News:GameNews 2019-05-28
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2019-05-28
The balance patch is scheduled for June 4th, 2019. Please refrain from editing character pages with these changes on the wiki until patch day.
The original patch notes list in Japanese is located at https://granbluefantasy.jp/pages/?p=25186
Patch translations courtesy of /u/lalaca, /u/azurekaito15 and unknown Pastebin contributor.
Note that these are unofficial translations. Please make any corrections if possible.
Character Balance Changes
Cagliostro (Halloween)
- Ars MagnaMassive Dark damage to a foe. (Boost to C.A. specs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
).
From 8th turn onward: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.- REMOVED 1-turn cut to skill cooldowns.
- ADDED Boost to C.A. specs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - ADDED From 8th turn onward: All allies also gain Charge Bar +Instantly boosts Charge Bar by
.
- Collapse300% Dark damage to all foes (Damage cap: ~420,000).
Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
From 8th turn onward: Activates twice.- Damage increased.
- Max effectiveness of DEF Down (Stackable)DEF is lowered (Stackable)
increased. - ADDED From 8th turn onward: Activates twice.
- Phantasmagoria
- Name changed to Paranormal Phantasm.
- Cooldown changed to 8 turns; 7 turns when enhanced.
- Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
triple attack rate effect increased. - REMOVED Remove 1 debuff from all allies.
- ADDED Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
is now undispellable. - ADDED All allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - ADDED From 8th turn onward: All allies also gain Light SwitchElemental DMG from foes turns into light DMG
.
- Reinforce
- Name changed to Wonder Treat.
- ADDED Remove 1 debuff from all allies.
- ADDED From 8th turn onward: Activates twice.
- Time for a TrickCagliostro's skills and charge attack gain additional effects when used from 8th turn onward. REWORKED
- OLD EFFECT
- 10% / 30% boost to critical hit rate10% chance of dealing 30% more damage.
- NEW EFFECT
- Skills and charge attack gain additional effects when used from 8th turn onward.
- OLD EFFECT
- Oblivion's BanquetLight damage reduction to Dark allies based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Cagliostro is a sub ally.) NEW- Light DMG reduction to Dark allies based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - Takes effect even when Cagliostro is in the back line.
- Light DMG reduction to Dark allies based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Charlotta (Halloween)
- Judgement RushMassive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect effect.)
Restore Charlotta's HP (Healing cap: 2000).- ADDED Restore Charlotta's HP
- ADDED Against a foe with PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect: Boost to C.A. specs.
- Plasmic ThrustLight damage to a foe.
Inflict 20% ATK DownATK is lowered
Strength: 20%Base Accuracy: 90%Duration: 180 seconds and BlindedAttacks have a slight chance to miss
Base Accuracy: 100%Duration: 3 turnsLocal status effect.
At level 55:
Damage increased to 300%-400%- Damage increased.
- Success rate of ATK DownATK is lowered
is increased. - ADDED Inflict BlindedAttacks have a slight chance to miss
Local status effect.
- Trick-and-TreatInflict PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Base Accuracy: Guaranteed, unless the foe has 100% debuff resist.Duration: 4 turnsLocal status effect on a foe.
Gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns.- Cooldown changed to 6 turns when enhanced.
- REMOVED Inflict BlindedAttacks have a slight chance to miss
on a foe. - REMOVED Gain RefreshHP is restored on every turn
Duration: 4 turnsUp to 250 HP. - ADDED Inflict PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect on a foe. - ADDED Gain 100% DA UpDouble attack rate is boosted
Strength: 100%
- Festival AttireAgainst foes with PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect: 50% boost to ATKUnique modifier and 20% Bonus Light DMG effect. REWORKED- OLD EFFECT
- 5% boost to ATK and DEF.
- NEW EFFECT
- Boost to ATK and Bonus Light DMG effect against foes with PumpkinCharlotta's attack specs will be boosted upon attacking this foe
Local status effect.
- Boost to ATK and Bonus Light DMG effect against foes with PumpkinCharlotta's attack specs will be boosted upon attacking this foe
- OLD EFFECT
- Carnival KnightAdd 1 blue potion at battle start.
(Takes effect even when Charlotta is a sub ally.) NEW- Starts battle with 1 blue potion (Takes effect even when Charlotta is a sub ally.)
Diantha (Summer)
- Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining. and Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Strength: 30% ATK Up / 50% DA Up / 25% TA UpMultiplier: NormalDuration: 5.5 turnsStacking: Special BuffApplied during the attack phase.
On the next turn, it'll have 5 turns remaining..
Diantha gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- OLD EFFECT
- Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
All Water allies gain Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining. (Stackable / Max: 4) for 6.5 turns.
- Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
- NEW EFFECT
- Restore all allies' HP. All allies gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
and Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining. - ADDED Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
no longer has levels, is at full strength, and is undispellable. - ADDED Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
also boosts triple attack rate.
- Restore all allies' HP. All allies gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
- OLD EFFECT
- OnstageGain HypeATK is boosted
Duration: 3 turns.
All other allies gain 10% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: Indefinite, 5% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 5% (Max: 50%)Duration: Indefinite, and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
(When caster's HypeATK is boosted
is 4:
Restore all allies' HP [Healing cap: 2000].) REWORKED- OLD EFFECT
- All allies gain 9% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
Strength: 9% (Max: 27%)Duration: 7 turns (Max: 27%).
- All allies gain 9% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
- NEW EFFECT
- All other allies gain C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
, C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. - Cooldown changed to 8 turns; 7 when enhanced.
- All other allies gain C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
- OLD EFFECT
- Summer Flower of FateWhen a Water chain burst activates:
Extend all allies' HypeATK is boosted
based on number of chains.
Cut to debuff durations based on number of chains. REWORKED- OLD EFFECT
- 10% reduced ATKUnique modifier, but less likely to be attacked.
- NEW EFFECT
- Boost to Water allies' multiattack rate.
- OLD EFFECT
- Individual Extended Mastery Perks
- Mode Bar Cut and Fire DMG Down EMPs replaced by Healing EMPs.
Eugen (Grand)
- Die Jaegerkanone450%Massive Earth damage to a foe.
All allies gain 30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- REMOVED Gain 20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.. - ADDED All allies gain Earth ATK UpEarth ATK is boosted
and DA UpDouble attack rate is boosted
.
- REMOVED Gain 20% ATK UpATK is boosted
- Intercept IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Hostility UpMore likely to be attacked
Strength: +50Duration: 3 turns.
(Consumes 30% of charge bar.)
At level 90:
Charge bar cost removed.
Counter buff upgraded to Dodge-and-Counter (4 times)Dodge and counter one-ally attacks
Strength: 400%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Also gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns.- Now only costs 30% charge bar (from 50%).
- Sudden AttackGrant an Earth ally ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
Strength: 100% / 50% Critical Up100% chance of dealing 50% more damage., 50% C.A. DMG Up, 25% C.A. DMG Cap UpDuration: 5 turnsStacking: Special Buff and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns. REWORKED- OLD EFFECT
- Grant an ally 20% UpliftedCharge bar is boosted on every turn
Strength: 20%.
- Grant an ally 20% UpliftedCharge bar is boosted on every turn
- NEW EFFECT
- Grant an Earth ally ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
Duration: 5 turns and 20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 5 turns. - ADDED Lvl 75: 9-turn cooldown when enhanced.
- Grant an Earth ally ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed)
- OLD EFFECT
- Tunguska ButterflyGain 20% C.B. DMG Up (Stackable / Max: 100%)Chain burst DMG is boosted (Stackable)
Strength: 20% (Max: 100%)Duration: Indefinite and 6% C.B. DMG Cap Up (Stackable / Max: 30%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite when targeted by a foe.- ADDED Gain C.B. DMG Cap Up (Stackable)Chain Burst DMG Cap Boosted (Stackable)
when Eugen is targeted by a foe's attack.
- ADDED Gain C.B. DMG Cap Up (Stackable)Chain Burst DMG Cap Boosted (Stackable)
- Headshot10% boost to critical hit damage cap.
At level 95:
100% Bonus damage based on number of Bluesky BulletConsumed upon Eugen's normal attacks (Max: 5 / Can't be removed)
upon using charge attack (Damage cap: ~180,000 per hit / Max: 5 hits).
Consume 1 Bluesky BulletConsumed upon Eugen's normal attacks (Max: 5 / Can't be removed)
upon normal attacks to deal 150% Earth damage to a foe (Damage cap: ~630,000). REWORKED- OLD EFFECT
- 3% / 500% boost to critical hit rate.3% chance of dealing 500% more damage.
- NEW EFFECT
- 10% boost to critical hit damage cap.
- OLD EFFECT
Forte
- BattlecryAll allies gain Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: Indefinite and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. REWORKED- OLD EFFECT
- All allies gain 20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3 turns. - Inflict 10% ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds (Max: 30%) on all foes.
- All allies gain 20% Dark ATK UpDark ATK is boosted
- NEW EFFECT
- All allies gain Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: Indefinite and Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. - Inflict 10% ATK Down (Stackable)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds (Max: 30%) on all foes. - Now classified as a debuff skill (blue icon border)
- All allies gain Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
- OLD EFFECT
- Conqueror WingGain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3 turns and 70% DA UpDouble attack rate is boosted
Strength: 70%Duration: 3 turns.
From 7th turn onward: Affects all allies.- Critical buff changed to 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3 turns (from 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns). - Cooldown changed to 6 turns (from 7).
- ADDED From 7th turn onward: Affects all allies.
- Critical buff changed to 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
- Sky SupremacyBoost to Dark allies' skill specs based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Forte is a sub ally.) NEW- Boost to skill specs for Dark allies based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
. (Takes effect even when Forte is a sub ally.)
- Boost to skill specs for Dark allies based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Hallessena
- Insane Style450%Massive Earth damage to a foe.
(100% Bonus damage based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl [Max: 5 hits].)- ADDED Boost to C.A. specs based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl.
- ADDED Boost to C.A. specs based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
- Can't Catch Me!Gain Dodge All (2 times)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED - You're Toast!6-hit, 100% Earth damage to random foes (Damage cap: ~104,000 per hit).
Inflict 100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 180 seconds and 100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 180 seconds on all foes.
At level 100:
Also raise Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
Duration: Indefinite lvl by 2. REWORKED- OLD EFFECT
- Gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 5,000)Duration: 5 turns. - After completing Level 100 Fate Episode: Also gain 15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 5 turns and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 5 turns.
- Gain Supplemental DMGDMG dealt is supplemented
- NEW EFFECT
- Earth damage to all foes.
- Inflict DA DownDouble attack rate is lowered
Duration: 2 turnsLocal status effect and TA DownTriple attack rate is lowered
Duration: 2 turnsLocal status effect. - Now classified as a damage skill (red icon border).
- Cooldown changed to 7 turns (6 when enhanced once).
- After completing Level 100 Fate Episode: Raise Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl by 2.
- OLD EFFECT
- Say Goodbye!Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn and 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn .
(Can only be used when Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl is 5.)
At level 90:
Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20% (Max: 100%)Duration: 1 turn and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10% (Max: 30%)Duration: 1 turn . Specs increase based on caster's HypeATK is boosted
lvl.- ADDED At Level 90: Gain TA UpTriple attack rate is boosted
. Duration of 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 5 turns increased to 5 turns.
- ADDED At Level 90: Gain TA UpTriple attack rate is boosted
- Downright Crazy!Boost to ATKMultiplier: Unique, damage cap, and multiattack rate based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl.
(Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
Duration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 5].) REWORKED- OLD EFFECT
- Gain Downright Crazy!ATK / Multiattack rate is boosted and stacks after every turn
Duration: Until hitMax: 8 stacksStackable
Lvl 90: Gains boost to DMG cap per stack (Stackable) each turn. Ends upon taking damage. - At level 90: Downright Crazy!ATK / Multiattack rate is boosted and stacks after every turn
Duration: Until hitMax: 8 stacksStackable
Lvl 90: Gains boost to DMG cap per stack also boosts damage cap.
- Gain Downright Crazy!ATK / Multiattack rate is boosted and stacks after every turn
- NEW EFFECT
- Boost to ATK, DMG Cap and multiattack rate based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl. - Gain 1 level of Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
each turn (Max: 5). - Lose 2 levels of Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
upon taking damage. - Values at maximum level have changed. ATK Up is changed to 100% (from 180%). DMG Cap Up is changed to 15% (from 20%). DA Up is changed to 100% (from 72%). TA Up is changed to 20% (from 35%).
- No longer upgrades at level 90.
- Boost to ATK, DMG Cap and multiattack rate based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
- OLD EFFECT
- Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000). REWORKED
- OLD EFFECT
- Self-inflict 50% ATK DownATK is lowered
Strength: 50%Duration: 1 turn for 1 turn upon taking damage. - At Level 95: 2-turn cut to Can't Catch Me!'s cooldown upon taking damage.
- Self-inflict 50% ATK DownATK is lowered
- NEW EFFECT
- Name changed to Everyone's Safety Blanket (formerly W-Wait!).
- Unlocked at level 95: Supplemental DMG to the third hit of triple attacks.
- OLD EFFECT
Heles
- Quick Raid REWORKED
- OLD EFFECT
- 200%-250% Fire damage to a foe (Damage cap: ~420,000).
- Gain 10% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 40%)Duration: Indefinite (Max: 40%).
- NEW EFFECT
- Name changed to Graven Image (formerly Quick Raid).
- Gain DefianceATK is boosted for foes in Overdrive
. - Now classified as a buff skill (yellow icon border).
- Cooldown changed to 7 turns (6 when enhanced).
- OLD EFFECT
- Autumnal350%-450% Fire damage to a foe (Damage cap: ~635,000).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
At level 75:
Damage increased to 400%-500%.
At level 90:
Damage increased to 700%.
Damage cap increased to ~700,000.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and ConfrontationTakes effects that activate against foes in overdrive
Base Accuracy: GuaranteedDuration: 4 turnsLocal status effect.- Cooldown changed to 7 turns (6 when enhanced).
- Scarlet Ribboned LanceDoesn't consume DefianceATK is boosted for foes in Overdrive
upon dealing skill damage.
Against foes in Overdrive: 40% boost to ATKUnique modifier and 20% Bonus Fire DMG effect.- ADDED Bonus Fire damage against foes in Overdrive.
- Quick RaidEvery 3 turns: 200%-250% Fire damage to a foe (Damage cap: ~400,000).
Gain 10% C.A. DMG Up (Stackable / Max: 40%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 40%)Duration: Indefinite.
At level 95:
Damage increased to 400%.
Damage cap increased to ~500,000.
Buff increased to 10% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: Indefinite.
Also gain 5% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 5% (Max: 50%)Duration: Indefinite and 1% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Strength: 1% (Max: 10%)Duration: Indefinite. NEW- Every 3 turns: 200-250% Fire damage to a foe (Damage cap: ~420,000). Gain 10% 10% (Max: 40% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 40%Duration: Indefinite (Max: 40%).
- Every 3 turns: 200-250% Fire damage to a foe (Damage cap: ~420,000). Gain 10% 10% (Max: 40% C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable / Can't be removed)
Jeanne d'Arc
- Sabre specialty added.
- Holy Spear Marte450%Massive Light damage to a foe.
- REMOVED On 5★ Uncap: Also gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. - ADDED On 5★ Uncap: All allies also gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 2.5 and 20% Dark CutDark DMG is cut 20%
Duration: 2.5Dark Damage Cut..
- REMOVED On 5★ Uncap: Also gain 25% Light ATK UpLight ATK is boosted
- ReversalInflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Stacking: Single on a foe.
At level 100:
Also inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Stacking: Single. - EncouragementAll allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. REWORKED- OLD EFFECT
- All allies gain 30% ATK UpATK is boosted
Strength: 30%Duration: 3 turnsStacking: Single.
- All allies gain 30% ATK UpATK is boosted
- NEW EFFECT
- All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - Cooldown changed to 8 turns (7 when enhanced).
- All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
- OLD EFFECT
- Advent EternalGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.
At level 95:
Also gain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns.:- Effect rate of StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns increased to 60%-20% (from 30%-10%). - Cooldown changed to 6 turns (from 8).
- Effect rate of StrengthATK is greatly boosted based on how high HP is
- The Battle StandardBoost to all allies' ATKNormal Stamina modifier based on how high Jeanne d'Arc's HP is. REWORKED
- OLD EFFECT
- 5% chance for a 1-turn cut to skill cooldowns at the end of turn upon taking damage.
- NEW EFFECT
- Boost to all allies' ATK based on how high Jeanne d'Arc's HP is.
- OLD EFFECT
Korwa (Summer)
- Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining..
Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
Duration: Indefinite. REWORKED- OLD EFFECT
- Enhance and extend all active CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
and MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
buffs on allies. (Costs all FilMagically infused thread. It is used up by Korwa's charge attack.
)
- Enhance and extend all active CoquetterieWind ATK is boosted /
- NEW EFFECT
- Extend all active CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
buffs on allies by 3 turns. - Gain 3 FilMagically infused thread. It is used up by Korwa's charge attack.
. - Gain 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
. - No longer consumes FilMagically infused thread. It is used up by Korwa's charge attack.
.
- Extend all active CoquetterieWind ATK is boosted /
- OLD EFFECT
- Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff, Double StrikeAttacks twice each turn
Duration: 1 turn , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn .
(Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)- CoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
now boosts Wind ATK and multiattack rate (instead of ATK and double attack rate).
- CoquetterieWind ATK is boosted /
- Soie EleganteGrant a Wind ally MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Strength: 100% DEF Up / 30% reduced DMG taken / 100% Debuff Resistance UpDuration: IndefiniteStacking: Special Buff.
(Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- All Wind allies gain MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
Duration: 6 turns, boosting DEF and granting a chance to lessen damage taken. (Costs 4 FilMagically infused thread. It is used up by Korwa's charge attack.
)
- All Wind allies gain MagnifiqueDEF is boosted /
- NEW EFFECT
- Grant a Wind ally Double StrikeAttacks twice each turn
and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
. (Costs 4 FilMagically infused thread. It is used up by Korwa's charge attack.
) - No longer grants MagnifiqueDEF is boosted /
DMG taken is lowered /
Debuff resistance is boosted
(Can't be removed)
. - Cooldown changed to 3 turns (2 when enhanced).
- Grant a Wind ally Double StrikeAttacks twice each turn
- OLD EFFECT
- Croquis d'EteAll Wind allies gain 50% ATK Up (1 time)ATK is boosted (1 time)
Strength: 50%Multiplier: AssassinDuration: 1 turn .
(Consumes 10 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.) REWORKED- OLD EFFECT
- Gain CoudresCan't do one-foe attacks
. Ends on recast. - While CoudresCan't do one-foe attacks
is active: 30% reduced DEF and can't attack. Gain 2 more FilMagically infused thread. It is used up by Korwa's charge attack.
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% at end of turn
- Gain CoudresCan't do one-foe attacks
- NEW EFFECT
- Restores all Wind allies' HP. (Costs 2 FilMagically infused thread. It is used up by Korwa's charge attack.
) - Now classified as a healing skill (green icon border).
- Cooldown changed to 0 turns (from 3 turns).
- Restores all Wind allies' HP. (Costs 2 FilMagically infused thread. It is used up by Korwa's charge attack.
- OLD EFFECT
- Summer DebutBoost to Wind allies' C.A. specs based on number of IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
(Max: 3). REWORKED- OLD EFFECT
- 20% reduced ATK, less likely to be attacked.
- NEW EFFECT
- Boost to Wind allies' C.A. specs based on IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
lvl (Max: 3).
- Boost to Wind allies' C.A. specs based on IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
- OLD EFFECT
Lancelot
- Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single.- ADDED After completing Level 100 Fate Episode: Inflict ATK Down (Stackable)ATK is lowered (Stackable)
and DEF Down (Stackable)DEF is lowered (Stackable)
. Gain ATK Up (Stackable)ATK is boosted while active (Stackable)
.
- ADDED After completing Level 100 Fate Episode: Inflict ATK Down (Stackable)ATK is lowered (Stackable)
- Wogenstrom2-hit, 150% Water damage to all foes
(Damage cap: ~320,000 per hit~640,000 total).
Gain 60% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 60%Duration: 3 turns and Hostility UpMore likely to be attacked
Duration: 3 turns.
At level 90:
Also gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns, 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3 turns, and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns. REWORKED- OLD EFFECT
- Water damage to all foes (Damage cap: ~400,000).
- Inflict 15% ATK DownATK is lowered
Strength: 15%Duration: 180 secondsStacking: Single and 15% DEF DownDEF is lowered
Strength: 15%Duration: 180 secondsStacking: Single.
- NEW EFFECT
- 2-hit Water damage to all foes.
- Gain Dodge Rate UpChance to dodge DMG and debuffs
Duration: 3 turns and Hostility UpMore likely to be attacked
Duration: 3 turns. - Cooldown changed to 7 turns (6 when enhanced once).
- At Level 90: Also gain DA UpDouble attack rate is boosted
, TA UpTriple attack rate is boosted
and Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
.
- OLD EFFECT
- Southern Cross4-hit, 100% Water damage to a foe (Damage cap: ~180,000 per hit~720,000 total).
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. REWORKED- OLD EFFECT
- Gain 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns
Lvl 100:
5 turns - At Level 100: Also gain 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 5 turns and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 5 turns.
- Gain 100% DA UpDouble attack rate is boosted
- NEW EFFECT
- 4-hit Water damage to a foe.
- Gain Dodge AllTakes no DMG or debuffs while in effect for a set period
(1 time). - Cooldown changed to 5 turns (from 8 turns).
- No longer upgrades at level 100.
- Now classified as a damage skill (red icon border).
- OLD EFFECT
- Herculean15% boost to dodge rate.
Blade Impulse activates upon dodging. REWORKED- OLD EFFECT
- 10% boost to double attack rate.
- NEW EFFECT
- Boost to Lancelot's dodge rate. Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 100:
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single. activates upon dodging.
- Boost to Lancelot's dodge rate. Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000).
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Slight chance to dodge and counter one-ally attacks
- NEW EFFECT
- Slight chance to dodge all attacks from foes.
- OLD EFFECT
Nezahualpilli
- Strike SolaceGain 280% Salted Wound (Flight) (1 time)ATK boosted against a foe with Sharp Eye
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn .- Salted WoundATK is boosted when foe is in break mode
now affects foes with Sharp EyeTargeted by a skill
Local status effect instead of foes in Break.
- Salted WoundATK is boosted when foe is in break mode
- Stormwind's SolaceGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn .
At level 90:
Instantly perform a normal attack without using up a turn. REWORKED- OLD EFFECT
- Gain 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turns.
- Gain 100% DA UpDouble attack rate is boosted
- NEW EFFECT
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
. - Cooldown changed to 6 turns.
- At Level 90: Instantly perform a normal attack without using up a turn.
- Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
- OLD EFFECT
- The Lord of WingsReduce damage taken by 20% from foes with Sharp EyeTargeted by a skill
Local status effect.
300% Wind damage to a foe upon triple attacks (Damage cap: ~250,000).
Inflict Sharp EyeTargeted by a skill
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on a foe upon triple attacks. REWORKED- OLD EFFECT
- 5% boost to ATKNormal modifier.
- NEW EFFECT
- Lessen DMG taken from foes with Sharp EyeTargeted by a skill
Local status effect. - Upon triple attack, Wind damage to a foe and inflict Sharp EyeTargeted by a skill
Local status effect.
- Lessen DMG taken from foes with Sharp EyeTargeted by a skill
- OLD EFFECT
- Hulking Wings5% boost to triple attack rate for all allies.
- Boost to triple attack rate increased.
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Boost to blind resistance
- NEW EFFECT
- Boost to critical hit rate against foes with Sharp EyeTargeted by a skill
Local status effect.
- Boost to critical hit rate against foes with Sharp EyeTargeted by a skill
- OLD EFFECT
Pholia
- Elegant Ruby450%Massive Water damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
Fully recover White VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite's endurance.- ADDED All allies gain a 2000-damage Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
- ADDED All allies gain a 2000-damage Shield (2000)Next ATK received will be ineffective for a fixed amount
- RecognitionGrant another Water ally Trance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
Duration: 5 turns.- REMOVED Inflict 20% Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Strength: 20%Duration: IndefiniteCan't be removedAt 100%, leaves 1 max HP on the target ally.
- REMOVED Inflict 20% Max HP Lowered (Stackable)Max HP is lowered (Stackable)
- Potentate's PilgrimageRevitalizeRecover HP each turn (Healing cap: 500). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10% if HP is full. effect.
Extend Trance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
's duration by 2 turns upon using charge attack. NEW- Restore HP each turn. Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% if HP is full. - Extends active Trance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)
effects on allies by 2 turns upon using charge attack.
- Restore HP each turn. Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
- Individual Extended Mastery Perks:
- One Fire DMG Down EMP replaced by Debuff Success Up EMP.
Rackam (Grand)
- Demolishing DriveMassive Fire damage to a foe.
All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- REMOVED Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. - REMOVED Consume all SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
stacks. - ADDED All allies gain Fire ATK UpFire ATK is boosted
and DA UpDouble attack rate is boosted
- REMOVED Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
- Spitfire
- Damage and damage cap increased.
- Cooldown changed to 6 turns; 5 turns when enhanced.
- ADDED Inflict DEF Down (Stackable)DEF is lowered (Stackable)
. - ADDED SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
has indefinite duration, is undispellable, and stacks up to 5 times.
- Sleight of Hand REWORKED
- OLD EFFECT
- 70% chance to attack all foes.
- NEW EFFECT
- 10% Bonus Fire DMG effect against foes with ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed)
.
- 10% Bonus Fire DMG effect against foes with ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed)
- OLD EFFECT
- Punish SaveBoost to ATKPerpetuity modifier, chain burst damage, chain burst damage cap, C.A. damage, and C.A. damage cap based on SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
lvl.- Boost to ATK, C.A. specs, and chain burst specs based on SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
lvl (Max: 5).
- Boost to ATK, C.A. specs, and chain burst specs based on SpitfireBoost to caster's ATK, chain burst specs, and C.A. specs based on Spitfire lvl (Max: 5 / Can't be removed)
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Extend Spitfire effect time
- NEW EFFECT
- Boost to critical hit rate against foes with ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed)
.
- Boost to critical hit rate against foes with ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed)
- OLD EFFECT
Siegfried (Yukata)
- Schwarze Faenge450%Massive Wind damage to a foe.
Activate Delivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict 25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
(When below 25% HP: Activates twice.).- REMOVED Gain NothungDeal DMG twice when Delivrance is used
. - ADDED Gain Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
.
- REMOVED Gain NothungDeal DMG twice when Delivrance is used
- Delivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict 25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
(When below 25% HP: Activates twice.):- Damage and damage cap increased.
- Effectiveness of Wind DEF DownDEF is lowered for wind DMG
increased to 25%. - Cooldown changed to 7 turns (6 when enhanced).
- ADDED Use Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
: Activates twice. Debuff success rate increased.
- Messager1000% Wind damage to all foes (Damage cap: ~1,160,000).
Gain JammedATK is greatly boosted based on how low HP is
Strength: 90%-30%Duration: 8 turns and Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
(When below 25% HP: Also gain Double StrikeAttacks twice each turn
Duration: 1 turn .) REWORKED- OLD EFFECT
- 250% Wind damage to all foes (Boost to effect with each cast (Max: 5 boosts); Damage cap: ~580,000).
- At Level 75: Also gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns.
- NEW EFFECT
- 1000% Wind damage to all foes (Damage cap: ~1,160,000)
- Gain JammedATK is greatly boosted based on how low HP is
Duration: 8 turns. - Consumes 30% of max HP.
- OLD EFFECT
- L'Ombre d'HierSacrifice 80% of caster's current HP to gain Black Dragon ScaleDEF is boosted / More likely to be attacked / Normal attack and C.A. DMG dealt is partially absorbed to HP / Maximum amount of DMG that can be dealt per hit is boosted / Cap earth DMG taken at 5,000 per hit (Can't be removed)
Duration: 5 turns.- ADDED Use Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
: Gain 30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns.
- ADDED Use Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
- Fate UnregrettedStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite.
When below 25% HP before attacking:
Debuff immunity and buffs can't be removed.
When below 25% HP at end of turn:
Activate Delivrance500% Wind damage to a foe (Damage cap: ~635,000).
Inflict 25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
(When below 25% HP: Activates twice.).- ADDED Starts battle with Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
.
- ADDED Starts battle with Black Dragon ClawConsumed upon using Siegfried's skills / Recovers upon using charge attack (Can't be removed)
Societte (Fire)
- First Dance: ShimotsukiGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn . REWORKED- OLD EFFECT
- Gain Dodge-and-CounterDodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit. (2 hits).
- Gain Dodge-and-CounterDodge and counter one-ally attacks
- NEW EFFECT
- Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
.
- Gain SubstituteReceives foe attack in place of an ally
- OLD EFFECT
- Closing Dance: Tokiyomi-aratameGain Closing Dance: Tokiyomi-aratameFocusing on the dance and can't attack (Can't be removed)
, 1 stack of Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
and begin dancing. Recast to stop dancing.
While dancing: Can't deal one-foe attacks while dancing. Gain 1 stack of Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
after each turn (Max: 5).
All Fire allies gain DA UpDouble attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and TA UpTriple attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. when attacking.
Buff effects increase based on stacks.
On recast: Consume all Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
stacks and gain equal amount of Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
Duration: 1-4 turns stacks for up to 4 turns.
All Fire allies gain DA UpDouble attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and TA UpTriple attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. when attacking.- No longer disables C.A.
- Great Flames of Ninetails70% boost to charge bar gained upon taking damage. REWORKED
- OLD EFFECT
- 5% chance to dodge enemy attacks.
- NEW EFFECT
- Charge bar fills up faster from taken damage.
- OLD EFFECT
- Dear Ones' DanceGain the following effects while dancing:
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining., 100% DEF UpDEF is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining., Hostility UpMore likely to be attacked
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.. REWORKED- OLD EFFECT
- Gain the following effects while dancing: 10% UpliftedCharge bar is boosted on every turn
Strength: 10%, 30% DEF DownDEF is lowered
Strength: 30% and Hostility Up (Stackable)More likely to be attacked (Stackable)
.
- Gain the following effects while dancing: 10% UpliftedCharge bar is boosted on every turn
- NEW EFFECT
- Gain the following effects while dancing: UpliftedCharge bar is boosted on every turn
, 100% DEF UpDEF is boosted
Strength: 100%, Hostility UpMore likely to be attacked
and Tank-and-CounterCounters upon taking DMG
Counter attacks grant 5% charge bar per hit. (3 hits).
- Gain the following effects while dancing: UpliftedCharge bar is boosted on every turn
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Slight chance to dodge and counter one-ally attacks
- NEW EFFECT
- Boost to DEF and hostility.
- OLD EFFECT
Sophia
- LebensstrahlRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain 25% Light ATK UpLight ATK is boosted
Strength: 25%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining., 20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining., and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. REWORKED- OLD EFFECT
- Massive Light damage to a foe.
- NEW EFFECT
- No longer deals damage.
- Restore all allies' HP.
- All allies gain Light ATK UpLight ATK is boosted
, Dark DMG LoweredDark DMG is lowered
Dark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts. and UpliftedCharge bar is boosted on every turn
.
- OLD EFFECT
- MedicamentRestore an ally's HP (Healing cap: 3000). Fully restore target's HP if target is below 25% HP.:
- Healing increased.
- ADDED Cooldown changed to 5 turns when enhanced.
- ClearRemove 1 debuff from all allies.:
- Cooldown changed to 4 turns (3 when enhanced).
- MetanoiaRevive an ally with 50% HP.:
- Chance to revive an ally increased to 100%.
- Cooldown changed to 16 turns.
- Zeyen PriestessWhen Sub Ally: 200 HP boost to Light allies' healing cap. REWORKED
- OLD EFFECT
- Boost to DEF.
- NEW EFFECT
- Boost to all Light allies' healing cap.
- Takes effect even when Sophia is in the back line.
- OLD EFFECT
- Extended Mastery Support Skill REWORKED
- OLD EFFECT
- Boost to Metanoia success rate
- NEW EFFECT
- Boost to all allies' healing cap.
- OLD EFFECT
Vira (Summer)
- Frantic Thrust400% Earth damage to a foe (Damage cap: ~1,685,000) and;
250% Dark damage to a foe (Damage cap: ~350,000).
Inflict CharmedAttacks are slightly limited
Base Accuracy: 90%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
2-turn cut to Vira's skill cooldown.- ADDED Inflict CharmedAttacks are slightly limited
. - ADDED 2-turn cut to Vira's skill cooldowns.
- ADDED Inflict CharmedAttacks are slightly limited
- FascinateInflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 90% on a foe and remove 1 buff. - Estrella SpriteEarth damage to a foe.
Restore 60% of all allies' HP (Healing cap: 1500).
(When Vira is above 50% HP: All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turns.)
At level 75:
Damage increased to 500% (Damage cap: ~600,000).- Damage and healing increased.
- Cooldown changed to 7 turns (6 when enhanced).
- ADDED When Vira's HP is over 50%: All allies also gain StrengthATK is greatly boosted based on how high HP is
.
- LystGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: Indefinite (Max: 5). REWORKED- OLD EFFECT
- Self-inflict LystATK is lowered for up to 3 turn(s) and after 3 turn(s) ATK and charge bar are boosted
Duration: 3 turns, reducing ATK for 3 turns. Then gain LystATK is boosted
, boosting ATK for 3 turns. Gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100% on fourth turn.
- Self-inflict LystATK is lowered for up to 3 turn(s) and after 3 turn(s) ATK and charge bar are boosted
- NEW EFFECT
- Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
(Max: 5). - Cooldown changed to 12 turns.
- Gain Instant ChargeInstantly sets Charge Bar to 100%
- OLD EFFECT
- Ardent PhysiqueWhile Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
is in effect: 50% boost to ATKUnique Modifier, 50% boost to DEF, 60% boost to double attack rate, 30% boost to triple attack rate, and restores HP based on damage dealt (Healing cap: 500). (Devoted Sword lvl lowers by 1 at end of turn.) NEW- While Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
is in effect: Boost to ATK, boost to DEF, boost to multiattack rate, and damage dealt by one-foe attacks is partially absorbed to HP. Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
lvl lowers by 1 at end of turn.
- While Devoted SwordATK, DEF, and multiattack rate are boosted / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Zeta (Dark)
- Solar Spike450%Massive Dark damage to a foe.
All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- REMOVED Gain 10% Dark ATK UpDark ATK is boosted
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining. - ADDED All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
.
- REMOVED Gain 10% Dark ATK UpDark ATK is boosted
- Shining Star400% Dark damage to a foe (Damage cap: ~630,000).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and Accuracy LoweredAttacks and special attacks have a chance to miss
Base Accuracy: 100%Duration: 2 turnsLocal status effect.
At level 55:
Effect enhanced. REWORKED- OLD EFFECT
- 350-400% Dark damage to a foe (Damage cap: ~500,000).
- All allies gain 20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts..
- NEW EFFECT
- Dark damage to a foe. (Damage and damage cap increased.)
- Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
and Accuracy LoweredAttacks and special attacks have a chance to miss
Local status effect.
- OLD EFFECT
- Infinite WondersInflict Burned (2000)HP is lowered on every turn
Strength: 2000Base Accuracy: 140%Duration: 180 seconds, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. REWORKED- OLD EFFECT
- Inflict BurnedHP is lowered on every turn
Strength: 2000 damageBase Accuracy: 100%Duration: 180 seconds and 15% Dark DEF DownDEF is lowered for dark DMG
Strength: 15%Base Accuracy: 90%Duration: 180 seconds on all foes.
- Inflict BurnedHP is lowered on every turn
- NEW EFFECT
- Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual, and BurnedHP is lowered on every turn
on all foes. - 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual are now dual-sided effects. - Cooldown changed to 8 turns (7 when enhanced).
- Inflict 25% ATK DownATK is lowered
- OLD EFFECT
Summon Call Changes
Temperance (SSR)
- At 3★, only 2 allies are inflicted with RestrainCan't deal one-foe attacks or charge attacks (Can't be removed)
. - At 4★ and 5★, no longer inflicts allies with RestrainCan't deal one-foe attacks or charge attacks (Can't be removed)
.
Death (SSR)
- Now always targets the 4th party member. Target must be Dark. If Death fails to kill an ally due to the 4th party member being MC or Lyria or non-dark, buff also fails.
- 100% TA UpTriple attack rate is boosted
Strength: 100% replaced with Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Death (SR)
- * Now always targets the 4th party member. Target must be Dark. If Death fails to kill an ally due to the 4th party member being MC or Lyria or non-dark, buff also fails.
- 100% TA UpTriple attack rate is boosted
Strength: 100% replaced with Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs - Buff duration at 0-2★ increased to 2 turns.
The Star (SSR)
- DivinityTriple attack rate is boosted / DMG taken is boosted
's effect of increasing damage taken reduced. Applies to DivinityTriple attack rate is boosted / DMG taken is boosted
originating from Geisenborger.
The Star (SR)
- DivinityTriple attack rate is boosted / DMG taken is boosted
's effect of increasing damage taken reduced. Applies to DivinityTriple attack rate is boosted / DMG taken is boosted
originating from Geisenborger.