackable / Max: 40%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 40%)Duration: Indefinite.
At level 95:
Damage increased to 400%.
Damage cap increased to ~500,000.
Buff increased to10% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: Indefinite.
Also gain5% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 5% (Max: 50%)Duration: Indefinite and1% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Strength: 1% (Max: 10%)Duration: Indefinite. NEW- Every 3 turns: 200-250% Fire damage to a foe (Damage cap: ~420,000). Gain 10%
10% (Max: 40% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 40%Duration: Indefinite (Max: 40%).
- Every 3 turns: 200-250% Fire damage to a foe (Damage cap: ~420,000). Gain 10%
Jeanne d'Arc
- Sabre specialty added.
Holy Spear Marte450%Massive Light damage to a foe.
- REMOVED On 5★ Uncap: Also gain
25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. - ADDED On 5★ Uncap: All allies also gain
20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 2.5 and20% Dark CutDark DMG is cut 20%
Duration: 2.5Dark Damage Cut..
- REMOVED On 5★ Uncap: Also gain
ReversalInflict
25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Stacking: Single on a foe.
At level 100:
Also inflict25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Stacking: Single.EncouragementAll allies gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. REWORKED- OLD EFFECT
- All allies gain
30% ATK UpATK is boosted
Strength: 30%Duration: 3 turnsStacking: Single.
- All allies gain
- NEW EFFECT
- All allies gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - Cooldown changed to 8 turns (7 when enhanced).
- All allies gain
- OLD EFFECT
Advent EternalGain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.
At level 95:
Also gainStrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns.:- Effect rate of
StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns increased to 60%-20% (from 30%-10%). - Cooldown changed to 6 turns (from 8).
- Effect rate of
The Battle StandardBoost to all allies' ATKNormal Stamina modifier based on how high Jeanne d'Arc's HP is. REWORKED
- OLD EFFECT
- 5% chance for a 1-turn cut to skill cooldowns at the end of turn upon taking damage.
- NEW EFFECT
- Boost to all allies' ATK based on how high Jeanne d'Arc's HP is.
- OLD EFFECT
Korwa (Summer)
Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
All Wind allies gain10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining..
Gain 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite and 1IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
Duration: Indefinite. REWORKED- OLD EFFECT
- Enhance and extend all active
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
andMagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
buffs on allies. (Costs allFilMagically infused thread. It is used up by Korwa's charge attack.
)
- Enhance and extend all active
- NEW EFFECT
- Extend all active
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
buffs on allies by 3 turns. - Gain 3
FilMagically infused thread. It is used up by Korwa's charge attack.
. - Gain 1
IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
. - No longer consumes
FilMagically infused thread. It is used up by Korwa's charge attack.
.
- Extend all active
- OLD EFFECT
Ligne d'EteGrant a Wind ally
CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff,Double StrikeAttacks twice each turn
Duration: 1 turn , and50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn .
(Consumes 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
now boosts Wind ATK and multiattack rate (instead of ATK and double attack rate).
Soie EleganteGrant a Wind ally
MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special Buff.
(Consumes 3FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- All Wind allies gain
MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Duration: 6 turns, boosting DEF and granting a chance to lessen damage taken. (Costs 4FilMagically infused thread. It is used up by Korwa's charge attack.
)
- All Wind allies gain
- NEW EFFECT
- Grant a Wind ally
Double StrikeAttacks twice each turn
andDMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
. (Costs 4FilMagically infused thread. It is used up by Korwa's charge attack.
) - No longer grants
MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
. - Cooldown changed to 3 turns (2 when enhanced).
- Grant a Wind ally
- OLD EFFECT
Croquis d'EteAll Wind allies gain
50% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 50%Multiplier: AssassinDuration: 1 turn .
(Consumes 10FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- Gain
CoudresCan't do one-foe attacks
. Ends on recast. - While
CoudresCan't do one-foe attacks
is active: 30% reduced DEF and can't attack. Gain 2 moreFilMagically infused thread. It is used up by Korwa's charge attack.
andCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% at end of turn
- Gain
- NEW EFFECT
- Restores all Wind allies' HP. (Costs 2
FilMagically infused thread. It is used up by Korwa's charge attack.
) - Now classified as a healing skill (green icon border).
- Cooldown changed to 0 turns (from 3 turns).
- Restores all Wind allies' HP. (Costs 2
- OLD EFFECT
Summer DebutBoost to Wind allies' C.A. specs based on number of
IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
(Max: 3). REWORKED- OLD EFFECT
- 20% reduced ATK, less likely to be attacked.
- NEW EFFECT
- Boost to Wind allies' C.A. specs based on
IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
lvl (Max: 3).
- Boost to Wind allies' C.A. specs based on
- OLD EFFECT
Lancelot
Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single.- ADDED After completing Level 100 Fate Episode: Inflict
ATK Down (Stackable)ATK is lowered (Stackable)
andDEF Down (Stackable)DEF is lowered (Stackable)
. GainATK Up (Stackable)ATK is boosted while active (Stackable)
.
- ADDED After completing Level 100 Fate Episode: Inflict
Wogenstrom2-hit, 150% Water damage to all foes
(Damage cap: ~320,000 per hit~640,000 total).
Gain60% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 60%Duration: 3 turns andHostility UpMore likely to be attacked
Duration: 3 turns.
At level 90:
Also gainGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns,30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3 turns, and30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns. REWORKED- OLD EFFECT
- Water damage to all foes (Damage cap: ~400,000).
- Inflict
15% ATK DownATK is lowered
Strength: 15%Duration: 180 secondsStacking: Single and15% DEF DownDEF is lowered
Strength: 15%Duration: 180 secondsStacking: Single.
- NEW EFFECT
- 2-hit Water damage to all foes.
- Gain
Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3 turns andHostility UpMore likely to be attacked
Duration: 3 turns. - Cooldown changed to 7 turns (6 when enhanced once).
- At Level 90: Also gain
DA UpDouble attack rate is boosted
,TA UpTriple attack rate is boosted
andBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
.
- OLD EFFECT
Southern Cross4-hit, 100% Water damage to a foe (Damage cap: ~180,000 per hit~720,000 total).
GainDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- OLD EFFECT
- Gain
100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns
Lvl 100:
5 turns - At Level 100: Also gain
30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 5 turns and30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 5 turns.
- Gain
- NEW EFFECT
- 4-hit Water damage to a foe.
- Gain
Dodge AllTakes no DMG or debuffs while in effect for a set period
(1 time). - Cooldown changed to 5 turns (from 8 turns).
- No longer upgrades at level 100.
- Now classified as a damage skill (red icon border).
- OLD EFFECT
Herculean15% boost to dodge rate.
Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single. activates upon dodging. REWORKED- OLD EFFECT
- 10% boost to double attack rate.
- NEW EFFECT
- Boost to Lancelot's dodge rate.
Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single. activates upon dodging.
- Boost to Lancelot's dodge rate.
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Slight chance to dodge and counter one-ally attacks
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Nezahualpilli
Strike SolaceGain
280% Assassin's Aim (Flight) (1 time)ATK boosted against a foe with Sharp Eye
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn .Salted WoundATK is boosted when foe is in break mode
now affects foes withSharp EyeTargeted by a skill
Local status effect instead of foes in Break.
Stormwind's SolaceGain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn .
At level 90:
Instantly perform a normal attack without using up a turn. REWORKED- OLD EFFECT
- Gain
100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns and20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turns.
- Gain
- NEW EFFECT
- Gain
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
. - Cooldown changed to 6 turns.
- At Level 90: Instantly perform a normal attack without using up a turn.
- Gain
- OLD EFFECT
The Lord of WingsReduce damage taken by 20% from foes with
Sharp EyeTargeted by a skill
Local status effect.
Upon triple attacks:
300% Wind damage to a foe (Damage cap: ~250,000).
InflictSharp EyeTargeted by a skill
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect. REWORKED- OLD EFFECT
- 5% boost to ATKNormal modifier.
- NEW EFFECT
- Lessen DMG taken from foes with
Sharp EyeTargeted by a skill
Local status effect. - Upon triple attack, Wind damage to a foe and inflict
Sharp EyeTargeted by a skill
Local status effect.
- Lessen DMG taken from foes with
- OLD EFFECT
Hulking Wings5% boost to triple attack rate for all allies.
- Boost to triple attack rate increased.
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Boost to blind resistance
- NEW EFFECT
- Boost to critical hit rate against foes with
Sharp EyeTargeted by a skill
Local status effect.
- Boost to critical hit rate against foes with
- OLD EFFECT
Pholia
Elegant Ruby450%Massive Water damage to a foe.
All allies gainShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
Fully recoverWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite's endurance.- ADDED All allies gain a 2000-damage
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
- ADDED All allies gain a 2000-damage
RecognitionGrant another Water ally
Trance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
Duration: 5 turns.- REMOVED Inflict
20% Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Strength: 20%Duration: IndefiniteCan't be removedAt 100%, leaves 1 max HP on the target ally.
- REMOVED Inflict
Potentate's PilgrimageRevitalizeRecover HP each turn (Healing cap: 500). Gain
10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10% if HP is full. effect.
ExtendTrance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
's duration by 2 turns upon using charge attack. NEW- Restore HP each turn. Gain
Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% if HP is full. - Extends active
Trance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
effects on allies by 2 turns upon using charge attack.
- Restore HP each turn. Gain
- Individual Extended Mastery Perks:
- One Fire DMG Down EMP replaced by Debuff Success Up EMP.
Rackam (Grand)
Demolishing DriveMassive Fire damage to a foe.
All allies gain30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- REMOVED Gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - REMOVED Consume all
SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
stacks. - ADDED All allies gain
Fire ATK UpFire ATK is boosted
andDA UpDouble attack rate is boosted
- REMOVED Gain
Spitfire
- Damage and damage cap increased.
- Cooldown changed to 6 turns; 5 turns when enhanced.
- ADDED Inflict
DEF Down (Stackable)DEF is lowered (Stackable)
. - ADDED
SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
has indefinite duration, is undispellable, and stacks up to 5 times.
Sleight of Hand REWORKED
- OLD EFFECT
- 70% chance to attack all foes.
- NEW EFFECT
- 10% Bonus Fire DMG effect against foes with
ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed)
.
- 10% Bonus Fire DMG effect against foes with
- OLD EFFECT
Punish SaveBoost to ATKPerpetuity modifier, chain burst damage, chain burst damage cap, C.A. damage, and C.A. damage cap based on
SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
lvl.- Boost to ATK, C.A. specs, and chain burst specs based on
SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
lvl (Max: 5).
- Boost to ATK, C.A. specs, and chain burst specs based on
Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Extend Spitfire effect time
- NEW EFFECT
- Boost to critical hit rate against foes with
ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed)
.
- Boost to critical hit rate against foes with
- OLD EFFECT
Siegfried (Yukata)
Schwarze Faenge450%Massive Wind damage to a foe.
ActivateDelivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
(When below 25% HP: Activates twice.).- REMOVED Gain
NothungDeal DMG twice when Delivrance is used
. - ADDED Gain
Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
.
- REMOVED Gain
Delivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
(When below 25% HP: Activates twice.):- Damage and damage cap increased.
- Effectiveness of
Wind DEF DownDEF is lowered for wind DMG
increased to 25%. - Cooldown changed to 7 turns (6 when enhanced).
- ADDED Use
Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
: Activates twice. Debuff success rate increased.
Messager1000% Wind damage to all foes (Damage cap: ~1,160,000).
GainJammedATK is greatly boosted based on how low HP is
Strength: 90%-30%Duration: 8 turns andTank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
(When below 25% HP: Also gainDouble StrikeAttacks twice each turn
Duration: 1 turn .) REWORKED- OLD EFFECT
- 250% Wind damage to all foes (Boost to effect with each cast (Max: 5 boosts); Damage cap: ~580,000).
- At Level 75: Also gain
30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns.
- NEW EFFECT
- 1000% Wind damage to all foes (Damage cap: ~1,160,000)
- Gain
JammedATK is greatly boosted based on how low HP is
Duration: 8 turns. - Consumes 30% of max HP.
- OLD EFFECT
L'Ombre d'HierSacrifice 80% of caster's current HP to gain
Black Dragon ScaleDEF is boosted / More likely to be attacked / Normal attack and C.A. DMG dealt is partially absorbed to HP / Maximum amount of DMG that can be dealt per hit is boosted / Cap earth DMG taken at 5,000 per hit (Can't be removed)
Duration: 5 turns.- ADDED Use
Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
: Gain30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns.
- ADDED Use
Fate UnregrettedStarts battle with
Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite.
When below 25% HP before attacking:
Debuff immunity and buffs can't be removed.
When below 25% HP at end of turn:
ActivateDelivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds and10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
(When below 25% HP: Activates twice.).- ADDED Starts battle with
Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
.
- ADDED Starts battle with
Societte (Fire)
First Dance: ShimotsukiGain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn . REWORKED- OLD EFFECT
- Gain
Dodge-and-CounterDodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit. (2 hits).
- Gain
- NEW EFFECT
- Gain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
.
- Gain
- OLD EFFECT
Closing Dance: Tokiyomi-aratameGain
Closing Dance: Tokiyomi-aratameFocusing on the dance and can't attack (Can't be removed)
, 1 stack ofClosing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
and begin dancing. Recast to stop dancing.
While dancing: Can't deal one-foe attacks while dancing. Gain 1 stack ofClosing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
after each turn (Max: 5).
All Fire allies gainDA UpDouble attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. andTA UpTriple attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. when attacking.
Buff effects increase based on stacks.
On recast: Consume allClosing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
stacks and gain equal amount ofClosing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
Duration: 1-4 turns stacks for up to 4 turns.
All Fire allies gainDA UpDouble attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. andTA UpTriple attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. when attacking.- No longer disables C.A.
Great Flames of Ninetails70% boost to charge bar gained upon taking damage. REWORKED
- OLD EFFECT
- 5% chance to dodge enemy attacks.
- NEW EFFECT
- Charge bar fills up faster from taken damage.
- OLD EFFECT
Dear Ones' DanceGain the following effects while dancing:
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.,100% DEF UpDEF is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.,Hostility UpMore likely to be attacked
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. andTank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.. REWORKED- OLD EFFECT
- Gain the following effects while dancing:
10% UpliftedCharge bar is boosted on every turn
Strength: 10%,30% DEF DownDEF is lowered
Strength: 30% andHostility Up (Stackable)More likely to be attacked (Stackable)
.
- Gain the following effects while dancing:
- NEW EFFECT
- Gain the following effects while dancing:
UpliftedCharge bar is boosted on every turn
,100% DEF UpDEF is boosted
Strength: 100%,Hostility UpMore likely to be attacked
andTank-and-CounterCounters upon taking DMG
Counter attacks grant 5% charge bar per hit. (3 hits).
- Gain the following effects while dancing:
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Slight chance to dodge and counter one-ally attacks
- NEW EFFECT
- Boost to DEF and hostility.
- OLD EFFECT
Sophia
LebensstrahlRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.,20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining., and10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. REWORKED- OLD EFFECT
- Massive Light damage to a foe.
- NEW EFFECT
- No longer deals damage.
- Restore all allies' HP.
- All allies gain
Light ATK UpLight ATK is boosted
,Dark DMG LoweredDark DMG is lowered
Dark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts. andUpliftedCharge bar is boosted on every turn
.
- OLD EFFECT
MedicamentRestore an ally's HP (Healing cap: 3000). Fully restore target's HP if target is below 25% HP.:
- Healing increased.
- ADDED Cooldown changed to 5 turns when enhanced.
ClearRemove 1 debuff from all allies.:
- Cooldown changed to 4 turns (3 when enhanced).
MetanoiaRevive an ally with 50% HP.:
- Chance to revive an ally increased to 100%.
- Cooldown changed to 16 turns.
Zeyen PriestessWhen Sub Ally: 200 HP boost to Light allies' healing cap. REWORKED
- OLD EFFECT
- Boost to DEF.
- NEW EFFECT
- Boost to all Light allies' healing cap.
- Takes effect even when Sophia is in the back line.
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Boost to Metanoia success rate
- NEW EFFECT
- Boost to all allies' healing cap.
- OLD EFFECT
Vira (Summer)
Frantic Thrust400% Earth damage to a foe (Damage cap: ~1,685,000) and;
250% Dark damage to a foe (Damage cap: ~350,000).
InflictCharmedAttacks are slightly limited
Base Accuracy: 90%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
2-turn cut to Vira's skill cooldown.- ADDED Inflict
CharmedAttacks are slightly limited
. - ADDED 2-turn cut to Vira's skill cooldowns.
- ADDED Inflict
FascinateInflict
DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90% on a foe and remove 1 buff.Estrella SpriteEarth damage to a foe.
Restore 60% of all allies' HP (Healing cap: 1500).
(When Vira is above 50% HP: All allies also gainStrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turns.)
At level 75:
Damage increased to 500% (Damage cap: ~600,000).- Damage and healing increased.
- Cooldown changed to 7 turns (6 when enhanced).
- ADDED When Vira's HP is over 50%: All allies also gain
StrengthATK is greatly boosted based on how high HP is
.
LystGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. andDevoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: Indefinite (Max: 5). REWORKED- OLD EFFECT
- Self-inflict
LystATK is lowered for up to 3 turn(s) and after 3 turn(s) ATK and charge bar are boosted
Duration: 3 turns, reducing ATK for 3 turns. Then gainLystATK is boosted
, boosting ATK for 3 turns. GainCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100% on fourth turn.
- Self-inflict
- NEW EFFECT
- Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. andDevoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
(Max: 5). - Cooldown changed to 12 turns.
- Gain Instant ChargeInstantly sets Charge Bar to 100%
- OLD EFFECT
Ardent PhysiqueWhile
Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
is in effect: 50% boost to ATKUnique Modifier, 50% boost to DEF, 60% boost to double attack rate, 30% boost to triple attack rate, and restores HP based on damage dealt (Healing cap: 500). (Devoted Sword lvl lowers by 1 at end of turn.) NEW- While
Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
is in effect: Boost to ATK, boost to DEF, boost to multiattack rate, and damage dealt by one-foe attacks is partially absorbed to HP.Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
lvl lowers by 1 at end of turn.
- While
Zeta (Dark)
Solar Spike450%Massive Dark damage to a foe.
All allies gain30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- REMOVED Gain
10% Dark ATK UpDark ATK is boosted
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining. - ADDED All allies gain
Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
.
- REMOVED Gain
Shining Star400% Dark damage to a foe (Damage cap: ~630,000).
Inflict10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds andAccuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 2 turnsLocal status effect.
At level 55:
Effect enhanced. REWORKED- OLD EFFECT
- 350-400% Dark damage to a foe (Damage cap: ~500,000).
- All allies gain
20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts..
- NEW EFFECT
- Dark damage to a foe. (Damage and damage cap increased.)
- Inflict
Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
andAccuracy LoweredAttacks and special attacks have a chance to miss
Local status effect.
- OLD EFFECT
Infinite WondersInflict
Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 140%Duration: 180 seconds,25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. REWORKED- OLD EFFECT
- Inflict
BurnedHP is lowered on every turn
Strength: 2000 damageBase Accuracy: 100%Duration: 180 seconds and15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Base Accuracy: 90%Duration: 180 seconds on all foes.
- Inflict
- NEW EFFECT
- Inflict
25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual,25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual, andBurnedHP is lowered on every turn
on all foes. 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual,25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual are now dual-sided effects.- Cooldown changed to 8 turns (7 when enhanced).
- Inflict
- OLD EFFECT
Summon Call Changes
Temperance (SSR)
- At 3★, only 2 allies are inflicted with
RestrainCan't deal one-foe attacks or charge attacks (Can't be removed)
. - At 4★ and 5★, no longer inflicts allies with
RestrainCan't deal one-foe attacks or charge attacks (Can't be removed)
.
Death (SSR)
- Now always targets the 4th party member. Target must be Dark. If Death fails to kill an ally due to the 4th party member being MC or Lyria or non-dark, buff also fails.
100% TA UpTriple attack rate is boosted
Strength: 100% replaced withGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Death (SR)
- * Now always targets the 4th party member. Target must be Dark. If Death fails to kill an ally due to the 4th party member being MC or Lyria or non-dark, buff also fails.
100% TA UpTriple attack rate is boosted
Strength: 100% replaced withGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
- Buff duration at 0-2★ increased to 2 turns.
The Star (SSR)
DivinityTriple attack rate is boosted / DMG taken is boosted
's effect of increasing damage taken reduced. Applies toDivinityTriple attack rate is boosted / DMG taken is boosted
originating from Geisenborger.
The Star (SR)
DivinityTriple attack rate is boosted / DMG taken is boosted
's effect of increasing damage taken reduced. Applies toDivinityTriple attack rate is boosted / DMG taken is boosted
originating from Geisenborger.