Alistair
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Game | Strategy | Lore | Voice |
MAX HP | 750 (+110Total HP bonuses from Cross-Fate Episodes.) |
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MAX ATK | 4240 |
Element | ![]() |
RaceOfficially called "Type" in-game. | ![]() |
Style | ![]() |
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. | ![]() |
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. | Male |
Voice Actor | Touko Aoyama |
How to Recruit | |
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Premium Draw | |
Recruitment Weapon | |
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ID | 3020053000 |
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Char ID | 1045 |
Uncap Limit | ![]() ![]() ![]() |
Blush ValueA value between 0 and 3. It is used exclusively for Nina Drango's skills. A character's lore, appearance, and other factors do not affect this attribute. | |
NameJP | アリステラ |
TitleJP | リトルメイガス |
Voice ActorJP | 青山桐子 |
Release Date | 2016-04-04 |
Other Sites | ||
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A student enrolled in the skydom's most prominent academic institution. His attitude is a bit haughty, as expected of the eldest son of the Alethea, which is a prestigious family of scholars. But his eagerness to restore his father's honor, and to learn, will lead him to the hidden truths of the world. |
Charge Attack
Charge Attack | ||
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Icon | Name | Effect |
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The Final Word | Big Water damage to a foe. |
Skills
Skills | |||||
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Icon | Name | Cooldown | Duration | Obtained | Effect |
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Q.E.D. | 7 turns Lvl 45: 6 turns |
3 turns | Lvl 1 ⇧ Lvl 45This skill is enhanced at level 45. |
Effect changes based on number of turns passed. |
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Debate | 7 turns | - | Lvl 25 |
Change damage based on the last digit of main allies' total HP. |
Support Skills
Support SkillsDoes not work from the backline unless explicitly stated. | |||
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Icon | Name | Obtained | Effect |
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Extended Mastery Support Skill | EMP | Slight chance of a 1-turn cut to skill cooldown with every one-foe attack. |
Extended Mastery Perks
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Style | ![]()
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RaceCalled "Type" in-game. | ![]()
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Individual | ![]()
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Gameplay Notes
- Shares a Cross-Fate Episode with Altair.
- Gains +110 HP after completing one Cross-Fate Episode.
Q.E.D.
- The effect of Q.E.D. is determined by the value produced by the modulo operation
(turns passed) mod 4
. In other words, divide the number of turns passed by 4 and use the remainder. This means the value produced will always be 1, 2, 3, or 0.- In quests with multiple battles, if a battle ends without pressing Attack, the number of turns does not progressVerification needed. .[1]
- Effects become stronger as more turns pass, capping at 17+ turns (or 5 loops). All results affect all allies and buffs last for 3 turns.
Remainder | Effect | 1st | 2nd | 3rd | 4th | 5th |
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1 | ![]() ![]() ![]() |
5% | 10% | 15% | 15% | 20% |
2 | ![]() |
5% | 10% | 15% | 15% | 20% |
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10% | 10% | 20% | 30% | 40% | |
3 | Restore 25% + 400 HP (up to specified cap) |
500 | 500 | 1000 | 1500 | 2000 |
0 | ![]() ![]() |
5% | ? | 10% | ? | <15% |
Debate
- Damage is based on the sum of all four allies' current HP.[2]
- The last digit of the current HP sum determines the power.
- 7 always deals 1000% Plain Damage while all other numbers deal 100%-500% Water damage.
- 0 deals the least damage.
- 5 deals the most damage.
- 7 has a damage cap of 77,777.
Uncap Materials
Uncap 1★ | Uncap 2★ | Uncap 3★ |
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Awakening Materials
Lvl 2: ![]() |
Lvl 3: ![]() |
Lvl 4: ![]() |
Lvl 5: ![]() |
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Lvl 6: ![]() |
Lvl 7: ![]() |
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Facsimile Compatibility
Icon | Skill | Copyable? |
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Q.E.D. | Yes |
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Debate | Yes |