Robomi

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This article is about the recruitable Premium Draw character. For the summon stone, see Robomi Rocket. For the side story, see Robomi (Side Story).

Game Strategy Lore Voice
This character has multiple versions.
[Heartful Steel Soldier]This title is an unofficial, amateur translation.
Robomi
MAX HP 1260
MAX ATK 9700
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. 10% DA / 5% TA
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Keiko Han
How to Recruit
Premium Draw
Recruitment Weapon
Railgun
ID 3040155000
Char ID 2067
Uncap Limit
NameJP ロボミ
TitleJP 愛宿せし鋼の戦士
Voice ActorJP 潘恵子
Release Date 2018-03-31
Home MusicThe BGM that plays when this character's art is displayed on the Home Page.
Other Sites gbf-wiki
(Japanese wiki)
GamewithKamigameHuiji Wiki
(Chinese wiki)
This steel warrior was once scattered to the light, but the voices of those who love her restart her gears of justice. With love and bravery burning brightly within her steel body, she stands against a new wave of danger.

Charge Attack
Icon Name Effect
Hyper Sonic Smasher 1250%Unworldly Light damage to a foe (Damage cap: ~2,150,000).[1] Uses 3 Power CellsThe power source of Robomi. Consumed when skills are used.
.
(Can only be used when Power CellsThe power source of Robomi. Consumed when skills are used.
are at 3 or above.)

Skills
Icon Name Cooldown Duration Obtained Effect
Repulsor Storm 1 turn 1 turn /
180 sec
Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Light damage to a foe (Damage cap: ~400,000).
Inflict 10% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable)
Strength: 10% (Max: 20%)Duration: 180 seconds
.
Gain Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
Strength: 100% / 50%Duration: 1 turn
.[2]
(Uses 1 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
. Can't be used once AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
runs out.)
At level 55:
Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
Strength: 100% / 80%Duration: 1 turn
's Bonus Light damage effect increased to 80%.
Iris Arc Ready in
3 turns3-turn cooldown at the start of battle
/
6 turns
Lvl 75:
5 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
1000% Light damage to all foes (Damage cap: ~1,160,000).[2]
(Uses 2 Power CellsThe power source of Robomi. Consumed when skills are used.
.)
Blaster Array 6 turns 5 turns Lvl 45
Gain Booster ActivatedATK is boosted / Chance of lowering DMG taken (Can't be removed)
Strength: 50% /
70% chance to reduce damage taken by 30%Multiplier: UniqueDuration: 5 turns
.[2]
(Uses 1 Power CellsThe power source of Robomi. Consumed when skills are used.
.)

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Power Converter Lvl 1
Gain 2 Power CellsThe power source of Robomi. Consumed when skills are used.
Duration: Indefinite
every time other allies buff or heal Robomi.
(Start battle with 5 Power CellsThe power source of Robomi. Consumed when skills are used.
Duration: Indefinite
and 3 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
Duration: Indefinite
.
Max: 5 Power CellsThe power source of Robomi. Consumed when skills are used.
. Can't recover AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
.)
High Mobility Chassis Lvl 1
Can use each damage skill up to twice in one turn.
Extended Mastery Support Skill EMP Chance to not consume AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
upon using Repulsor Storm.

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • Charge Attack Damage
    ★☆☆★★☆★★★
    10%15%20%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Light ATK Up
    ★☆☆★★☆★★★
    5%8%10%
  • Charge Attack Damage
    ★☆☆★★☆★★★
    10%15%20%
Individual
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Critical Hit
    ★☆☆★★☆★★★
    12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
  • Skill Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Charge Attack Damage Cap
    ★☆☆★★☆★★★
    5%8%10%
  • Chance to not consume AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
    upon using Repulsor Storm.

Gameplay Notes

  • Power CellsThe power source of Robomi. Consumed when skills are used.
    and AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
    are fully restored upon being revived.

Hyper Sonic Smasher

  • Upon using a charge attack, changes the BGM to Robomi.
    • Has no effect on gameplay.
    • BGM changing upon charge attack can be toggled in the character details page.

Iris Arc

  • The 3-turn cooldown will not count down if Robomi is a sub party member.
  • Any remaining cooldown stays intact when switched into a sub party slot during battle.

Power Converter

  • Robomi only gains Power CellsThe power source of Robomi. Consumed when skills are used.
    when skills with a yellow or green border are used which target Robomi.
    • The skill does not have to actually heal or grant a buff.
    • Skills with other border colors do not grant Robomi Power CellsThe power source of Robomi. Consumed when skills are used.
      , even if they provide a buff or a heal.
  • Examples:
    • Amira's  Power WithinAbsorb 10% of a foe's mode bar and 10% of all allies' charge bars.
      Gain Charged +Instantly boosts Charge Bar by
      Max: 15% from foe
      Max: 10% from each allyUnaffected by charge bar gain effects
      based on the amount absorbed.
      At level 75:
      Charged +Instantly boosts Charge Bar by
      Max: 20% from foe
      Max: 10% from each allyUnaffected by charge bar gain effects
      boost from foe increased to 20%.
      At level 100:
      Foe's mode bar absorption reduced to 5%.
      Allies' charge bars absorption reduced to 5%.
      Charged +Instantly boosts Charge Bar by
      Max: 40% from foe
      Max: 20% from each allyUnaffected by charge bar gain effects
      boost further increased.
      Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
      Strength: 50%Duration: Indefinite
      .
      restores Power CellsThe power source of Robomi. Consumed when skills are used.
      after its level 100 upgrade even though it does not grant any buffs to Robomi.
    • Kumbhira's  Reckless Abandon500% Light damage to a foe (Damage cap: ~630,000).
      All allies gain Reckless AbandonDouble attack rate is boosted / Triple attack rate is boosted / DMG and DMG cap for one-foe attacks and counterattacks are boosted (Can't be removed)
      Duration: 3 turns
      .
      (Boost to buff specs based on number of casts [Max: 5].)
      does not restore Power CellsThe power source of Robomi. Consumed when skills are used.
      , even though it does grant a buff.
    • Conan's  Sleeping KogorōPut Kogorō to sleep and gain Sleeping KogorōConan is focusing on reasoning (Can't attack or use skills)
      Duration: 3 turns
      .
      At level 55:
      Effect enhanced.
      only gives Robomi 2 Power CellsThe power source of Robomi. Consumed when skills are used.
      on skill use (through the party-buffs it provides), and does not provide additional Power CellsThe power source of Robomi. Consumed when skills are used.
      over the next three turns of buffs.
      • This applies to any other skills that heal or apply buffs over multiple turns.

Extended Mastery Support Skill

  • Each star increases the chance that AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
    is not consumed when using Repulsor Storm.[2]
Rank Probability
1★ 10%
2★ 30%
3★ 40%

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Robomi's skills. Check Bonus DMG for further information and a comprehensive list.
 Repulsor StormLight damage to a foe (Damage cap: ~400,000).
Inflict 10% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable)
Strength: 10% (Max: 20%)Duration: 180 seconds
.
Gain Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
Strength: 100% / 50%Duration: 1 turn
.
(Uses 1 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
. Can't be used once AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
runs out.)
At level 55:
Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
Strength: 100% / 80%Duration: 1 turn
's Bonus Light damage effect increased to 80%.
- Skill Side Unique
Bonus Damage Side Sources Stacking
Skill A
  • Ferry (SSR) -  HinrichtenAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turns
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bars.)
  • Utsusemi -  Nightlong MelodyAll Light allies gain Nightlong MelodyATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff
    , 30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%Duration: 3-5 turns
    , and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3-5 turns
    .
    (When a foe is in Break: Extend effect duration to 5 turns.)
Skill B
Skill C
Skill D
  • Sui -  Scarlet RopeCaster and Light ally in the next position gain Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
    Duration: 5 turns
    .
    (When used from 10th turn onward:
    Extend Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
    Duration: 10 turns
    's duration to 10 turns.
    Caster and Light ally in the next position also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
    Strength: 50%Duration: 1 turn
    .)
Skill E
Skill Unique
  • Fif -  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
  • Nehan -  EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    Multiplier: PerpetuityDuration: 3 turns
    .
  • Sandalphon -  Entrusted ResolveAll Light allies gain Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
    Duration: 4 turns
    .
    (While Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed)
    is in effect:

    All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .)
Self Element A
  • MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Ullikummi -  Vogue Hymn IIWhen main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
    All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    and a random buff when using first ability.
Self Element D
Superior Element A
  • Anila (Yukata) -  The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
    At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
    All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 10%Duration: 1 turn
    .
    Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
Superior Element B
Superior Ele. Unique
Charge Attack
Summon
  •  AdramelechRegal Cataclysm Massive Light damage to all foes.
    All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
  •  ArtemisIokheira 500% Light damage to all foes (Damage cap: ~630,000).
    All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 1 turn
    , 40% DA UpDouble attack rate is boosted
    Strength: 40%Duration: 1 turn
    , and 20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 1 turn
    .
  •  ThorMjolnir Massive Light damage to all foes.
    Inflict 40% ATK DownATK is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , DA DownDouble attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , TA DownTriple attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Remove 1 buff effect.
    All Light allies gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 50%Duration: 2 turns
    .
Self Element Summon
  •  Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
    All allies gain 3 random buffs.
    MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
    Duration: 3 turns
    . (Inflict CharmedAttacks are slightly limited (Can't be removed)
    Duration: 3 turns
    , 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    , and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
    Strength: 100%Duration: 3 turns
    on all allies when duration ends.)
Passive A
  • Damascus Knife -  Elemental Hunt10% bonus elemental DMG to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
    .
  • Sky Piercer -  Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
  • Mugen (Halloween) -  Surprise PracticeBonus Light DMG effect to Light allies when their max HP has been reduced by 30% or more. (Boost to effect based on size of max HP reduction [Max: 60%].)
Passive B
Passive Unique

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Repulsor Storm No
Iris Arc No
Blaster Array No

Outfits

Robomi Ver. 2 (Desert Model)

This steel warrior dashes through the desert, her sandy cloak whipping in the wind. She pierces through all evil with unwavering justice. Her design is the result of an engineer's ideal come to life, including her ripped-up cloak and enormous drill.
Outfit Name Robomi Ver. 2 (Desert Model)
How to Get Big Bad Shadow 2020
Release Date 2020-04-01
Charge Attack Repulsor Drill
ID 3710134000

References