Robomi/Strategy

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Ratings

Robomi

  • Role: Attacker
  • At Lvl 55, Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
    provides both Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    as well as 80% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 80%
    .
  •  Iris Arc1000% Light damage to all foes (Damage cap: ~1,160,000).
    (Uses 2 Power CellsThe power source of Robomi. Consumed when skills are used.
    .)
    is a powerful nuke on a relatively short cooldown.
  • Has a powerful Charge Attack but requires 3 Power CellsThe power source of Robomi. Consumed when skills are used.
    , which are also consumed by her skills.
  • Works best in short battles, or with lots of buffers to maintain Power CellsThe power source of Robomi. Consumed when skills are used.
    .
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.4 A C C 2021-10-01
Kamigame 8.5 B D D 2024-04-12

Overview

Robomi is a powerhouse when it comes to dealing raw damage, with her skill made in order to deal the maximum amount of damage possible. She provides a lot of burst and makes short fights even shorter.

Strengths

  • Blaster Array provides Robomi with a raise in attack and a chance for reduced damage, which lasts for 5 turns while cooldown is 6 turns.
  • Along with Blaster Array Robomi can use her Repulsor Storm for a 100% T.A., for faster C.A charging, and Def Down (Stackable) debuff which helps in dealing more damage to the enemy team-wise.
  • Robomi's C.A along with her 2nd skill Iris Arc are both great ways to deal damage to an enemy, with her C.A. having a 1250% Light Damage and Iris Arc, which is her mini-CA, dealing 1000% Light Damage.
  • Her passive allows Robomi to cast each of her attack skills twice per turn.

Weakness

  • She has no survival skills except for Blaster Array and will need a healer in the group or someone else to soak up her damage.
  • Requires a healer/buffer in the team in order to properly utilize her damage skills since Iris Arc and her C.A. require 2 Power Cells and 3 Power Cells, respectively, in order to activate.
  • After using up her Ammo for Repulsor Storm's 100% T.A., you will need some other way to fill up her charge bar quickly.

How to Play

Synergy

Characters

  • Lyria_(Event): All 4 of Lyria's skills recharge Robomi's Power CellsThe power source of Robomi. Consumed when skills are used.
    . She can help keep Robomi alive with Healing WaterRestore 10% of all allies' HP (Healing cap: 800).
    All allies gain RefreshHP is restored on every turn
    Strength: (Healing cap: 250)Duration: 3 turns
    .
    At level 90:
    Healing cap increased to 1500.
    RefreshHP is restored on every turn
    Strength: (Healing cap: 1000)Duration: 3 turns
    healing cap increased to 1000.
    Also remove 1 debuff from all allies.
    and Enduring EarthAll allies gain 30% DEF UpDEF is boosted
    Strength: 30%Duration: 3 turns
    and 30% Debuff Res. UpDebuff resistance is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 90:
    Buffs increased to 50% DEF UpDEF is boosted
    Strength: 50%Duration: 3 turns
    and 50% Debuff Res. UpDebuff resistance is boosted
    Strength: 50%Duration: 3 turns
    .
    All allies also gain 100% / 20% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 20% less damage.Duration: 3 turns
    .

Extended Mastery Perks

Robomi Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ☆☆☆
DEF
★☆☆★★☆★★★
5%8%10%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Chance to not consume AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
upon using Repulsor Storm.
☆☆☆ ★★★ ★☆☆ ★★★ ☆☆☆
Last update: 2020-08-13

Gamewith's recommended EMP build for Robomi.

Priorities

Both nodes of critical to three followed by element damage to two. Since her skills and CA both have high damage output, a single point into CA damage cap then skill damage cap are recommended.

If planning to use Robomi for anything but short-term battles, it's recommended to put three points into her support skill.

Resources