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|
MAX HP |
750 (+110Total HP bonuses from Cross-Fate Episodes.) |
MAX ATK |
4240 |
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. |
4% DA / 1% TA |
Element |
02 |
RaceOfficially called "Type" in-game. |
04 |
Style |
05 |
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. |
05 |
Exp. BonusExpedition Bonus Type in Auto-Expeditions |
Scholar |
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. |
Male |
Voice Actor |
Touko Aoyama |
|
ID |
3020053000 |
Char ID |
1045 |
Uncap Limit |
|
NameJP |
アリステラ |
TitleJP |
リトルメイガス |
Voice ActorJP |
青山桐子 |
Release Date |
2016-04-04 |
Other Sites |
gbf-wiki (Japanese wiki)GamewithKamigameHuiji Wiki (Chinese wiki) |
|
A student enrolled in the skydom's most prominent academic institution. His attitude is a bit haughty, as expected of the eldest son of the Alethea, which is a prestigious family of scholars. But his eagerness to restore his father's honor, and to learn, will lead him to the hidden truths of the world. |
Charge Attack |
Icon |
Name |
Effect |
|
The Final Word |
Big Water damage to a foe. |
Support SkillsDoes not work from the backline unless explicitly stated. |
Icon |
Name |
Obtained |
Effect |
|
Extended Mastery Support Skill |
EMP |
Slight chance of a 1-turn cut to skill cooldowns upon normal attacks. |
Extended Mastery Perks |
Style |
- ATK
- DEF
- Debuff Resistance
- Overdrive Attack
- Overdrive Curbed
|
RaceCalled "Type" in-game. |
- ATK
- ATK
- Double Attack Rate
- Water ATK Up
- Charge Attack Damage
|
Individual |
- Skill Damage
- Skill Damage Cap
- Fire Damage Down
- Healing
- Slight chance of a 1-turn cut to skill cooldowns upon normal attacks.
|
|
|
Gameplay Notes
Q.E.D.
- The effect of Q.E.D. is determined by the value produced by the modulo operation
(turns passed) mod 4
. In other words, divide the number of turns passed by 4 and use the remainder. This means the value produced will always be 1, 2, 3, or 0.
- In quests with multiple battles, if a battle ends without pressing Attack, the number of turns does not progressVerification needed. .[1]
- Effects become stronger as more turns pass, capping at 17+ turns (or 5 loops). All results affect all allies and buffs last for 3 turns.
Q.E.D. Effects[2]
Remainder
|
Effect
|
1st
|
2nd
|
3rd
|
4th
|
5th
|
1
|
ATK UpATK is boosted
C.A. DMG UpCharge attack DMG is boosted
C.B. DMG UpChain burst DMG is boosted
|
5%
|
10%
|
15%
|
15%
|
20%
|
2
|
DEF UpDEF is boosted
|
5%
|
10%
|
15%
|
15%
|
20%
|
Debuff Res. UpDebuff resistance is boosted
|
10%
|
10%
|
20%
|
30%
|
40%
|
3
|
Restore 25% + 400 HP (up to specified cap)
|
500
|
500
|
1000
|
1500
|
2000
|
0
|
DA UpDouble attack rate is boosted
TA UpTriple attack rate is boosted
|
5%
|
?
|
10%
|
?
|
<15%
|
Debate
- Damage is based on the sum of all four allies' current HP.[2]
- The last digit of the current HP sum determines the power.
- 7 always deals 1000% Plain Damage while all other numbers deal 100%-500% Water damage.
- 0 deals the least damage.
- 5 deals the most damage.
- 7 has a damage cap of 77,777.
Icon |
Skill |
Copyable? |
|
Q.E.D. |
Yes |
|
Debate |
Yes |
References